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crashed today while i was flying online
my spec on my sig graphics configuration all set to max except for building details set to low, for some reason i don't remember hehehe situation was flying normaly decide to land my plane and suddenly froze and CTD. |
Good patch
Like the colours and sound. FM of Bf110 much improved. I'll be flying that one more. |
That patch is horrible. I am sry to say so but I wonder what the guys have done up here in Russia. But certainly we ain't not want Il2 1946 back (Auto rad oil flap ?!!!).
With so many bugs in a new release I hve only one comment : Bill Gate get out of Luthier's body ! |
How on earth can you say that?
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What happened to the new 2D clouds of 2 patches ago?
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The side of your plane that isnt facing the sun gets too dark now. Also, I cant play online for more than 10 minutes without my game crashing...
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After about 10 minutes, it starts to stutter bad, then locks up completely. Auto prop pitch in the E4, getting stuck at 8.30 (already noted by others, doesnt really bother me anyways, ive gotten used to manual :D ) Bullet holes on the glass of the Ju87's cockpit are using the same decals as the bullet holes of the metal skin. Black shadows still stand out in a redout situation. Ill add more to this post if i find em to save on having posts everywhere lol :) edit, sorry, posted in the wrong section... thought i was in bugs rofl |
I loaded up this patch this afternoon even after reading all the crap on this forum. A squadmate and I flew some custom multiplayer missions right after patching. Colors are fine and personal preferences vary. Not worth fussing over. Also will differ depending on what you are viewing it on and your settings. Makes me wonder what kind of hardware some of you are running. Some post theirs others don't.
I am not sure why I do not see the anomalies I read about such as black shadows in redout or blue lines, or blocky shoreline etc. I do see some of the bugs mentioned but not all. I turned up my settings a little (roads, Grass, forest to high) everything else was already max and flew some quick missions. Started with Sightseeing over London and dropped down to set off all the Fuel Tanks I could find. I truly set the riversides around London ablaze, The explosions are nice. I flew around there for about an hour at different altitudes. No problems... minor momentary slowdown at ground level but not a problem considering that has always been a load and with the dozen fuel fires I started.. Then I flew a bomber intercept and dogfight. Those ran smooth as silk. So I am having a good time with it and look forward to more improvements. Is it just me or did that formation of Spitfires just walk away from me in my BF109? Yes CEM and all tweaked out. I had to do a shallow dive to catch them. Nice to hear the wind when you open the the fenster. I did not hear the rounds hitting other planes anymore but did hear the hits I took. AI and some multiplayer work such as fixing the Channel map for Coops would make my day...oh and the mirrors may as well be taken off. It is irritating to look up and see a test pattern. So as part of my start up I turn them off everytime. |
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Thanks in advance |
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Click the Local Files tab and then 'Verify Integrity of Game Cache' This will roll the game back to the last 'Official' patch |
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Thank You, Sir. |
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Regarding the colors I don't like them either. I know that everybody has his own opinion but now I feel like flying in a Marvel comics book. |
I did a clean install and let Steam restore to the latest official patch, then copied the patch 2 and the hotfix. No crashes after a couple of online flights (approx 1 h overall). All maxed out/on, except for the anti-epilepsy (the reinstall restored the epilepsy on, dunno why). Smooth flight as before the patch, and better overall lighting/colors. I agree that the 109 cockpit looks too contrasted.
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I like the colors and sound, I like the fact that the interior and outside doesn't look like Im in a perpetual haze..just my opinion..to each his/her own....in the end...we will get what we get, and hopefully different individuals will be able to do various environment mods like SH5, if this is possible with this game...dont see why not, but Im not a programmer.
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I do not like the cockpit of the beta patch Bf109
is terrible, but I loved before |
I do like the landscape color now. Seems less cartoonish, something that's plagued IL2 from it's very beginnings.
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Game locks during graphically intense moments and i have to hit Alt/Tab/delete to crash the game, so far this only happens on the on-line maps...I played a good long mission on teh BoB map, no worries, but the on line maps seem pretty pokey. This is new, previously it might halt for a while and then carry on but now it locks, otherwise it looks pretty good, other thing is despite mapping my keyboard to oil and engine cooling on the 109e4 it didn't work.
I've a quad6600, 4gb RAM and a Gt9800 GPU. |
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Overall performance and stability is good and about the same with beta-2 as with current Steam version. Early glitches I experienced were solved with a Windows restart.
