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C'mon, clearly you have some intelligence. Some of your posts reflect that. It's the immaturity level and your sniping that come to the forefront. Unfortunately it's human nature for people to remember bad before good and you're helping everyone here forget that you have participated positively a few times. Unfortunately it's more often than not that you haven't. And for the record, I didn't mean to be too scathing in my remarks. It's Pud and Furb's fault................................ Sounded really stupid huh? |
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It's that simple. |
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1) you define "whining" everything that differs from your opinion. 2) there will always be whiners, in different ways, shapes or forms, but there will always be, it's a fact. The problem is that, in my humble opinion, you do not really do a pro-active job in "kicking the whiners", you just tease people and drag them into your immature game. You contradict yourself with this behaviour, which I find very puerile. Ruggbutt's assessment is damn spot on. Can I ask you how old you are David? |
He is a troll, so it is a game to him.People that respond to him, or interact with him in any way, fall in to the trap he lays. It takes two to play his game.
If the mods won't get rid of him, then just don't respond to his posts, and he will go away to infest another forum. He doesn't even have CoD... |
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Finally! The forum will be a more peaceful place for a while.
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Well I reported a negative comment he made on mods,maybe that helped? Lol
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http://i53.tinypic.com/2r5cc5u.gif |
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He looks like Kurt Vonnegut.
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wow, that hurts
and now... beer for everybody ;) http://madmikesamerica.com/wp-conten...eer_Maid_2.jpg |
I apologize if anyone else besides David was irritated by my posts. It just got to be where some of the interesting things you people were saying got overshadowed by the stupidity that is David. Some of you guys gave me a big LOL a couple of times as well. ;)
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Unless you really don't like ppl talking about you!! but then you must have missed all my posts on you :-P |
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2 weeks - He isn't that bad. When people start talking bad about mods things can get out of hand quickly. He knew that!
I don't wear my feelings on my sleeves, or some of this crew that hangs here would be long gone. Mods are non-paid volunteers just trying to keep civility and sanity in the forums. |
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omg...LOL
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I merely brought up A-10 because I was refuting the claim that CloD's problems should be excused because of its complexity. The A-10 example proves that lame excuse wrong. A-10 is clearly more complex and was a much smother release. I actually agree that A-10 gets boring after a while, but that has nothing to do with the complexity of the two sims and there releases. Blinders are clouding judgement here and personal attacks are replacing logic. A real shame. |
Every single one of your posts since you've joined this forum is to jab at the sim. It's quite clear what your intentions are here. You are the pure definition of a troll. No reason to get upset when you get called out for being one.
And just because A10 ran great for you since being available for download (alpha / beta) doesn't mean that it did for everyone else. I for one, couldn't play the game without crashing after 5 minutes of play until the RC was finished. I have never had that problem with IL2COD. |
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Nah, not really. The only thing amazing is your constant slagging off on the devs here.
And for the "it's a game" comment. You should heed your own advice and calm down. Your posts are not in the slightest constructive. If you want to talk about A10, I'm sure you can find the home for their forums. |
Connie, it's a nice shot of a damaged A-10: lots of bullet hole decals and a missing wingtip. However, I'm not convinced that each and every bullet hole signifies precise damage internally depending on the angle, degree of penetration, and nature of penetration (ie. AP, incendiary, FMJ ball, explosive head, inert shrapnel) as it does in CoD. CoD takes into account the precise locations of hydraulic lines, fuel cells, fuel lines, coolant lines if applicable, wiring, control lines, oil lines if applicable, ammo bays, etc.). This is a well-documented aspect of Cliffs of Dover which I believe this extreme level of complexity is not to be found in any current air combat simulation, including DCS-A10 -- pretty damage pictures notwithstanding.
BTW, I installed the current 280 Nvidia driver but did not detect any appreciable difference good nor bad with my modest GTX 285 card. |
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Its a game, calm down. |
Bliss mate, you are sounding slightly hysterical. :)
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Good deal. I'm glad you've calmed down after 20 some posts on this forum slagging the state of the game or the devs. And if you notice, I wasn't the one doing that. Instead I was talking about the drivers while you went on a rant about the poor state of IL2COD and compared it to A10 and then linked a review to A10 as well.
