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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   "Friday" Update, April 28, 2012 (http://forum.fulqrumpublishing.com/showthread.php?t=31604)

PotNoodles 04-30-2012 08:37 AM

I am as disappointed as anyone that this is taking so long, but to say there is no patch is dammed right silly. What would be nice to hear is how these bugs affect the release of the patch. I would like to know if we are talking weeks for a release now, months for a release, or even years? I know they had problems with the target system 5-6 weeks ago now and it still looks like this is a problem today. However, I was unaware of the other problems like the rest of us and was hoping for a bit more info. I mention in my last post that it would be silly to give a time frame on the patch to be released, but it would be nice to know if these are major bugs or simple ones that can be ironed out relatively quickly. I don't see any harm in giving this type of information out.

bongodriver 04-30-2012 08:44 AM

@Devs....just tell us '2 weeks', it's information it's a prediction and it's ambiguous.

DroopSnoot 04-30-2012 08:48 AM

Quote:

Originally Posted by /\/achtJaeger110 (Post 417251)
don't mind the trolls with their absurd conspiracy theories, they do not represent the majority here.

While I agree to ignore trolling, i have to say its always the minority that think they are the majority.

Quote:

Originally Posted by bongodriver (Post 417343)
@Devs....just tell us '2 weeks', it's information it's a prediction and it's ambiguous.

LMAO, ahh the healthy humour of the honest tommy :D

Screamadelica 04-30-2012 08:50 AM

Thanks for the update B6, nice to have some solid information. Appreciated.;)

Vonte 04-30-2012 10:26 AM

Thanks Black Six

Honesty is always the best policy. I for one was pleased that the update hadn't been uploaded as I was on 2 weeks holiday when it was due to be issued. At least when it is issued, I will be able to download it. We virtual flyer's are a moaning old lot but for myself, I would sooner wait for the finished product.

il_corleone 04-30-2012 11:31 AM

Thanks for the info b6, Courage, you can get it, the hard work do good results , so , courage.

MadTommy 04-30-2012 01:27 PM

Not played in months, all in all been disappointed with the sim, but have been encouraged with the murmurs coming from the devs in these so called news posts, the community needs a solid patch to fix the many issues, if they get it right it might be enough to save this sim and get a decent sized community playing again.

Don't care how long it takes.. as for me it will be the last chance for maddox games for me.

What i long for more than anything is a decent size community playing online.. if that happens i personally don't care about a few bugs & missing features, just build a decent community please!

ATAG_Dutch 04-30-2012 01:36 PM

Quote:

Originally Posted by MadTommy (Post 417446)
Not played in months,

What i long for more than anything is a decent size community playing online.

Impossible to have the second bit, given the first bit.

5./JG27.Farber 04-30-2012 01:41 PM

Yep, some must sacrifice them selves in empty servers so others will join...

drewpee 04-30-2012 01:45 PM

Quote:

Originally Posted by ATAG_Dutch (Post 417451)
Impossible to have the second bit, given the first bit.

Amen to that Dutch.

Flanker35M 04-30-2012 03:59 PM

S!

Thanks for the info, much appreciated. At least this delay gives more time for a new HOTAS to come :)

diveplane 04-30-2012 04:49 PM

really think the dev team should branch out have open patch beta testing
more heads searching for bugs the better, and more varied systems out there to test on.


my worry is frame rates and game performance, this should be top priority atm.

ATAG_Doc 04-30-2012 05:00 PM

You people at MG just made a wise decision. Do it right. Customers are not going any where we people produce a few million new persons a year anyways so its an ever growing customer base.

And with the world population now exceeding 7 billion you only need to have .001% percent to the population buy it to sell 70,000 copies which is still 3.5 million @ 50 a pop and that isn't all that shabby!

/\/achtJaeger110 04-30-2012 06:59 PM

Quote:

Originally Posted by DroopSnoot (Post 417345)
While I agree to ignore trolling, i have to say its always the minority that think they are the majority.

I counted the posts :-P
I didn't say the vast majority though...

Besides, there is no sense in complaining in my opinion.
When I get impatient for the patch I simply enjoy the things that are already working well.
Okay, being a Singleplayer I never experienced any ctds. But there is nothing greater for me than jumping in my beautiful 109 and hunting over the channel in the evening light.
There is nothing out there but CloD where you can do that in a more realistic and more beautiful looking manner. I am so glad that committed people made this game, unlike Silent Hunter 5.... This too was a game for a relatively small group of enthusiasts and it was released and left in a worse condition than CloD. It was left to the mercy of some modders who could never hope to get deep enough into the code to save the game completely from all the bugs.

Modern Sims are getting more and more complicated, more than we all might think. Definitely more complicated than WoW. Lets keep that in mind.

Momod 04-30-2012 09:09 PM

Quote:

Originally Posted by /\/achtJaeger110 (Post 417566)

Besides, there is no sense in complaining in my opinion.
When I get impatient for the patch I simply enjoy the things that are already

+1

andy27 04-30-2012 09:46 PM

hi , keep up the good work , anway i am enjoyen the desastersoft add on channel battels 1940 , recommend to all , but can,t wait for the next patch :-P

Talon89 04-30-2012 10:45 PM

Quote:

Originally Posted by ATAG_Doc (Post 417531)
You people at MG just made a wise decision. Do it right. Customers are not going any where we people produce a few million new persons a year anyways so its an ever growing customer base.

And with the world population now exceeding 7 billion you only need to have .001% percent to the population buy it to sell 70,000 copies which is still 3.5 million @ 50 a pop and that isn't all that shabby!

Your math is lacking. Also, http://www.globalrichlist.com/

Most of that 7 billion won't be playing IL2 anytime soon.

lbuchele 04-30-2012 11:46 PM

The majority of people here are made of grow-ups.
We understand that the staff is working hard.
Fix that graphic glitches , but please stop that mad rolls AI does when trying to avoid being hit by our bullets...please!

