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-   -   Describe issues with BOB COD that need patch - for Oleg, Luthier (http://forum.fulqrumpublishing.com/showthread.php?t=19629)

=XIII=Shea 04-27-2011 10:02 AM

Still getting 3 blue lines in the sky over the sea
Dust while taking off and landing ruduces fps to around 10
No sounds from other peoples planes on multiplayer

Helrza 04-27-2011 10:12 AM

small unimportant one

110's interior lights can be seen threw its skin from the outside at night.

i know having lights on at night is a danger, but i dont want to give my position away too easy in an online night scenario :D

Moezilla 04-27-2011 03:27 PM

Patch Version: 14214

Problem: Launcher.exe has stopped working

Frequency: Intermittent but .Net error is exactly the same each time.

Details:
Code:

Application: Launcher.exe
Framework Version: v4.0.30319
Description: The process was terminated due to an unhandled exception.
Exception Info: System.Reflection.TargetInvocationException
Stack:
  at System.RuntimeMethodHandle._InvokeMethodFast(System.IRuntimeMethodInfo, System.Object, System.Object[], System.SignatureStruct ByRef, System.Reflection.MethodAttributes, System.RuntimeType)
  at System.RuntimeMethodHandle.InvokeMethodFast(System.IRuntimeMethodInfo, System.Object, System.Object[], System.Signature, System.Reflection.MethodAttributes, System.RuntimeType)
  at System.Reflection.RuntimeMethodInfo.Invoke(System.Object, System.Reflection.BindingFlags, System.Reflection.Binder, System.Object[], System.Globalization.CultureInfo, Boolean)
  at System.Delegate.DynamicInvokeImpl(System.Object[])
  at System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32)
  at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate)
  at System.Windows.Threading.DispatcherOperation.InvokeImpl()
  at System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(System.Object)
  at System.Threading.ExecutionContext.runTryCode(System.Object)
  at System.Runtime.CompilerServices.RuntimeHelpers.ExecuteCodeWithGuaranteedCleanup(TryCode, CleanupCode, System.Object)
  at System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object)
  at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
  at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object)
  at System.Windows.Threading.DispatcherOperation.Invoke()
  at System.Windows.Threading.Dispatcher.ProcessQueue()
  at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef)
  at MS.Win32.HwndWrapper.WndProc(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef)
  at MS.Win32.HwndSubclass.DispatcherCallbackOperation(System.Object)
  at System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32)
  at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate)
  at System.Windows.Threading.Dispatcher.InvokeImpl(System.Windows.Threading.DispatcherPriority, System.TimeSpan, System.Delegate, System.Object, Int32)
  at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr, Int32, IntPtr, IntPtr)
  at MS.Win32.UnsafeNativeMethods.DispatchMessage(System.Windows.Interop.MSG ByRef)
  at System.Windows.Threading.Dispatcher.PushFrameImpl(System.Windows.Threading.DispatcherFrame)
  at System.Windows.Threading.Dispatcher.PushFrame(System.Windows.Threading.DispatcherFrame)
  at avjS8wH05JmyYkB5d9Y.qJbCHqHaJ0JGeyFkGJT.gvCO9c7C0Ul()
  at LnqfHwHWuLNr4UvqiZH.ufN6LUHowix5Pk3IebC.q67dMBa4d1q(LnqfHwHWuLNr4UvqiZH.ufN6LUHowix5Pk3IebC, System.String[], System.String, System.String)
  at dF9vZqP7a53d8e3vEog.o1ryG1PiPoxjfV85Twx.5OpBaxNnz8R4WVJ47G1Z(System.Object, System.Object, System.Object, System.Object)
  at dF9vZqP7a53d8e3vEog.o1ryG1PiPoxjfV85Twx.FMiyC7YLjRc(System.String[])
  at maddox.Launch.Program(System.String[])
  at Launcher.Program.Main(System.String[])

System specs in sig.

LLv26_Mikko 04-27-2011 05:42 PM

Hi!

I tryied to find answer to this crash on this forum but no luck for me.
Plz if anyone knows what cause this and how to fix it. i would be ever grateful.

So game crashes and windows report launcher not responding. This happen usually after 15-40min this happens also in menu not always in flight.

My hard ware is:

Core2 duo E6600
8G 800DDR2
Win 7 64bit
GeForce 260GTX 896Mb
Geforce driver 270.61

Rattlehead 04-27-2011 09:13 PM

Experiencing a lot of runtime errors right after finishing a mission in the FMB - probably 80% of the time.

Patch 1.00.14101

Ivan Fooker 04-30-2011 08:51 PM

Problem: Launcher.exe stopped working.
Version 14305
Catalyst 11.4 & 11.3
HW: I7-920@3.01;HD5870;6gigRam;Win764bit

monkee 05-01-2011 08:37 PM

When selecting german pilots if i select no goggles the pilot disappears - he is visable in the game, just not in the menu where you dress him until turn goggles back on!

ATAG_Doc 05-07-2011 03:28 AM

I recorded a short CEM take off and landing using Cross Country quick mission. Flew the Hurri and took off and everything went well. Did some fly overs of the airfield and landed without any issue.

However on playback of that same track after liftoff my motor cuts off and on over and over. Very annoying. I don't know what is happening it seems as if the fuel pump was going out kicking on and off. Upon touchdown the motor finally died.

Rickusty 05-07-2011 08:32 AM

Fiat G.50: the plane is missing its "+100 mmHg" WEP power . mmHg could go as far as 890 and horsepower to 960 at 3.000 meters.
It looks like the plane is missing about 200hp.
Please, look at this discussion:
http://forum.1cpublishing.eu/showthread.php?t=20569

Just a comparison: Fiat G.50 (and Macchi C.200) in IL-2 have the exact engine characteristics,max mmHg 890 at full throttle and you can also see the special lever, close to the throttle, with "+100" written on it. In case of emergency, the pilot could pull it and add extra power.
In CoD you can see the lever but it doesn't work, neither in animation nor in real.
http://img851.imageshack.us/img851/5499/100gv.jpg
Here, in IL2 4.10, you can see the "+100" lever to the right of the throttle lever in the C.200.


-------------------------

2) Also, the plane stick animation is wrong. The big button ABOVE the stick was used to brake the two main wheels abd not for firing.

Try to look here (and use google translator)
http://www.worldwar.it/forum/Forum/v...hp?f=45&t=4157

http://img455.imageshack.us/img455/7...talytoptu9.gif
the lever on the right is in the position "SICURA" (Safe position). It is in the position looking at the pilot
The other markings on the stick are:

° S (partly obscured by the cut-out)
° ASSIEME
° D

S = sinistra - left gun
ASSIEME = both guns
D = destra - right gun


As you can see , when the lever was on the "ASSIEME" setting, it was facing the cockpit (and not the pilot!) and the pilot could fire the guns pulling the lever like a normal pistol trigger.

Also, the "open fuel selector" animation is not working

Thank you.
Cheers

Buzpilot 05-09-2011 10:02 PM

Was following a 109 in a Hurri (Rotol), with it's wheels out, only in a 30degree angle, but still.
Did not seem to be any drag for him at all, still managed to outrun me at sea level.


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