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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Patch Beta 2 - v15866 - October 5, 2011 (http://forum.fulqrumpublishing.com/showthread.php?t=26761)

GOA_Potenz 10-07-2011 05:56 PM

crashed today while i was flying online
my spec on my sig graphics configuration all set to max except for building details set to low, for some reason i don't remember hehehe

situation was flying normaly decide to land my plane and suddenly froze and CTD.

Bloblast 10-07-2011 08:17 PM

Good patch

Like the colours and sound. FM of Bf110 much improved. I'll be flying that one more.

TomcatViP 10-07-2011 09:58 PM

That patch is horrible. I am sry to say so but I wonder what the guys have done up here in Russia. But certainly we ain't not want Il2 1946 back (Auto rad oil flap ?!!!).

With so many bugs in a new release I hve only one comment : Bill Gate get out of Luthier's body !

CWMV 10-07-2011 10:11 PM

How on earth can you say that?

furbs 10-07-2011 10:14 PM

What happened to the new 2D clouds of 2 patches ago?

xcleartheskyx 10-07-2011 10:42 PM

The side of your plane that isnt facing the sun gets too dark now. Also, I cant play online for more than 10 minutes without my game crashing...

Helrza 10-08-2011 12:58 AM

Quote:

Originally Posted by xcleartheskyx (Post 346051)
I cant play online for more than 10 minutes without my game crashing...

+1 on this. But was like this the last patch for me also. I did only start playing online with the last btea patch, so im not sure if it was like this b4 hand.

After about 10 minutes, it starts to stutter bad, then locks up completely.

Auto prop pitch in the E4, getting stuck at 8.30 (already noted by others, doesnt really bother me anyways, ive gotten used to manual :D )

Bullet holes on the glass of the Ju87's cockpit are using the same decals as the bullet holes of the metal skin.

Black shadows still stand out in a redout situation.

Ill add more to this post if i find em to save on having posts everywhere lol :)

edit, sorry, posted in the wrong section... thought i was in bugs rofl

MegOhm 10-08-2011 04:45 AM

I loaded up this patch this afternoon even after reading all the crap on this forum. A squadmate and I flew some custom multiplayer missions right after patching. Colors are fine and personal preferences vary. Not worth fussing over. Also will differ depending on what you are viewing it on and your settings. Makes me wonder what kind of hardware some of you are running. Some post theirs others don't.

I am not sure why I do not see the anomalies I read about such as black shadows in redout or blue lines, or blocky shoreline etc. I do see some of the bugs mentioned but not all.

I turned up my settings a little (roads, Grass, forest to high) everything else was already max and flew some quick missions. Started with Sightseeing over London and dropped down to set off all the Fuel Tanks I could find. I truly set the riversides around London ablaze, The explosions are nice. I flew around there for about an hour at different altitudes. No problems... minor momentary slowdown at ground level but not a problem considering that has always been a load and with the dozen fuel fires I started.. Then I flew a bomber intercept and dogfight. Those ran smooth as silk.

So I am having a good time with it and look forward to more improvements. Is it just me or did that formation of Spitfires just walk away from me in my BF109? Yes CEM and all tweaked out. I had to do a shallow dive to catch them.

Nice to hear the wind when you open the the fenster. I did not hear the rounds hitting other planes anymore but did hear the hits I took.

AI and some multiplayer work such as fixing the Channel map for Coops would make my day...oh and the mirrors may as well be taken off. It is irritating to look up and see a test pattern. So as part of my start up I turn them off everytime.

Tavingon 10-08-2011 08:21 AM

Quote:

Originally Posted by MegOhm (Post 346124)
I loaded up this patch this afternoon even after reading all the crap on this forum. A squadmate and I flew some custom multiplayer missions right after patching. Colors are fine and personal preferences vary. Not worth fussing over. Also will differ depending on what you are viewing it on and your settings. Makes me wonder what kind of hardware some of you are running. Some post theirs others don't.

I am not sure why I do not see the anomalies I read about such as black shadows in redout or blue lines, or blocky shoreline etc. I do see some of the bugs mentioned but not all.

I turned up my settings a little (roads, Grass, forest to high) everything else was already max and flew some quick missions. Started with Sightseeing over London and dropped down to set off all the Fuel Tanks I could find. I truly set the riversides around London ablaze, The explosions are nice. I flew around there for about an hour at different altitudes. No problems... minor momentary slowdown at ground level but not a problem considering that has always been a load and with the dozen fuel fires I started.. Then I flew a bomber intercept and dogfight. Those ran smooth as silk.

So I am having a good time with it and look forward to more improvements. Is it just me or did that formation of Spitfires just walk away from me in my BF109? Yes CEM and all tweaked out. I had to do a shallow dive to catch them.

Nice to hear the wind when you open the the fenster. I did not hear the rounds hitting other planes anymore but did hear the hits I took.

