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must admit I love the game.but a bit hacked off that its not a finished product..and was released last april/march in the UK even more unfinished..I realize its a lot of work.effort...however the devs HAD to know this game would not run well on anything BUT a high end machine before they pushed it out..and certainly had years to polish this...maybe Im way off base..however..my system should run this game well...its way beyond the specs...yet..I still struggle....I would really like a very close to finished game for my money...that needs some polishing.not something that needs a total rework a year later......its misleading...I trusted the IL name...hope it matures into something much more noteworthy.
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[QUOTE=6BL Bird-Dog;359371]
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I was thinking exactly the same: a quick hotfix should be a priority of devs, maybe with a message explaining that they are working to fix this bug ... but communication to paying customers is not by all evidence a priority for Luthier and team.
http://forums.nichechoppers.com/imag...ine=1292495981 http://www.bingertoday.info/huang2.jpg http://www.bingertoday.info/huang3.jpg |
Or you can startup your own company and produce a decent WWII flight sim.
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[QUOTE=6BL Bird-Dog;359371]
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I have supported the il2 series since the first release and am well aware that when Oleg Maddox was in control of the development team patches and improvements were continualy released until work was started on the Storm of War .
At that time the final iL2 series ending with 1946 was fully functional in all its features worked because of continued communication with the cummunity,much of it originaly on the Ubi Forums,and the subsequent patches released as a result. Luthier in his post said: `We will continue to improve the game up until the eventual release of its sequel.` What do you not understand about this statement ? I would be more than happy if his next update stated this was just an error in translation . To assume that support will continue when we all assumed Cliffs of Dover release would be feature fully operational apart from a few bugs would be pretty nieve to say the least. |
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The Crystal Ball (All patch related postings)
Hi.
In an attempt to tidy up and collate your posts regarding "when the next patch is due" and other wonderful requests and ideas, I will move them into here. It would be nice if you could make your postings in here so they are easier to find and read, and save me having to drag them over. Have fun !! |
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Ignore list updated ;) |
As stated by Luthier, CloD will be supported UNTIL the release of the new game so let's hope it's not released any time soon. Wow, never thought I'd say that about an upcoming MG installment.:(
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There's a feeling still of that this game could've been much much better that I guess will never really go away. |
The Oxford dictionary defines the meaning of until as up to the point in time or the event mentioned.
Oleg Maddox ran the iL2 Team before , Luither runs the Cliffs of Dover team now, so I would rather hear it from him that the game will continue to be worked on at least until all bugs,collision models,map errors etc are fixed & if it is neccesary after the release of the next sequel. I will continue to post on this forum as I always have as the future potential of the game looks to be quite something . |
I don't know why we are getting our knickers in a twist over Luthiers words, they don't mean anything, he just randomly says stuff that he thinks you want to hear, 'community manager' for one, 'SLI is working' is another, '50% performance increase' lol. It's just mindless rhetoric with no substance. Luthiers words are cheap and so far his actions do not speak louder than them.
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Oh the irony
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It is absolutely necessary for Luthier's team to work on the sequel and sell it as well. If they follow the previous ways, Cliffs of Dover can just be merged with the new title and ultimately come together in something like 1946.
This way the engine keeps getting updated and thus every step ahead in the new title performance wise is a step ahead in Cliffs of Dover. That's the way I see it. Luthier can't keep working on the series if there's no income. Is your purchase of Cliffs then in vain? No of course not, I am enjoying Cliffs of Dover right now and the money I spend on this will aid the continue of the series and Cliffs of Dover. I agree with Tree in a way that things supposedly fixed in previous patches, but aren't, still need attention before the next release of the series. But things like 'I won't buy another game from Maddox Games before Cliffs of Dover is fully fixed' is unreasonable and you're only helping yourself by destroying this already small market of flight sims. Rather you should invest in this series, if you truly like flying a WW2 simulator. |
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EDIT: Sven pretty much beat me to it :D |
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I for myself appreciate Tree's statements. They're open, honest and to the point. And I cannot say this about your post, because you're just flaming.... |
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Well then it's easily solved by not buying again from Maddox Games, then you ( 100 % guaranteed ) will never see any updates, ever again, for Cliffs of Dover because the team will go bankrupt.
