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-   -   Discrepancies to point out (http://forum.fulqrumpublishing.com/showthread.php?t=11223)

DGDobrev 11-25-2009 08:58 AM

Weird. Now why do I managed to get the trap medal to lvl 3 by fight No. 97? Because I'm a mage? Good. Fine, good point. Now why did I manage to get the trap medal to lvl 3 on my 142nd fight as a paladin with only 14 intellect?

After I'm done with the mage on impossible, I'll do an impossible playthrough as a warrior and see by what point I can get that medal to lvl 3. Calinda already did it. Check the high score thread. I know he's a hardcore player, but this also means that everyone can do it.

However, I still do not understand why you people are so displeased with that medal. It is hard to get. Get over it and start devising tactics that can utilize it fully. Also keep in mind that as soon as you get 1-2 traps on the field, the medal pretty much improves itself, as many enemy troops would step on it and die.

Also, suffice it to sat that this game can be played in various ways - not only by using Target + Magic shield.

Mandea 11-25-2009 09:49 AM

I dont know how you managed but let me tell you how manny things I have to try to achieve in every single fight, especially in the beginning:
- no loss
- chest hunt
- poison or burning (arrows etc)
- trap
- use as much rage as possible.
- use bless/resurection/sotne skin or any other spell for a medal
so I feel like I'm being used, like being kept in a tight leash.

maybe I try to achieve too manny things at once. but if I succeed, the rest of the game is much easier.

Urbz 11-25-2009 09:51 AM

Quote:

Originally Posted by Mandea (Post 122466)
I dont know how you managed but let me tell you how manny things I have to try to achieve in every single fight, especially in the beginning:
- no loss
- chest hunt
- poison or burning (arrows etc)
- trap
- use as much rage as possible.
- use bless/resurection/sotne skin or any other spell for a medal
so I feel like I'm being used, like being kept in a tight leash.

maybe I try to achieve too manny things at once. but if I succeed, the rest of the game is much easier.

I think alot of players do this to a certain extent ( myself included ) because achievemnts are just simply a great way to enhance a game.
No one is telling us how to play though, you dont get extra score for the medals ( gladly I guess ) so you can play how you want, which is great! :grin:


@ DGDobrev: it's simple, most people are just hard/impossible to please. I'd personally love more harder medals/achievements, anyhow I love the feature which is all that matters, fun counts is my motto!

Mandea 11-25-2009 09:57 AM

yeah, ok, but when you add into ecuation a tough difficulty level every fight seems like chess, and I'm sorry, had I wanted to play chess, I would have played chess.
a lot of time is save/load.

to me it doesn't have logic with trap being used for final blow. but that's just me :)

DGDobrev 11-25-2009 10:21 AM

1 Attachment(s)
Well, I managed to do it in pretty much every single battle, even on impossible. There were a few tough battles where I didn't manage to do it fully, but that is to be expected.

Here's my battle stats. I'm sorry for the sloppy cutting and pasting in Paint, but that was the fastest I can do on such short notice :)

NOTE: 150 battles is what I did so far. I'm just getting to the orc lands, so my +int medal is about to rise.

Mandea 11-25-2009 10:37 AM

well, those stats don't say anything about type of play, and most of all it doesn't mean we can all do that easily. my point is: in the beginning because I strive too much to get the medals, I have no fun while playing (and that's the whole ideea). later on, yes, it's fun, but right now I don't like it.

Meow 11-25-2009 10:47 AM

Yeah somehow these medals aren't working out to be much fun for me either.

I'd agree with the sentiments that traps should be for units killed, or number of groups stopped, or something sensible.

But something is just not right with the whole process. My games consist of walling of a unit and berzerking him 10x in a row each battle. I then move on to stone skin 10x in a row. I use inquisitors and phantom to summon endless rage to level my dragon. And I dig three chests every battle. And I wall off, sleep, whatever the enemy each battle until I get that done. I've used 3000 rage now in 9 battles. I wouldn't call that fun... but the game heavily rewards such play.

I head into each battle not with the intention to decimate the enemy as best I can, but rather to tick off as many medal check boxes as I can, and to lvl my dragon as much as possible.

In an ideal game I shouldn't have to choose between fun or making the most out of my character. That's what mmorpgs are for.

DGDobrev 11-25-2009 11:02 AM

Quote:

Originally Posted by Mandea (Post 122478)
well, those stats don't say anything about type of play, and most of all it doesn't mean we can all do that easily. my point is: in the beginning because I strive too much to get the medals, I have no fun while playing (and that's the whole ideea). later on, yes, it's fun, but right now I don't like it.

Well, to be blunt, in the beginning this type of play didn't suit me either. I was close to shelving the game a couple of times, I was close to bashing my PC on other occasions. However, in the end, I didn't give up, and I adapted my new play style to the one that KBAP requires.

By that I mean:
- not necessarily going for all medals
- if I'm going for the medals, I make an army + skill + spell setup that will help me achieve them
- considering units that complement each other
- considering various lineups for the different battles
- based on the enemy composition, using different tactics
- getting used to spending less money and sticking with my original lineup as much as I can
- if I can't win a battle, I look for various alternatives

You should also be aware that the game is not linear. Nobody forces you to go from the first island, then the second, then the third. Kiting away the map guards and opening the entire world is a big asset. If you even manage to do a few quests, you will have the easiest game start ever.

For a reference, in KBTL I could simply get magic spring, resurrection and poison cloud then simply make a 140 turn battle to recover all my troops. KBAP presents various new options and possibilities. Use them. Do not limit yourselves. This is KBAP, not KBTL.

Mandea 11-25-2009 12:02 PM

I already realised it's not linear. that's why I choose my targets extremely careful and travel a lot between islands. and yes, I try to stick as much as possible with my original troops. too bad you can't sell troops or get somthing in return, when you don't need them. although you can trade runes, and change kinghts in dark knights etc

for me a 140 turn battle has nothing to do with playing a game. it's a waste of time. it's chess.

travelingoz 11-25-2009 12:12 PM

Well i guess it's kinda like the old saying "no pain, no gain". Yes it is constricting early game and certainly hard graft, however if you put the work in early, by mid game you will have achieved level 3 on most of the medals and you can sit back, relax and enjoy the fruits of your labours! :grin:


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