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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   The Crystal Ball (http://forum.fulqrumpublishing.com/showthread.php?t=27712)

ingsoc84 11-08-2011 12:27 AM

must admit I love the game.but a bit hacked off that its not a finished product..and was released last april/march in the UK even more unfinished..I realize its a lot of work.effort...however the devs HAD to know this game would not run well on anything BUT a high end machine before they pushed it out..and certainly had years to polish this...maybe Im way off base..however..my system should run this game well...its way beyond the specs...yet..I still struggle....I would really like a very close to finished game for my money...that needs some polishing.not something that needs a total rework a year later......its misleading...I trusted the IL name...hope it matures into something much more noteworthy.

SIDWULF 11-08-2011 01:54 AM

[QUOTE=6BL Bird-Dog;359371]
Quote:

Originally Posted by luthier (Post 350181)
Hi everyone,

The patch has gone up to steam. It should autoupdate your game version in a few hours once it propagates down to the world. As long as autoupdate is enabled in your steam (Library – Cliffs of Dover – RMB – Properties – Updates – Always keep this game up to date) you do not to take any further actions.

Patch notes can be found below.

And here’s where we are in terms of plans. We obviously remain hard at work on the series. We will continue to improve the game up until the eventual release of its sequel.
............................
I do hope the Dev team will continue to fix all the present faults within the game and at least add some allied defensive shipping if not making more of the aircraft flyable before the release of the sequel.
If this is not the case I for one Will Boycott any further releases and not purchase them until Cliffs of Dover has been fully fixed.

Well you dont need to boycott the sim. You could instead support the community and encourage others to buy the game so the devs can continue rolling out patches and new content.

Quai1Ooth5d 11-08-2011 02:35 AM

I was thinking exactly the same: a quick hotfix should be a priority of devs, maybe with a message explaining that they are working to fix this bug ... but communication to paying customers is not by all evidence a priority for Luthier and team.
http://forums.nichechoppers.com/imag...ine=1292495981
http://www.bingertoday.info/huang2.jpg
http://www.bingertoday.info/huang3.jpg

Insuber 11-08-2011 07:16 AM

Or you can startup your own company and produce a decent WWII flight sim.

Bewolf 11-08-2011 07:27 AM

[QUOTE=6BL Bird-Dog;359371]
Quote:

Originally Posted by luthier (Post 350181)
Hi everyone,

The patch has gone up to steam. It should autoupdate your game version in a few hours once it propagates down to the world. As long as autoupdate is enabled in your steam (Library – Cliffs of Dover – RMB – Properties – Updates – Always keep this game up to date) you do not to take any further actions.

Patch notes can be found below.

And here’s where we are in terms of plans. We obviously remain hard at work on the series. We will continue to improve the game up until the eventual release of its sequel.
............................
I do hope the Dev team will continue to fix all the present faults within the game and at least add some allied defensive shipping if not making more of the aircraft flyable before the release of the sequel.
If this is not the case I for one Will Boycott any further releases and not purchase them until Cliffs of Dover has been fully fixed.

Please boycott. That at least will keep you away from the forum. If it is not clear to you by now that the Maddox Games folks stick to their product, it never will, regular forum updates or not.

6BL Bird-Dog 11-08-2011 08:46 AM

I have supported the il2 series since the first release and am well aware that when Oleg Maddox was in control of the development team patches and improvements were continualy released until work was started on the Storm of War .
At that time the final iL2 series ending with 1946 was fully functional in all its features worked because of continued communication with the cummunity,much of it originaly on the Ubi Forums,and the subsequent patches released as a result.
Luthier in his post said:
`We will continue to improve the game up until the eventual release of its sequel.`
What do you not understand about this statement ?
I would be more than happy if his next update stated this was just an error in translation .
To assume that support will continue when we all assumed Cliffs of Dover release would be feature fully operational apart from a few bugs would be pretty nieve to say the least.

albx 11-08-2011 09:02 AM

[QUOTE=Bewolf;359458]
Quote:

Originally Posted by 6BL Bird-Dog (Post 359371)

Please boycott. That at least will keep you away from the forum. If it is not clear to you by now that the Maddox Games folks stick to their product, it never will, regular forum updates or not.

why he should stay away from the forum? does him bother you? are you the owner of this forum and you decide who should stay or should leave?

Bewolf 11-08-2011 09:13 AM

Quote:

Originally Posted by albx (Post 359477)
why he should stay away from the forum? does him bother you? are you the owner of this forum and you decide who should stay or should leave?

Yes, why should that be. Think about the history of this game and IL2 and the constant fixes and upgrades, read his post and come up with an answer to your questions yourself.

bongodriver 11-08-2011 09:17 AM

Quote:

does him bother you?
well......yes, non constructive whining bothers most of us.

Quote:

why he should stay away from the forum?
see above

Quote:

are you the owner of this forum and you decide who should stay or should leave?
you know all those times people say if you don't like someones posts the just ignore or don't get involved etc? well it's like that....if you don't like ClOD or 1C or MG etc then just stay away and don't get involved.....non?

KG26_Alpha 11-08-2011 09:29 AM

The Crystal Ball (All patch related postings)
 
Hi.

In an attempt to tidy up and collate your posts regarding "when the next patch is due" and other wonderful requests and ideas, I will move them into here.

It would be nice if you could make your postings in here so they are easier to find and read, and save me having to drag them over.

Have fun !!

Foo'bar 11-08-2011 11:21 AM

Quote:

Originally Posted by Bewolf (Post 359458)
Please boycott. That at least will keep you away from the forum. If it is not clear to you by now that the Maddox Games folks stick to their product, it never will, regular forum updates or not.

True words :D

Ignore list updated ;)

addman 11-08-2011 12:08 PM

As stated by Luthier, CloD will be supported UNTIL the release of the new game so let's hope it's not released any time soon. Wow, never thought I'd say that about an upcoming MG installment.:(

albx 11-08-2011 12:19 PM

Quote:

Originally Posted by addman (Post 359506)
As stated by Luthier, CloD will be supported UNTIL the release of the new game so let's hope it's not released any time soon. Wow, never thought I'd say that about an upcoming MG installment.:(

seems we bought a deading game... fine...:evil:

addman 11-08-2011 12:23 PM

Quote:

Originally Posted by albx (Post 359507)
seems we bought a deading game... fine...:evil:

You have to take it in to perspective, some games are released even more broken and doesn't receive any patches or support. If this was the last patch I'd still be happy considering the hours of enjoyment that I've gotten out of it even though many hours have gone to tweaking the thing.

There's a feeling still of that this game could've been much much better that I guess will never really go away.