As long as they can live on the money they made off Cliff's, they can support this game. When the money runs out, they can't. It's simple. That's why they're working on a sequel, they are flight sim enthusiast as well and I'm convinced they would love to see everything fixed. If you would care to say something more about your reasoning then just 'Seriously' and 'You got to be kidding me' then perhaps we can understand each other better? |
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It is as if there are only noobs posting on these forums who started playing Il2 only yesterday. |
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It is perfectly reasonable to trust Maddox Games (correct, even if Luthier is bossing now) with their history, to deliver! If they are able (moneywise) to do so! |
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I will admit, timeline wise I was worried about CoD upon release.. Based on how UBI had recently handled the Silent Hunter 5.0 sub sim. My fear being UBI (distributor) had some control or say on how game updates were to be handled. My fear being UBI some how discontined the support for SH5 updates. I now see UBI has very little to say about it (thus I owe UBI an apoligy) and that support really falls back onto the develper. Knowing that, and what I know about the history of 1C, I am not worried at all about development of CoD In summary, if 1C provides CoD 1/10th the support they gave IL-2, CoD will be just fine a few patches from now |
Are you guys still chewing over the same old cud?
Its got a bit stale in my mouth. No new arguments, points of view, ideas. Same old stuff. Same old names. Same old Trolls. I have the game. I'm enjoying it very much. It will improve. Anything new to talk about? |
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And to answer your question no net yet, so back to the skins thread and multi-player area for me :D |
Same old crash to desk top........
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maddox games very much muddied their image with the release of CoD. many promises were made and hard questions ducked ahead of the release. many of these promises still have not been fullfilled. as i've said. I want this game to succeed, but the lack of regular and honest communication puzzles me. why p#ss off a loyal customer base? |
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I'd say anyone that has been around for a couple months doesn't need a poll to corroborate your BS levels exceed everyone on this forums. |
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I'm serious! I keep seeing people make references to these 'many promisees' but have yet to see this mythical list! If there are 'so many' than it should be a simple task for any of the whiners to post a dozen or so.. Right? Unless this list is more myth than fact? Which is what I belive it to be! I really think all you whiners should team up and produce this 'list'! Why? Because in doing so I truly belive even the hardest of hard core whiners would quickly realize just how short the list is! Oh, and just so the effort is not in vain! Make sure the items your put on the list have some bases in reality! That is to say make sure you can provide the reference and/or link to where these so called promises were made! Because you should know in advance that quoting he said she said they know someone who saw Oleg in line at star-bucks said so will not count as a valid promise! Also know that just talking about what might be done or could be done during the 5+ years of CoD development does not count as a promise either. PS I know the hard core whiners will not take up the challenge! Why? Because they love to whine and taking up this task would take that joy away from them, so this goes out to the open minded whiners that may have just got caught up in the frenzy that is whining, but are willing to step back from the edge to see the light and maybe even start enjoying life a little |
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flightsims will and have always a development, there are NO flightsimulator out what is bug-free if you want, the budgets are in most cases low, team´s are small, compared to shooter games, and soo on.
if the trolls are not getting it, how such high fidelity SIM`s are been done, and what complicate physics are behind, sorry, you guys are just not old enough, plus, it is the rong community and forum where you guys troll around, check out the PS3 or X-box community, a free tip, they have the Tom Clancy`s H.A.W.K.S game too. Every time the same junk is getting up, beta testers from CoD and devs., know the main issues, and they will work on it as hard as they can. again to the moderators here, you should remove them much earlier, it cant be, that this troll topics always are been there, from the same 3-5 users on this forum. I feel annoyed by this fact....:!: |
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Just to be fair, there are still one or two minor issues with this game ... :D
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they are not pestering people on a hairdressing/nail and beauty forum. . |
Weird. I've totally missed this thread till now. Luthier bashing and Tree and my pritty little AoA. A Vengeance made thread.
But haven't got anything to add but now my count is up by one. :-) Wait, got something. For what other business would you accept the feedback frequencey of 1C? For what other product you've purchased that was in the same condition CloD was at 31 of March would you accept the response "we're working on it" and then not a word for weeks? We need some parables so the peeps with their head up Luthiers...sleeve(?!) understand. Replace CloD and the support and feedback rate with... - A new car - Your new cable teve - Your new telly - Your new iPhone Noone has managed to explain to me why I should accept more horse manure from 1C than I would accept from any other business/product. |
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If I spend the price of CoD on a meal (depending where you bought it, from £5 to £60...) and it was not what I expected then I would complain about the meal, then leave the restaurant and not go back.I'm pretty sure if the restaurant had a forum I wouldn't spend the rest of my life on that forum complaining non stop... ;) Its a cheap game, to while away a few hours of your time if you wish, not life and death. |
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To spend that kind of money for one computer game must be punished!