AI and some multiplayer work such as fixing the Channel map for Coops would make my day...oh and the mirrors may as well be taken off. It is irritating to look up and see a test pattern. So as part of my start up I turn them off everytime.

Agreed about the mirrors, looks like im trying to tune an analogue television set.

Frequent_Flyer 10-08-2011 03:36 PM

Quote:

Originally Posted by Phazon (Post 345624)
Yeah you can. I reverted to stock game and reinstalled the beta just to check if some bugs disappeared that way.

I would like to revert back to the Stock version, how is this accomplished?

Thanks in advance

Sq334_pegasus 10-08-2011 03:37 PM

Quote:

Originally Posted by Sq334_pegasus (Post 345475)
Prefered the cockpit and landscape in the previous beta patch. Also my HAT switch has stopped working with the new patch. I have to admit I installed the patch on top of the previous beta patch, maybe I should go for a full reinstall...

After a complete reinstall my game is running better than ever and I can even run it at higher settings. I'm used to the cockpit now I think, but the landscape colours do look a bit off to me.

kristorf 10-08-2011 03:55 PM

Quote:

Originally Posted by Frequent_Flyer (Post 346356)
I would like to revert back to the Stock version, how is this accomplished?

Thanks in advance

In Steam right click on your Cliffs menu (left side in library) and select 'properties'
Click the Local Files tab and then 'Verify Integrity of Game Cache'

This will roll the game back to the last 'Official' patch

Frequent_Flyer 10-08-2011 04:46 PM

Quote:

Originally Posted by kristorf (Post 346369)
In Steam right click on your Cliffs menu (left side in library) and select 'properties'
Click the Local Files tab and then 'Verify Integrity of Game Cache'

This will roll the game back to the last 'Official' patch


Thank You, Sir.

TomcatViP 10-08-2011 06:19 PM

Quote:

Originally Posted by TomcatViP (Post 346034)
That patch is horrible. I am sry to say so but I wonder what the guys have done up here in Russia. But certainly we ain't not want Il2 1946 back (Auto rad oil flap ?!!!).

With so many bugs in a new release I hve only one comment : Bill Gate get out of Luthier's body !

I hve to say that after a syst restart the game ran well without a single CTD in 5 hours.

Regarding the colors I don't like them either. I know that everybody has his own opinion but now I feel like flying in a Marvel comics book.

Insuber 10-08-2011 07:47 PM

I did a clean install and let Steam restore to the latest official patch, then copied the patch 2 and the hotfix. No crashes after a couple of online flights (approx 1 h overall). All maxed out/on, except for the anti-epilepsy (the reinstall restored the epilepsy on, dunno why). Smooth flight as before the patch, and better overall lighting/colors. I agree that the 109 cockpit looks too contrasted.

ingsoc84 10-08-2011 07:56 PM

I like the colors and sound, I like the fact that the interior and outside doesn't look like Im in a perpetual haze..just my opinion..to each his/her own....in the end...we will get what we get, and hopefully different individuals will be able to do various environment mods like SH5, if this is possible with this game...dont see why not, but Im not a programmer.

Afdn 10-09-2011 12:02 AM

I do not like the cockpit of the beta patch Bf109
is terrible, but I loved before

Rjel 10-09-2011 12:28 AM

I do like the landscape color now. Seems less cartoonish, something that's plagued IL2 from it's very beginnings.

Ploughman 10-09-2011 12:40 AM

Game locks during graphically intense moments and i have to hit Alt/Tab/delete to crash the game, so far this only happens on the on-line maps...I played a good long mission on teh BoB map, no worries, but the on line maps seem pretty pokey. This is new, previously it might halt for a while and then carry on but now it locks, otherwise it looks pretty good, other thing is despite mapping my keyboard to oil and engine cooling on the 109e4 it didn't work.

I've a quad6600, 4gb RAM and a Gt9800 GPU.

ingsoc84 10-09-2011 02:24 AM

Quote:

Originally Posted by Insuber (Post 346461)
I did a clean install and let Steam restore to the latest official patch, then copied the patch 2 and the hotfix. No crashes after a couple of online flights (approx 1 h overall). All maxed out/on, except for the anti-epilepsy (the reinstall restored the epilepsy on, dunno why). Smooth flight as before the patch, and better overall lighting/colors. I agree that the 109 cockpit looks too contrasted.

Insuber..are you really running a 550 psu with your cared and cpu? any problems? I have an 850, and thinking of buying your card..thought I might even need more power..thanks

smurf-oly 10-09-2011 07:09 AM

Overall performance and stability is good and about the same with beta-2 as with current Steam version. Early glitches I experienced were solved with a Windows restart.

The colors are better than pre-beta though a bit over saturated and with a bit too much contrast. Cities look much better. I do like the structural noise and air turbulence on extreme maneuvers and the enhanced audio (in cockpit guns sounds are an improvement... the in cockpit engine sound seems less realistic, being unmuffled and essentially the same as the external... the external engine sound is improved).