6BL Bird-Dog 11-08-2011 12:27 PM

The Oxford dictionary defines the meaning of until as up to the point in time or the event mentioned.
Oleg Maddox ran the iL2 Team before , Luither runs the Cliffs of Dover team now, so I would rather hear it from him that the game will continue to be worked on at least until all bugs,collision models,map errors etc are fixed & if it is neccesary after the release of the next sequel.
I will continue to post on this forum as I always have as the future potential of the game looks to be quite something .

Tree_UK 11-08-2011 01:05 PM

I don't know why we are getting our knickers in a twist over Luthiers words, they don't mean anything, he just randomly says stuff that he thinks you want to hear, 'community manager' for one, 'SLI is working' is another, '50% performance increase' lol. It's just mindless rhetoric with no substance. Luthiers words are cheap and so far his actions do not speak louder than them.

CaptainDoggles 11-08-2011 01:06 PM

Quote:

Originally Posted by Tree_UK (Post 359520)
I don't know why we are getting our knickers in a twist over Luthiers words, they don't mean anything, he just randomly says stuff that he thinks you want to hear, 'community manager' for one, 'SLI is working' is another, '50% performance increase' lol. It's just mindless rhetoric with no substance. Luthiers words are cheap and so far his actions do not speak louder than them.

Why do you come to these forums? Do you think you're helping?

bongodriver 11-08-2011 01:12 PM

Quote:

Originally Posted by CaptainDoggles (Post 359522)
Why do you come to these forums? Do you think you're helping?

Sadly he really does think so.

Tree_UK 11-08-2011 01:25 PM

Quote:

Originally Posted by CaptainDoggles (Post 359522)
Why do you come to these forums? Do you think you're helping?

lol, helping, Im just being realistic, the last thing we need on here is more BS.

bongodriver 11-08-2011 01:26 PM

Oh the irony

Tree_UK 11-08-2011 01:27 PM

Quote:

Originally Posted by bongodriver (Post 359530)
Oh the irony

Really, perhaps you'd like to explain, if indeed you can? :grin: Do a poll, who as spoke more BS on this forums, my goodself or Luthier/ Oleg combo. The results would be interesting.

Sven 11-08-2011 01:28 PM

It is absolutely necessary for Luthier's team to work on the sequel and sell it as well. If they follow the previous ways, Cliffs of Dover can just be merged with the new title and ultimately come together in something like 1946.

This way the engine keeps getting updated and thus every step ahead in the new title performance wise is a step ahead in Cliffs of Dover. That's the way I see it. Luthier can't keep working on the series if there's no income. Is your purchase of Cliffs then in vain? No of course not, I am enjoying Cliffs of Dover right now and the money I spend on this will aid the continue of the series and Cliffs of Dover.

I agree with Tree in a way that things supposedly fixed in previous patches, but aren't, still need attention before the next release of the series.

But things like 'I won't buy another game from Maddox Games before Cliffs of Dover is fully fixed' is unreasonable and you're only helping yourself by destroying this already small market of flight sims. Rather you should invest in this series, if you truly like flying a WW2 simulator.

Kupsised 11-08-2011 01:36 PM

Quote:

Originally Posted by addman (Post 359506)
As stated by Luthier, CloD will be supported UNTIL the release of the new game so let's hope it's not released any time soon. Wow, never thought I'd say that about an upcoming MG installment.:(

Or it just means that the new game will just be an expansion (as well as a standalone), as with all previous Il2 sequels, and thus it and any patches or improvements made for it will also improve CloD. I don't mean to be harsh to anyone at all, but I think everyone is seriously overthinking what Luthier said. He probably said what he did so that everyone could see that they're still thinking about the future of the series since there's no reason for him to say 'by the way, soon we're not going to care about this game' as that would seriously harm sales. Even if that were the case if he has any business sense, which I'm almost certain he does else he wouldn't be managing the project, there's no reason for him to say it so he wouldn't as long as he wants to make money.

EDIT: Sven pretty much beat me to it :D

StG2_Winni 11-08-2011 01:41 PM

Quote:

Originally Posted by CaptainDoggles (Post 359522)
Why do you come to these forums? Do you think you're helping?

Maybe, because he paid for this game? Could that be a reason for you?

I for myself appreciate Tree's statements. They're open, honest and to the point. And I cannot say this about your post, because you're just flaming....

ParaB 11-08-2011 01:50 PM

Quote:

Originally Posted by Sven (Post 359532)
But things like 'I won't buy another game from Maddox Games before Cliffs of Dover is fully fixed' is unreasonable and you're only helping yourself by destroying this already small market of flight sims.

It is unreasonable to expect a games developer to fix a broken product before I buy a new iteration of it? You got to be kidding me. Seriously.

Sven 11-08-2011 02:05 PM

Well then it's easily solved by not buying again from Maddox Games, then you ( 100 % guaranteed ) will never see any updates, ever again, for Cliffs of Dover because the team will go bankrupt.

As long as they can live on the money they made off Cliff's, they can support this game. When the money runs out, they can't. It's simple. That's why they're working on a sequel, they are flight sim enthusiast as well and I'm convinced they would love to see everything fixed.

If you would care to say something more about your reasoning then just 'Seriously' and 'You got to be kidding me' then perhaps we can understand each other better?

Bewolf 11-08-2011 02:12 PM

Quote:

Originally Posted by ParaB (Post 359538)
It is unreasonable to expect a games developer to fix a broken product before I buy a new iteration of it? You got to be kidding me. Seriously.

Yes, it is, because this a principle phrase, despite us all knowing that in this special case, once the sequel comes out both games will be merged and "improved" in the course of it.
It is as if there are only noobs posting on these forums who started playing Il2 only yesterday.

StG2_Winni 11-08-2011 02:13 PM

Quote:

Originally Posted by Sven (Post 359532)
It is absolutely necessary for Luthier's team to work on the sequel and sell it as well. If they follow the previous ways, Cliffs of Dover can just be merged with the new title and ultimately come together in something like 1946.

This way the engine keeps getting updated and thus every step ahead in the new title performance wise is a step ahead in Cliffs of Dover. That's the way I see it. Luthier can't keep working on the series if there's no income. Is your purchase of Cliffs then in vain? No of course not, I am enjoying Cliffs of Dover right now and the money I spend on this will aid the continue of the series and Cliffs of Dover.

I agree with Tree in a way that things supposedly fixed in previous patches, but aren't, still need attention before the next release of the series.

But things like 'I won't buy another game from Maddox Games before Cliffs of Dover is fully fixed' is unreasonable and you're only helping yourself by destroying this already small market of flight sims. Rather you should invest in this series, if you truly like flying a WW2 simulator.

I agree with you, Sven!!! That's factual and convincing and let the more pessimistic people (even myself) think about it ;)

6BL Bird-Dog 11-08-2011 02:57 PM

Quote:

Originally Posted by ParaB (Post 359538)
It is unreasonable to expect a games developer to fix a broken product before I buy a new iteration of it? You got to be kidding me. Seriously.

