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-   -   Announcement of the game "IL-2 Sturmovik: Battle of Stalingrad" (http://forum.fulqrumpublishing.com/showthread.php?t=36417)

Chivas 05-04-2013 06:11 PM

Quote:

Originally Posted by SlipBall (Post 502178)
@ =KAG=Bersrk...I fly the original released game and it is fully playable. A very strong PC is needed for it and that was always the problem with the game, for most folks including me. The modded game is trying to bring back all that was cut away in the first place. They have a ways to go with that chore of love, but it will always be better than the BOS, I'm pretty sure.

Totally agree, the initial release of COD, even with the initial bugs was very playable on my highly optimized system. Most people with an average computer would have had no love for the unfinished COD code, and few seen its potential. Team Fusion is just touching the surface of COD codes capabilities and is better in many ways than the initial BOS code. That said I have no doubt that the BOS code could be improved before the release and many more improvements made if the BOS code is successful enough to allow further development of theaters. It will be interesting to see how both sims evolve. Hopefully well for the combat flight sim communities. I know its business, but I still have considerable animosity for Jason/Loft's part in pulling the rug from underneath Luthier and COD's code, when they were so vulnerable and so close to being successful.

SlipBall 05-04-2013 07:09 PM

Quote:

Originally Posted by Chivas (Post 502180)
Totally agree, the initial release of COD, even with the initial bugs was very playable on my highly optimized system. Most people with an average computer would have had no love for the unfinished COD code, and few seen its potential. Team Fusion is just touching the surface of COD codes capabilities and is better in many ways than the initial BOS code. That said I have no doubt that the BOS code could be improved before the release and many more improvements made if the BOS code is successful enough to allow further development of theaters. It will be interesting to see how both sims evolve. Hopefully well for the combat flight sim communities. I know its business, but I still have considerable animosity for Jason/Loft's part in pulling the rug from underneath Luthier and COD's code, when they were so vulnerable and so close to being successful.


I wonder if they are still friends, that would say a lot about that situation. :)...yep I hope BOS does well too, we need developers

=KAG=Bersrk 05-05-2013 05:20 AM

Quote:

Originally Posted by Chivas (Post 502180)
Totally agree, the initial release of COD, even with the initial bugs was very playable on my highly optimized system. Most people with an average computer would have had no love for the unfinished COD code, and few seen its potential.

Yep :)
Intel core I7 950 @ 3.8
Asus PT6 Motherboard
6 gigs OCZ DDR3 1600
Asus GTX580 Direct CU II
60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it
500gig HD Dual Boot
Samsung 32"LG 120hz
MSFF2 Joystick
Cougar Throttle
Saitek Pro Rudder pedals
Voice Activation Controls
Track IR 5 ProClip

And I have:
Intel Core 2 Duo E6550 @2,33
Asrock G41M Mainboard
4 Gb Hynix DDR3
Hitachi HDD 1Gb + Seagate 250Gb HDD
Acer 17'' (3:4)
CH Fighter Stick
X52 Throttle
VKB rudder pedals :)

Enough for RoF, but far not enough for that crappy CloD.

Yvetette 05-05-2013 07:15 AM

Quote:

Originally Posted by =KAG=Bersrk (Post 502197)
Yep :)
Intel core I7 950 @ 3.8
Asus PT6 Motherboard
6 gigs OCZ DDR3 1600
Asus GTX580 Direct CU II
60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it
500gig HD Dual Boot
Samsung 32"LG 120hz
MSFF2 Joystick
Cougar Throttle
Saitek Pro Rudder pedals
Voice Activation Controls
Track IR 5 ProClip

And I have:
Intel Core 2 Duo E6550 @2,33
Asrock G41M Mainboard
4 Gb Hynix DDR3
Hitachi HDD 1Gb + Seagate 250Gb HDD
Acer 17'' (3:4)
CH Fighter Stick
X52 Throttle
VKB rudder pedals :)

Enough for RoF, but far not enough for that crappy CloD.

VKB rudder pedals are Russian made? Can you send me the link to their site?
When Stalingrad had its name changed to Volgograd the city officials got a telegraph saying: new name is accepted. Josif Vissarionovitch Volga:grin:

larry69 05-05-2013 08:56 AM

...
 
1 Attachment(s)
Quote:

Originally Posted by =KAG=Bersrk (Post 502159)
Extremly good news, as CloD is totally unplayable.

People here just need a properly working WWII flight sim to feel happy.

Hi Bersrk!;)

Larry69

SlipBall 05-05-2013 11:45 AM

Quote:

Originally Posted by Yvetette (Post 502200)
VKB rudder pedals are Russian made? Can you send me the link to their site?
When Stalingrad had its name changed to Volgograd the city officials got a telegraph saying: new name is accepted. Josif Vissarionovitch Volga:grin:


http://flightsimcontrols.com/

Yvetette 05-05-2013 03:02 PM

Thank you SlipBall!!

klem 05-05-2013 05:08 PM

Quote:

Originally Posted by =KAG=Bersrk (Post 502197)
Yep :)
Intel core I7 950 @ 3.8
Asus PT6 Motherboard
6 gigs OCZ DDR3 1600
Asus GTX580 Direct CU II
60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it
500gig HD Dual Boot
Samsung 32"LG 120hz
MSFF2 Joystick
Cougar Throttle
Saitek Pro Rudder pedals
Voice Activation Controls
Track IR 5 ProClip

.............

but far not enough for that crappy CloD.

Besrk,

your main rig is very very similar to mine except that your GPU is better and you don't give us the resolution you are running or your in-game settings. Mine are 1680 x 1050 and hammering 60fps (because of V-synch on) in flight, min 40 in dense combat and never below 30 around concentrated objects, usually higher. My settings are generally High with a few ground shadows/grass/building settings turned down because they are a big drain and unnecessary in a combat sim even if I were doing combat at 200 feet over London (and who needs to see the doorknobs anyway?).

If your rig won't run CoD you are probably demanding too high settings. You may want the max settings and I believe there are still some issues with CoD graphics but it is completely playable if you lower your sights to just damn good graphics instead of the ultimate.

On the other hand, if for various reasons you have placed yourself in the 'I Hate CoD' camp or are a fervent pro-777/anti-1C simmer then I guess nothing will persuade you to try it again but I genuinely believe it's your loss.

Chivas 05-05-2013 06:09 PM

COD's code certainly wasn't crappy, in fact its very good, it was just unfinished, and unoptimized. Team Fusion's work is proving that in spades. Its just unfortunate that the code took sooooo long to develop, and was forced out the door before it was ready. Understandably the investors ran out of patience.

Chivas 05-05-2013 06:15 PM

Quote:

Originally Posted by SlipBall (Post 502184)
I wonder if they are still friends, that would say a lot about that situation. :)...yep I hope BOS does well too, we need developers

I highly doubt their still friends. Hopefully karma will even things out.


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