Definitely appreciate the effort that has been put into creating and improving the game!

One observation on the physics model: I did notice on a fly through of London, that when one wing intersects a solid object (such as a brick smokestack), while the wing is sheared off nicely, there is no evidence at all of the asymmetric effect of the impact, which should cause the plane to instantaneously yaw wildly towards the side of the impact.

Also, I second an earlier observation that it would be great if engineering specifications could be part of the "Realism" options, where maneuvers that over stress the plane would cause structural failure (like opening the landing flaps at high speed or making extreme maneuvers at the bottom of over-speed dives).

I understand that these are likely very low priorities in the big picture of developing and polishing this title.

GOZR 10-09-2011 07:13 AM

Interesting I'm getting better performances in "full screen" mode now than "pseudo".. anyone seen the difference ?

Insuber 10-09-2011 09:21 AM

Quote:

Originally Posted by ingsoc84 (Post 346579)
Insuber..are you really running a 550 psu with your cared and cpu? any problems? I have an 850, and thinking of buying your card..thought I might even need more power..thanks

Yeah ingsoc no problem at all, provided that it's a good brand unit. And mine is a 2 years old psu. Before upgrading the psu I decided to give mine a try, and so far so good. Did the prime95 stress tests and all ...

If you listen at psu manufacturers, you'd need a 1 GW PSU ... lol.

Afdn 10-09-2011 02:38 PM

I agree that the 109 cockpit looks too contrasted. http://www.escuadrillasazules.es/com...s/afdn_415.gif

ingsoc84 10-09-2011 09:35 PM

Quote:

Originally Posted by Insuber (Post 346649)
Yeah ingsoc no problem at all, provided that it's a good brand unit. And mine is a 2 years old psu. Before upgrading the psu I decided to give mine a try, and so far so good. Did the prime95 stress tests and all ...

If you listen at psu manufacturers, you'd need a 1 GW PSU ... lol.


Thanks for the heads up..appreciate it much!

katdogfizzow 10-10-2011 12:47 AM

I just tried this latest beta guys...wtg. I was a little apprehensive with all the haters in this thread complaining, but the game is looking really good. The colors are really looking awesome. Just about perfect on my end

Also, anybody complaining about the cockpits is out of their f'ing minds

109 flyby sounds are EPIC!

My video test is here:
http://forum.1cpublishing.eu/showpos...postcount=1259

Smokeynz 10-10-2011 02:21 AM

Colours look better in this update patched version.
Contrast is better.
Haze is better, can see aircraft at distance now.

I would suggest lowering the haze a tad more or have levels like like cloud assignable in FMB. Sometimes there is little haze, or moisture from humidity, other times there is alot. Part of weather and should be tunable.

I would suggest taking a little Red out of the dark grey, a click or two. The darker dash board (109) can look a little red. Unless this is correct of course, depends if the dash wasn't pure grey or not.
Maybe the dash lights are bleeding through the intire dashboard, so maybe check that.

I see the "red out" bug, some areas are full black, possibly linked to a particular colour or shading.

A bug (I have had this from default) where I lose USB controls periodically, the usb connections drop from time to time.(I hear the windows system disconnect sound as per unplug) This only happens in CLOD, so that is the isolation.
I have tried powered usb hubs etc, but same effect.
Typically I lose an older style USB to RS232 which drives my rudder.
I also periodically lose my TIR3, (plus TIRclip for 6DOF)
If I refly in an online run server I can obtain the controls back.


I note my comments about colour and contrast are from a fully calibrated system. I run a Video calibration service for high end video and calibrate PC's aswell.
Others who comment about colours, contrast should calibrate their monitors and video systems before commenting about colour or contrast.
The built in windows system is not good enough, it requires software and measurement device.

Dell T1500
Win7 x64
8gb ram
Nvidia 460

buzzard 10-10-2011 03:29 AM

Quote:

Originally Posted by MegOhm (Post 346124)
I loaded up this patch this afternoon even after reading all the crap on this forum. A squadmate and I flew some custom multiplayer missions right after patching. Colors are fine and personal preferences vary. Not worth fussing over. Also will differ depending on what you are viewing it on and your settings. Makes me wonder what kind of hardware some of you are running. Some post theirs others don't.

I am not sure why I do not see the anomalies I read about such as black shadows in redout or blue lines, or blocky shoreline etc. I do see some of the bugs mentioned but not all.

I turned up my settings a little (roads, Grass, forest to high) everything else was already max and flew some quick missions. Started with Sightseeing over London and dropped down to set off all the Fuel Tanks I could find. I truly set the riversides around London ablaze, The explosions are nice. I flew around there for about an hour at different altitudes. No problems... minor momentary slowdown at ground level but not a problem considering that has always been a load and with the dozen fuel fires I started.. Then I flew a bomber intercept and dogfight. Those ran smooth as silk.