The colors are better than pre-beta though a bit over saturated and with a bit too much contrast. Cities look much better. I do like the structural noise and air turbulence on extreme maneuvers and the enhanced audio (in cockpit guns sounds are an improvement... the in cockpit engine sound seems less realistic, being unmuffled and essentially the same as the external... the external engine sound is improved). Definitely appreciate the effort that has been put into creating and improving the game! One observation on the physics model: I did notice on a fly through of London, that when one wing intersects a solid object (such as a brick smokestack), while the wing is sheared off nicely, there is no evidence at all of the asymmetric effect of the impact, which should cause the plane to instantaneously yaw wildly towards the side of the impact. Also, I second an earlier observation that it would be great if engineering specifications could be part of the "Realism" options, where maneuvers that over stress the plane would cause structural failure (like opening the landing flaps at high speed or making extreme maneuvers at the bottom of over-speed dives). I understand that these are likely very low priorities in the big picture of developing and polishing this title. |
Interesting I'm getting better performances in "full screen" mode now than "pseudo".. anyone seen the difference ?
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If you listen at psu manufacturers, you'd need a 1 GW PSU ... lol. |
I agree that the 109 cockpit looks too contrasted. http://www.escuadrillasazules.es/com...s/afdn_415.gif
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Thanks for the heads up..appreciate it much! |
I just tried this latest beta guys...wtg. I was a little apprehensive with all the haters in this thread complaining, but the game is looking really good. The colors are really looking awesome. Just about perfect on my end
Also, anybody complaining about the cockpits is out of their f'ing minds 109 flyby sounds are EPIC! My video test is here: http://forum.1cpublishing.eu/showpos...postcount=1259 |
Colours look better in this update patched version.
Contrast is better. Haze is better, can see aircraft at distance now. I would suggest lowering the haze a tad more or have levels like like cloud assignable in FMB. Sometimes there is little haze, or moisture from humidity, other times there is alot. Part of weather and should be tunable. I would suggest taking a little Red out of the dark grey, a click or two. The darker dash board (109) can look a little red. Unless this is correct of course, depends if the dash wasn't pure grey or not. Maybe the dash lights are bleeding through the intire dashboard, so maybe check that. I see the "red out" bug, some areas are full black, possibly linked to a particular colour or shading. A bug (I have had this from default) where I lose USB controls periodically, the usb connections drop from time to time.(I hear the windows system disconnect sound as per unplug) This only happens in CLOD, so that is the isolation. I have tried powered usb hubs etc, but same effect. Typically I lose an older style USB to RS232 which drives my rudder. I also periodically lose my TIR3, (plus TIRclip for 6DOF) If I refly in an online run server I can obtain the controls back. I note my comments about colour and contrast are from a fully calibrated system. I run a Video calibration service for high end video and calibrate PC's aswell. Others who comment about colours, contrast should calibrate their monitors and video systems before commenting about colour or contrast. The built in windows system is not good enough, it requires software and measurement device. Dell T1500 Win7 x64 8gb ram Nvidia 460 |
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I agree with MegOhm- Lots o' claptrap about the beta on the forum. I am running stable with an OC'd Crossfire setup and overclocked CPU. Without the boost, I would probably be running a couple frames slower than the previous official patch. Most settings medium-high. except for trees at low. Generally around 60fps, have to have vsync on though. The odd lockup, usually just a force quit to the desktop, as opposed to a full reboot. buzzard Win 7 64 bit AMD Phenom II 3.4 OC to 3.73 8 GB GSkill RAM 5830 Crossfire, OC to 950/1300 |
Is there anti aliasing yet?
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There's a lot more that needs tweaking than the cockpit colour ( which is fine ) How about a proper quick mission editor like in 1946 where you can just choose opposing planes and fly ? The one in this sim are too limited .
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thaks for reading this mail... I hope u feedback. |
Never had a lock up or crash with either original version or both betas...I like the colors..I like hearing the wind when I open the side window of the 109..like the sounds very much....I'm not into online/multiplayer flying, so I can't comment as to those issues..but IMO the new color scheme is better than beta 1.
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I've an I7920 @2600, 6gb ram and a single GTX 570, and i'm happy with performances now. Maybe is the video card? |
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I flew the original BETA and upon strafing a KW plane online I had a hard lockup. I loaded the "Hotfix" patch from the 6th and repeated the same online mission and no problems at all..
