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-   -   Friday 2010-10-29 Dev. update and Discussion (http://forum.fulqrumpublishing.com/showthread.php?t=17135)

322Sqn_Dusty 10-31-2010 01:35 PM

Foo'bar,

I'm impressed with your railway works and it fits in the new release. I saw the screens with the huffin' and puffin' of the coalers...what kind of damage can they get? Altough it would be a little waste of the nice locs..the 322Sqn and other sqn's shot up the locs and the boilers blew up with a huge cloud....is that possible? If there's a better topic to discuss..please point it out and this will be removed to keep off the pollution of the update topic.

Desgobbi 10-31-2010 01:46 PM

inertia
 
Quote:

Originally Posted by OSSI (Post 193592)
Cool sound! :) Plane didn't shake when using weapon?

Bullet has mass and it must affect to a plane when it has been shot. So called "law of momentum conservation".
If a plane starts to shoot, then the plane must shake, then the bullet of the next should follow other trajectory.

I can not find any shake in the video and the trajectories of bullets are all the same.

Of course I don't mind that.

Foo'bar 10-31-2010 01:48 PM

Quote:

Originally Posted by 322Sqn_Dusty (Post 194181)
Foo'bar,

I'm impressed with you railway works and it fits in the new release. I saw the screens with the huffin' and puffin' of the coalers...what kind of damage can they get? Altough it would be a little waste of the nice locs..the 322Sqn and other sqn's shot up the locs and the boilers blew up with a huge cloud....is that possible? If there's a better opic to discuss..please point it out and this will be removed to keep off the pollution of the update topic.

Your're right, in case a bullet can penetrate a steam loco boiler hull (about 2 cm of steel tin, wich is in fact armour) wich can have about 16 bar of pressure (for german locos for instance) then it should show a very huge reaction with smoke and steam.

Any questions about railway damage only Oleg can answer. Sorry I can't tell more.

And it's no waste of nice locos. Just press refly and all is fine again ;)

Insuber 10-31-2010 02:00 PM

Quote:

Originally Posted by Desgobbi (Post 194182)
Bullet has mass and it must affect to a plan when it has been shot. So called "law of momentum conservation".
If a plan start to shoot, then the plan must shake, then the bullet of the next should follow other trajectory.

I can not find any shake in the video and the trajectories of bullets are all the same.

Of course I don't mind that.

The Hurricane was known to be a very stable fire platform. Moreover the momentum of a 4000 kg plane at 400 km/h is 3 orders of magnitude bigger than that of eight 10g bullet at 2500 km/h ... if you see what I mean.

JAMF 10-31-2010 02:01 PM

Quote:

Originally Posted by Luftwaffepilot (Post 194170)
Yes, but i was referring to the bomb craters, that will hopefully have a certain depth.
I think too that's impossible because that would be too much processing power needed.

There are other ways to achieve craters. A basic double pyramid with 6 sides only costs 16 triangles. Inverted, that looks like a hole. Graphic cards of today have a trick called tessellation. If the crater object was marked as an object that would receive tessellation, the card would increase that 16 triangles to 48, fo example. The crater now looks much smoother and the circular hole will have 12 sides.

Now add another trick, normal mapping (Dot3 bump mapping). Simplified, it's a texture, which tells the card to add extra height/thickness to a point on a model. Say white is very high/thick and black is nothing/zero. Lay a black&white noise texture over the crater and you get the inside surface to look like it's just exploded and it's covered with clumps of dirt and sand.

These effects should have little effect on the frame rate, as they can be distance-indexed, so they start to show only when you get closer. Similar to the LoD models aircraft have.

Bump mapping is an optical illusion, normal mapping really adds surface detail.

Left is bump-, right is normal-mapped. Notice the visual edge of the spheres:
http://wpcontent.answcdn.com/wikiped...sosurface2.png

Splitter 10-31-2010 02:09 PM

Quote:

Originally Posted by Desgobbi (Post 194182)
Bullet has mass and it must affect to a plan when it has been shot. So called "law of momentum conservation".
If a plan start to shoot, then the plan must shake, then the bullet of the next should follow other trajectory.

I can not find any shake in the video and the trajectories of bullets are all the same.

Of course I don't mind that.

I think Oleg said early on in the thread that the shake was simply turned off for the video.

Splitter

Desgobbi 10-31-2010 02:13 PM

Quote:

Originally Posted by Col.Flanders (Post 193664)
What I really love is the real-time lighting and shadows in the cockpit. It's looks so natural and correct that I guess it would be easy to take for granted or, to the uninitiated, to overlook but it really adds tons to the immersion in my opinion. Really looking forward to it!

Absolutely agree.
But I couldn't see the light reflection on a instrument moves as a plane moves. I hope to check this out.

And naturally, the trajectories of bullets should not be the same like those in the video because of the shake of a plan when it fires. I hope to check this too.

Insuber 10-31-2010 02:16 PM

Quote:

Originally Posted by Buzpilot (Post 194000)
.303 Tracer, made in 1943, probably used in Hurricanes.
Burns about 3 sec, and not really any smoke at all.

http://video.google.com/videoplay?do...3005948721325#

I guess it is the .303" B. Mk IV incendiary tracer, which was ignited on firing and burned in flight.

Desgobbi 10-31-2010 02:19 PM

Quote:

Originally Posted by Splitter (Post 194190)
I think Oleg said early on in the thread that the shake was simply turned off for the video.

Splitter

I've checked that Oleg mentioned on the shake after I posted.

Osprey 10-31-2010 02:27 PM

Quote:

Originally Posted by SlipBall (Post 194178)
I gotta disagree...it would be wrong and offensive to boast a fictional military service. I'm not saying Philip did, just that it would be wrong, and disrespectful if one was to do that, for example Dick Blumenthal.:grin:

Sure, of course, but as we agree he didn't and it was obvious he was being sarcastic.


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