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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Il-2 Sturmovik: Cliffs Of Dover Retail Patch v 1.01.14550 (http://forum.fulqrumpublishing.com/showthread.php?t=23002)

=XIII=Shea 05-19-2011 09:55 AM

Luthier can i just ask what is goin on with the 3 blue lines on hd 69xx cards,is it the game or ATI drivers???????

SG1_Lud 05-19-2011 09:56 AM

Quote:

Originally Posted by 1PL_Lucas (Post 285366)
Thanks Team! Once I will be back at home, I am going to test the patch.
BTW: I'd like to say Hello! to all of the forum users, as this is my first post over here.
Lucas

Welcome ! :)

Neil Lowe 05-19-2011 10:02 AM

1 Attachment(s)
Quote:

Originally Posted by Baron (Post 285351)
8xAA with 1360x768 is an odd choice. U will get the same effect increasing resolution instead. The performance hit is about the same i would say.


Unless your monitor is old and cant go higher u would gain massivly from choosing higher res instead of low res and 8xAA

1360x768 is the native res of my 32" LCD. I cannot select a higher res, nor should I need to ;)

The pic below is in Stock Il2-1946 at the same res with real 8xAA

Cheers, Neil :)

BigPickle 05-19-2011 10:05 AM

Full screen still dont work i still see desktop when exiting a mission etc same as the beta's before, when i put key inputs in now, i hear ding! from my desktop as i push the key press.

Neil Lowe 05-19-2011 10:11 AM

1 Attachment(s)
The picture attached shows a comparison between the two sims, 8xAA definately looks better in the IL2 shot :D

Both at 1360x768 resolution.

Cheers, Neil :)

David198502 05-19-2011 10:12 AM

now for the first time,full screen dont seem to work a bit.if i want to end a mission with hitting escape,it will bring me to desktop.so i have to end the game with task manager.

pupaxx 05-19-2011 10:17 AM

Quote:

Originally Posted by David198502 (Post 285378)
now for the first time,full screen dont seem to work a bit.if i want to end a mission with hitting escape,it will bring me to desktop.so i have to end the game with task manager.

...but why this? I never (since vanilla version) experienced this problem, is it matter of HW or OS? The only problem I have is exit from MP session, when I hit exit button nothing happens; I can't return to initial menu (single mission, campaign etc..); :confused::confused:

Kankkis 05-19-2011 10:21 AM

Quote:

Originally Posted by Kankkis (Post 285354)
Done some more testing, yeah London FPS is better but more stutter, really bad hickups there and there but great FPS.

What is reaaaaaly weird, sometimes when i launch a game i got really steady 60FPS without rubberband in Cross-Country, sometimes after a game launch i got 35-37 in same settings in the exatly same place on the runway, so grass is not the reason.

I mean i start a game first go to crosscountry, i got about 35-37 with rubberband, i quit start the game again and i got steady 60fps without rubberband and silky smooth, when it's smooth my TiR is really smooth too, really strange behaviour, just look like there is something trigger what sometimes go on and sometimes not go on. not smooth, restart, yeah smooth without touch on settings.

Another examble, i go first Cross-country, get steady 60fps, then i go to london, very bad stuttering, quit flight and go back straight to Cross-country, really bad stuttering first and then steady 35-37 again with rubberband, so before london it was steady 60 and really smooth.

Memory ???

I can alt tab to Win and back i use Fullscreen and v-Sync.

Looking better, now i get steady good FPS at all time, as long i avoid London.

If i fly London sometime and go back to Cross-country or England i don't get good FPS anymore in there, 30-37. So all is good as long i don't go London.

Actually really good performance now. Freeflight France is laggy too, those factoryareas.

As mentioned before, on airstarts there is no FF Centering Spring at all, some tight G turns and they come.

anavas44 05-19-2011 10:29 AM

Quote:

Originally Posted by Kankkis (Post 285383)
Looking better, now i get steady good FPS at all time, as long i avoid London.

If i fly London sometime and go back to Cross-country or England i don't get good FPS anymore in there, 30-37. So all is good as long i don't go London.

Actually really good performance now. Freeflight France is laggy too, those factoryareas.

As mentioned before, on airstarts there is no FF Centering Spring at all, some tight G turns and they come.

