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-   -   Friday 2010-09-24 Dev. update and Discussion (http://forum.fulqrumpublishing.com/showthread.php?t=16627)

Sven 09-28-2010 02:59 PM

well Swiss has it at the right end this time, the last quote I mean.

About the 3D objects, it sure would be `cool` but not necessary for a Flight Simulator, actually not at all to be honest. I´d rather have them concentrating on FM´s and weather detail and polishing the game, rather then all those whistles and bells. What also adds to the immersion of flying sims is the Sound, and Oleg just announced that they are working on a very unique engine! Or would you have them spend valuable time on buttons in the menu?

MoHaX 09-28-2010 03:01 PM

Quote:

Originally Posted by Oleg Maddox (Post 185116)
This was possible only on some types of sound cards - because of their simplified drivers.
In BoB it is impossible.

Does it mean that SOW will not benefit from powerfull soundcards such as Creative X-Fi and all sound processing will be done in software?
I mean does it worth to buy good sound card, will performance be better?

The Kraken 09-28-2010 05:15 PM

Quote:

Originally Posted by Richie (Post 185258)
Something I find weird is this is the best pic of the 109 in my opinion and it's 8 or 9 months old.

Many recent shots did not show the full range of features we've seen in some previous updates. For example the fresnel reflection has been missing in the last few weeks' plane shots, which makes a huge difference especially in the non-lighted areas. Texture quality settings also seem to be turned down.

Whether that indicates that not all of the presented features will make it into the final release because they were more experimental and too taxing on performance in the end, or that the team is simply holding back on showing the full quality for later stages, is anyone's guess (Luthier has already explained that he's testing on a lower range system). But even if no additional graphics features are added, it should be clear that anti-aliasing and better texture filtering will make a huge difference still.

The Kraken 09-28-2010 05:42 PM

Quote:

Originally Posted by Daniël (Post 185383)
Is the cross at the fuselage right? The underside of the black cross isn't straight. Or do I see that wrong becouse of the perspective?

Perspective & round fuselage... should be ok ;)

http://www.panzertruppen.org/luftwaf...BF109wall1.jpg

proton45 09-29-2010 06:11 AM

I have a question (as I sit here wondering about the future of the game)...

We know that the weather will be modeled in great detail, but I'm wondering about how the effects of rain will be handled in the new game. Could the rain turn dirt to mud? Lets say you "take off" from a dirt runway and sometime during your sortie it starts to rain "cats & dogs"... Will the dirt runway turn into a slick and mushy mess on your return?

I'm thinking that this type of detail could (also) have interesting effects in future releases of the SOW series...think about the invasion of Russia and all those "battlefield airstrips" that froze solid in the winter and turned to mud in the spring.

I guess what I'm wondering, is if the "map" will have a damage model? Is that the right term? Will bombs change the landscape permanently? Will rain turn dirt to mud? Will lakes freeze in the winter or will their be separate maps for the summer and winter?

caprera 09-29-2010 07:42 AM

Quote:

Originally Posted by swiss (Post 185391)
1.
Why would you care?
I wouldn't like Ubi to be the publisher either - would that keep me from buying the game?
No.

Sorry matey but bUbisoft already ruined enough top games for me and YES, that would keep me from buying Sow.

Richie 09-29-2010 09:47 AM

Some good looks at a pilot in a 109 E


http://www.youtube.com/watch?v=vLPSFisMZcU

Thunderbolt56 09-29-2010 12:11 PM

Quote:

Originally Posted by MoHaX (Post 185398)
Does it mean that SOW will not benefit from powerfull soundcards such as Creative X-Fi and all sound processing will be done in software?
I mean does it worth to buy good sound card, will performance be better?

I basically asked the same question here: http://forum.1cpublishing.eu/showthread.php?t=16685 but haven't gotten a definitive response yet.

swiss 09-29-2010 12:15 PM

Sorry, but I don't think you could resist - unless you are a pure recreational flyer.
Most of us are like crack heads who would kill to get their shot.

Talking of SH5; I never played it but heard about all the DRM BS - I thought UBI was forced to change something with the drm, no?

T}{OR 09-29-2010 12:26 PM

Quote:

Originally Posted by Langnasen (Post 185630)
If Ubi are the publishers and they use the same DRM as for SH5 you can add me to that list.


Add me as well. That DRM 'incident' was like shooting yourself in the foot and trying to run a marathon. Especially with single player game like Silent Hunter V. UBI got badly burned with that experiment. IIRC newer titles don't have this protection?

Don't get me wrong, I think very highly about Oleg and stuff he and his team are working, but choosing the wrong publisher could kill the game or without a doubt decrease the sales - from the desired and I believe much needed sales numbers. Which would and will dictate later add-ons.

There is nothing worse than irritating the legit owners of the game when people with pirated versions don't have to bee bothered with intrusive DRM crap.

There is only way of keeping pirates away and achieving highest possible sale numbers, and that is by offering high quality products, good customer support and frequent updates - which also give pirates more work to do.

There isn't a software (read game) that cannot be cracked today, so what is the point then?


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