Well said .

ACE-OF-ACES 11-08-2011 03:13 PM

Quote:

Originally Posted by bongodriver (Post 359530)
Oh the irony

LOL! I was thinking the same when I read that!

robtek 11-08-2011 03:18 PM

Quote:

Originally Posted by 6BL Bird-Dog (Post 359565)
Well said .

No, not "well said"!

It is perfectly reasonable to trust Maddox Games (correct, even if Luthier is bossing now) with their history, to deliver!

If they are able (moneywise) to do so!

ACE-OF-ACES 11-08-2011 03:32 PM

Quote:

Originally Posted by robtek (Post 359573)
No, not "well said"!

It is perfectly reasonable to trust Maddox Games (correct, even if Luthier is bossing now) with their history, to deliver!

Agreed 100%!

I will admit, timeline wise I was worried about CoD upon release.. Based on how UBI had recently handled the Silent Hunter 5.0 sub sim.

My fear being UBI (distributor) had some control or say on how game updates were to be handled. My fear being UBI some how discontined the support for SH5 updates.

I now see UBI has very little to say about it (thus I owe UBI an apoligy) and that support really falls back onto the develper.

Knowing that, and what I know about the history of 1C, I am not worried at all about development of CoD

In summary, if 1C provides CoD 1/10th the support they gave IL-2, CoD will be just fine a few patches from now

klem 11-08-2011 03:57 PM

Are you guys still chewing over the same old cud?

Its got a bit stale in my mouth. No new arguments, points of view, ideas. Same old stuff. Same old names. Same old Trolls.

I have the game. I'm enjoying it very much. It will improve.

Anything new to talk about?

JG52Krupi 11-08-2011 04:22 PM

Quote:

Originally Posted by klem (Post 359590)
Are you guys still chewing over the same old cud?

Its got a bit stale in my mouth. No new arguments, points of view, ideas. Same old stuff. Same old names. Same old Trolls.

I have the game. I'm enjoying it very much. It will improve.

Anything new to talk about?

+1

And to answer your question no net yet, so back to the skins thread and multi-player area for me :D

Tree_UK 11-08-2011 04:49 PM

Same old crash to desk top........

Rather peeved 11-08-2011 11:24 PM

Quote:

Originally Posted by robtek (Post 359573)
No, not "well said"!

It is perfectly reasonable to trust Maddox Games (correct, even if Luthier is bossing now) with their history, to deliver!

If they are able (moneywise) to do so!

disagree.

maddox games very much muddied their image with the release of CoD. many promises were made and hard questions ducked ahead of the release. many of these promises still have not been fullfilled.

as i've said. I want this game to succeed, but the lack of regular and honest communication puzzles me. why p#ss off a loyal customer base?

nearmiss 11-08-2011 11:55 PM

Quote:

Originally Posted by Tree_UK (Post 359531)
Really, perhaps you'd like to explain, if indeed you can? :grin: Do a poll, who as spoke more BS on this forums, my goodself or Luthier/ Oleg combo. The results would be interesting.

You just talk yourself into these things Tree... Luthier has 254 postings on this forums todate. Nov 8,2011 and you have posted 1,800 times.

I'd say anyone that has been around for a couple months doesn't need a poll to corroborate your BS levels exceed everyone on this forums.

ACE-OF-ACES 11-09-2011 01:10 AM

Quote:

Originally Posted by Rather peeved (Post 359781)
many promises were made and hard questions ducked ahead of the release. many of these promises still have not been fulfilled.

Does anyone have a list of these so called many promisees that were made and still not fulfilled?

I'm serious!

I keep seeing people make references to these 'many promisees' but have yet to see this mythical list!

If there are 'so many' than it should be a simple task for any of the whiners to post a dozen or so.. Right?

Unless this list is more myth than fact? Which is what I belive it to be!

I really think all you whiners should team up and produce this 'list'!

Why?

Because in doing so I truly belive even the hardest of hard core whiners would quickly realize just how short the list is!

Oh, and just so the effort is not in vain! Make sure the items your put on the list have some bases in reality!

That is to say make sure you can provide the reference and/or link to where these so called promises were made! Because you should know in advance that quoting he said she said they know someone who saw Oleg in line at star-bucks said so will not count as a valid promise! Also know that just talking about what might be done or could be done during the 5+ years of CoD development does not count as a promise either.

PS I know the hard core whiners will not take up the challenge!

Why?

Because they love to whine and taking up this task would take that joy away from them, so this goes out to the open minded whiners that may have just got caught up in the frenzy that is whining, but are willing to step back from the edge to see the light and maybe even start enjoying life a little

robtek 11-09-2011 06:08 AM

Quote:

Originally Posted by Rather peeved (Post 359781)
disagree.

maddox games very much muddied their image with the release of CoD. many promises were made and hard questions ducked ahead of the release. many of these promises still have not been fullfilled.

as i've said. I want this game to succeed, but the lack of regular and honest communication puzzles me. why p#ss off a loyal customer base?

If you where a "loyal customer", you've wouldn't have written that, as loyality includes patience and forgiveness!

Tree_UK 11-09-2011 08:42 AM

Quote:

Originally Posted by nearmiss (Post 359789)
You just talk yourself into these things Tree... Luthier has 254 postings on this forums todate. Nov 8,2011 and you have posted 1,800 times.

I'd say anyone that has been around for a couple months doesn't need a poll to corroborate your BS levels exceed everyone on this forums.

Well lets put it to the test, you put a list up of all the BS i have stated and i will do the same with Luthier and Oleg. I do agree on one point though , with only 254 posts from luthier i also feel theres alot more BS to come.

MoGas 11-09-2011 08:47 AM

flightsims will and have always a development, there are NO flightsimulator out what is bug-free if you want, the budgets are in most cases low, team´s are small, compared to shooter games, and soo on.

if the trolls are not getting it, how such high fidelity SIM`s are been done, and what complicate physics are behind, sorry, you guys are just not old enough, plus, it is the rong community and forum where you guys troll around, check out the PS3 or X-box community, a free tip, they have the Tom Clancy`s H.A.W.K.S game too. Every time the same junk is getting up, beta testers from CoD and devs., know the main issues, and they will work on it as hard as they can.

again to the moderators here, you should remove them much earlier, it cant be, that this troll topics always are been there, from the same 3-5 users on this forum. I feel annoyed by this fact....:!:

Tree_UK 11-09-2011 09:04 AM

Quote:

Originally Posted by MoGas (Post 359851)
flightsims will and have always a development, there are NO flightsimulator out what is bug-free if you want, the budgets are in most cases low, team´s are small, compared to shooter games, and soo on.