But it's nice to see you've decided to heed to your own advice. Thanks. |
I thought every thread started in this forum was just a challenge to see how long it could take somebody to steer it off course and into the drink ;) What was this thread about again? CoD Devs lack of response on the A-10's damage model, with nVidia SLI support that was already stated as fixed, but not really... got it... :confused:
lol... And +1 |
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The game is unfinished and is still being worked on. As someone that plays it often, I don't need to be reminded about it in every single thread. I'm sure there's plenty other people out there that feel the same way. |
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Subject change: The drivers do no good or any harm to CloD. |
Good for you. Let it out.
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Hey Tree
don' expect Luthier to answer...:grin: just have a little faith and wait for the next patch;) |
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Oh Ye, of little faith.
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+1 |
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Tree your constant feet stomping is not doing anything, we agree the game wasn't released in the state it should have been, that said sli/xfire until recently was hardly ever supported upon a games release. And some ppl have said it works other say it works but with flickering, at least you get better fps with my xfire I get a 20fps drop :( |
What about this for a business model?
Instead of handing the customer a cow pattie for 50 bucks. Hand us a cow pattie for 10 bucks. Every subsequent patch is another 5 bucks. This would drive the process more quickly, not insult us with trash for hard-earned money, incentivize the developers to deliver. If at any time you want to abandon ship, you are out far less money (for instance if the first patch doesn't deliver what it promises to deliver) and would lead to a lot less feelings of being taken advantage of as a loyal customer from a previous product line? I find myself in a fascinating postion. When I joined the boards in 2000 with IL-2, I was slagged as a fanboy because I loved it. My argument then was "hey, for 50 bucks you cannot get this many hours of entertainment ANYWHERE in the flight sim world". Now my argument is "I don't like paying 50 bucks for unfinished, mostly unplayable content. I think that is a bad business model." Now, I'm slagged as a whiner! LOL I'm having a ten year-span identity crisis! |
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Or maybe its because so many of your posts have snide and sarcastic twists to them I just see it in every post of yours regardless... :-P |
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I'm also not saying you're THE only one, There a couple that just LOVE to shoot down rub in the salt and generally turn it into a wine and cheese fest. But that's all i shall say on the matter. Nothing i say or do will make you do what YOU wish to do period. So good luck to you Sir! Regards |
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Now your words previously were as follows, well you were wrong, you were quick enough to jump on my back now you should 'man up' and say sorry buddy i got it wrong. Quote:
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Rise of Flight's business model seems to have worked OK. You get the base game and then buy individual aircraft and stuff to taste. |
...............and once again a thread becomes about tree
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"Man up" Nah not today mate maybe tomorrow or maybe 2 months. How bout when when evil is skating to work?