So I am having a good time with it and look forward to more improvements. Is it just me or did that formation of Spitfires just walk away from me in my BF109? Yes CEM and all tweaked out. I had to do a shallow dive to catch them.

Nice to hear the wind when you open the the fenster. I did not hear the rounds hitting other planes anymore but did hear the hits I took.

AI and some multiplayer work such as fixing the Channel map for Coops would make my day...oh and the mirrors may as well be taken off. It is irritating to look up and see a test pattern. So as part of my start up I turn them off everytime.


I agree with MegOhm-

Lots o' claptrap about the beta on the forum. I am running stable with an OC'd Crossfire setup and overclocked CPU. Without the boost, I would probably be running a couple frames slower than the previous official patch. Most settings medium-high. except for trees at low. Generally around 60fps, have to have vsync on though. The odd lockup, usually just a force quit to the desktop, as opposed to a full reboot.

buzzard

Win 7 64 bit
AMD Phenom II 3.4 OC to 3.73
8 GB GSkill RAM
5830 Crossfire, OC to 950/1300

Fansadox 10-10-2011 08:38 PM

Is there anti aliasing yet?

pencon 10-11-2011 12:47 AM

There's a lot more that needs tweaking than the cockpit colour ( which is fine ) How about a proper quick mission editor like in 1946 where you can just choose opposing planes and fly ? The one in this sim are too limited .

15.Span_Valalo 10-11-2011 02:02 PM

Quote:

Originally Posted by luthier (Post 344373)
Hi everyone,

The beta continues!

We are generally happy with the updated colors and lighting. The sound is also more mature than in the previous beta.

We are however concerned about stability and performance on various hardware. If you still experience reduced FPS, we want to know your system specs, including graphic driver version and in-game graphic settings.

If you ever experience a crash, we want to see your crash dump! There is a
Cppcrash
Folder under your main game install
([Program Files]\Steam\steamapps\common\il-2 sturmovik cliffs of dover)
Which contains a .dmp file for each game crash.
We’re very interested in those. Please forward them to
ishevchenko (at) 1cpublishing.eu
along with your system specs and the description of what you were doing at the time of the crash.
NOTE: we will be looking at all your crash dumps, but I may not necessarily be able to answer general questions or suggestions (while I do read them all)

Here’s the patch readme:



The download links are here:

Download links - RUSSIAN
The file is 678 MB (710 951 991 bytes)
torrent: http://www.1cfiles.com/IL2_CliffsofD...ru.rar.torrent
direct link (wupload): http://www.wupload.com/file/30786878...D_15866_ru.rar


Download links - ENGLISH
The file is 678 MB (710 944 061 bytes)
torrent: http://www.1cfiles.com/IL2_CliffsofD...66.rar.torrent
direct link (fileserve): http://www.fileserve.com/file/JEf6zME/IL2COD_15866.rar
direct link (wupload): http://www.wupload.com/file/307868784/IL2COD_15866.rar

IMPORTANT NOTE: Please clear your game cache prior to installing the patch.
([Documents]\1C SoftClub\il-2 sturmovik cliffs of dover\cache)
Otherwise the patch may run with various graphical glitches.



Update – October 6, 2011
Please download and install a small update to the beta that fixes the most commonly encountered issue that has to do with explosions and particle effects hanging up the game.
http://www.1cfiles.com/IL2_CliffsofD...core_patch.rar

Extract the contents to your
[Program Files]\Steam\steamapps\common\il-2 sturmovik cliffs of dover\
Folder. (It already contains the folder structure and should automatically put the file into the \parts\core\ subfolder – or if you’re using some weird extraction method, please put the file there manually)

We are currently looking at other issues. Reviewing some conf.inis sent to us, we see that a lot of people reporting decreased frame rate are playing with the anti-epilepsy filter enabled. Please disable it in the game options or manually edit the line in conf.ini, setting AntiEpilepsy to 0.
Also if you encounter an issue where all buildings in the game disappear, please check your conf.ini for a corrupted
StereoMode
Key value (which by the way can enable 3D stereo on compatible hardware, if you’re willing to test this even further)
It can be either 0 (OFF)o r 1 (ON). If it’s anything else – and we’re trying to figure out why it went haywire on one tester’s machine – then manually set it to 0.

hello luthier, I am more interesting to CLoD, but for me is imposible play him.... I have got a pc I7 to 2600 processor with 2 grapich cards in sli (Nvidia 275GTX to ZOTAR) + 6gb Ram ddr3 in three channel... I had disconect SLI to nvidia and conect SLi and low grapichs but fps is very lows... 15 - 25 fps with more suthers.. :(


thaks for reading this mail... I hope u feedback.

ingsoc84 10-11-2011 09:34 PM

Never had a lock up or crash with either original version or both betas...I like the colors..I like hearing the wind when I open the side window of the 109..like the sounds very much....I'm not into online/multiplayer flying, so I can't comment as to those issues..but IMO the new color scheme is better than beta 1.