if the trolls are not getting it, how such high fidelity SIM`s are been done, and what complicate physics are behind, sorry, you guys are just not old enough, plus, it is the rong community and forum where you guys troll around, check out the PS3 or X-box community, a free tip, they have the Tom Clancy`s H.A.W.K.S game too. Every time the same junk is getting up, beta testers from CoD and devs., know the main issues, and they will work on it as hard as they can.

again to the moderators here, you should remove them much earlier, it cant be, that this troll topics always are been there, from the same 3-5 users on this forum. I feel annoyed by this fact....:!:

lol.:grin::grin:

Insuber 11-09-2011 09:08 AM

Just to be fair, there are still one or two minor issues with this game ... :D

KG26_Alpha 11-09-2011 09:26 AM

Quote:

Originally Posted by MoGas (Post 359851)
flightsims will and have always a development, there are NO flightsimulator out what is bug-free if you want, the budgets are in most cases low, team´s are small, compared to shooter games, and soo on.

if the trolls are not getting it, how such high fidelity SIM`s are been done, and what complicate physics are behind, sorry, you guys are just not old enough, plus, it is the rong community and forum where you guys troll around, check out the PS3 or X-box community, a free tip, they have the Tom Clancy`s H.A.W.K.S game too. Every time the same junk is getting up, beta testers from CoD and devs., know the main issues, and they will work on it as hard as they can.

again to the moderators here, you should remove them much earlier, it cant be, that this troll topics always are been there, from the same 3-5 users on this forum. I feel annoyed by this fact....:!:

Yes but if they are here annoying the you and the devs,
they are not pestering people on a hairdressing/nail and beauty forum.





.

Vengeanze 11-09-2011 10:02 AM

Weird. I've totally missed this thread till now. Luthier bashing and Tree and my pritty little AoA. A Vengeance made thread.

But haven't got anything to add but now my count is up by one. :-)

Wait, got something. For what other business would you accept the feedback frequencey of 1C? For what other product you've purchased that was in the same condition CloD was at 31 of March would you accept the response "we're working on it" and then not a word for weeks?

We need some parables so the peeps with their head up Luthiers...sleeve(?!) understand. Replace CloD and the support and feedback rate with...
- A new car
- Your new cable teve
- Your new telly
- Your new iPhone

Noone has managed to explain to me why I should accept more horse manure from 1C than I would accept from any other business/product.

JG52Uther 11-09-2011 10:22 AM

Quote:

Originally Posted by Vengeanze (Post 359873)
Weird. I've totally missed this thread till now. Luthier bashing and Tree and my pritty little AoA. A Vengeance made thread.

But haven't got anything to add but now my count is up by one. :-)

Wait, got something. For what other business would you accept the feedback frequencey of 1C? For what other product you've purchased that was in the same condition CloD was at 31 of March would you accept the response "we're working on it" and then not a word for weeks?

We need some parables so the peeps with their head up Luthiers...sleeve(?!) understand. Replace CloD and the support and feedback rate with...
- A new car
- Your new cable teve
- Your new telly
- Your new iPhone

Noone has managed to explain to me why I should accept more horse manure from 1C than I would accept from any other business/product.

Say what? If a product I buy cost hundreds or thousands of pounds, then I will complain mightily until it is working as advertised.
If I spend the price of CoD on a meal (depending where you bought it, from £5 to £60...) and it was not what I expected then I would complain about the meal, then leave the restaurant and not go back.I'm pretty sure if the restaurant had a forum I wouldn't spend the rest of my life on that forum complaining non stop... ;)
Its a cheap game, to while away a few hours of your time if you wish, not life and death.

Vengeanze 11-09-2011 10:25 AM

Quote:

Originally Posted by JG52Uther (Post 359876)
If I spend the price of CoD on a meal (depending where you bought it, from £5 to £60...) and it was not what I expected then I would complain about the meal, then leave the restaurant and not go back.I'm pretty sure if the restaurant had a forum I wouldn't spend the rest of my life on that forum complaining non stop... ;)

Hehe. Fun. :grin:

Foo'bar 11-09-2011 10:49 AM

Quote:

Originally Posted by JG52Uther (Post 359876)
If I spend the price of CoD on a meal (depending where you bought it, from £5 to £60...) and it was not what I expected then I would complain about the meal, then leave the restaurant and not go back.I'm pretty sure if the restaurant had a forum I wouldn't spend the rest of my life on that forum complaining non stop... ;)

That's almost worth a signature :D brill-i-ant!

Tree_UK 11-09-2011 11:04 AM

Quote:

Originally Posted by JG52Uther (Post 359876)
Say what? If a product I buy cost hundreds or thousands of pounds, then I will complain mightily until it is working as advertised.
If I spend the price of CoD on a meal (depending where you bought it, from £5 to £60...) and it was not what I expected then I would complain about the meal, then leave the restaurant and not go back.I'm pretty sure if the restaurant had a forum I wouldn't spend the rest of my life on that forum complaining non stop... ;)
Its a cheap game, to while away a few hours of your time if you wish, not life and death.

lol, good point, although some people have spent more than £1000 on the knife and fork to eat the cheap crappy meal....

robtek 11-09-2011 11:18 AM

To spend that kind of money for one computer game must be punished!

Though, the majority of the people doesn't feels punished, i wonder why. :D

sorak 11-09-2011 11:44 AM

maybe if most of the world wasnt a slave to the money.. we wouldnt care about what it should of been worth... Its sad that it will allways come down to money. If you had to live without money most of everyone would die.

Vengeanze 11-09-2011 12:16 PM

Quote:

Originally Posted by sorak (Post 359897)
Man, maybe if most of the world wasnt a slave, ya know, like to the money, man.. we wouldnt care about what it shoulda been worth, ya know... Man, its sad that it will allways come down to money, man. Listen, man, if you had to live without money, ya know MONEY MAN...ya know most of everyone would die, man.

added some "man" and "ya know" to put it in it's right context, man. ;-)

http://sickmadesisters.files.wordpre...pg?w=150&h=133

Tavingon 11-09-2011 12:44 PM

lmao @ the crystall ball....

addman 11-09-2011 02:17 PM

Who said anything about money? Personally, this sim has been a disappointment but I've still got more then enough out of the 35 odd euros I spent on it. I had high expectations, too high I guess. What's it been now? 6 months after release? still it's not what I would've liked it to be and it probably never will be, maybe the next installment will.

I have accepted it though, like a mongrel homeless dog, it's not the prettiest but if you provide it with a home and some care it will reward you.:grin:

KG26_Alpha 11-09-2011 02:37 PM

I'm on page 1 of the Sams Teach Your self C# in 21 days manual.

I asked Oleg if the CoD FMB gui was going to be different from the old IL2 one, the reply was "no same old gui" but they didn't say it needs C# programming to get it to work some of the promised features.

Why they never just made the FMB as simple to use as the old version I have no idea.