And if you wish to continue who is man enough etc. PLEASE feel free to pm Regards Amused |
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Sometimes I just don't understand what's wrong w/people these days...........sheesh. :-D |
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Tree, you always surprise me with your astounding amount of wisdom. NOT
A game does not have to coded to support SLI or Crossfire. It's like saying a game has to be coded to support headphones with an equalizer or bass boost instead of just regular ones. Crossfire and SLI can be enabled just as they are - however, and this part may be tricky - there are issues preventing SLI from working properly out of the box. One example is deferred shading that doesn't work well with AFR (read: http://en.wikipedia.org/wiki/Scalabl...Implementation ), AFR is the default renderer method though. So yes, nVidia needs to be talked to and that is the core reason why you see those shiny cool nVidia and ATi intros in some games - because the GPU vendors get involved with the gaming studios to optimize their drivers and in some cases the engine. Depending on how the engine works at it's core this may or may not work out perfectly. Also, keep one thing in mind. Personally I see SLI as rubbish. It's utter crap and waste of performance but it is, sometimes, a way to fix performance bottlenecks. However, don't expect it to always work. It's a feature that may or may not work - like CUDA, physX and other proprietary stuff. First of all thank nVidia for being a... pick an insult of your choice, ... company and playing the game like a badass gangster by literally fighting patent wars and buying and keeping technology just to make sure no one else can implement it. In an ideal world no one would buy this stuff in the first place until they get their act together. So stop harassing the devs - harass nVidia for being an incompetent company with more than questionable approaches - it's not maddox work to clean up their mess although some engine decisions might make it hard to implement it perfectly. But then again: perfection is impossible. You should know that perfectly. ;) |
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I guess i will have to explain it agian, just for you read it slowly, it may help. Luthier has already stated that SLI is working, if this is correct then anybody would be able to run in SLI by creating thier own profiles either in Nvidia control panel or by using nHancer, my point about nvidia not having to be involved means they dont have to add a profile in the next driver for SLI to work. Clearly SLI is not working, so how can Luthier claim it is. I will accept your apology either on here or by PM. |
As usual, everything a dev proposes, says or even implement is written in stone and it is a monumental failure when reality dares to change the desired path.
At least according to a few very outspoken members here. |
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But don't say it doesn't work, because my 10 FPS gain in the black death track alone says other wise. My jump from 50-60FPS to 80-100 FPS online says otherwise as well. And this is without doing a single thing other than changing my settings globally. Not using nhancer. Not using inspector. Not using a profile. No flickering. No stuttering. |
Please DON'T give the guy any more attention.. HE LOVES it and will continue to feed off it.. Hes an attention seeker. Plain and simple.
Just move on with the original topic at hand :) Regards |
Maybe you should stick some of your red text under this, A man has to defend himself you know.
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I will say this; no matter how Tree approached this topic, all he did was state his opinion and phrase it in his usual way. It's like me asking a German for a joke; it won't be funny, but if I comment on it in my British way he will most likely be offended. Do the same to someone from England and it's banter.
What has happened, again, is people have responded to Tree and in doing so called him out. Even Moderators are doing it now, and whilst I usually always agree with Black-Dog, this is an example of a topic which only really needed to be handled via PM's. Whether or not Tree was rude, he wasn't aggressive, but users were to him. He did respond, but he was ganged up on. TBH, Tree has been posting like this for years. I enjoy his posts and find them different, and many times quite sobering in how they have a funny way of turning out to be correct (from Ubi to most of his release date guesses). I can't see why people haven't gotten used to it by now. Yes, Tree's posts may wind people up, but many others do to me and I don't try and flame them whenever they hit the submit button. |
+1 phil, carry on asking questions Tree.
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__________________ |
I have to say this is all getting a bit silly and pathectic
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While this isn't a vote..... Blackdog's comments/recomendations should be noted out of respect...and followed. However, I do believe? Folks are "barking up the wrong tree".... |
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Or have I just not been sleeping enough? |
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Man. It's no wonder the devs never come onto these boards. I check in ocassionally, and in just about any discussion that ought to be a constructive, helpful topic, i find nothing but pages and pages of worthless nonsense.