Insuber 05-01-2012 01:10 AM

Atag server gives us already a great experience. The night ->dusk ->dawn->day rendering for instance is truly great, when it's still dark on the ground it is already clear up in the sky, and the white walls of the houses glow the morning light.

On Atag I've seen things you people wouldn't believe ... a Blenheim at low alt bitten by the light flak, her wing hit by a 40 mm with a smoke cloud and debris ... Attack ships on fire off the shoulder of Dover. I've watched c-beams from Spits glitter in the dark near the Tannhäuser Gate. All those ... moments will be lost in time, like tears...in rain... IF THE PATCH DOESN'T COME QUICKLY! :-D

smink1701 05-01-2012 01:35 AM

Quote:

Originally Posted by Insuber (Post 417646)
Atag server gives us already a great experience. The night ->dusk ->dawn->day rendering for instance is truly great, when it's still dark on the ground it is already clear up in the sky, and the white walls of the houses glow the morning light.

On Atag I've seen things you people wouldn't believe ... a Blenheim at low alt bitten by the light flak, her wing hit by a 40 mm with a smoke cloud and debris ... Attack ships on fire off the shoulder of Dover. I've watched c-beams from Spits glitter in the dark near the Tannhäuser Gate. All those ... moments will be lost in time, like tears...in rain... IF THE PATCH DOESN'T COME QUICKLY! :-D

blade runner. Nice:grin:

drewpee 05-01-2012 06:07 AM

Quote:

Originally Posted by smink1701 (Post 417647)
blade runner. Nice:grin:

LOL I was thinking that as I was reading it.:)

Screamadelica 05-01-2012 08:35 AM

Bladerunner! The ultimate movie of all time. Brilliant. All those moments will be lost in time, like tears in rain....;) Just waiting on a white dove to take us into the clear blue sky.

DroopSnoot 05-01-2012 12:21 PM

Quote:

Originally Posted by Insuber (Post 417646)
Atag server gives us already a great experience. The night ->dusk ->dawn->day rendering for instance is truly great, when it's still dark on the ground it is already clear up in the sky, and the white walls of the houses glow the morning light.

Do we still have the houses lights on at night times and dusk/dawn or has that been removed?

flyingblind 05-01-2012 04:25 PM

Is patch fever becoming a recognisable medical condition? I'm sure there must be scope for a research doctorate in there somewhere.

6S.Tamat 05-01-2012 04:47 PM

Quote:

Originally Posted by flyingblind (Post 417814)
Is patch fever becoming a recognisable medical condition? I'm sure there must be scope for a research doctorate in there somewhere.

well probably is spreading from the developer disease that seems that developers have.

Bouma004 05-01-2012 05:44 PM

please stop playing with the il2 community !
 
I juste poste this message to the developing team to exprime the lassitude of the CLODO community about the next "patch".
and i invite you to admit the failur of this Game like an evidence.
We do better to forget it quikly and avoide more deceptions

thank you for your labour but you lost your time.

PS: Sorry for my english.

robtek 05-01-2012 05:51 PM

Quote:

Originally Posted by Bouma004 (Post 417834)
I juste poste this message to the developing team to exprime the lassitude of the CLODO community about the next "patch".
and i invite you to admit the failur of this Game like an evidence.
We do better to forget it quikly and avoide more deceptions

thank you for your labour but you lost your time.

PS: Sorry for my english.

Just speak for yourself and don't get illusions of grandeur by imaging speaking for a community, please.

6S.Tamat 05-01-2012 06:06 PM

Quote:

Originally Posted by robtek (Post 417836)
Just speak for yourself and don't get illusions of grandeur by imaging speaking for a community, please.

well doesn't seem that he ever used a plural in his speach.

robtek 05-01-2012 06:26 PM

I don't know what exactly is meant by "exprime the lassitude of the CLODO Community", but i believe that he wants to talk for it.

gwalch 05-01-2012 07:04 PM

Seems to me Robtek suffers a bit from "illusions of grandeur"himself,or does he speak for whole community?

JG52Uther 05-01-2012 07:09 PM

Enough with the insults please.

gwalch 05-01-2012 07:17 PM

Yes ok,but sometimes.........................

Insuber 05-01-2012 08:21 PM

Quote:

Originally Posted by Bouma004 (Post 417834)
I juste poste this message to the developing team to exprime the lassitude of the CLODO community about the next "patch".
and i invite you to admit the failur of this Game like an evidence.
We do better to forget it quikly and avoide more deceptions

thank you for your labour but you lost your time.

PS: Sorry for my english.

Come to the Atag server and do some skip bombing mission against ships. Fly at wave top, keeping the engine rpm and temp under control all the way to the channel convoy. Trim manually the rudder to keep the ball in the middle, to avoid sideslipping the bomb. Aim at your target amid the black flack clouds. Release bombs at 350 km/h when the ship fills the gunsight. Climb and turn gently to see the splashes of your bombs closing on the ship (by the way, the splash intervals reduce progressively as the bomb slows down). Admire the chain explosions of the ship and the pieces falling all around. Then dodge those pesky fighters on your way back to base. Then you will have a vague idea of this sim.

Of course all the above is applicable only is your PC is beefed up enough.


Cheers!

furbs 05-01-2012 08:24 PM

Quote:

Originally Posted by Insuber (Post 417879)
Come to the Atag server and do some skip bombing mission against ships. Fly at wave top, keeping the engine rpm and temp under control all the way to the channel convoy. Trim manually the rudder to keep the ball in the middle, to avoid sideslipping the bomb. Aim at your target amid the black flack clouds. Release bombs at 350 km/h when the ship fills the gunsight. Climb and turn gently to see the splashes of your bombs closing on the ship (by the way, the splash intervals reduce progressively as the bomb slows down). Admire the chain explosions of the ship and the pieces falling all around. Then dodge those pesky fighters on your way back to base. Then you will have a vague idea of this sim.