Though, the majority of the people doesn't feels punished, i wonder why. :D |
maybe if most of the world wasnt a slave to the money.. we wouldnt care about what it should of been worth... Its sad that it will allways come down to money. If you had to live without money most of everyone would die.
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http://sickmadesisters.files.wordpre...pg?w=150&h=133 |
lmao @ the crystall ball....
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Who said anything about money? Personally, this sim has been a disappointment but I've still got more then enough out of the 35 odd euros I spent on it. I had high expectations, too high I guess. What's it been now? 6 months after release? still it's not what I would've liked it to be and it probably never will be, maybe the next installment will.
I have accepted it though, like a mongrel homeless dog, it's not the prettiest but if you provide it with a home and some care it will reward you.:grin: |
I'm on page 1 of the Sams Teach Your self C# in 21 days manual.
I asked Oleg if the CoD FMB gui was going to be different from the old IL2 one, the reply was "no same old gui" but they didn't say it needs C# programming to get it to work some of the promised features. Why they never just made the FMB as simple to use as the old version I have no idea. CooP missions, why is there no IL2 1946 mission start/close type of gui, instead aircraft are running and taking off before everyone's armed and hit fly, and closing the mission no pilots stats/points/kills etc ?? Its not a CooP more like a DF server. Even online gui is ridiculous with the info windows that need f10 key used all the time then open and close a window to activate a new box ??? ......... ............straight to the scene of the accident. Making CoD more user friendly for all instead of a few C# programmers being able to host missions, would be a catalyst for getting CoD off the ground properly, so far we have a few DF servers (thankfully) but no CooPs being hosted or more individuals testing the online experience outside of the few DF servers. Hopefully CooP feature will be fixed like the old style one with a ready room and debriefing area. Back to the C# book............ :confused: |
indeed, the FMB was a 'shock' to me too............doing nothing anymore now about missionbuilding after building hundreds of COOPs the last years with IL2.
times have to change :) It were good 10 years ! |
Given recent events, my crystal ball is now retroactive and says CloD has long been dead. Let’s review some of the lowlights of this tragedy brought upon fans of the series:
1) Oleg bailed on the project. We didn’t find out about it till near CloD’s release date when he posted his now famous “train leaving the station” vid on YouTube. He tells us on his YouTube channel that he didn’t want to be a sim God anymore. We also have Oleg on video at a CloD release day event with some young girls in his arms. Okay. What the heck do these girls have anything to do with WW2 flight sim? So he gets the babes and gives us a DirectX spit girl ala Laura Croft to communicate his new priorities in life? Maybe his intent was to get some payback on the modders? Mwhahahahahah, a six year plan of revenge, perfectly executed! He gets the pretty girls to take pictures of and for fifty bucks we get a lunk of junk called CloD to mod up all we want. 2) The epilepsy filter. Simply, a marketing sham invented by 1C/Ubisoft to cover over the failures of the game. Turn the filter on and everything goes crapadelic. Who would play a game with that enabled? Answer? No one would. Not even an epileptic wearing rose colored sunglasses. So the filter has no practical use at all. Except, if you have invested 6 years and $8 million and have nothing to show for it. Well you gotta do something to hide this fact if you want to sell a broken game based on past reputation alone. So that’s what they did. A cover up. 1C’s version of Watergate. One of the most highly anticipated flight sim games in recent memory starts off with a picture of distrested pilot (subliminally we now know this to be a forshadow of the user after spending 1 5 minutes with CloD.) and a bogus epilipsy filture warning. Later, Luthier would claim he had no idea we would read stuff about the epilipsy filter in the russian forum! How suprised he was! Well, how suprised we all were Luthier!!! Last time we saw you in your flying cap marketing the game, we anticipated a game that was going to be good. No, not good. Great! !! But, sadly, we were in for a big letdown when we put our caps on Luthier! You can’t “filter” that away 1C! 3) No one is playing the game online. Steam stats show it falling off the charts because it is so low. The only stat spikes are when a failed patch comes out. They last a few days, then go away. Very sad considering the long and huge build up for this game and past history. So now, sadly, some of the guys that spent a bunch of money on new hardware to play on the few servers that are out there are ginning up the CLoD by dissing the old game. Making up stuff about how CLoD cem is “so much better” or saying stuff like “I could never go back to old IL-2, it seems like a toy now”. So now we see an onlsaught of bogus forum nicks, with hardly any post history, saying how great CloD is online. No mention of the launcher crashes or AI acting like its on heavy medication. Just upselling drivel and pointing to “the patch” that will fix it