CooP missions, why is there no IL2 1946 mission start/close type of gui, instead aircraft are running and taking off before everyone's armed and hit fly, and closing the mission no pilots stats/points/kills etc ??
Its not a CooP more like a DF server.

Even online gui is ridiculous with the info windows that need f10 key used all the time then open and close a window to activate a new box ??? ......... ............straight to the scene of the accident.

Making CoD more user friendly for all instead of a few C# programmers being able to host missions, would be a catalyst for getting CoD off the ground properly, so far we have a few DF servers (thankfully) but no CooPs being hosted or more individuals testing the online experience outside of the few DF servers.

Hopefully CooP feature will be fixed like the old style one with a ready room and debriefing area.

Back to the C# book............ :confused:

JG53Frankyboy 11-09-2011 02:46 PM

indeed, the FMB was a 'shock' to me too............doing nothing anymore now about missionbuilding after building hundreds of COOPs the last years with IL2.

times have to change :)
It were good 10 years !

MadBlaster 11-09-2011 02:56 PM

Given recent events, my crystal ball is now retroactive and says CloD has long been dead. Let’s review some of the lowlights of this tragedy brought upon fans of the series:
1) Oleg bailed on the project. We didn’t find out about it till near CloD’s release date when he posted his now famous “train leaving the station” vid on YouTube. He tells us on his YouTube channel that he didn’t want to be a sim God anymore. We also have Oleg on video at a CloD release day event with some young girls in his arms. Okay. What the heck do these girls have anything to do with WW2 flight sim? So he gets the babes and gives us a DirectX spit girl ala Laura Croft to communicate his new priorities in life? Maybe his intent was to get some payback on the modders? Mwhahahahahah, a six year plan of revenge, perfectly executed! He gets the pretty girls to take pictures of and for fifty bucks we get a lunk of junk called CloD to mod up all we want.
2) The epilepsy filter. Simply, a marketing sham invented by 1C/Ubisoft to cover over the failures of the game. Turn the filter on and everything goes crapadelic. Who would play a game with that enabled? Answer? No one would. Not even an epileptic wearing rose colored sunglasses. So the filter has no practical use at all. Except, if you have invested 6 years and $8 million and have nothing to show for it. Well you gotta do something to hide this fact if you want to sell a broken game based on past reputation alone. So that’s what they did. A cover up. 1C’s version of Watergate. One of the most highly anticipated flight sim games in recent memory starts off with a picture of distrested pilot (subliminally we now know this to be a forshadow of the user after spending 1 5 minutes with CloD.) and a bogus epilipsy filture warning. Later, Luthier would claim he had no idea we would read stuff about the epilipsy filter in the russian forum! How suprised he was! Well, how suprised we all were Luthier!!! Last time we saw you in your flying cap marketing the game, we anticipated a game that was going to be good. No, not good. Great! !! But, sadly, we were in for a big letdown when we put our caps on Luthier! You can’t “filter” that away 1C!
3) No one is playing the game online. Steam stats show it falling off the charts because it is so low. The only stat spikes are when a failed patch comes out. They last a few days, then go away. Very sad considering the long and huge build up for this game and past history. So now, sadly, some of the guys that spent a bunch of money on new hardware to play on the few servers that are out there are ginning up the CLoD by dissing the old game. Making up stuff about how CLoD cem is “so much better” or saying stuff like “I could never go back to old IL-2, it seems like a toy now”. So now we see an onlsaught of bogus forum nicks, with hardly any post history, saying how great CloD is online. No mention of the launcher crashes or AI acting like its on heavy medication. Just upselling drivel and pointing to “the patch” that will fix it all. These very pathetic acts of desperation in and of themselves, point to a game on its death bed.
4) The game is now already selling for a paltry $12! Even more pathetic considering a large portion of past purchasers paid at least $50 or were suckered into buying the more expensive “special edition” version and still have not been able to get the game running without expensive hardware upgrades over all these months 1C had time to fix. It’s also a huge shame that newbies to WW2 sim, after going through the 5 stages of grief with CLoD, will now likely bypass IL-2 1946 altogether. Once bit, twice shy they say. No, they won’t take another chance with IL-2 1946 or the modded version, even though that is a far superior game. All because of the CloD.
5) Job vacancies, a not so subtle hint. Luthier, who now knows we read stuff in the russian forums after the epilipsy filter fiasco, posts job vacancies for several critical positions on the development team and alludes to possibly more in the future! At the same time we are to believe that the next patch will increase fps by 50%!!! Sure. We all believe that. Development team members quit the project and fps goes up! Makes total sense. In other words, the party is over. It’s been over for a long time. The game is unfixable. It was unfixable when Oleg left. The 1C team obviously doesn’t understand his code because they didn’t originate it. Oleg probably made it that way on purpose. To get his revenge an everyone for modding his game. Oleg probably had a good laugh when he told everyone we could all talk about mods now on the forum. Because he new what was coming. The hunk of junk called CLoD. Now the development team follows his footsteps and bails on the project. That’s probably why the patches have been less than stellar. Oleg left and they just can’t figure out what the heck he did. Stupid stuff like SLI, FSAA,...etc., it’s a mystery when it shouldn’t be at all to experienced game developers. And anyone that says they are hiring to expand...more likely folks that say this stuff are incognito “community managers” that receive under the table royalty payments from the $8 million slush fund. Probably some formula based on number of posts and responses on this forum is involved. So they drink Chivas Regal all day long because life is very good as long as the CloD dream stays alive.

There it is in a nutshell. Five well known facts why the game is dead, has been dead, and will always be dead. It’s just been a virtual web party celebrating something that could have been, but will never ever be. That’s probably why they called it CLoD. A lump of clay to be molded. But it takes talent to do that and Oleg is a free agent. The second stringers just aren’t up to the job. They make up stupid stuff like the dysfunctional 109 gunsight, anthropromorphic straight jacket and invisible propellars. Yes, the game is dead. My crystal ball told me so. But my glass if still half full. I go play IL-2 modded now. That’s a good game.;):grin:

robtek 11-09-2011 03:16 PM

Blessedly there are not much people as shortsighted as you, MadBlaster.

But then, it's your opinion, nothing less and thankfully nothing more!

Insuber 11-09-2011 03:25 PM

Why is it dead? Yes, there is a big work still left to do, bugs and missing features and wrong FM and so on, but the base code is there and working, 3 weeks ago we got the last patch, I think the 6th or 7th after the disastrous game launch, another patch is in the make, many of us are enjoying it online ... OK, some more communication from devs would appease the lone souls here, but it is bit early to say that the game is dead.

Tree_UK 11-09-2011 03:50 PM

Quote:

Originally Posted by KG26_Alpha (Post 359935)
I'm on page 1 of the Sams Teach Your self C# in 21 days manual.