Of course all the above is applicable only is your PC is beefed up enough.



Cheers!

Sounds fun, though hardly the "battle of Britain" is it? ;)

pstyle 05-01-2012 08:35 PM

Quote:

Originally Posted by furbs (Post 417881)
Sounds fun, though hardly the "battle of Britain" is it? ;)

ATAG server 2 for that.
6 flights of 3 dornier 17s at 13,000ft.

Nom, nom, nom.

furbs 05-01-2012 08:48 PM

As soon as i get the patch i will have a look.

Al Schlageter 05-01-2012 08:50 PM

Quote:

Originally Posted by furbs (Post 417881)
Sounds fun, though hardly the "battle of Britain" is it? ;)

The Battle can be roughly divided into four phases:

10 July – 11 August: Kanalkampf, ("the Channel battles").
12 August – 23 August: Adlerangriff ("Eagle Attack"), the early assault against the coastal airfields.
24 August – 6 September: the Luftwaffe targets the airfields. The critical phase of the battle.
7 September onwards: the day attacks switch to British towns and cities.

ACE-OF-ACES 05-01-2012 09:03 PM

Quote:

Originally Posted by robtek (Post 417836)
Just speak for yourself and don't get illusions of grandeur by imaging speaking for a community, please.

Well take note rob..

That was his VERY 1ST POST in this forum

There seems to be a lot of very opinionated and experienced people joining this forum in the past few weeks

Thus I would not worry about anyone thinking they speak for the majority of the members of this forum

Insuber 05-01-2012 09:08 PM

Quote:

Originally Posted by furbs (Post 417881)
Sounds fun, though hardly the "battle of Britain" is it? ;)

Erprobungsgruppe 210, secret operations ... ;-)

O_Smiladon 05-01-2012 09:15 PM

Quote:

Originally Posted by gwalch (Post 417854)
seems to me robtek suffers a bit from "illusions of grandeur"himself,or does he speak for whole community?

lol

Force10 05-01-2012 09:31 PM

Quote:

Originally Posted by ACE-OF-ACES (Post 417891)
Well take note rob..

That was his VERY 1ST POST in this forum

There seems to be a lot of very opinionated and experienced people joining this forum in the past few weeks

Thus I would not worry about anyone thinking they speak for the majority of the members of this forum

Maybe these are the folks that were the silent majority waiting patiently for the sim to be fixed, but have run out of patience. Or are you thinking I should re-post your tin foil hat pic?

ACE-OF-ACES 05-01-2012 09:50 PM

Quote:

Originally Posted by Force10 (Post 417906)
Maybe these are the folks that were the silent majority waiting patiently for the sim to be fixed, but have run out of patience.

If believing that makes you feel better.. So be it.. I wouldn't want to be the one to rain on your parade!

Richie 05-01-2012 10:28 PM

I've just gone back to IL-2 Spits VS 109s MODS for a while till things start up again after the patch comes out. I was missing the variety and some friends who won't jump over into COD. I've been very lucky and have had no problem with COD what so ever as far crashes and horrible FPS go. I'll probably keep jumping back and forth until Battle For Moscow is added.

satchenko 05-01-2012 11:11 PM

Ok any news??? any word from the devs?
two weeks more?

Bob_Marley 05-02-2012 01:35 AM

Quote:

Originally Posted by satchenko (Post 417931)
Ok any news??? any word from the devs?
two weeks more?

Calm ya passion and chill brother. :cool:


http://www.youtube.com/watch?v=LanCLS_hIo4

jibo 05-02-2012 02:09 AM

i'd go

http://www.youtube.com/watch?v=JUqPpA7G2XE

Dick Tator 05-02-2012 02:51 AM

Quote:

Originally Posted by Flanker35M (Post 417508)
S!

Thanks for the info, much appreciated. At least this delay gives more time for a new HOTAS to come :)


Likewise... with my girlfriend some very special quality time - with her HOT ASs and I can assure you I came, several times ;)
edit: *sorry for this and enough of the pornographic literary imagenary here* :)

Feathered_IV 05-02-2012 03:28 AM

Quote:

Originally Posted by satchenko (Post 417931)
Ok any news??? any word from the devs?
two weeks more?

Takes a while to pull the last build apart and see where it went wrong and to fix it. Previous setbacks since August/September seemed to occur about 6-8 weeks apart (and the graphical errors seem to be identical to earlier ones) so I'd say sit tight and wait for about mid June-July.

Frequent_Flyer 05-02-2012 03:53 AM

Quote:

Originally Posted by Feathered_IV (Post 417978)
Takes a while to pull the last build apart and see where it went wrong and to fix it. Previous setbacks since August/September seemed to occur about 6-8 weeks apart (and the graphical errors seem to be identical to earlier ones) so I'd say sit tight and wait for about mid June-July.

What Year ?

jibo 05-02-2012 03:59 AM

honestly i'am quite optimistic, since the last patch made the game playable, the tone has changed, people on the forums are acknowledging that the game is far above 1946 and actually "fixable".
I surmise there is a lot of players hidden in the background waiting for the multiplayer to be stable. And as soon as it's done the community will rise again.
( I still have in mind the 800 connected on simHQ when Cod was announced.)
with this patch at hand, we can quietly wait untill BoM is released, yes we can.

btw the team could release a DX10 beta patch

TUSA/TX-Gunslinger 05-02-2012 04:17 AM

Quote:

Originally Posted by Force10 (Post 417906)
Maybe these are the folks that were the silent majority waiting patiently for the sim to be fixed, but have run out of patience. Or are you thinking I should re-post your tin foil hat pic?


