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-   -   Friday 2011-02-04 Dev. update and Discussion (http://forum.fulqrumpublishing.com/showthread.php?t=18564)

Old_Canuck 02-05-2011 04:49 PM

Quote:

Originally Posted by ElAurens (Post 220634)
Folks, we need to remember that advertising is not Olegs's or Luthier's job. It's the job of the publisher. That would be 1C in Russia and UBI everywhere else.

What Oleg and Luthier are doing in the weekly updates is taking us along on the journey of the development of the new sim. Giving us insight on how things are progressing, keeping their loyal, established, customers in the loop. They don't have to do this. Almost no other developer that I know of does. We are being allowed to see the progression of the making of the sim. Isn't that way better than say, Microsoft's misleading adverts for their flight sims that are basically just very expensive CGI and not reflective of what you actually are getting?

Isn't it better than being totally in the dark for years and then all of a sudden some publisher makes an announcement out of the blue that a new sim will be ready for sale shortly?

This is all part of the adventure of our little avocation. Stop grumbling about it and come along for the ride, it's a lot more fun.

Well said S!

Hecke 02-05-2011 04:51 PM

Thank you for the answer.


Quote:

Originally Posted by luthier (Post 220778)

What's the 64-bit question? A lot of us run Win7 64-bit however we haven't done any benchmarks comparing 64-bit to 32-bit performance.


The 64 bit question is the following.

Will you ship a 64 bit .exe on release which allows CoD to use more Ram than with 32 bit.

Tree_UK 02-05-2011 05:03 PM

Quote:

Originally Posted by luthier (Post 220778)
No, you see, you're asking for something that makes absolutely no sense and serves absolutely no purpose.

If we record a video with fraps, it won't give you any idea of the performance since fraps cuts the FPS in half.

If we record a video with our built-in track-to-video converter, that records videos at a fluid framerate on any machine in the world.

Finally, the game is still being optimized and we're improving the graphics and making it slower at the same time. We are hoping that you'd get improved framerates and improved graphic quality in release compared to any benchmarks we run today.

I seriously honestly don't understand what you need. We've released minimum and recommended specs. The better your machine, the better your framerate at a higher resolution with more FSAA.



I don't know, I'll need to ask the graphics crew on Monday.

What's the 64-bit question? A lot of us run Win7 64-bit however we haven't done any benchmarks comparing 64-bit to 32-bit performance.

Hi luthier, one more try then I will give up, you have said that you cannot fly over towns/cities/airfields on your PC because of its limitations. Ok, fair enough, what I am asking is can you fly over those same places with a better PC than yours, (a high end PC if you like) without the slow down your current PC suffers. Forget showing me a video a simple yes or no answer will be fine. I really cant put it much more simple than that.

Novotny 02-05-2011 05:12 PM

So you're asking is a faster pc faster?

philip.ed 02-05-2011 05:30 PM

I think he just wants to know if it's possible. I'd imagine it is, the team wouldn't make it so it wasn't, but who knows ;)

Triggaaar 02-05-2011 05:31 PM

Quote:

Originally Posted by luthier (Post 220713)
You have to understand that my job is to make a good game. It is NOT to market and advertise it.

Indeed, understood.

Quote:

You need a good video card to play over populated areas. We have huge textures so lots of video memory is important too.
Excellent info, thanks.

Quote:

There's probably at least a year of work left on it to make it great.
So is that likely to happen at some stage (ignore if already answered, I haven't finished reading this thread).

Thank you for releasing more info for us, much appreciated.

JAMF 02-05-2011 05:33 PM

Quote:

Originally Posted by luthier (Post 220778)
What's the 64-bit question? A lot of us run Win7 64-bit however we haven't done any benchmarks comparing 64-bit to 32-bit performance.

Hi Luthier! He might be referring to my question:

Quote:

Originally Posted by JAMF (Post 220723)
Good to know. With regard to memory, are you allowed to share the answer to these questions:
-Is the 32Bit exe programmed with LargeAddressAware, so even the 32Bit exe can use 3GB on the 32Bit Windows and 4GB on the 64Bit Windows7?

-Is the 64Bit exe scheduled for the release, or has it been scheduled for a patch? (I hope I didn't miss a previous answer to this question)


Bolelas 02-05-2011 05:34 PM

on/off switches.
 
Mr Luthier, as you said: "We need to write a whole different chunk of code for that kind of input to be recognized properly.", are you planing to do it in the future, maybe a year or 2 from now? Or is it a dead question?

Thank you for the forum and all the patience with us.

Biggs 02-05-2011 05:35 PM

Quote:

Originally Posted by Tree_UK (Post 220786)
what I am asking is can you fly over those same places with a better PC than yours, (a high end PC if you like) without the slow down your current PC suffers.

http://img.photobucket.com/albums/v2...2/facepalm.jpg

is that really a question?

Oleg Maddox 02-05-2011 05:35 PM

Quote:

Originally Posted by JAMF (Post 220792)
Hi Luthier! He might be referring to my question:

It was told already in the past: We have two exe files for 32 and 64 bit.


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