I've even tried to voice concrete, constructive recommendations that i think are necessary for the game, only for them to go unheard because they're drowned out by endless childish arguing that does nothing to help the game or the community. You people are doing a huge disservice to the community by disqualifying these boards from being a forum where relevant issues can be constructive discussed, and seen/addressed by the developers. So those of you who fill page after page of useless complaining and bickering have a hand in the game's current state. |
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Don't you have anything better to do? |
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I am more than happy to have a reasoned debate, but making a post saying nowonder the Dev's dont post here is both very old and completely unfounded. |
Saw this on another sim site...thought it was very funny:
"Funny irony here. When it was worth BP13.99 it cost BP39.99. If it gets fixed it will be worth BP39.99 and cost BP13.99." |
This is why it is on sale. reviews like this:
IL-2 Sturmovik: Cliffs of Dover Reviewed for PC by Schotenaar Review | 06 April 2011 8: 59- An airplane can control for many young lads a ultimate dream, but few succeed there also effective in later pilot. Fortunately there are flight simulators for everyone that their desire not fulfilled saw. The Flight Simulator series is already a fixed value within the simulation genre, but also the IL-2 Sturmovik-games allow their male and runs to some more action. The newly hatched IL-2 Sturmovik: Cliffs of Dover, however, is an odd man out, but strange means necessarily bad? Frankly, it was high time that Ubisoft again came up with a new shoot in her IL-2 Sturmovik series, because it was meanwhile already four years since we have such a action-packed air game on the pc were welcome. In the meantime we still have a part on the consoles appear that it is definitely not bad did (over the horrible DS version of silence I even), but it must be said that pc gamers had at least sense what's new in war violence. A few months ago Ubisoft announced therefore IL-2 Sturmovik: Cliffs of Dover, WW II-a realistic flight simulator developed by 1 c, the developers of almost all good IL-2 games for the pc. The only strange thing is that to the Cliffs of Dover you can only purchase through an online platform as Steam, but for the rest seems to be a review completely superfluous since all the ingredients are present to yet another solid flight game. Or am I going to mean? Not a good friend Unfortunately, I disagree with that ruling indeed far too short by the dangerous bend, since IL-2 Sturmovik: Cliffs of Dover is also by other aspects a remarkable Maverick; and with the ' maverick ' I mean actually studio earlier that developers 1 c: Maddox Games sometimes peculiar stitches. It went all wrong during boot, because this game is clearly not a good friend of an anti-virus program such as AVG. the reason is quite simple: Ubisoft picks up again with her hotly contested DRM protection to piracybut since this system so much information back and forth sends seem some system files according to AVG suspiciously viruses and so the game will be unplayable if you proceed. The developers will undoubtedly this unfortunate incident with a patch does recover, but a first impression can obviously much better. If this is the only lack of Cliffs of Dover, it would of course very faintly the game accordingly to count, but unfortunately this is only the very beginning of the misery. After the boot process where you rough in a main menu that is all the way to the second world war reminds: gray, dark and anything but pleasant. Note: all of this in an indirect way, because it seems like the developers an hour before the release still had to design a menu with this. The whole interface looks much too simplistic, you need a minute wait for the background music begins to play-if it's already not falters during navigation-and everything looks quite simply far too cheap. This is a free game had to be created by some aircraft enthusiasts, then all this would not be a problem, but a series of IL-2 Sturmovik if we are really just a bit more. Trial & Error All hope lies so still what around which IL-2: Cliffs of Dover revolves, namely the flying. This time the game focuses on the battle of Britain, an organ point during the second world war. For the newcomers within the series has 1 c: Maddox Games as it should provide a separate training section where you can make knowledge with all the aspects that Cliffs of Dover has to offer. At least, that's so in theory, because in practice, you will only find five tutorial-levels that average about two minutes. It is true that some important acts are introduced in this mode, but many more elements remain undiscussed. You learn so briefly how you should take off and how you should countries, but the various systems of the aircraft (the undercarriage, flaps, the operation of the engine), you will have to learn a self taught, what makes the first real mission will turn into a complete fiasco for inexperienced pilots. Another frustrating and illogical choice in these training levels is also that you computer-controlled Copilot will take over the control during interesting pieces. As you can in the ' Take-off les so a few seconds enjoying your take-off maneuver, then you already geeuwend the next few minutes see how your supervisor the coffin to the ground and even all the way to a hangar