There are a ton of quiet people who come here every week to check.

A lot of us. Soon, I think.

O_Smiladon 05-02-2012 05:47 AM

Done.

Grove 05-02-2012 08:56 AM

Quote:

Originally Posted by TUSA/TX-Gunslinger (Post 417986)
There are a ton of quiet people who come here every week to check.

A lot of us. Soon, I think.

S!

...and here's one, waiting more and more impatiently for The Patch. Even thought this is my first post here, I have been flying the original Il2 series from the day 1 it appeared and kept flying it for almost a decade - many of those years online.

CoD was SO eagerly waited for years, that it's hard to describe how it felt when it first came out. I never bought it... and to be honest, was sure that it wouldn't never succesfully gather ppl flying like the original one.

But couple of weeks ago, I heard about this "soon" (yep, two weeks) coming patch that would eventually make this sim worth it - so I bought this game via Steam - and immediately read about these new problems and that the release of The Patch was postponed.

I speak only for myself (and this is no ultimatum or anything)... I like flying CoD. It has tons of potential to become THE sim of the decade. Game works pretty well (for me) and I really enjoy flying online. It felt like in the old days (lack of pilots is alarming). Some of my squadmates are propably coming back too and we really have high expectations. Every game has it's lifespan, how much do we have afford to use it like this?

No intentions to piss on anyones cereals...just wanted to come out and give my 2 cents. Thanks for the dev's for this sim, it's a good one- we all hope it'll become a great one.

Opitz 05-02-2012 09:11 AM

Hmm... Seems like the "detractors" are still undefeated....

bongodriver 05-02-2012 09:15 AM

YAY!....go detractors......detractors for teh win!

Fansadox 05-02-2012 10:36 AM

Anything new in CLOD beta patch land? This is starting to look like :

http://www.swotti.com/tmp/swotti/cac...g%20story1.jpg

Skoshi Tiger 05-02-2012 10:48 AM

Quote:

Originally Posted by Fansadox (Post 418056)
Anything new in CLOD beta patch land? This is starting to look like :

http://www.swotti.com/tmp/swotti/cac...g%20story1.jpg

I liked Never Ending Story! The only problem was, it just kept draging on and on and on .....

Bobb4 05-02-2012 10:51 AM

Quote:

Originally Posted by Skoshi Tiger (Post 418060)
I liked Never Ending Story! The only problem was, it just kept draging on and on and on .....

That just made my day :)

jibo 05-02-2012 12:55 PM

Quote:

Originally Posted by Opitz (Post 418025)
Hmm... Seems like the "detractors" are still undefeated....

yet they are sending very rookie pilots recently ...

Redroach 05-02-2012 01:46 PM

Quote:

Originally Posted by Insuber (Post 417879)
Come to the Atag server and do some skip bombing mission against ships. Fly at wave top, keeping the engine rpm and temp under control all the way to the channel convoy. Trim manually the rudder to keep the ball in the middle, to avoid sideslipping the bomb. Aim at your target amid the black flack clouds. Release bombs at 350 km/h when the ship fills the gunsight. Climb and turn gently to see the splashes of your bombs closing on the ship (by the way, the splash intervals reduce progressively as the bomb slows down). Admire the chain explosions of the ship and the pieces falling all around. Then dodge those pesky fighters on your way back to base. Then you will have a vague idea of this sim.

Of course all the above is applicable only is your PC is beefed up enough.


Cheers!

Yeah, I appreciate those moments - I really do! However, I just can't even share my joy with my wingmen, let alone ground stations. This complete lack of radio communication is THE thorn in the side for me. I mean, this rather trivial problem existed from the start and is still un-fixed and that is far beyond my efforts of patience and calmness.
I could look over most of the bugs quite easily, if that ONE problem would be taken care of.

As has been said many times, this game has a lot of potential and I fully concur with that. CoD is a shining star in terms of potential - however, you all know where we're stuck at (I'm pretty sure that the guy with the vision was/is Oleg, btw).
And the way the "dev team" handles this potential, blatantly throwing away most of it, makes me sad and angry. And angry and sad.
I'd bet on the patch arriving no earlier than 6-8 weeks before the release of the Addon. You know why...

Insuber 05-02-2012 02:48 PM

Quote:

Originally Posted by Redroach (Post 418109)
Yeah, I appreciate those moments - I really do! However, I just can't even share my joy with my wingmen, let alone ground stations. This complete lack of radio communication is THE thorn in the side for me. I mean, this rather trivial problem existed from the start and is still un-fixed and that is far beyond my efforts of patience and calmness.
I could look over most of the bugs quite easily, if that ONE problem would be taken care of.

As has been said many times, this game has a lot of potential and I fully concur with that. CoD is a shining star in terms of potential - however, you all know where we're stuck at (I'm pretty sure that the guy with the vision was/is Oleg, btw).
And the way the "dev team" handles this potential, blatantly throwing away most of it, makes me sad and angry. And angry and sad.
I'd bet on the patch arriving no earlier than 6-8 weeks before the release of the Addon. You know why...


You are right about your frustration, but I always consider that it's a small team with a huge task. I will not repeat my opinion here about Oleg/the team/the mistakes, because I risk another penalty for "spreading false information" .... In my post I was however speaking about online experience, where communication with your wingman is done via TeamSpeak. The game shines online.

Offline is broken ATM.

Cheers!

ElAurens 05-02-2012 03:04 PM

Quote:

Originally Posted by TUSA/TX-Gunslinger (Post 417986)
There are a ton of quiet people who come here every week to check.

A lot of us. Soon, I think.

Out of all the folks that I flew IL2 with, and there were a lot of us, only myself and one or two others bother to come here, even just to have a peek.

Those of us who post here, myself included, are the tiniest minority of players.