Topo 10-11-2011 09:45 PM

Quote:

Originally Posted by 15.Span_Valalo (Post 347752)
hello luthier, I am more interesting to CLoD, but for me is imposible play him.... I have got a pc I7 to 2600 processor with 2 grapich cards in sli (Nvidia 275GTX to ZOTAR) + 6gb Ram ddr3 in three channel... I had disconect SLI to nvidia and conect SLi and low grapichs but fps is very lows... 15 - 25 fps with more suthers.. :(


thaks for reading this mail... I hope u feedback.

Strange...
I've an I7920 @2600, 6gb ram and a single GTX 570, and i'm happy with performances now.
Maybe is the video card?

Wolf_Rider 10-12-2011 01:12 AM

Quote:

Originally Posted by Fansadox (Post 347440)
Is there anti aliasing yet?

it seems there is a level of AA ingame... but it also seems to be LOD dependant

Space Communist 10-12-2011 03:46 AM

Quote:

Originally Posted by Wolf_Rider (Post 348011)
it seems there is a level of AA ingame... but it also seems to be LOD dependant

Somebody really needs to sticky that FXAA mod thread.

JG14_Jagr 10-12-2011 04:08 AM

I flew the original BETA and upon strafing a KW plane online I had a hard lockup. I loaded the "Hotfix" patch from the 6th and repeated the same online mission and no problems at all..

15.Span_Valalo 10-12-2011 08:36 AM

Quote:

Originally Posted by Topo (Post 347944)
Strange...
I've an I7920 @2600, 6gb ram and a single GTX 570, and i'm happy with performances now.
Maybe is the video card?

I left game for the long time... it is very frustrated for me... thks mate to reqest.

JG1Baron 10-12-2011 08:46 AM

Quote:

Originally Posted by 15.Span_Valalo (Post 347752)
hello luthier, I am more interesting to CLoD, but for me is imposible play him.... I have got a pc I7 to 2600 processor with 2 grapich cards in sli (Nvidia 275GTX to ZOTAR) + 6gb Ram ddr3 in three channel... I had disconect SLI to nvidia and conect SLi and low grapichs but fps is very lows... 15 - 25 fps with more suthers.. :(


thaks for reading this mail... I hope u feedback.


You need better graphic card mate. Thats all.

Phazon 10-12-2011 09:19 AM

Quote:

Originally Posted by Fansadox (Post 347440)
Is there anti aliasing yet?

As in a method that effectively works, not yet. :P

The devs are aware it doesn't work very well currently, but its one of those things that isn't a quick fix so it probably won't be until the next patch.

Fansadox 10-12-2011 10:49 AM

Quote:

Originally Posted by Phazon (Post 348127)
As in a method that effectively works, not yet. :P

The devs are aware it doesn't work very well currently, but its one of those things that isn't a quick fix so it probably won't be until the next patch.

Thx no reason for me to reinstall then yet.

Trooper117 10-12-2011 11:13 AM

Looking at some of the latest vids from the latest beta, you have to admit it still looks PDG..
I have at last been able to play the game more or less without hassle since this last beta patch, and although it still has a long way to go, its still worth installing and playing.
It seems a shame just because of AA not functioning 100% that you think its not worth playing?

JG52Krupi 10-12-2011 12:45 PM

Quote:

Originally Posted by luthier (Post 345065)
Cockpit colors stay.

I think you just need to get used to them a bit, or not play at high noon for a while.

I didn't see this post, but after having spent some time in the cockpits I feel I have to say that your comment could not be further from the truth these cockpits are TERRIBLE when compared to what they used to be. I fly online most nights with TS3 and have yet to hear one person say they like the cockpits in fact most have made negative comments.

The cockpits were one of the best things in the game IMHO but now they have lost the quality that made them so great...

I am aware you are working on other parts of the sim but I hope at some point we get the awesome details/effects back.

Plt Off JRB Meaker 10-12-2011 03:33 PM

+1

Totally agree Krupi,the original cockpit quality has gone,it's still nice,but it ain't superb,as it once was IMO,pity.:(

He111 10-13-2011 04:10 AM

Does this patch have server 1.04 ? if not ,then where?