I asked Oleg if the CoD FMB gui was going to be different from the old IL2 one, the reply was "no same old gui" but they didn't say it needs C# programming to get it to work some of the promised features.

Why they never just made the FMB as simple to use as the old version I have no idea.

CooP missions, why is there no IL2 1946 mission start/close type of gui, instead aircraft are running and taking off before everyone's armed and hit fly, and closing the mission no pilots stats/points/kills etc ??
Its not a CooP more like a DF server.

Even online gui is ridiculous with the info windows that need f10 key used all the time then open and close a window to activate a new box ??? ......... ............straight to the scene of the accident.

Making CoD more user friendly for all instead of a few C# programmers being able to host missions, would be a catalyst for getting CoD off the ground properly, so far we have a few DF servers (thankfully) but no CooPs being hosted or more individuals testing the online experience outside of the few DF servers.

Hopefully CooP feature will be fixed like the old style one with a ready room and debriefing area.

Back to the C# book............ :confused:

+100 I cannot agree more, COOP's were fantastic for squad training or just having fun with mates exchanging missions etc. Its a real shame that we did not get this even though it was advertised.

Tree_UK 11-09-2011 03:56 PM

Quote:

Originally Posted by MadBlaster (Post 359942)
Given recent events, my crystal ball is now retroactive and says CloD has long been dead. Let’s review some of the lowlights of this tragedy brought upon fans of the series:
1) Oleg bailed on the project. We didn’t find out about it till near CloD’s release date when he posted his now famous “train leaving the station” vid on YouTube. He tells us on his YouTube channel that he didn’t want to be a sim God anymore. We also have Oleg on video at a CloD release day event with some young girls in his arms. Okay. What the heck do these girls have anything to do with WW2 flight sim? So he gets the babes and gives us a DirectX spit girl ala Laura Croft to communicate his new priorities in life? Maybe his intent was to get some payback on the modders? Mwhahahahahah, a six year plan of revenge, perfectly executed! He gets the pretty girls to take pictures of and for fifty bucks we get a lunk of junk called CloD to mod up all we want.
2) The epilepsy filter. Simply, a marketing sham invented by 1C/Ubisoft to cover over the failures of the game. Turn the filter on and everything goes crapadelic. Who would play a game with that enabled? Answer? No one would. Not even an epileptic wearing rose colored sunglasses. So the filter has no practical use at all. Except, if you have invested 6 years and $8 million and have nothing to show for it. Well you gotta do something to hide this fact if you want to sell a broken game based on past reputation alone. So that’s what they did. A cover up. 1C’s version of Watergate. One of the most highly anticipated flight sim games in recent memory starts off with a picture of distrested pilot (subliminally we now know this to be a forshadow of the user after spending 1 5 minutes with CloD.) and a bogus epilipsy filture warning. Later, Luthier would claim he had no idea we would read stuff about the epilipsy filter in the russian forum! How suprised he was! Well, how suprised we all were Luthier!!! Last time we saw you in your flying cap marketing the game, we anticipated a game that was going to be good. No, not good. Great! !! But, sadly, we were in for a big letdown when we put our caps on Luthier! You can’t “filter” that away 1C!
3) No one is playing the game online. Steam stats show it falling off the charts because it is so low. The only stat spikes are when a failed patch comes out. They last a few days, then go away. Very sad considering the long and huge build up for this game and past history. So now, sadly, some of the guys that spent a bunch of money on new hardware to play on the few servers that are out there are ginning up the CLoD by dissing the old game. Making up stuff about how CLoD cem is “so much better” or saying stuff like “I could never go back to old IL-2, it seems like a toy now”. So now we see an onlsaught of bogus forum nicks, with hardly any post history, saying how great CloD is online. No mention of the launcher crashes or AI acting like its on heavy medication. Just upselling drivel and pointing to “the patch” that will fix it all. These very pathetic acts of desperation in and of themselves, point to a game on its death bed.
4) The game is now already selling for a paltry $12! Even more pathetic considering a large portion of past purchasers paid at least $50 or were suckered into buying the more expensive “special edition” version and still have not been able to get the game running without expensive hardware upgrades over all these months 1C had time to fix. It’s also a huge shame that newbies to WW2 sim, after going through the 5 stages of grief with CLoD, will now likely bypass IL-2 1946 altogether. Once bit, twice shy they say. No, they won’t take another chance with IL-2 1946 or the modded version, even though that is a far superior game. All because of the CloD.
5) Job vacancies, a not so subtle hint. Luthier, who now knows we read stuff in the russian forums after the epilipsy filter fiasco, posts job vacancies for several critical positions on the development team and alludes to possibly more in the future! At the same time we are to believe that the next patch will increase fps by 50%!!! Sure. We all believe that. Development team members quit the project and fps goes up! Makes total sense. In other words, the party is over. It’s been over for a long time. The game is unfixable. It was unfixable when Oleg left. The 1C team obviously doesn’t understand his code because they didn’t originate it. Oleg probably made it that way on purpose. To get his revenge an everyone for modding his game. Oleg probably had a good laugh when he told everyone we could all talk about mods now on the forum. Because he new what was coming. The hunk of junk called CLoD. Now the development team follows his footsteps and bails on the project. That’s probably why the patches have been less than stellar. Oleg left and they just can’t figure out what the heck he did. Stupid stuff like SLI, FSAA,...etc., it’s a mystery when it shouldn’t be at all to experienced game developers. And anyone that says they are hiring to expand...more likely folks that say this stuff are incognito “community managers” that receive under the table royalty payments from the $8 million slush fund. Probably some formula based on number of posts and responses on this forum is involved. So they drink Chivas Regal all day long because life is very good as long as the CloD dream stays alive.

There it is in a nutshell. Five well known facts why the game is dead, has been dead, and will always be dead. It’s just been a virtual web party celebrating something that could have been, but will never ever be. That’s probably why they called it CLoD. A lump of clay to be molded. But it takes talent to do that and Oleg is a free agent. The second stringers just aren’t up to the job. They make up stupid stuff like the dysfunctional 109 gunsight, anthropromorphic straight jacket and invisible propellars. Yes, the game is dead. My crystal ball told me so. But my glass if still half full. I go play IL-2 modded now. That’s a good game.;):grin:

QFT. The best post made on here this year. S!

robtek 11-09-2011 04:12 PM

Even the biggest pile of bs find his fans. :D

Vengeanze 11-09-2011 04:30 PM

Quote:

Originally Posted by Tree_UK (Post 359978)
QFT. The best post made on here this year. S!

Could you gimme the short short version? Max two sentences for me...separated into paragraphs.