Most of my Pig buddies have truly given up on the sim. They all see the potential here, but the majority think it will never be fixed, nor will there be a sequel. Most think that 1C will shortly pull the plug as the funding is certainly not infinite.

I don't agree, but lots of people on the outside now feel this way.

I hope Luthier and team prove them wrong, and moreover, I hope they can do so quickly, as the clock is ticking on peoples patience.

=FI=Scott 05-02-2012 03:16 PM

Its a similar story with the Figting Irish Squadron. Lots of anticipation and enthusiasm for picking up the sim but as a squad we have yet to fly CoD once. There are a few that play offline and I gave online a go a couple of times but overall it has died a death.

I think we could get a few together if the next patch made it faster and more stable but until then its IL2 and RoF. I too can't see how this can go on indefinitely, its fingers crossed but it wouldn't surprise me in the least if the rug was pulled at any time.

ATAG_Snapper 05-02-2012 03:32 PM

Quote:

Originally Posted by =FI=Scott (Post 418155)
Its a similar story with the Figting Irish Squadron. Lots of anticipation and enthusiasm for picking up the sim but as a squad we have yet to fly CoD once. There are a few that play offline and I gave online a go a couple of times but overall it has died a death.

I think we could get a few together if the next patch made it faster and more stable but until then its IL2 and RoF. I too can't see how this can go on indefinitely, its fingers crossed but it wouldn't surprise me in the least if the rug was pulled at any time.

The Pigs, Fighting Irish, and other squads will always be welcome to fly on the ATAG Server (patch or no patch). Feel free to contact us if you could use a squad Teamspeak channel (passworded or not -- your choice). No fee or charge whatsoever -- we just want to shoot you guys down! :D

Damixu 05-02-2012 04:07 PM

It's a good thing they have spotted the bugs and crushing them as we speak. I myself I'm looking forward to see the bright future of this long lasting series of aviation simulation par none. I barely can wait to have the next sequel on the eastern front airplanes... My small wish is to include the Finnish Winter War and the Continuation War scenes and planes to the set please.

Thank you 1C, keep up the good work!

jimson8 05-02-2012 04:20 PM

Quote:

Originally Posted by jibo (Post 417984)
I surmise there is a lot of players hidden in the background waiting for the multiplayer to be stable.

Add me to that list. I am waiting to see if the game becomes playable on less than several thousand dollar machines.

I am running an mildly overclocked E8500 with a geforce460, 8g ram on win7 64.

If it ever looks like it will be playable on my rig I'll immediately buy it. If not I'll wait until I upgrade to a quad core.

By the time I do that, we will know if this thing is ever going to fly or not.

ElAurens 05-02-2012 04:42 PM

I'm running a mildly OC'd E8500 with a GTX 570. Frame rates were never an issue (except in the presance of smoke effects), the problem is being dropped to the desktop because ot the launcher.exe problem every half an hour or so. (Much less time if flights of bombers are close by).

SEE 05-02-2012 05:01 PM

I am confident that the issues identified will be solved. The sequel (BoM) is the driving force to have this new engine functional and CloD is the benefactor - releasing it with problems would be a mistake.

As for 'pulling the plug', I am sure I read that the 'state' helps with financial support/investment for companies like MG (or something similar). I could be wrong but, either way, don't be too pessemistic.

MegOhm 05-02-2012 05:48 PM

Quote:

Originally Posted by SEE (Post 418194)
I am confident that the issues identified will be solved. The sequel (BoM) is the driving force to have this new engine functional and CloD is the benefactor - releasing it with problems would be a mistake.

As for 'pulling the plug', I am sure I read that the 'state' helps with financial support/investment for companies like MG (or something similar). I could be wrong but, either way, don't be too pessemistic.

Confidence wanes and frustration grows for many...alot are tired of the disappointment...


Meanwhile, the Mustang Beta is out and is way too much fun...a great distraction to help forget about this for awhile... so you think you are good SIM Pilots? This Mustang will humble you... but be sure to turn off rudder assist and place TO assist slider to zero to see where you really are... If you like or want a challenge...give it a shot...;)

Maybe CLOD will be viable sometime this year...here's hoping for that!!!! 8-)

No601_Swallow 05-02-2012 06:36 PM

Quote:

Originally Posted by ElAurens (Post 418149)
Out of all the folks that I flew IL2 with, and there were a lot of us, only myself and one or two others bother to come here, even just to have a peek.

Those of us who post here, myself included, are the tiniest minority of players.

Most of my Pig buddies have truly given up on the sim. They all see the potential here, but the majority think it will never be fixed, nor will there be a sequel. Most think that 1C will shortly pull the plug as the funding is certainly not infinite.

I don't agree, but lots of people on the outside now feel this way.

I hope Luthier and team prove them wrong, and moreover, I hope they can do so quickly, as the clock is ticking on peoples patience.

This is pretty much my feeling. From my Sqn (Tangmere Pilots), most of us got the collector's edition on the day of release. For one crazy day, many of us even posted pics of ourselves on our forum proudly holding our newly delivered boxes. Feels a bit embarrassing now. But I'm with you, El, a lonely voice among the sarcastic comments among my sqn-mates, hoping Luthier will prove me right.

(We do occasionally get together to go on the ATAG server for an hour - although our 3-times-a-week-il2 schedule makes this infrequent at the moment, because many of us totally get the potential (and I love flying the planes). But our basic inability to get our own server going reliably (and we're not Noobs to this stuff) means we'll never do it regularly until we can do something as basic as throwing up a coop (COOP!!!) server and flying off together to fight something!)

My fingers also remain crossed, though.