all. These very pathetic acts of desperation in and of themselves, point to a game on its death bed. 4) The game is now already selling for a paltry $12! Even more pathetic considering a large portion of past purchasers paid at least $50 or were suckered into buying the more expensive “special edition” version and still have not been able to get the game running without expensive hardware upgrades over all these months 1C had time to fix. It’s also a huge shame that newbies to WW2 sim, after going through the 5 stages of grief with CLoD, will now likely bypass IL-2 1946 altogether. Once bit, twice shy they say. No, they won’t take another chance with IL-2 1946 or the modded version, even though that is a far superior game. All because of the CloD. 5) Job vacancies, a not so subtle hint. Luthier, who now knows we read stuff in the russian forums after the epilipsy filter fiasco, posts job vacancies for several critical positions on the development team and alludes to possibly more in the future! At the same time we are to believe that the next patch will increase fps by 50%!!! Sure. We all believe that. Development team members quit the project and fps goes up! Makes total sense. In other words, the party is over. It’s been over for a long time. The game is unfixable. It was unfixable when Oleg left. The 1C team obviously doesn’t understand his code because they didn’t originate it. Oleg probably made it that way on purpose. To get his revenge an everyone for modding his game. Oleg probably had a good laugh when he told everyone we could all talk about mods now on the forum. Because he new what was coming. The hunk of junk called CLoD. Now the development team follows his footsteps and bails on the project. That’s probably why the patches have been less than stellar. Oleg left and they just can’t figure out what the heck he did. Stupid stuff like SLI, FSAA,...etc., it’s a mystery when it shouldn’t be at all to experienced game developers. And anyone that says they are hiring to expand...more likely folks that say this stuff are incognito “community managers” that receive under the table royalty payments from the $8 million slush fund. Probably some formula based on number of posts and responses on this forum is involved. So they drink Chivas Regal all day long because life is very good as long as the CloD dream stays alive. There it is in a nutshell. Five well known facts why the game is dead, has been dead, and will always be dead. It’s just been a virtual web party celebrating something that could have been, but will never ever be. That’s probably why they called it CLoD. A lump of clay to be molded. But it takes talent to do that and Oleg is a free agent. The second stringers just aren’t up to the job. They make up stupid stuff like the dysfunctional 109 gunsight, anthropromorphic straight jacket and invisible propellars. Yes, the game is dead. My crystal ball told me so. But my glass if still half full. I go play IL-2 modded now. That’s a good game.;):grin: |
Blessedly there are not much people as shortsighted as you, MadBlaster.
But then, it's your opinion, nothing less and thankfully nothing more! |
Why is it dead? Yes, there is a big work still left to do, bugs and missing features and wrong FM and so on, but the base code is there and working, 3 weeks ago we got the last patch, I think the 6th or 7th after the disastrous game launch, another patch is in the make, many of us are enjoying it online ... OK, some more communication from devs would appease the lone souls here, but it is bit early to say that the game is dead.
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Even the biggest pile of bs find his fans. :D
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I am a fan of CoD, which is, imo, the last chance for a decent wwii flight-sim. And, as i've stated some times in the past, it is much better than il2-1946 already. No way back. |
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After creating thousands of CooP missions for IL2 series, CoD looked like being a bigger and better playground even though the theatre was limited the new FMB tools were there for more creative missions. To find C# is a requirement to implement the new features, its not a use-able part of CoD at all, as C# is out of the reach of most IL2 1946 FMB users, it becomes useless and redundant to all but a handful of mission builders. This one factor alone is a choking hand on CoD, as the fewer missions created and hosted, the fewer online pilots showing a presence and interest in the sim. Personally............. Loosing over 30 full blown coops mission taking 100's of hours to create with the last update v1.05 due to the coop folder being over written and mission folders deleted by the patch, just adds more frustration also, almost bordering carelessness on the teams part, plus mine for not making a backup, but I never have had to in the past. More seems to be taken away with this last patch regarding the launcher.exe crashes, a hot fix would have been nice :) As always I have confidence that 1C Team will pull CoDs trousers up to save any embarrassment, as it does seem they have been caught with them down at the moment. Page 2 C# |
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@MadBlaster....Much enjoyed the accuracy of your timely post and I much agree with it....:cool:
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QMB and FMB functionality for normal users is a big step back in CoD for sure.