taxiet. The training mode, you may so let for what he is better, because you can immediately get started with the campaign in which you can choose to be in the interest of England or Germany to fight. In any case, the IL-2 Sturmovik series not known for his impressive or in-depth campaigns and even now is the structure-completely in harmony with the rest of this count-pretty simplistic. The creators have still trouble the whole what to create and personalize your character an entire background, but in the end is soon down to mission after mission complete with ever more or less similar objectives. In comparison with other IL-2 Sturmovik-games this campaign, however, is certainly not inferior and the interesting setting in which Belgium also plays a small role, again interesting chosen from the creators. Nevertheless, in future there really some more meat to this mode. A painful case The big question remains, of course, how it is to actually in the cockpit of an aircraft to creep into Cliffs of Dover. This section looks still bother, since more than 20 detailed aircraft their obeisance and the game world is as truthful as possible is re-created. The reason why I that important question, however, have so often postponed, is not because I want the best for the end wants to preserve, but rather because it is simply embarrassing to talk about it. Painful, both for your computer as for the loyal fans of this series, because technically is IL-2 Sturmovik: Cliffs of Dover simply ghastly. The developers promised in announcing a brand new graphics engine and beautiful graphics, but the chance is pretty small that you plenty of these novelties will be able to enjoy. A system that Cliffs of Dover can run smoothly, I believe, after all, invented, because in spite of my configuration (Intel Core i-7, 6 GB DDR III, ATI Radeon HD 5850) comfortably above the recommended requirements, it is already very difficult to get 20 FPS to catch up on Medium. Admittedly, the glimpses that I have been able to address some of the graphics on Ultra High, are indeed very neat, but it is clearly a bad development that an average heavy to even heavy gaming pc this game not posh can handle. Meanwhile, the complaints worldwide within, so once again has 1 c: Maddox Games a great deal to do if it's a patch. But here the problems not yet on; also your ears will be hard to endure. The makers had perhaps Alex Agnew can appeal to the sound of a gunshot or a propeller to include sound, because currently the various aircraft engines and weapons awful. It seems like the developers their box in a distant past have learned, then twenty years have worked elsewhere and since a few months the wire of the gamedevelopment have picked up again. The sound quality of this game is really no longer to tolerate anno 2011 and the same is to say about the rest of the gameplay. So you get when you open the folder is not a nice map of England and the North Sea to see, and you will receive a Windows 95 box in image with about 4 pixels: one for England, one for France, one for Belgium and the last blue dot represents the channel. Also support for joysticks is pretty disastrous and setting of the controls is much too cumbersome developed. And again and again that simplistic and dark interface (created using font Ariel!) for a bit more despair. However, you had a very strong character, a futuristic pc and far too much time, then you can still explore the other game modes that IL-2 Sturmovik: Cliffs of Dover. What the singleplayer, can you both Quick Missions as Single Missions, but the difference between them is quite small. In the latter game type six missions can give you a disappointment for the rest all are similar to those from the campaign mode. The Quick Missions you can compare with a glorified Free Flight mode, where you are free to fly and shoot where you want and where you can add as enemies. Finally, there's a bright acclaimed multiplayer which 128 players online against each other, but this is simply empty. Not surprising of course, since the people who purchased Cliffs of Dover have either to be lagging behind with the launcher by the DRM protection, either they have the game has long been removed because it technically as good as unplayable. Conclusion of Schotenaar for this game. -------------------------------------------------------------------------------- I therefore no longer words to waste; IL-2 Sturmovik: Cliffs of Dover is an unmitigated flop. Because of the towering system requirements, the silly sound effects and the amateurish interface seems rather a pre-alpha version of the game than the final result. Even though shelter there under this source of annoyance some beautiful aeroplanes and an interesting setting, yet offers Cliffs of Dover far too little for a successful figure. This flight simulator is a real disappointment to many fans, who again are within this genre. Gameplay: 8 of 20 Sound: 4 of 20 Graphics: 12 of 20 Fun: 6 of 20 REVIEW SCORE: 38 |
I read that. Its translated from Dutch I believe, which makes it sound even more harsh. But yes, its stuff like that, that puts it in the sale bin 3 weeks after release. Sad.
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lol my post was deleted.....the truth ignored by them.....
i canceled gaming after this sound stutter ruined the fun. i only read promises from the developers.....i am pissed off. maybe this game is playable in 1 year or so until then i keep playing Red Orchestra 2 :) |
ohh the irony........