=FI=Scott 05-02-2012 06:52 PM

Quote:

Originally Posted by ATAG_Snapper (Post 418161)
The Pigs, Fighting Irish, and other squads will always be welcome to fly on the ATAG Server (patch or no patch). Feel free to contact us if you could use a squad Teamspeak channel (passworded or not -- your choice). No fee or charge whatsoever -- we just want to shoot you guys down! :D

Your invitation is much appreciated and as soon as I can get the lads to join in we shall take you up on it. Roll on the patch and some good news for CoD.

Redroach 05-02-2012 06:56 PM

Quote:

Originally Posted by Damixu (Post 418173)
It's a good thing they have spotted the bugs and crushing them as we speak.

And there's the big fallacy. There is no "crushing" of bugs. It's not that people got hostile towards the dev team from the outset. They have done their best, time and time again, to identify bugs in CoD, with every conceivable help they could provide (crash dump files, screenshots, descriptions etc.) plus defending 1C from unjust criticism - myself included. Parade example: My oft-cited issue about radio communication, which, when missing, relegates the game to a technology demonstrator/multiplayer-only game.

But it got apparent that there was no real effort to fix the game. Sure, there was some shotgun-style random attempts to fix individual things but most time, it seems, was spent on some obscure 'rewrites' of different things, creating huge, new bugs in the process that made the situation even more unbearable.

GraveyardJimmy 05-02-2012 07:06 PM

Quote:

Originally Posted by Redroach (Post 418231)
There is no "crushing" of bugs.

Nice to know you are on the inside and actually know what is going on in the development office.

All official communication is just made up? :rolleyes:

Saying false things like this doesn't help anyone at all. You have no evidence to back you up so don't bother.

Redroach 05-02-2012 08:51 PM

Quote:

Originally Posted by GraveyardJimmy (Post 418236)
Nice to know you are on the inside and actually know what is going on in the development office.

All official communication is just made up? :rolleyes:

Saying false things like this doesn't help anyone at all. You have no evidence to back you up so don't bother.

Holy dogfighting batman! Where have you been over the last year? I don't know what's going on in the dev office and I don't want to, but one thing is for certain: Bugs are (mostly) NOT fixed. But if you got any reasonable explanation why my no.1 issue is not cared about since day 1, I'm more than willing to listen

(waiting for the "reasonables" to make their move, expressing disbelief about why people get worked up despite those inflammatory postings)

Damixu 05-02-2012 09:03 PM

Redroach, I see where you are coming from and I am with you on this...

I can only imagine the complexity of this software (been on the software business over 30 years by now) and the details are really pain in the ass to get everything just right.

Walrus1 05-02-2012 09:08 PM

Quote:

Originally Posted by Redroach (Post 418263)
I don't know what's going on in the dev office and I don't want to, but one thing is for certain: Bugs are (mostly) NOT fixed.

Yes, there are still bugs in the current version of the game. My understanding is that a great deal of bugfixing is encompassed in the patch that we are waiting for. Unfortunately, as is stated in the first post in this thread, there are some technically difficult bugs still being fixed that are delaying the release.
http://www.uglybug.org/2011/images/bug6.jpg

=FI=Scott 05-02-2012 09:11 PM

If there is to be a productive future for the CoD series of sims two things must happen.

1. The simming community must let go of what happened when the sim was first released (it's done, nobody is dead ( I hope))

2. The developers must turn out the goods.

Its up to the team now. In shades we can see in Cliffs of Dover (as it is) what they can do. Pissing in each others faces wont fix it. It is down to them.

ElAurens 05-02-2012 11:42 PM

Well said.

Chivas 05-03-2012 12:20 AM

Quote:

Originally Posted by Redroach (Post 418263)
Holy dogfighting batman! Where have you been over the last year? I don't know what's going on in the dev office and I don't want to, but one thing is for certain: Bugs are (mostly) NOT fixed. But if you got any reasonable explanation why my no.1 issue is not cared about since day 1, I'm more than willing to listen

(waiting for the "reasonables" to make their move, expressing disbelief about why people get worked up despite those inflammatory postings)

The number one problem with the sim was the performance level, if they couldn't fix that they may as well shut down. There was no point fixing any bugs until the sim was playable, and stable for the majority of users. Once the performance, CTD's, and Launcher exe are addressed then they can move on to fix the missing features like the radio commands and bugs.

To accomplish this required the graphic engine rewrite. It appears they were successful in fixing the performance, CTD's, etc, and were even able to add some FM, and Radio Command fixes.

Unfortunately when you rewrite a major portion of the code you are going to create new bugs, some may even stay the same. Now they are addressing those issues. With any luck we may see those fixes in the next few weeks.

Chivas 05-03-2012 12:22 AM

Quote:

Originally Posted by =FI=Scott (Post 418267)
If there is to be a productive future for the CoD series of sims two things must happen.

1. The simming community must let go of what happened when the sim was first released (it's done, nobody is dead ( I hope))

2. The developers must turn out the goods.

Its up to the team now. In shades we can see in Cliffs of Dover (as it is) what they can do. Pissing in each others faces wont fix it. It is down to them.

+1

Ploughman 05-03-2012 12:47 AM

Quite right. We're all waiting for the sim to become good. None of us are here because we dislike flight sims. Once the game's performing all we can all settle down to listening to the Luftwhines, just like always, and we'll know all is well again in the combat flight sim community.

Hooves 05-03-2012 01:22 AM

I have 4 friends waiting to jump in (purchase) after the patch. I am sure there are many just like me that have friends not so willing to take the leap, without some serious vouching from trusted friends.

Ill be glad to vouch for Clod when I have no reservations about its quality. Until then, Ill keep my friends wallets full.

ACE-OF-ACES 05-03-2012 02:41 AM

Stop sniping Ace.