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You need better graphic card mate. Thats all. |
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The devs are aware it doesn't work very well currently, but its one of those things that isn't a quick fix so it probably won't be until the next patch. |
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Looking at some of the latest vids from the latest beta, you have to admit it still looks PDG..
I have at last been able to play the game more or less without hassle since this last beta patch, and although it still has a long way to go, its still worth installing and playing. It seems a shame just because of AA not functioning 100% that you think its not worth playing? |
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The cockpits were one of the best things in the game IMHO but now they have lost the quality that made them so great... I am aware you are working on other parts of the sim but I hope at some point we get the awesome details/effects back. |
+1
Totally agree Krupi,the original cockpit quality has gone,it's still nice,but it ain't superb,as it once was IMO,pity.:( |
Does this patch have server 1.04 ? if not ,then where?
Thanks . |
For those looking for an anti aliasing fix with nvidia cards, check this out, it was recently posted, does work and actually better than the stock anti aliasing because not only does it look better, it also relieves the system of a considerable workload.
http://forum.1cpublishing.eu/showthread.php?t=25281 |
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Could you please tell me what hotkeys you are using to enable and disable it ? I read about Pause/Break key and Ins/Del .What are you using ? (I have a AZERTY Keyboard) Also , when exactly do you turn it on ?, when in GUI or when the mission is already running ? Thanks a lot Madcop:( MSI Twin Frozz 6950 W.7-64 ASUS P8Z68-V PRO i7-2600K |
just went back to previous beta patch 15527, which showed me that the beta patch 15866 is nothing but crap....
-colours of the landscape are debateable, but all the members who live in that area claim that the previous beta patch colours are more convincing -cockpits are drastically overcontrasted and lost all reflections(big step backwards) -crosshair of the 109 is almost invincible when played with an FOV of 90° or higher(big step backwards) -performance slightly decreased and stutters are way more noticeable now again -flyby sounds, whether realistical or not, are now not as convincing anymore, because of the loss of the doppler effect most irritating is that luthier stated that the colours are to stay that way...thats rubbish |
If that be the case, then there isn't much point in going back really.. when the proper patch comes, and the colours are remaining the same then its a matter of just wearing it.
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sorry but i dont understand what you are trying to say?
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You can't stay on the beta patch forever, and if what you say is true, that Luthier has said the colours are here to stay, then when the real patch (the next one) comes, the same colours will still be there..
So, will you stay with the beta, probably not as most people and servers will move on with the times.. so you will probably have to change as well, rubbish or not. It may not be ideal, as I liked the original cockpits for instance, but I'll switch to the new patch when it comes all the same.. :) |
...true i will have no choice in the long run.
and maybe my post was a bit harsh, but i just cannot understand their decisions made with the beta beta patch, while the previous beta had such huge improvements...why ruin things which were perfect? |
The strange thing is, I can't get my rig to play on the previous beta, but on the present one it works just fine (touch wood).. so for me, at the moment its beta 2 or nothing.
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well one can only hope that the reflections come back at all.
what puzzles me is the post from luthier on page 14 where he states that the colours are here to stay... |
A patch won't be today. It will be for the most probability on monday. That is what one of the developers posted on sukhoi forum...:-P
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------ Let me ask him... wait a lil' bit. ------ Sorry, he's gone... |
Why the hell we don't get a word:evil:
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Salut from sokhoi and Russia:grin: |
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SAlute ! |
good things in life take a lot of time.I could"nt even begin to imagine how tedious this work must be. All i want to say is thank you for all the hard work and hours involved in this.And keep it up.:grin:
~S~ |
More rabbit than Sainsbury's!!!
Calm down, calm down.