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Take the broken record off
It's been turning for too long, lets not have anymore negative posts, lets all just focus on the positive, or make suggestions rather then trolling:-):-)
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ok. i ll give you that, in exchange of a working game :grin:
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We are in final stages of testing a thorough overhaul of the game’s graphic engine???
:confused:Why we do not have updates anymore?...last post from Luthier 17. Oct. 2010!
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Probably because there is nothing to report at this time.........
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3 weeks + mate! ..??
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Because its hard to "Overhaul" and type at the same time... ;)
The realease of this game came with GREAT difficulty (obviously) and I'm sure the LAST thing they want to do is come on here and promise something in the short term and not be able to deliver.. Have patience, they have made enormous progress and continue to do so. You could always wait for the other WWII flight sim..oh wait.. you can't.. |
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Personally I payed for a simple little computer game, something you can buy with practically 'throw away' cash, I didn't pay for internet chats, when they have something to tell us I'm sure they will....they have done so far.
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Guys, this was discused over ond over.
But no matter what, we can´t change anything. An Update will come when Luthier thinks that it´s the right time to give us some news. Meanwhile it´s up to you what you are doing but complaining doesn´t seem to help a lot(altough there are certainly enough reasons to complain). And do you know what? Soon it´s friday again, and maybe... we´ll get an update;-) |
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The next update is the one that will increase performance by an incredible 50%!! and FSAA will be fixed also, the community manager is going to put a link up to the download when its all done.
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and I bet even if the fps does increase by 50% and the FSAA gets fixed you will still be bitching about a bloody community manager.......
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Yes I understand the frustration with the FMB. Hopefully it just another of the unfinished features, that will eventually be made more user friendly. The sim is NOT dead yet, and the good news is the developers are still working and hiring, which is usually a good sign. It will take a long time and many patches to rectify all faults, but I won't start worrying until we haven't heard from the developer for more than a couple of months. In the mean time I'm enjoying flying COD on-line, once and awhile, as I haven't experienced the crashes others have.
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They are probably retrofitting the Battle for Moscow graphics engine they have been working on. (DX11 ?)
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How do you manage to wait for Christmas, guys? A whole year?!? :o
When you get all excited and unresty when you have to wait a few weeks? |
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Who cares?.....I still can't figure out why the idea was created, so they'd pay some person to sit about waiting for news and post it to us? I'd rather see the funds go into the developing.
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A community manager would just be a really expensive pacifier for the cry-ba..., sorry, for the impatient and very vocal minority. imo.
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"He's dead Jim"
I think this thing has run it's course. Sure sure nay saying but dude come on and look at the amount of progress since it's release. These are core items they are working on. It's very short of being complete as advertised. |
Honestly I don't care how long they take to come out with patches, but the complete dearth of communications and dialogue between the community and the developers is quite frankly disgraceful.
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Not really....I find it reassuring, it means they are getting on with the important stuff instead of wasting time on a forum making some folks 'feel better'.
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C# is not difficult to learn. |
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As it stands, its just another hurdle in the way to getting what I want from CoD and probably many others flying with squads, as I don't fly DF servers only CooP and online campaigns, its a huge chunk missing from CoD multiplayer at the moment especially if there no log file output to parser for mission online web stats (as far as I know there isn't). Frustrations aside there's still plenty to enjoy from CoD as it stands and DF server fliers are having fun in the few servers around, but expansion and user friendly access to CoD's interfaces needs sorting asap :) Quote:
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I think the idea of a community manager is to consolidate all of the feedback and bugs from the community as i am sure the Devs do not have the time to filter through all the useless crap :D
It's a great idea. Every game needs one or two or a few communiy managers, the community is the single most important catalyst for a sucessfull game series. |
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(Addman did just post that he is a fanboy in another thread.) |
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