Thanks

.

yakaddict 10-13-2011 03:18 PM

For those looking for an anti aliasing fix with nvidia cards, check this out, it was recently posted, does work and actually better than the stock anti aliasing because not only does it look better, it also relieves the system of a considerable workload.

http://forum.1cpublishing.eu/showthread.php?t=25281

ATAG_Septic 10-13-2011 03:41 PM

Quote:

Originally Posted by yakaddict (Post 348739)
For those looking for an anti aliasing fix with nvidia cards, check this out, it was recently posted, does work and actually better than the stock anti aliasing because not only does it look better, it also relieves the system of a considerable workload.

http://forum.1cpublishing.eu/showthread.php?t=25281

I believe it's a DX10 fix, which works on AMD too? It definitely works on my XFX 5970 HD and in my opinion looks great! There is a hot key that works in-game to turn it on or off and the difference is quite clear to me. Some have posted concerns about it being picked up as a cheat by Steam though.

yakaddict 10-13-2011 04:08 PM

Quote:

Originally Posted by maxwatts (Post 348749)
I believe it's a DX10 fix, which works on AMD too? It definitely works on my XFX 5970 HD and in my opinion looks great! There is a hot key that works in-game to turn it on or off and the difference is quite clear to me. Some have posted concerns about it being picked up as a cheat by Steam though.

It has dx9 files as well, if you need them. However I have heard of it potentially being seen by steam, but havent heard any reports of it actually happening. I dont worry about it because I never play it online and probably wont till the game is properly optimized. I heard that it does work on ati cards but can have a performance hit so its worth a shot, if it dosent help I suppose you could just remove the files and fix that.

Madcop 10-14-2011 11:58 AM

Quote:

Originally Posted by maxwatts (Post 348749)
I believe it's a DX10 fix, which works on AMD too? It definitely works on my XFX 5970 HD and in my opinion looks great! There is a hot key that works in-game to turn it on or off and the difference is quite clear to me. Some have posted concerns about it being picked up as a cheat by Steam though.

Hello Maxwatts.

Could you please tell me what hotkeys you are using to enable and disable it ?

I read about Pause/Break key and Ins/Del .What are you using ? (I have a AZERTY Keyboard)
Also , when exactly do you turn it on ?, when in GUI or when the mission is already running ?

Thanks a lot
Madcop:(

MSI Twin Frozz 6950
W.7-64
ASUS P8Z68-V PRO
i7-2600K

David198502 10-14-2011 12:37 PM

just went back to previous beta patch 15527, which showed me that the beta patch 15866 is nothing but crap....
-colours of the landscape are debateable, but all the members who live in that area claim that the previous beta patch colours are more convincing
-cockpits are drastically overcontrasted and lost all reflections(big step backwards)
-crosshair of the 109 is almost invincible when played with an FOV of 90° or higher(big step backwards)
-performance slightly decreased and stutters are way more noticeable now again
-flyby sounds, whether realistical or not, are now not as convincing anymore, because of the loss of the doppler effect

most irritating is that luthier stated that the colours are to stay that way...thats rubbish

Trooper117 10-14-2011 12:59 PM

If that be the case, then there isn't much point in going back really.. when the proper patch comes, and the colours are remaining the same then its a matter of just wearing it.

David198502 10-14-2011 01:28 PM

sorry but i dont understand what you are trying to say?

Trooper117 10-14-2011 01:33 PM

You can't stay on the beta patch forever, and if what you say is true, that Luthier has said the colours are here to stay, then when the real patch (the next one) comes, the same colours will still be there..
So, will you stay with the beta, probably not as most people and servers will move on with the times.. so you will probably have to change as well, rubbish or not.
It may not be ideal, as I liked the original cockpits for instance, but I'll switch to the new patch when it comes all the same.. :)

David198502 10-14-2011 01:41 PM

...true i will have no choice in the long run.
and maybe my post was a bit harsh, but i just cannot understand their decisions made with the beta beta patch, while the previous beta had such huge improvements...why ruin things which were perfect?

Trooper117 10-14-2011 01:52 PM

The strange thing is, I can't get my rig to play on the previous beta, but on the present one it works just fine (touch wood).. so for me, at the moment its beta 2 or nothing.

JG52Krupi 10-14-2011 01:58 PM

Quote:

Originally Posted by David198502 (Post 349117)
...true i will have no choice in the long run.
and maybe my post was a bit harsh, but i just cannot understand their decisions made with the beta beta patch, while the previous beta had such huge improvements...why ruin things which were perfect?

I hope that when the glass reflection returns it will look better.

David198502 10-14-2011 02:05 PM

well one can only hope that the reflections come back at all.
what puzzles me is the post from luthier on page 14 where he states that the colours are here to stay...

=vit_unit= 10-14-2011 02:28 PM

A patch won't be today. It will be for the most probability on monday. That is what one of the developers posted on sukhoi forum...:-P

David198502 10-14-2011 02:36 PM

Quote:

Originally Posted by =vit_unit= (Post 349146)
There will not be patch today. It will be for the most probability on monday. That is what one of the developers posted on sukhoi forum...:-P

another beta or the official one?

=vit_unit= 10-14-2011 02:39 PM

Quote:

Originally Posted by David198502 (Post 349153)
another beta or the official one?

He didn't mention of what kind of patch to wait


------
Let me ask him... wait a lil' bit.


------
Sorry, he's gone...

