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-   IL-2 Sturmovik (http://forum.fulqrumpublishing.com/forumdisplay.php?f=98)
-   -   Friday 2010-10-29 Dev. update and Discussion (http://forum.fulqrumpublishing.com/showthread.php?t=17135)

t4trouble 10-30-2010 01:30 PM

For people that keep saying i dont see dis or that,
the game is not finished, im sure once we have
the full game on our computers the first words out
of our mouths will be WOW

Old_Canuck 10-30-2010 01:39 PM

Quote:

Originally Posted by Skoshi Tiger (Post 193982)
That's quite cool with headphones on! (And mine are only cheapies!)

After listening to that I went back to the Olegs SOW video and rewatch it! I was blown away with the difference. It is really immersive with headphones on. You really get the feeling that the MG's are on either side of you. Completely different to listening to it on speakers!

This is about the most important update we've had!!!

I guess I'll have to budget for a decent set of headphones!


Cheers!

INDEED! "match box 5 o'clock low." As a long time headset user, binaural sound is welcome news. Brilliant decision by Oleg and Team :grin:

The Kraken 10-30-2010 01:57 PM

Quote:

Originally Posted by Baron (Post 194009)
Im no expert but i allways thought the "smoke" was more related to air tempetures, meaning the colder it is/higher up they are fired the more smoke is beeing seen. Smoke as in vapors caused by cold air meets hot shell.

I don't think that's a factor here. Temperature and air humidity come into play with water-vapor related effects like contrails or visible wing tip vortices. Smoke however are unburnt particles which usually dissipate quickly, regardless of the atmspheric environment.

kirq 10-30-2010 02:03 PM

I'm so buying this game!

winny 10-30-2010 02:17 PM

Quote:

Originally Posted by The Kraken (Post 194015)
I don't think that's a factor here. Temperature and air humidity come into play with water-vapor related effects like contrails or visible wing tip vortices. Smoke however are unburnt particles which usually dissipate quickly, regardless of the atmspheric environment.

I don't think its vapour either..

You get smoke off some tracers but not all (even the same type). If you watch any gun camera footage you can usually see some smoke, also you can get defective tracer which burn unevenly causing the round to spiral and on top of this the air flow can disrupt the flight of the rounds. The SoW tracers are pretty good but maybe a little too pure(?) in flight.

philip.ed 10-30-2010 02:28 PM

I had always been under the impression that, dependent on altitude, the tracers would burn with more smoke where the air was colder, as the chemical evaporates from the heat and reacts with the cold air to produce smoke.
I'm not 100% sure on this though.

kalimba 10-30-2010 04:00 PM

Quote:

Originally Posted by t4trouble (Post 194011)
For people that keep saying i dont see dis or that,
the game is not finished, im sure once we have
the full game on our computers the first words out
of our mouths will be WOW

Well said...And we have to remember something here...

The most picky , nitpicking and critisizing guy on this forum, according to Oleg's team is ............?

OLEG MADDOX!!! ;)

Salute !

Sutts 10-30-2010 05:01 PM

Very nice update Oleg. Thanks for taking the time to post the nice video with sound. The new sound is so immersive, you could really be there.

furbs 10-30-2010 05:03 PM

a couple more vids...
heres one showing a spitfire shooting up a he111, forward the vid to 3.00

http://www.youtube.com/watch?v=9nFHQEyC2WE

the smoke here looks like its just from 20mm cannon from a 109, dont think i see tracers or smoke from MGs though.

http://www.youtube.com/watch?v=3SxOI...eature=related

by the way not moaning about SOW tracers or lack of smoke, Oleg said they have it sorted, just thought people might want a look :)

easytarget3 10-30-2010 05:31 PM

About the tracers, dont forget, most of the info goes from footage of film cameras, very old ones, with many technicals limitations on very very shaky platforms, i mention this just for the spiral and curve observations.Also shatter speed and other settings.Anyway its amazing how well some of the footage turned out, considering the conditions.


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