Tree_UK 11-09-2011 04:32 PM

Quote:

Originally Posted by robtek (Post 359992)
Even the biggest pile of bs find his fans. :D

Thats very true, you are after all a big fan of Oleg and Luthier.

robtek 11-09-2011 04:47 PM

Quote:

Originally Posted by Tree_UK (Post 360005)
Thats very true, you are after all a big fan of Oleg and Luthier.

See, there you are wrong again.

I am a fan of CoD, which is, imo, the last chance for a decent wwii flight-sim.

And, as i've stated some times in the past, it is much better than il2-1946 already. No way back.

KG26_Alpha 11-09-2011 05:04 PM

Quote:

Originally Posted by robtek (Post 359992)
Even the biggest pile of bs find his fans. :D

Well my moderators hat is off in this thread, as I do feel the frustration, that others see fit commit to the forum, in some areas of CoD, mainly the ease of use of the Multiplayer and FMB.

After creating thousands of CooP missions for IL2 series, CoD looked like being a bigger and better playground even though the theatre was limited the new FMB tools were there for more creative missions.

To find C# is a requirement to implement the new features, its not a use-able part of CoD at all, as C# is out of the reach of most IL2 1946 FMB users, it becomes useless and redundant to all but a handful of mission builders.

This one factor alone is a choking hand on CoD, as the fewer missions created and hosted, the fewer online pilots showing a presence and interest in the sim.

Personally.............
Loosing over 30 full blown coops mission taking 100's of hours to create with the last update v1.05 due to the coop folder being over written and mission folders deleted by the patch, just adds more frustration also, almost bordering carelessness on the teams part, plus mine for not making a backup, but I never have had to in the past.
More seems to be taken away with this last patch regarding the launcher.exe crashes, a hot fix would have been nice :)
As always I have confidence that 1C Team will pull CoDs trousers up to save any embarrassment, as it does seem they have been caught with them down at the moment.

Page 2 C#

addman 11-09-2011 05:10 PM

Quote:

Originally Posted by KG26_Alpha (Post 360020)
Well my moderators hat is off in this thread, as I do feel the frustration, that others see fit commit to the forum, in some areas of CoD, mainly the ease of use of the Multiplayer and FMB.

After creating thousands of CooP missions for IL2 series, CoD looked like being a bigger and better playground even though the theatre was limited the new FMB tools were there for more creative missions.

To find C# is a requirement to implement the new features, its not a use-able part of CoD at all, as C# is out of the reach of most IL2 1946 FMB users, it becomes useless and redundant to all but a handful of mission builders.

This one factor alone is a choking hand on CoD, as the fewer missions created and hosted, the fewer online pilots showing a presence and interest in the sim.

Personally.............
Loosing over 30 full blown coops mission taking 100's of hours to create with the last update v1.05 due to the coop folder being over written and mission folders deleted by the patch, just adds more frustration also, almost bordering carelessness on the teams part, plus mine for not making a backup, but I never have had to in the past.
More seems to be taken away with this last patch regarding the launcher.exe crashes, a hot fix would have been nice :)
As always I have confidence that 1C Team will pull CoDs trousers up to save any embarrassment, as it does seem they have been caught with them down at the moment.

Page 2 C#

Learning C# to implement features in the FMB?! I know CloD is supposed to be hardcore but geeez! Also with the scripting, why can't they have simple preset triggers in the FMB like Jane's WWII Fighters had back in 19-FREAKIN-98! Why do I have to learn scripting to make a fun mission in a game?! I'm studying Excel 2010 (advanced level) at the moment and that's boring enough.

KG26_Alpha 11-09-2011 05:14 PM

Quote:

Originally Posted by addman (Post 360027)
Learning C# to implement features in the FMB?! I know CloD is supposed to be hardcore but geeez! Also with the scripting, why can't they have simple preset triggers in the FMB like Jane's WWII Fighters had back in 19-FREAKIN-98! Why do I have to learn scripting to make a fun mission in a game?! I'm studying Excel 2010 (advanced level) at the moment and that's boring enough.

Point and click FTW :)

addman 11-09-2011 05:18 PM

Quote:

Originally Posted by KG26_Alpha (Post 360029)
Point and click FTW :)

Yes, I get the feeling that they have good programmers and engineers on the dev team but very few actual game developers, except for the sound guy from previous RoF fame.

Pudfark 11-09-2011 05:37 PM

@MadBlaster....Much enjoyed the accuracy of your timely post and I much agree with it....:cool:

JG52Uther 11-09-2011 06:29 PM

QMB and FMB functionality for normal users is a big step back in CoD for sure.

Tavingon 11-09-2011 07:21 PM

Take the broken record off
 
It's been turning for too long, lets not have anymore negative posts, lets all just focus on the positive, or make suggestions rather then trolling:-):-)

pupo162 11-09-2011 07:32 PM

ok. i ll give you that, in exchange of a working game :grin:

Aer9o 11-09-2011 07:43 PM

We are in final stages of testing a thorough overhaul of the game’s graphic engine???
 
:confused:Why we do not have updates anymore?...last post from Luthier 17. Oct. 2010!

bongodriver 11-09-2011 07:45 PM

Probably because there is nothing to report at this time.........

Aer9o 11-09-2011 07:46 PM

3 weeks + mate! ..??

JG14_Jagr 11-09-2011 07:47 PM

Because its hard to "Overhaul" and type at the same time... ;)

The realease of this game came with GREAT difficulty (obviously) and I'm sure the LAST thing they want to do is come on here and promise something in the short term and not be able to deliver..

Have patience, they have made enormous progress and continue to do so. You could always wait for the other WWII flight sim..oh wait.. you can't..

addman 11-09-2011 07:49 PM

Quote:

Originally Posted by Aer9o (Post 360115)
3 weeks + mate! ..??

Dude, it took them 6 years to release an alpha product. Overhauling the whole graphics engine, do the math. ;)

Aer9o 11-09-2011 07:50 PM

Quote:

Originally Posted by JG14_Jagr (Post 360116)
Because its hard to "Overhaul" and type at the same time... ;)

The realease of this game came with GREAT difficulty (obviously) and I'm sure the LAST thing they want to do is come on here and promise something in the short term and not be able to deliver..

Have patience, they have made enormous progress and continue to do so. You could always wait for the other WWII flight sim..oh wait.. you can't..

yes, and we also paid our hard earned cash mate! Communication is at least to put it politely... obismal!

bongodriver 11-09-2011 08:00 PM

Personally I payed for a simple little computer game, something you can buy with practically 'throw away' cash, I didn't pay for internet chats, when they have something to tell us I'm sure they will....they have done so far.

Continu0 11-09-2011 08:01 PM

Guys, this was discused over ond over.

But no matter what, we can´t change anything.
An Update will come when Luthier thinks that it´s the right time to give us some news.

Meanwhile it´s up to you what you are doing but complaining doesn´t seem to help a lot(altough there are certainly enough reasons to complain).

