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-   IL-2 Sturmovik (http://forum.fulqrumpublishing.com/forumdisplay.php?f=98)
-   -   SoW: Battle for Moscow and other Igromir news (http://forum.fulqrumpublishing.com/showthread.php?t=17206)

Richie 11-08-2010 12:00 AM

That Stuka is quite something and that last video with the sunset or sunrise with the 110 looks fantastic

Richie 11-08-2010 12:03 AM

Quote:

Originally Posted by Abbeville-Boy (Post 196329)
i don't have that demo could you post more info or better yet a picture of it? tank u


This seems to work Abbeville-Boy.


http://www.bigdownload.com/games/il2...turmovik-demo/


Also they still have a skin site for the smaller templates


http://il2skins.free.fr/

Richie 11-08-2010 12:26 AM

3 Attachment(s)
Here are some old IL-2 2001 screens.

Avimimus 11-08-2010 03:22 AM

Quote:

Originally Posted by Freycinet (Post 196227)
Luffe, the "pancake" forests you disparage were an absolutely brilliant programming solution to a problem that, up till Il-2, hadn't been solved by any flight sim: how to show a forest cover of large extension. Oleg solved this with four layers of semi-transparent textures that gave an exceptionally good illusion of a forest of 3D trees from just a few hundred meters up.

Correct that - "are an absolutely brilliant"

On my older PCs you can still feel the sparkly. I think they're wonderful. The only issue I have is running into them from the sides (naturally).

BadAim 11-08-2010 12:12 PM

Those screenies sure bring back memories. I remember how bloody hard it was to bring down am IL2 with that 109F-2, but how rewarding in the end. I'm just as stoked to try SOW for the first time as I was IL2, and I still remember that far from being disappointed, it was actually better than I thought it would be (and my expectations were high!)

Oleg Maddox 11-08-2010 12:38 PM

Quote:

Originally Posted by Hecke (Post 196319)
lots of ingame footage.

http://www.sukhoi.ru/forum/showpost....&postcount=839


Quite a few heavy bugs.
For example the crash of two planes. The hurri goes through the bomber as if it was air and the propeller still works.

Fortunately, Oleg still has a lot of time to fix that stuff.

There at exhibition were set of Easy settings. There is option - no collision. Maybe we will remove it.

Yes there are still many bugs in beta. I told it myself several times.

zapatista 11-08-2010 12:42 PM

Quote:

Originally Posted by philip.ed (Post 196272)
Shall I remove all my posts? I'm happy to.


can you cut out your perpetual meaningless oftopic banter ?

the purpose of threads like this is to exchange meaningfull information

Oleg Maddox 11-08-2010 12:43 PM

Quote:

Originally Posted by Freycinet (Post 196227)
Luffe, the "pancake" forests you disparage were an absolutely brilliant programming solution to a problem that, up till Il-2, hadn't been solved by any flight sim: how to show a forest cover of large extension. Oleg solved this with four layers of semi-transparent textures that gave an exceptionally good illusion of a forest of 3D trees from just a few hundred meters up.

I think you probably weren't around playing flight sims in 2001 when Il-2 came out, but the graphics blew everything else out of the water back then. And the particular solution for forests is still a very clever one.

You have to know something about programming and system resources to understand why flight sims look the way they do. A handful of teenage kids in this forum haven't got a clue, but most have an idea...

Correct.
And many copied this technology. Some even for clouds :).

winny 11-08-2010 12:44 PM

Quote:

Originally Posted by Oleg Maddox (Post 196449)
There at exhibition were set of Easy settings. There is option - no collision. Maybe we will remove it.

Yes there are still many bugs in beta. I told it myself several times.

I think it looks great. Hope you got lots of good/usefull feedback from the show.

Dano 11-08-2010 12:44 PM

Hope you had a good sleep Oleg :)

BoB looks like it is going to be immense!


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