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Neo Genesis 04-23-2014 12:39 PM

Quote:

Originally Posted by Nanaki (Post 659479)
1. You can try changing the order of entries.

2. The fighter goes by the name lindworm. Not sure where the frigate is myself.

3. Yes. And you make your own name.


1.In Order of Entries do you mean in the Dialogue or in the Scripts.
Bec. for some reason in the Dialogue The Butcher & Cavalier Aren't There But are in the list when in Game . & In the Dialogue List The Angorian Fighters come first before the Stilleto Mk 2 But The Stilletto is shown while the Angorian Fighters Aren't :confused:

Nanaki 04-23-2014 03:07 PM

You must be looking at the wrong file. Your looking for the msg_FIG_list entry in DialogGW.xml. There it starts with Butcher, Cavalier, etc, etc, etc, and goes down to the Angor craft and the Stilletto mk2.

Neo Genesis 04-23-2014 04:49 PM

1 Attachment(s)
Quote:

Originally Posted by Nanaki (Post 659488)
You must be looking at the wrong file. Your looking for the msg_FIG_list entry in DialogGW.xml. There it starts with Butcher, Cavalier, etc, etc, etc, and goes down to the Angor craft and the Stilletto mk2.

Isn't this the one ?

Nanaki 04-24-2014 12:48 AM

No. Thats in Locdata/English. The one you are looking for is in Scripts/Trade.

Neo Genesis 04-24-2014 02:28 AM

Quote:

Originally Posted by Nanaki (Post 659504)
No. Thats in Locdata/English. The one you are looking for is in Scripts/Trade.

Thanks Found it But in that list the Angorian Fighter Still Comes First Before the Stilleto Mk 2 :confused:

Nanaki 04-24-2014 05:40 PM

Well, it is not my script so I really cannot tell you whats going on there.

Neo Genesis 04-25-2014 03:56 PM

Quote:

Originally Posted by Nanaki (Post 659517)
Well, it is not my script so I really cannot tell you whats going on there.

Oh OK Thanks Nanaki :). Curious to Know do you know how to edit the Selling Prices Of Ships,Equipment,Etc. :)

Simbal 04-25-2014 06:06 PM

The selling Prices are in Scripts>Include>gw.script

For the Mothership Prices -> search for the Function "function _buy_msGW(nameMS)"

For the Fighters Prices -> search for the Function "function buy_fig(nameFIG)"

For the Equipment -> search for the Function "function buy_ms_eq(eq_name)"

The Price is the number behind the Ship/Equipment name

Code:


--Motherships function
function _buy_ms_GW(nameMS)
  local tab_MS = {
        {"Alien_Dreadnought_0",1500000},

--Fighter function
function buy_fig(nameFIG)
  local tab_FIG = {
        {"Gunslinger_mk2_black0",280000},

--Equipment Function
function buy_ms_eq(eq_name)
  local tab_ms_eq = {
        {"THGK3",350000},


Neo Genesis 04-26-2014 08:49 AM

Quote:

Originally Posted by Simbal (Post 659538)
The selling Prices are in Scripts>Include>gw.script

For the Mothership Prices -> search for the Function "function _buy_msGW(nameMS)"

For the Fighters Prices -> search for the Function "function buy_fig(nameFIG)"

For the Equipment -> search for the Function "function buy_ms_eq(eq_name)"

The Price is the number behind the Ship/Equipment name

Code:


--Motherships function
function _buy_ms_GW(nameMS)
  local tab_MS = {
        {"Alien_Dreadnought_0",1500000},

--Fighter function
function buy_fig(nameFIG)
  local tab_FIG = {
        {"Gunslinger_mk2_black0",280000},

--Equipment Function
function buy_ms_eq(eq_name)
  local tab_ms_eq = {
        {"THGK3",350000},




Well Thanks but I Already Knew That . What I Meant By Selling Prices is When you buy a fighter for lets say 50000 credits . but you can only sell it for 25000 credits. how do i change the price when I want to sell Fighters/Missiles/guns/Equipment :)

Simbal 04-26-2014 10:45 AM

Ah Sorry^^

Well, I Don't know how to Change that...


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