Kankkis 10-14-2011 02:53 PM

Why the hell we don't get a word:evil:

=vit_unit= 10-14-2011 03:07 PM

Quote:

Originally Posted by Kankkis (Post 349164)
Why the hell we don't get a word:evil:

That's why i've decided to tell u this info:cool:

Salut from sokhoi and Russia:grin:

JG52Uther 10-14-2011 03:23 PM

Quote:

Originally Posted by JG52Krupi (Post 349124)
I hope that IF the glass reflection returns it will look better.

fixed that for you :(

JG52Krupi 10-14-2011 03:59 PM

Quote:

Originally Posted by =vit_unit= (Post 349175)
That's why i've decided to tell u this info:cool:

Salut from sokhoi and Russia:grin:

Thanks dude.

kalimba 10-14-2011 04:45 PM

Quote:

Originally Posted by JG52Krupi (Post 348217)
I didn't see this post, but after having spent some time in the cockpits I feel I have to say that your comment could not be further from the truth these cockpits are TERRIBLE when compared to what they used to be. I fly online most nights with TS3 and have yet to hear one person say they like the cockpits in fact most have made negative comments.

The cockpits were one of the best things in the game IMHO but now they have lost the quality that made them so great...

I am aware you are working on other parts of the sim but I hope at some point we get the awesome details/effects back.

My humble conclusion is that Luthier's team is having a big dillema: to fix the terrain's color sheme, they have to modify everything in the code, including the cockpits...They are stiil trying to find a compromise.....

SAlute !

BH_woodstock 10-14-2011 06:13 PM

good things in life take a lot of time.I could"nt even begin to imagine how tedious this work must be. All i want to say is thank you for all the hard work and hours involved in this.And keep it up.:grin:

~S~

Vonte 10-14-2011 07:05 PM

More rabbit than Sainsbury's!!!
 
Calm down, calm down.

I think Luthier and his boy's have a mountain to climb. If Cliffs of Dover has to be faulted, it has to be for being over ambitious in it's goals. Had it been launched with less content, got it up and running, then added more to the sim, it might have had an easier birth. I know that Gaijin have released Beta Benchmarking software to it's registered Beta testers, I being one of them, to test out it's forthcoming World of Planes. When the Beta software was run, your system results were downloaded to Gaijin, so that they could see how your pc ran. Their aim to try out the new game engine on all systems and to tune the software for high and low spec pc's. Now I have a low spec pc (see below), and my fps never dropped below 58. With hindsight, maybe CoD should have been released as a Beta to hi and lo spec pc's users to do the same tests, Luthier might have had more sleep time. As for me, coming late to the party (mid August), I have had Launcher exe problems from the start. In single player mode, I could fly all day, go to multiplayer and I would get Launcher exe failure, usually when I was in a kill situation. I've scoured the forums for tips to eradicate this problem to no avail, all have failed. Beta 1.03 was the best for me, I could join all the servers with the exception of the Hyperlobby servers, now with 1.04, I can only join Steppe Beta and Isle of Doom servers. With most of the other servers, I can load the game to the cockpit that appears all black with ghost like instruments then (you guessed), Launcher exe failure. I'm resigned to the fact that until the Launcher exe problem is sorted out, I won't be able to fly in CoD. This is a shame, because CoD is a truly fantastic combat sim, the best I have ever flown, but as it stands at the moment, it's standing at the bottom of my flight sims. Good luck Luthier, I hope you crack this Launcher exe problem (as I'm sure you will), I'll be the first to crack open a bottle of "Shampers" and dole out the cigars.
__________________________________________________ _______________

System Spec:

Intel Q6600 2.4Ghz (O/C 2.7Ghz) 667Mhz DDR2 Ram MSI N460GTX Hawk
1Gb (O/C 850 core 1950Mem) Vista 32 Bit Mon Res 1440x900
__________________________________________________ _______________

Kindest regards

Vonte JS109

Syst

Trooper117 10-14-2011 08:21 PM

Quote:

CoD is a truly fantastic combat sim, the best I have ever flown, but as it stands at the moment, it's standing at the bottom of my flight sims.
lol.. if its the best you have ever flown, how can it be the bottom of the pile?

ZaltysZ 10-15-2011 09:44 AM

Quote:

Originally Posted by kalimba (Post 349207)
My humble conclusion is that Luthier's team is having a big dillema: to fix the terrain's color sheme, they have to modify everything in the code, including the cockpits...They are stiil trying to find a compromise.....!

If I recall correctly, one dev team member (or ex member) has said, that it was possible to get almost photoelectric colors even in IL2 1946, but only for particular time of day, while colors for other time of the day would be incorrect. It is not matter of only adjusting texture colors, because lightning must be taken into account or else you may get nice colors at noon and funky ones at dawn/dusk. They are just trying to find optimal solution making some compromises.

kalimba 10-15-2011 01:30 PM

Quote:

Originally Posted by ZaltysZ (Post 349460)
If I recall correctly, one dev team member (or ex member) has said, that it was possible to get almost photoelectric colors even in IL2 1946, but only for particular time of day, while colors for other time of the day would be incorrect. It is not matter of only adjusting texture colors, because lightning must be taken into account or else you may get nice colors at noon and funky ones at dawn/dusk. They are just trying to find optimal solution making some compromises.