Bob_Marley 05-03-2012 07:06 AM

Quote:

Originally Posted by Redroach (Post 417273)
yes, yes, you'll see! You'll see who is right and who isn't! *screaming while being dragged away*

And this one time I can say it with 100% certainity: The majority has long since left...there is a 'certain bias' with optimism, don't you think?
Just ask the guy with the tinfoil hat. He has the truth in his hands, after all.

edit: Oh, "performance above 7000m" has already been moved to the sequel. 1-0 for me, for now.

http://www.youtube.com/watch?v=PWSx0bBiNIs

GraveyardJimmy 05-03-2012 09:08 AM

Quote:

Originally Posted by Redroach (Post 418263)
Holy dogfighting batman! Where have you been over the last year?

Here, I bought it full price day one.

Quote:

Originally Posted by Redroach (Post 418263)
I don't know what's going on in the dev office and I don't want to, but one thing is for certain: Bugs are (mostly) NOT fixed.

The patch is being worked on fixing FM and performance. Once there is a stable engine then they can fix the (in comparison) relatively minor bugs. Unless you have evidence from the developers to say there is no and will not be a patch, stop making thigns up. Yes it has taken a long time, we've all been waiting. That doesn't mean it wont come at all.


Quote:

Originally Posted by Redroach (Post 418263)
But if you got any reasonable explanation why my no.1 issue is not cared about since day 1, I'm more than willing to listen

What is your number 1 issue? radio communication? In comparison to terrible performance and CTD it is a secondary bug. When they have fixed the engine there will inevitably be more fixes for bugs. One thing that naysayers dont realise:

1)there is evidence of the sequel, they have hired external devs to do maps etc.

2) They want people to buy this sequel

3)Therefore they will fix the shared engine of the two games so that we have enough faith to buy the next one.

Explain why they would bother to work on a sequel if they were going to release it into a broken engine? They wouldn't. They need (and are working on) to fix CoD in order to get sales for BoM. Noone would by BoM if there are no fixes, performance patches for CoD that they have promised.

Rather than assuming there is no patch (making things up) wait and see what the next patch brings. If there is no next patch, there is no BoM.

III/JG53_Don 05-03-2012 09:41 AM

In fact in an earlier Update luthier made clear that some of the Radio Commands are now working. ;-) So no reason to complain on that issue ;)

What makes it more comfortable is that they deleted all commands that dont work at the moment. This was a pain in the back for me personally. Constantly using the radio commands to look which of them works and which dont. :rolleyes:
Kinda like the control menu with tons of commands which dont have any use right now. (Like Fire extinguisher, feathered prop and all the vehicle controls) That makes it unnecessary complicated for newbies in a simulation which is already complicated enough (--> totally missing handbook/pdf for engine startups and plane handling) .
As I've said it before some time ago... how do they expect to gain new customers without any kind of a helping hand.... not every customer looks for forums to find out why this god**** engine wont start or constantly break during flight.

This should be a must-have for the coming sequel INCLUDING CoD , having a pdf at the CD or in steam file with a comment in the little Flyer nowaday called handbook where to find this pdf. ;-)
An integrated handbook within the game structure itself (perhaps even acessable during flight) would be the best choice imho.

Sutts 05-03-2012 10:31 AM

Quote:

Originally Posted by GraveyardJimmy (Post 418356)
Here, I bought it full price day one.



The patch is being worked on fixing FM and performance. Once there is a stable engine then they can fix the (in comparison) relatively minor bugs. Unless you have evidence from the developers to say there is no and will not be a patch, stop making thigns up. Yes it has taken a long time, we've all been waiting. That doesn't mean it wont come at all.



What is your number 1 issue? radio communication? In comparison to terrible performance and CTD it is a secondary bug. When they have fixed the engine there will inevitably be more fixes for bugs. One thing that naysayers dont realise:

1)there is evidence of the sequel, they have hired external devs to do maps etc.

2) They want people to buy this sequel

3)Therefore they will fix the shared engine of the two games so that we have enough faith to buy the next one.

Explain why they would bother to work on a sequel if they were going to release it into a broken engine? They wouldn't. They need (and are working on) to fix CoD in order to get sales for BoM. Noone would by BoM if there are no fixes, performance patches for CoD that they have promised.

Rather than assuming there is no patch (making things up) wait and see what the next patch brings. If there is no next patch, there is no BoM.


+1

Well put

Redroach 05-03-2012 10:57 AM

Last time I checked, my radio commands are N-O-T working. But it's quite awesome that you try to make me produce 'evidence'. You, sir, play in a class of its own.

Btw: I had no problems with CTDs, un-playable performance (though framerates could have been better, of course) etc. since day 1. I've got a medium-range PC (by the standards of 1 year ago), I tend to keep my crate in good shape and I set up reasonable GFX settings. There's a reason why radio commands are my no.1 issue.

Those things aside: Rewriting the graphics engine for the second time now says enough.

III/JG53_Don 05-03-2012 11:07 AM

I was talking about the patch of course, not about our official version :rolleyes:
Quote:

Artificial Intelligence
Partial list:
• Fixed some non-working orders, removed others from the list. There are no more orders available to the player that the AI does not follow.
• Added a request for available targets;
So at least some of them ARE working in the upcoming patch. ;-) When we have hands on the patch and there are maybe only 2 minor commands working and the vast majority of important commands not.... then you have reason to complain.
No one here knows which commands will work.

GraveyardJimmy 05-03-2012 11:12 AM

Quote:

Originally Posted by Redroach (Post 418387)
Last time I checked, my radio commands are N-O-T working. But it's quite awesome that you try to make me produce 'evidence'. You, sir, play in a class of its own.

Someone said they are fixing the bugs in the upcoming patch. For some reason you decided they weren't. The team says they are, you somehow decide they aren't. Any reason for assuming they aren't? The team have stated they are working on the bugs in the radio commands but you said
Quote:

There is no "crushing" of bugs.
So you seem to think you know better than the teams preliminary patch list. That's why I asked for evidence as you clearly know something the team doesn't- or are making things up.