And do you know what? Soon it´s friday again, and maybe... we´ll get an update;-)

Tavingon 11-09-2011 08:24 PM

Quote:

Originally Posted by pupo162 (Post 360107)
ok. i ll give you that, in exchange of a working game :grin:

A fair comment.. I'm sure the rumbling thunder will subside when news comes out of a new patch!

Tree_UK 11-09-2011 09:18 PM

The next update is the one that will increase performance by an incredible 50%!! and FSAA will be fixed also, the community manager is going to put a link up to the download when its all done.

bongodriver 11-09-2011 09:22 PM

and I bet even if the fps does increase by 50% and the FSAA gets fixed you will still be bitching about a bloody community manager.......

Chivas 11-09-2011 09:25 PM

Yes I understand the frustration with the FMB. Hopefully it just another of the unfinished features, that will eventually be made more user friendly. The sim is NOT dead yet, and the good news is the developers are still working and hiring, which is usually a good sign. It will take a long time and many patches to rectify all faults, but I won't start worrying until we haven't heard from the developer for more than a couple of months. In the mean time I'm enjoying flying COD on-line, once and awhile, as I haven't experienced the crashes others have.

louisv 11-09-2011 09:27 PM

They are probably retrofitting the Battle for Moscow graphics engine they have been working on. (DX11 ?)

41Sqn_Stormcrow 11-09-2011 09:37 PM

How do you manage to wait for Christmas, guys? A whole year?!? :o

When you get all excited and unresty when you have to wait a few weeks?

Tree_UK 11-09-2011 09:41 PM

Quote:

Originally Posted by bongodriver (Post 360154)
and I bet even if the fps does increase by 50% and the FSAA gets fixed you will still be bitching about a bloody community manager.......

What Community manager??

bongodriver 11-09-2011 09:49 PM

Who cares?.....I still can't figure out why the idea was created, so they'd pay some person to sit about waiting for news and post it to us? I'd rather see the funds go into the developing.

robtek 11-09-2011 09:54 PM

A community manager would just be a really expensive pacifier for the cry-ba..., sorry, for the impatient and very vocal minority. imo.

JG27CaptStubing 11-09-2011 09:56 PM

"He's dead Jim"

I think this thing has run it's course. Sure sure nay saying but dude come on and look at the amount of progress since it's release. These are core items they are working on. It's very short of being complete as advertised.

CaptainDoggles 11-09-2011 10:11 PM

Honestly I don't care how long they take to come out with patches, but the complete dearth of communications and dialogue between the community and the developers is quite frankly disgraceful.

bongodriver 11-09-2011 10:19 PM

Not really....I find it reassuring, it means they are getting on with the important stuff instead of wasting time on a forum making some folks 'feel better'.

CaptainDoggles 11-09-2011 10:20 PM

Quote:

Originally Posted by KG26_Alpha (Post 360020)
Well my moderators hat is off in this thread, as I do feel the frustration, that others see fit commit to the forum, in some areas of CoD, mainly the ease of use of the Multiplayer and FMB.

After creating thousands of CooP missions for IL2 series, CoD looked like being a bigger and better playground even though the theatre was limited the new FMB tools were there for more creative missions.

To find C# is a requirement to implement the new features, its not a use-able part of CoD at all, as C# is out of the reach of most IL2 1946 FMB users, it becomes useless and redundant to all but a handful of mission builders.

This one factor alone is a choking hand on CoD, as the fewer missions created and hosted, the fewer online pilots showing a presence and interest in the sim.

Personally.............
Loosing over 30 full blown coops mission taking 100's of hours to create with the last update v1.05 due to the coop folder being over written and mission folders deleted by the patch, just adds more frustration also, almost bordering carelessness on the teams part, plus mine for not making a backup, but I never have had to in the past.
More seems to be taken away with this last patch regarding the launcher.exe crashes, a hot fix would have been nice :)
As always I have confidence that 1C Team will pull CoDs trousers up to save any embarrassment, as it does seem they have been caught with them down at the moment.

Page 2 C#

Never thought I'd see the day when mission builders would cry about having greater freedom and flexibility when creating missions.

C# is not difficult to learn.

Icebear 11-09-2011 11:04 PM

Quote:

Originally Posted by JG27CaptStubing (Post 360169)
It's very short of being complete as advertised.


KG26_Alpha 11-09-2011 11:06 PM

Quote:

Originally Posted by Chivas (Post 360156)
Yes I understand the frustration with the FMB. Hopefully it just another of the unfinished features, that will eventually be made more user friendly. The sim is NOT dead yet, and the good news is the developers are still working and hiring, which is usually a good sign. It will take a long time and many patches to rectify all faults, but I won't start worrying until we haven't heard from the developer for more than a couple of months. In the mean time I'm enjoying flying COD on-line, once and awhile, as I haven't experienced the crashes others have.

I have full confidence that things will be sorted with FMB and CooP interface.

As it stands, its just another hurdle in the way to getting what I want from CoD and probably many others flying with squads, as I don't fly DF servers only CooP and online campaigns, its a huge chunk missing from CoD multiplayer at the moment especially if there no log file output to parser for mission online web stats (as far as I know there isn't).

Frustrations aside there's still plenty to enjoy from CoD as it stands and DF server fliers are having fun in the few servers around, but expansion and user friendly access to CoD's interfaces needs sorting asap :)


Quote:

Originally Posted by CaptainDoggles (Post 360178)
Never thought I'd see the day when mission builders would cry about having greater freedom and flexibility when creating missions.

C# is not difficult to learn.

No ones crying here.

Page 3 C#

SIDWULF 11-10-2011 04:48 AM

I think the idea of a community manager is to consolidate all of the feedback and bugs from the community as i am sure the Devs do not have the time to filter through all the useless crap :D

It's a great idea. Every game needs one or two or a few communiy managers, the community is the single most important catalyst for a sucessfull game series.

addman 11-10-2011 08:01 AM

Quote:

Originally Posted by JG27CaptStubing (Post 360169)
It's very short of being complete as advertised.

http://24.media.tumblr.com/tumblr_kr...el9oo1_500.jpg

robtek 11-10-2011 08:25 AM

Quote:

Originally Posted by addman (Post 360270)

Well, if that isn't a true fanboy post???

(Addman did just post that he is a fanboy in another thread.)

Tree_UK 11-10-2011 09:22 AM

Quote:

Originally Posted by SIDWULF (Post 360232)
I think the idea of a community manager is to consolidate all of the feedback and bugs from the community as i am sure the Devs do not have the time to filter through all the useless crap :D

It's a great idea. Every game needs one or two or a few communiy managers, the community is the single most important catalyst for a sucessfull game series.

We all agree its a great idea, it was Luthier who told us this was going to happen, but it went the way of Coop's, dynamic weather Dx11 and FSAA etc etc...


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