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-   IL-2 Sturmovik (http://forum.fulqrumpublishing.com/forumdisplay.php?f=98)
-   -   Friday 2010-12-03 Dev. update and Discussion (http://forum.fulqrumpublishing.com/showthread.php?t=17538)

Tree_UK 12-09-2010 09:58 PM

Im sure we will see some system specs as soon as Oleg knows what they are, there is no logical reason to hold them back. Oleg has promised a dedicated website and im certain once this arrives we will start to get more detailed information, some people here think we will see a spring release, I think that all indications at this moment in time suggest a little later than that.

Peace be with you all this christmas.

Richie 12-09-2010 10:14 PM

Same to you this Christmas Tree

kendo65 12-09-2010 11:03 PM

Quote:

Originally Posted by Tree_UK (Post 203445)
Im sure we will see some system specs as soon as Oleg knows what they are, there is no logical reason to hold them back. Oleg has promised a dedicated website and im certain once this arrives we will start to get more detailed information, some people here think we will see a spring release, I think that all indications at this moment in time suggest a little later than that.

Peace be with you all this christmas.

As someone who was hopeful for a pre-Christmas release, then confident for a Spring release i'm getting a little pissed off at you being proved right all the time ;)

So, then, May or June it is. :)

Happy Christmas to all.

Chivas 12-09-2010 11:30 PM

Quote:

Originally Posted by Tree_UK (Post 203445)
Im sure we will see some system specs as soon as Oleg knows what they are, there is no logical reason to hold them back. Oleg has promised a dedicated website and im certain once this arrives we will start to get more detailed information, some people here think we will see a spring release, I think that all indications at this moment in time suggest a little later than that.

Peace be with you all this christmas.

Your really getting annoying, always delaying the release of SOW. First you say 2009, then 2010, then 2011, what next 2012? Between you and Oleg its all getting rather depressing. ;)

Best of the holidays.

WTE_Galway 12-09-2010 11:35 PM

Quote:

Originally Posted by Chivas (Post 203465)
Your really getting annoying, always delaying the release of SOW. First you say 2009, then 2010, then 2011, what next 2012? Between you and Oleg its all getting rather depressing. ;)

big release scheduled for 75th anniversary of the Battle :D

greypeace 12-10-2010 03:39 AM

Ffb
 
Hi Oleg,
Sorry if I am out of place ,
I am finishing a FFB firmware project and I would like to know if BOB 's FFB handling will be compatible with the Microsoft FFB stick on which my firmware is based.
I am only usig the "Spring" feature , The most important one ...
Thank you

klem 12-10-2010 07:45 AM

Quote:

Originally Posted by Tree_UK (Post 203445)
............. some people here think we will see a spring release, I think that all indications at this moment in time suggest a little later than that.

Peace be with you all this christmas.

Quote:

Originally Posted by Richie (Post 203454)
Same to you this Christmas Tree

Quote:

Originally Posted by Chivas (Post 203465)
Your really getting annoying, always delaying the release of SOW. First you say 2009, then 2010, then 2011, what next 2012? Between you and Oleg its all getting rather depressing. ;)

Best of the holidays.

And I thought it was all Oleg's fault !

"Christmas Tree" hehe, boom-boom. You know they get shredded in the new year don't you?

Bah humbug! (now, where's my pressies)

zapatista 12-10-2010 07:59 AM

Quote:

Originally Posted by Sutts (Post 203280)
Looks like all towns got the same treatment. Here's Slough which sits above Windsor with the Thames running inbetween. I've drawn 2 red lines which pretty accurately box in Slough on the period map. One line is drawn from the right edge of Windsor (which hasn't changed much) and the other is taken from the right edge of the big loop in the Thames before it turns north again briefly.

As you can see, the size of Slough is approx. 3 times what it should be in 1940.

I include the same lines on the SoW map and a modern google earth map for comparison.

i think you are making an important point, and it shouldnt be dismissed as "map whining" that might slow down the release of BoB ! (partic since an Xmass release is now obviously not going to happen)

the main reason i see this need to be corrected for, is the frame rate problem. having towns and villages that are 70% to large (compared to real size in 1940), means our poor little pc's need to huff and puff to display all those unnecessary buildings and other ground objects. if the maps being used currently for BoB are so significantly wrong as indicated in these recent posts here, shrinking them down to more correct sizes will make quite a difference in performance in the game overall. i am not concerned at all about some coastal elements (like that harbor section) being incorrect since it wont affect frame rates much and can be corrected later. but having 10.000's of houses that shouldn’t be there all eating frame rates is just a total waste of resources.

resizing the main towns and villages to their more correct sizes should not be a big time consuming job for the programmers either, since "all they need to do" is highlight the offending objects around a town/village and press the delete button. "creating" new towns and villages would be MUCH more time consuming and a waste of manpower, because it takes so much longer. but to argue against deleting objects is a bit silly

when i have to crash land my damaged spitfire in the southern english country side, i'd like to be able to aim for a field that existed in the 1940's, and not land on the m25 motorway or amongst buildings in a recently constructed town and city

zapatista 12-10-2010 08:06 AM

Quote:

Originally Posted by Asheshouse (Post 203325)
Using the 1940's maps would significantly reduce map objects in urban areas therfore would presumably benefit fps/gameplay, to everyones benefit.

hear hear !!

zapatista 12-10-2010 08:10 AM

Quote:

Originally Posted by Chivas (Post 203408)
Its highly doubtful that the development team would have the time and energy to model the towns and cities as large as they were in 1940, let alone later.

you'r an optimist, but you have a point :)

it is possible the towns we see on the recent oleg map are just the wrong size on the printed map, and that the actual town size "in the game" is the correct historical size.

somehow i doubt it !

even if all the buildings are not modeled, the urban sprawl will probably correspond to map sizes seen in the recent oleg preview maps (otherwise it would be hard to do VFR navigation by the game maps compared to the "in game" world we fly around in).


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