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-   -   Friday 2009-11-20 Screenshots Update discussion thread (http://forum.fulqrumpublishing.com/showthread.php?t=11131)

gflinch 11-21-2009 04:35 AM

Never been able to 'Hear' a screenshot before. These are amazing! I can just hear that stuka siren screeming

AdMan 11-21-2009 08:06 AM

trees!!

Oleg Maddox 11-21-2009 10:29 AM

Quote:

Originally Posted by furbs (Post 120862)

Oleg...one of the things i always thought could be better in IL2 was the smoke, fire and weapon hit affects...has much time and thought gone into improving these in SOW?

cheers.

of course. Simply it is too early to show.

Oleg Maddox 11-21-2009 10:34 AM

Quote:

Originally Posted by ECV56_Lancelot (Post 121028)
Hi Oleg,

One question arise seeing the cockpit of the Ju87. We will have to use a SHIFT-F1 view to use the gunsight on german planes or we we´ll be able to use the gunsight with track IR and 6 DoF?
I assume both, for those with and without track ir, but it doesn´t hurt to ask? :)

Beautiful cockpit! Almost photorealistic! :)

I think both

genbrien 11-21-2009 10:40 AM

Hi Oleg!

Was wondering if sudden depresurization would be simulated ?
if so, how do you plan to do it ?
Thank you

Oleg Maddox 11-21-2009 10:45 AM

Quote:

Originally Posted by genbrien (Post 121107)
Hi Oleg!

Was wondering if sudden depresurization would be simulated ?
if so, how do you plan to do it ?
Thank you

Don't know yet will be or not. If you mean the high altitude and pressured cockpits.

Insuber 11-21-2009 11:02 AM

Hi Oleg,

Glad to see you here. I had a question, which will be the size of the map of BoB ? Will it include Wales and Scotland, to play the Luftwaffe attacks from Norway ? And on German side, Northbound will it include Belgium, Holland and maybe the Norway bases ? And maybe Paris, Bordeaux ...

Thanks,
Insuber

PS: Did I say you that I like your work ? ;-)

C6_Krasno 11-21-2009 11:25 AM

Hi Oleg,

I have a question about the modelling of the trees. Their graphics are already superb (and WIP I understood) ; my question is, will they stop all bullets / shells fired at them, like in IL2 ? Or will they let some projectiles pass through them ? It's maybe too early to say that, but as we'll have beautiful forests, it would be good to be able to shoot at ground troups hided behind a line of trees, for example. I can't remember any hint about this point.

SlipBall 11-21-2009 11:35 AM

The Stuka look's very real to life, I notice in #3 .jpg small white caps on the water. Will those white caps remain the same all of the time, or are the wave heights connected somehow, to the weather engine in the game?...hope that you had a good rest:)

major_setback 11-21-2009 11:42 AM

Hi Oleg.

Thanks for all your hard work, and for taking the time to come here! I'm happy to see things start to fall into place now.

It's nice to see that the trees have shadows :-)

I'd like to ask about the user tools that will be released after SoW:BoB:
Would it be possible for those people with modding experience to move parts of the IL2 aircraft into the SoW series? For example - would it be possilble to use the Gladiator cockpit from IL2, or even to import a whole aircraft like the Ju52?
I know that some elements wouldn't work properly (for example cockpits are not 3D), but I just wonder if the game engines are similar enough to allow for this, or is it impossible?


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