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-   IL-2 Sturmovik (http://forum.fulqrumpublishing.com/forumdisplay.php?f=98)
-   -   Friday 2010-09-24 Dev. update and Discussion (http://forum.fulqrumpublishing.com/showthread.php?t=16627)

MoHaX 09-28-2010 12:08 PM

Quote:

Originally Posted by Oleg Maddox (Post 185140)
I would say 95% of game users researching seriously market.


Hi! Have you seen hwsurvey done by Valve with its steam client?
http://store.steampowered.com/hwsurvey

Here is august data:
Windows XP 32 bit 33.16%
Windows 7 64 bit 31.19%
Windows Vista 32 bit 13.92%
Windows 7 13.50%
Windows Vista 64 bit 7.18%
Windows XP 64 bit 0.62%
Windows 2003 64 bit 0.30%
Other 0.13%

=XIII=Shea 09-28-2010 12:10 PM

Oleg i came across this today at play.com
http://www.play.com/Games/PC/4-/1021...n/Product.html
Can you confirm this or can you tell us will it be released before this date
(25 february 2011)????:(:(

LegTaste 09-28-2010 12:19 PM

Play have had this game listed for preorder for quite a while i think, with the dates getting pushed back every so often.

Oleg Maddox 09-28-2010 12:51 PM

Quote:

Originally Posted by MoHaX (Post 185361)
Hi! Have you seen hwsurvey done by Valve with its steam client?
http://store.steampowered.com/hwsurvey

Here is august data:
Windows XP 32 bit 33.16%
Windows 7 64 bit 31.19%
Windows Vista 32 bit 13.92%
Windows 7 13.50%
Windows Vista 64 bit 7.18%
Windows XP 64 bit 0.62%
Windows 2003 64 bit 0.30%
Other 0.13%


As I told, I use other sources.

Oleg Maddox 09-28-2010 12:54 PM

Quote:

Originally Posted by |ZUTI| (Post 185280)
Hi Mr. Maddox.

I'm also one of those that are impressed with what you've shown. But, if I may repeat my old question that you already answered in the past with "will know later". It is about map making. I was wondering if you already decided on the map size that will be available to users to create. I just remember that bug maps will be for in-house development but some small scale maps will be possible to create by the community. If you have decided I would very much appreciate the info. And if we will be able to start making them as soon as SoW - BoB is out.

And one more. Will dedicated server come much after initial release or simultaneously?

Thank you very much!

1. We don't plan to give tools right with the release. Thye are not finished if to speak about user friendly interface. This may happens only some time after release.
Still we didn't define the size of possible user made maps.

2. We wil have release of dedicated server at the date of the game release.

zapatista 09-28-2010 01:06 PM

Hi Oleg,

can you plz confirm if the dynamic campaign server can run 24/7 with a naturally progressing battle, and with players being able to join at any time to select and then fly various mission types, eg escort bombers, bomber planes, stuka pinpoint attack missions, roaming fighter missions etc...

has this been possible to implement in that way ?

Gyrfalk 09-28-2010 01:59 PM

Quote:

Originally Posted by zapatista
Oleg,

with you finalizing the features included in the release now, will there at least be one drivable ground vehicle in the initial release of BoB, so it can be seen/used as a "proof of concept" for further developers and addon makers (both free and commercial)

thanks


Oleg:

No one. It will be in future. As a sample and with the sample of coding.
We need a time to prepare tools, etc after release of BoB. We can't do it simultaniously due to fact that our team isn't big.
Hello Oleg,

As a AA fan i would like to ask 2 questions:

1-will we still be able to man the AA guns on airfields?
2-if so can we at least have one drivable (or with an ai driver but controled by us) AA vehicle?

Mobility is very important to an AA gunner..even if it has a lousy gun :)

Thx for update...see ya in the channel

Gyr

Daniël 09-28-2010 02:00 PM

Quote:

Originally Posted by major_setback (Post 185358)

Is the cross at the fuselage right? The underside of the black cross isn't straight. Or do I see that wrong becouse of the perspective?

swiss 09-28-2010 02:12 PM

Quote:

Originally Posted by Oldschool61 (Post 185205)
Yes he is :)

I would hate to see some pilot(which is not me*) in cockpit.
If this is an on/off feature, I wouldn't care.


*unless you can design him/her. size, weight, clothes...
well, maybe not. lol

swiss 09-28-2010 02:35 PM

Quote:

Originally Posted by Hecke (Post 185148)
Hey Oleg,

i'm very happy that you answer so many questions. Shows your connection to the community.

Can you please answer these questions.

1. Will the publisher be Ubisoft or not ?
2. Was the terrain shown till now low-res and will it look much much better on a high end machine? With directx 11?


Bye, Heck

1.
Why would you care?
I wouldn't like Ubi to be the publisher either - would that keep me from buying the game?
No.

2. see 1.
We have ZERO alternatives. Whatever OM throws the market, we'll be buying it anyway.;)



Quote:

Autostereoscopic displays are the future. 3D without glasses.

SoW has to become able to handle that to it's perfection.
I can't see how this is game related. please explain..


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