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-   -   Friday 2010-07-09 Dev. update and Discussion Thread (http://forum.fulqrumpublishing.com/showthread.php?t=15485)

Foo'bar 07-09-2010 11:50 AM

Quote:

Originally Posted by ChrisDNT (Post 169027)
Not bad, but it would be cool for the finished game to have colors which look like the colors of the described area. I hope also that the final trees will be improved and that the land textures will have more resolution.

What would the right colors look like?

I think resolution on surface textures are good enough for today's video card memory amount. After all we're talking about a flight sim.

w1nd6urfa 07-09-2010 11:54 AM

I want to fly NOOWWW !!! :x

Have a well deserved holiday Oleg

philip.ed 07-09-2010 11:54 AM

Quote:

Originally Posted by Foo'bar (Post 169050)
What would the right colors look like?

I think resolution on surface textures are good enough for today's video card memory amount. After all we're talking about a flight sim.


Hmm, it doesn't look as good as RoF or WoP in the terrain part (I'm not talking about the first 2-sets of pics that Oleg posted BTW) so I think that it still can aim higher in that part. ;)

Chiz 07-09-2010 11:55 AM

Looks fantastic! I think this is the best update so far. Thanks for kicking my weekend off to a nice start :)

PilotError 07-09-2010 12:03 PM

Amazing!:grin:

The sunrise shots are stunningly beautiful.

There are some nice details in the final set of three shots as well.

In the first one with the burning dornier (that fire looks really frightning) it appears that the gunner/navigator is looking at the camera. That is the first time I've seen any crew member not looking straight ahead.

In the last shot with the tracers it looks like there is smoke from the chimney of the house with the red roof in the bottom right corner!:o

Great update, again.

Enjoy your vacation Oleg. And a bit of advice, forget about work completely, have a nice rest, and come back fully refreshed.:cool:

Sutts 07-09-2010 12:21 PM

1 Attachment(s)
Thanks for the great update Oleg and have a relaxing break.

These shots demonstrate just how advanced Oleg's new engine is. The possibilities for such an engine are incredible. It's easy to forget how far we've come when we get caught up in all the nit picky details.

The shadows on the landscape at different times of day are simply mindblowing.

Having said that, I do hope the airfield grass is toned down a bit;-)
Something like this would be great...

PeterPanPan 07-09-2010 12:21 PM

Quote:

Originally Posted by Foo'bar (Post 169047)
What Bf 110?

Oops, quite right Foo'bar. I should of course have said Do17 :oops:

It's back to aircraft recognition school for me (again)!

PPanPan

Grey 07-09-2010 12:23 PM

Fantastic shots again!!! Thanks Oleg!!! :smile:

Mango 07-09-2010 12:33 PM

Each update is stunningly more impressive than the last! Satisfying to see, but makes the waiting that much more painful... ;)

Have a great vacation, Oleg, and rest up!

lbuchele 07-09-2010 12:38 PM

Quote:

Originally Posted by philip.ed (Post 169053)
Hmm, it doesn't look as good as RoF or WoP in the terrain part (I'm not talking about the first 2-sets of pics that Oleg posted BTW) so I think that it still can aim higher in that part. ;)

IF SOW ended looking a bit not so nice than WoP in graphics , it will make sense, because WoP is all about graphics, nothing more ( I play it for three days , never fired again, because it´s not my cup of tea, really)
And SOW probably will use more realistic looking , WOP is more hollywoodish with all that green filter, impressive but I felt like I was in Mars or something...)


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