Exactly what I wrote..Compromises..That means that if my assumptions are true, it will be impossible to please everyone...:rolleyes: Those who are showing early pics of cockpits as "perfect" forget that at that same time in the process of developpement, the terrain was awfull..."unrealistic colors" as I recall....And don't forget ! We still don't have the clouds, explosions ,reflections , realistic tracers and all the rest that need to be included in the code !
BUt maybe by the time the game is "completed", new tech like DX11, tessalation and other gizzmos will be well integrated and the balance will be established...

Salute!

Vonte 10-15-2011 02:34 PM

Because it keeps crashing to desk top with Launcher exe failure. If it didn't keep crashing, it would be my top flight sim. Copy!!!!

Vonte 10-15-2011 03:37 PM

Luthier or Dev's

A question before I take a sabbatical from Cliffs of Dover. Do you or your team know what exactly is causing Launcher exe problem in lower spec 32 Bit OS when online, if so, will the remedy be incorporated into the next update? Unlike some of the posters who seem to be concerned with minuscule detail, some of us would just like to get on all the servers! After all, nowhere on the system specs did it say "Not suitable for 32 Bit Operating Systems". This problem is more important than cockpit definition or ground colours, it's fundamental in joining the servers... As I've said before, this could be a brilliant sim if...............

Keep your powder dry

Vonte

EAF51/155_TonyR 10-16-2011 09:04 AM

Quote:

Originally Posted by Vonte (Post 349532)
Because it keeps crashing to desk top with Launcher exe failure. If it didn't keep crashing, it would be my top flight sim. Copy!!!!

Did you tried this ?

http://forum.1cpublishing.eu/showthread.php?t=25132

41Sqn_Stormcrow 10-16-2011 11:14 PM

I think the sun blinding effect is far too strong during sun sets. The colours are fine but actually the sun becomes less blinding when close to the horizon. Also the aura is huge during this particular situation.

Not an urgent matter but I hope it'll be reworked some day.

Qpassa 10-16-2011 11:39 PM

praying for a patch...

RAF74_Winger 10-17-2011 12:00 AM

I hope these new creaking and groaning sounds from the airframe aren't going to make it into the next patch - they sound absolutely awful, not to mention the fact that no real aircraft makes noises like that.

Does anyone know where the samples reside in the game directory? If I could just delete them, the game would be a bit more tolerable.

W.

GOZR 10-17-2011 03:41 AM

I can tell you that you are right :)

"I hope these new creaking and groaning sounds from the airframe aren't going to make it into the next patch "

Take them off quick !!! but buffets wind sound yes.. pump them up !!

GOZR 10-17-2011 03:51 AM

Here an example I made with PitVision mode quite a long time ago now.. Ofcourse the view is set to a better realistic position and a better sounds positions and level.. This is RoF ( old patch by now ) but with my release of the mod. Listen to the wind.

http://youtu.be/pFT_3bxTPK8?hd=1

http://youtu.be/AhXp4VxcI7g?hd=1

Mad G 10-17-2011 08:20 AM

Love these new sounds of the airframe under stress, hope they keep it. Reminds me of CFS 3!:)

pupo162 10-17-2011 12:14 PM

Quote:

Originally Posted by Mad G (Post 350047)
Love these new sounds of the airframe under stress, hope they keep it. Reminds me of CFS 3!:)

well i dont... they are deffenetly overdone, and i believe you wouldnt hear them at all.

at least a 303 would sound louder than a piece of metal stressing.

EDIT: ups.. aparrently this is a discussion and i dropped to the last post without reading previous. Sorry if im saying stuff thats already been told.

Vonte 10-17-2011 01:39 PM

Hello

The sound track of creaking airframe was taken from "Das Boat" as the sub was passing 200M depth. The BF 109 "tick over" was taken from a "Top Fuel" dragster at Santa Pod. I thought it was common knowledge!!!

Regards

Vonte JS109

ATAG_Dutch 10-17-2011 01:56 PM

It might be my ears, but sometimes that creaking airframe sounds just like the supercharger whistle of an approaching 109.

I've stalled in panic more than once! :oops:

mcdaniels 10-17-2011 02:04 PM

Btw. die supercharger whistle kicks ass :-)

T}{OR 10-17-2011 08:05 PM

wrong thread, mods delete please

chair1 10-24-2011 04:45 AM

engine start up sounds
 
I love the colors and sounds and I have only gratitude for all the work to produce this patch.....but at the start of a mission when your flight is starting their engines the sound of their engines seem too loud in my cockpit with window or canopy closed. Maybe that is the way its to be.:):):)


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