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-   -   [WIP] Ground texture mod (http://forum.fulqrumpublishing.com/showthread.php?t=22815)

JG1_Wanderfalke 07-20-2011 07:21 PM

No, its not out yet,



sorry.

itgl72 07-20-2011 07:21 PM

Quote:

Originally Posted by Ali Fish (Post 312252)
However Ekar is doing some good work of his own within the remit of whats possible presently.

Thank you for the information. Is that currently available at all?

JG1_Wanderfalke 07-20-2011 07:22 PM

No.

David198502 07-20-2011 07:26 PM

hey ali!
i think most know what you are doing for the game!
some guys here just cant stand critisism,regardless if there are reasons for it or not.i dont get them.most of them reacted offensive and even aggressive in the last few days, no matter how hard one tries to establish ones concerns with facts.try to ignore them.
im confident its not just me who really appreciate your efforts.
you are a benefit for the community and the game!

Plt Off JRB Meaker 07-20-2011 07:26 PM

This is looking very nice Ekar,we appreciate you're hard work mate;)

JG1_Wanderfalke 07-20-2011 07:35 PM

When will u release a first beta???
i cant wait :grin:

the current textures partly appear so unrealistic that there is simply no fun flying another mission.


i feel like flying in my märklin model railway


Vanilla Dust, dawn and night looks acceptable.

itgl72 07-20-2011 07:44 PM

Out of curiosity, is there a way for us to manually compress the image files that are causing issues? I have no idea if this is possible, just throwing out an idea.

Ekar 07-20-2011 08:30 PM

Quote:

Originally Posted by Ali Fish (Post 312226)
so today i got named and shamed in this thread : http://forum.1cpublishing.eu/showthread.php?t=24721

is this fair.? for my earlier posts today i guess it was fair.! but after 1 post?. but that was my first post after having properly lost the plot with this il2 affair. i wasnt rude to anyone, i requested the Petition be put back up in an angry manner

i believe i have tried to compliment the community by showing what i was doing as far as my modding was concerned. i believe i have been positive almost everywhere. anyway im not sure i can put up with this nonsense anymore on all sides.

Hi Ali. Sorry to hear about this. I felt that your post this morning was uncharacteristic of you, considering everything I've seen you write on previous occasions regarding CloD, the devs, etc.


JG1_Wanderfalke-

Not sure when I'll be ready to release these textures. I feel motivated enough now that things seem less daunting atleast, so that's good I guess! I'll post updates anyway in either this thread, or create a new one.

Ali Fish 07-20-2011 08:45 PM

nah im fine. i did loose it earlier. and thanks for the understanding that it was un-characteristic of me. im only human so apologies too all concerned.

Maybe some of those who expect better scenery can understand just what an undertaking it is. More so because you have to work within the 1C stuff. Asides todays hickup your inspiring me further Ekar. respect due.

Ali Fish 07-20-2011 08:49 PM

Quote:

Originally Posted by itgl72 (Post 312282)
Out of curiosity, is there a way for us to manually compress the image files that are causing issues? I have no idea if this is possible, just throwing out an idea.

manually compress. these textures are DDS textures, they could be put into some sort of container but presently and before any SDK output work they have to lie in a raw state. The files exist in an .SHS file that is a container but im not sure if it uses any compression tech.

i will consider doing a half size texture replacement pack next week. my expereinces with them as posted here* were inconclusive in there findings about creating better performance.

* http://forum.1cpublishing.eu/showthread.php?t=24486


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