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DLCs incoming. Only 20 dollars per plane! And then another 20 dollar for a patch that makes the plane work.
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This is NOT RoF!!!
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:)
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Moderators, please lock this thread.
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No one is calling for a daily,or even weekly update of news,but when he can't even be assed to keep us in the picture after weeks have passed,one has to ask the question are they interested in this anymore,I'm not so sure they are. I'm sorry to compare one with the other but Jason over at 777 who is the big dev of ROF frequently keeps his customers interested by giving them updates on WIP's and other intersting topics.The guy just seems more genuinely interested in his customers and the sim. I've always supported COD,it could be superb,it has the potential,but of recent I've been getting a tad miffed that the devs have by their own silence have become disenchanted with the whole thing,I hope I can be proved wrong. He says he won't communicate on the forum as this takes him away from development,but I don't buy that,how long does it take to put us in the picture by giving us a small update on here. I dare say that there will be some on here that will question my patience,but in all truth this non communication stance from the devs can only bring with it apathy and finally despondancy. |
May as well lock this thread as there is no new information coming this way just gives false hope when someone see's a new post on here.
I reckon Tree ought to be employed as Luthiers go between. |
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He said "minimum two weeks". Its now only three. I think we can give him another week for the patch or update info.
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Earth shattering
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It's the lack of communication which is the point here. |
"minimum 2 weeks" might also be read as 2 months, 2 years, 2 decades, 2 hundred years, 2 thousand years or even never-ever.
the communication fault is of Luthier's who doesn't understand that, while saying "minimum 2 weeks" won't bound you to release anything after those 2 weeks time period (and it's a good thing he learned that), it still bounds you to give an update of the situation after the said 2 weeks, or close enough.. I still can't understand the failure of spending exactly 5 minutes to post something like "guys, we're sorry we couldn't managed it in two weeks, it seems we'll need another three at least, so see you then. thank you for your patience!".. |
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Regardless of what they do, they will get murdered on the boards. It's a Catch 22-situation (aka classic "Damned if you do, Damned if you don't"). Hell, I understand perfectly well why they don't bother taking 5 mins to post, as whatever they said would be turned back at them instantly. |
I'm sorry, but it seem you don't understand anything.
This is a board of 12 years old kids complaining that their beloved mage got nerfed in the latest patch, while the warrior got a super-duper new ability to own them. This is about a game gravely affected by bugs and not-developed features to the point the single player mode is next to useless. but please, feel free to go on.. |
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I've also never refuted the fact that this game has issues, some of the staggering in proportion and utterly game-breaking in effect. Hell, I'll be the first one to join that bandwagon. But the whining and bitching that goes on in here is, quite frankly, about as staggering in it's idiocy. They way people go on and on and on about how little communication there is, how horrible the game is etc doesn't really make it a gigantic secret as to why someone doesn't bother posting a dev-update. Why bother, when all you'll get is an avalanche of negativity? I'd love to be able to fly my 109 together/against with my friends. I'd love to have the same fun for hours on end that I had back in IL2:1946. We're not there yet, but that doesn't mean that I'll get bent all out of shape about it. There'll be news to be had when it's ready to be given, and acting like a small child that goes MOM!MOM!MOM! ICECREAM! MOM! MOM! ICECREAAAAM! for months on end won't get it any faster. Yes, it's more or less broken. Yes, there's little to no communication. Yes, Oleg might have jumped over to other projects. Yes, Ilya aka Luthier is now in charge. Deal with it. Have people so insanely little to do that they can't walk away from something and check back a few weeks/months later? Talk about OCD'ing! People need to 1: accept that things takes time, and 2: learn that patience is a virtue. I wish that I'd win the lottery so that I could walk into my boss' office and do the Allmight Feckoff-dance, hand over my resignation and then launch into a tirade on how utterly stupid I think most of the decisions she's taken for the last two years are, but until that happens: Patience. It's a virtue, and one that few possess. You know, I don't even know why I bother. It'll get drowned out by the whining anyway. |
Well, at least you're not whining.
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