I think Luthier and his boy's have a mountain to climb. If Cliffs of Dover has to be faulted, it has to be for being over ambitious in it's goals. Had it been launched with less content, got it up and running, then added more to the sim, it might have had an easier birth. I know that Gaijin have released Beta Benchmarking software to it's registered Beta testers, I being one of them, to test out it's forthcoming World of Planes. When the Beta software was run, your system results were downloaded to Gaijin, so that they could see how your pc ran. Their aim to try out the new game engine on all systems and to tune the software for high and low spec pc's. Now I have a low spec pc (see below), and my fps never dropped below 58. With hindsight, maybe CoD should have been released as a Beta to hi and lo spec pc's users to do the same tests, Luthier might have had more sleep time. As for me, coming late to the party (mid August), I have had Launcher exe problems from the start. In single player mode, I could fly all day, go to multiplayer and I would get Launcher exe failure, usually when I was in a kill situation. I've scoured the forums for tips to eradicate this problem to no avail, all have failed. Beta 1.03 was the best for me, I could join all the servers with the exception of the Hyperlobby servers, now with 1.04, I can only join Steppe Beta and Isle of Doom servers. With most of the other servers, I can load the game to the cockpit that appears all black with ghost like instruments then (you guessed), Launcher exe failure. I'm resigned to the fact that until the Launcher exe problem is sorted out, I won't be able to fly in CoD. This is a shame, because CoD is a truly fantastic combat sim, the best I have ever flown, but as it stands at the moment, it's standing at the bottom of my flight sims. Good luck Luthier, I hope you crack this Launcher exe problem (as I'm sure you will), I'll be the first to crack open a bottle of "Shampers" and dole out the cigars. __________________________________________________ _______________ System Spec: Intel Q6600 2.4Ghz (O/C 2.7Ghz) 667Mhz DDR2 Ram MSI N460GTX Hawk 1Gb (O/C 850 core 1950Mem) Vista 32 Bit Mon Res 1440x900 __________________________________________________ _______________ Kindest regards Vonte JS109 Syst |
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BUt maybe by the time the game is "completed", new tech like DX11, tessalation and other gizzmos will be well integrated and the balance will be established... Salute! |
Because it keeps crashing to desk top with Launcher exe failure. If it didn't keep crashing, it would be my top flight sim. Copy!!!!
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Luthier or Dev's
A question before I take a sabbatical from Cliffs of Dover. Do you or your team know what exactly is causing Launcher exe problem in lower spec 32 Bit OS when online, if so, will the remedy be incorporated into the next update? Unlike some of the posters who seem to be concerned with minuscule detail, some of us would just like to get on all the servers! After all, nowhere on the system specs did it say "Not suitable for 32 Bit Operating Systems". This problem is more important than cockpit definition or ground colours, it's fundamental in joining the servers... As I've said before, this could be a brilliant sim if............... Keep your powder dry Vonte |
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http://forum.1cpublishing.eu/showthread.php?t=25132 |
I think the sun blinding effect is far too strong during sun sets. The colours are fine but actually the sun becomes less blinding when close to the horizon. Also the aura is huge during this particular situation.
Not an urgent matter but I hope it'll be reworked some day. |
praying for a patch...
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I hope these new creaking and groaning sounds from the airframe aren't going to make it into the next patch - they sound absolutely awful, not to mention the fact that no real aircraft makes noises like that.
Does anyone know where the samples reside in the game directory? If I could just delete them, the game would be a bit more tolerable. W. |
I can tell you that you are right :)
"I hope these new creaking and groaning sounds from the airframe aren't going to make it into the next patch " Take them off quick !!! but buffets wind sound yes.. pump them up !! |
Here an example I made with PitVision mode quite a long time ago now.. Ofcourse the view is set to a better realistic position and a better sounds positions and level.. This is RoF ( old patch by now ) but with my release of the mod. Listen to the wind.
http://youtu.be/pFT_3bxTPK8?hd=1 http://youtu.be/AhXp4VxcI7g?hd=1 |
Love these new sounds of the airframe under stress, hope they keep it. Reminds me of CFS 3!:)
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at least a 303 would sound louder than a piece of metal stressing. EDIT: ups.. aparrently this is a discussion and i dropped to the last post without reading previous. Sorry if im saying stuff thats already been told. |
Hello
The sound track of creaking airframe was taken from "Das Boat" as the sub was passing 200M depth. The BF 109 "tick over" was taken from a "Top Fuel" dragster at Santa Pod. I thought it was common knowledge!!! Regards Vonte JS109 |
It might be my ears, but sometimes that creaking airframe sounds just like the supercharger whistle of an approaching 109.
I've stalled in panic more than once! :oops: |
Btw. die supercharger whistle kicks ass :-)
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wrong thread, mods delete please
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engine start up sounds
I love the colors and sounds and I have only gratitude for all the work to produce this patch.....but at the start of a mission when your flight is starting their engines the sound of their engines seem too loud in my cockpit with window or canopy closed. Maybe that is the way its to be.:):):)
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