As for the engine rewrite, that's been explained before. There was an attempt at fixing the old one, it made little headway and they decided a rewrite would be better than fixing a ship with too many holes to float properly. I'd rather they fixed the graphics engine to get better FPS and no CTD, do FM changes and then from that base released more patches to fix everything else and then decided to build on sequels. What they are doing now is pretty much the opposite of the "shotgun-style random attempts to fix individual things" that you complained about.

Volksieg 05-03-2012 12:03 PM

Quote:

Originally Posted by III/JG53_Don (Post 418391)
When we have hands on the patch and there are maybe only 2 minor commands working and the vast majority of important commands not.... then you have reason to complain.
No one here knows which commands will work.

I dunno about that.... you could say they have even less reason to complain as, with just two working commands (Minor or not).... they still have more than they did pre-patch! :D

When a man asks for £50 and is offered £20..... the foolish man throws the £20 back in their face. The wise man takes the £20 graciously and then tries to figure out where the £30 is coming from. :D

jibo 05-03-2012 12:08 PM

No need to make a cheese out of it like we say in france.

Let's say the new graphical engine still needs work on the rendering side
is that another everest to overcome ? No.
considering the given issues (several black textures and artefacts) those are very common.
Apart from that the engine is apparently running well.
Performance and Stability are partying together like never before.
Regarding the ETA , they expressed their wish to improve the reputation of the soft, which means no scaring alpha screenshots with ugly artefacts on it moving along the web. just imagine :
-" look this is the last Cod" - " woah, things are getting better"
therefore they will have to fix each "bugs" one by one, this could take several weeks before a new DX10 beta patch is out.

Fansadox 05-03-2012 12:12 PM

This whole CLOD situation is starting to piss me off... I have been waiting for a proper game to play for over a long period now. I expect the guys behind CLOD and 1C to at least give the customers that bought CLOD in its Pre Alpha state at release back then to give a discount for the upcomming title.

I have supported you guys over the last eleven years starting with the initial release of IL2 back in 2001. But this is just a nightmare scenario imo.

Yours Faithfully Sam

Volksieg 05-03-2012 12:17 PM

As I've always stated.... I do understand people's rage! Heck! When I first bought CloD I was absolutely infuriated! One thing I will say, though, is those people out there who have a rough time in single player should really give multiplayer a go! I know that sounds utter madness but I can hardly fly any of the single player missions without my PC grinding to a halt yet I spend a lot of time on ATAG and ACG server having an absolute whale of a time! Seriously! Get online and get your money's worth!

Why multiplayer seems to run much better than singleplayer? I have no idea but I do know I'm not the only person to have found this. Check out my system specs below! Sure... that's a pretty good PC for many games out there (I play Skyrim on Ultra settings for instance) but, Simulator-wise, it is pretty low spec is it not? There are guys in my squadron (JG 26. We are recruiting, by the way!) with PCs that make mine look like some kind of gift from the gods. :D

GraveyardJimmy 05-03-2012 12:23 PM

Quote:

Originally Posted by Volksieg (Post 418428)
Why multiplayer seems to run much better than singleplayer?

I guess certain computations that would take place on your processor are made by the server instead making performance less CPU-determined but I dont know for sure.

carguy_ 05-03-2012 12:31 PM

Quote:

Originally Posted by Volksieg (Post 418428)
Sure... that's a pretty good PC for many games out there (I play Skyrim on Ultra settings for instance) but, Simulator-wise, it is pretty low spec is it not? There are guys in my squadron (JG 26. We are recruiting, by the way!) with PCs that make mine look like some kind of gift from the gods. :D

Lol, not simulator-wise, just pc-wise. I wouldn`t compare it to consoles, because they are prehistoric now power-wise. Otherwise your pc will not be able to run the most buffed up games on maximum video quality settings. Good example is Crysis 2 with Dx11 enabled and high res textures patch. I`m guessing you don`t even have to try it to know your pc can`t cut it.

Volksieg 05-03-2012 12:33 PM

Quote:

Originally Posted by carguy_ (Post 418437)
Good example is Crysis 2 with Dx11 enabled and high res textures patch. I`m guessing you don`t even have to try it to know your pc can`t cut it.

LOL Oh I tried it...... :D Such is life I guess. Thought Crysis was far better than the sequel anyway. I'm a philosophical type. :D But yeah... my PC is aged but it plays the Total Wars, runs Baldur's Gate and, with a few hicups, I can still fly around in CloD so I'm happy. lol

Redroach 05-03-2012 12:52 PM

Quote:

Originally Posted by III/JG53_Don (Post 418391)
I was talking about the patch of course, not about our official version :rolleyes:


So at least some of them ARE working in the upcoming patch. ;-) When we have hands on the patch and there are maybe only 2 minor commands working and the vast majority of important commands not.... then you have reason to complain.
No one here knows which commands will work.

Lol, some months ago, I had similar words in my signature like the ones you quoted, to point out the ridiculousness. They came from an official sneak preview about the then-upcoming patch. I believe it was dated 24.06.2011. Too bad I took them out!

AlarmedBread 05-03-2012 02:38 PM

Wish it was possible to just drop DX9 and any relic support so we could have a game, it's silly to continue support of these ancient technologies. Some of us with decent rigs would like you to put more stuff into the game and let us really use our hardware. Keep up the good work. :)

Volksieg 05-03-2012 03:13 PM

Quote:

Originally Posted by AlarmedBread (Post 418505)
Wish it was possible to just drop DX9 and any relic support so we could have a game, it's silly to continue support of these ancient technologies. Some of us with decent rigs would like you to put more stuff into the game and let us really use our hardware. Keep up the good work. :)

+ 1


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