Yes, I can also confirm this since the beta patch where they added FFB support. My joystick is a Microsoft Force Feedback 2. Also, sometimes FFB is lost in the middle of a flight until you make some tight G turns again.

David198502 05-19-2011 10:58 AM

Quote:

Originally Posted by pupaxx (Post 285381)
...but why this? I never (since vanilla version) experienced this problem, is it matter of HW or OS? The only problem I have is exit from MP session, when I hit exit button nothing happens; I can't return to initial menu (single mission, campaign etc..); :confused::confused:

i dont know why!?i dont know if it worked before the official patch,but at least i had no problems.now if i want to quit a mission,it brings me back to my desktop.no matter how often i try it.


before i stated, that im not sure if i see a difference in the lightening.i flew now some missions at 5 and 6am and there you can clearly see that they changed the lightening.but in my opinion it looked better the way it was before.i hate to be that negative but this patch is actually three steps backwards.
-prop pitch not working
-more stutters(i even turned down buildings detail to medium now to see if there is an improvement.but with the beta patch i had it set to very high,and there were less stutters than now with medium detail)
-ugly lightening(of course thats only my opinion).
i would be interested about other experiences with the new lightening.is it just me or was it better the way it was before the official patch?

Kankkis 05-19-2011 10:59 AM

Now tested ready QMB missions, they are unplayable, really bad stuttering sometimes when i close to AI Bombers :(

All is good when i'm flying alone.

David198502 05-19-2011 11:11 AM

exactly!thats something else i recognized.if i come close to other planes there are massive stutters which were not before the patch.

Warhound 05-19-2011 11:15 AM

Anyone else having problems with flying through clouds?
They flicker wildly from white to black which makes it really hard on the eyes. Flickering stops when you speed up to game to 2x, not when you slow it down.
Using the 6950 + ATI 11.4 drivers, didn't try to last betapatches but this problem wasen't present in the previous steam release.

BigPickle 05-19-2011 11:19 AM

it was present in the last 2 beta's

Aggro 05-19-2011 11:19 AM

Some initial patch input: Patch works fine here, everything good, performance seems improved, it still has some way to go, it still has some unacceptable microstutters but its much improved. But no big issues with the patch, works good.

System: Win7 Sp1 fully updated. GTX470 1GB latest drivers, Sandy bridge CPU, 8GB RAM, regular harddrives nothing fancy there.

GnigruH 05-19-2011 11:21 AM

Aftert this patch I dare to say that they're most likely unable to fix this game.

Aggro 05-19-2011 11:22 AM

Quote:

Originally Posted by GnigruH (Post 285424)
Aftert this patch I dare to say that they're most likely unable to fix this game.

I had the opposite impression after this patch. Keep up the good work and we will get there. Good luck guys.

69iAF~Mike 05-19-2011 11:43 AM

The beta versions were bad for me.
This version shows a lower framerate (15 to 30 as opposed to 15-60 in the betas, no vsync) but better overall smoothness. Much less stuttering (almost none) and mostly over London, but playable. I can finally play the campaigns on medium-high settings!
Previously I couldn't fly under 300 meters because the framerate would drop under 10FPS (it "kicked in" exactly under a certain altitude). Now there's nearly no drop no matter how low I fly.

Right now I can only think of better hardware as a means to increase performance.

Gollum 05-19-2011 11:53 AM

My game was working flawlessly until this patch. Now it appears i have stutters around planes and cities and that my anti alaising doesnt work at all. Friend with same OS reported huge black triangle followong head movement and repoted my plane disapearing and reapearing in formation flight online. Glad for all who see improvement but this patch gave me problems for the first time ever since playing this game. Last official patch worked perfect for me. luthier tried helping but initial response was that i shouldnt be having problems with my rig on current seetings so im a bit worried.

LcSummers 05-19-2011 11:54 AM

Hi Ilya,

thanks for the new patch. Trying it now. I appreciate your hard work.


Thanks

addman 05-19-2011 12:14 PM

Just tried it for 10 mins, Stuka still shakes after take-off but not in multiplayer! I'm flying full real both offline and online but the Stuka only shakes in offline mode, plz put in fix list cuz it's really annoying.:)

Jarsalla 05-19-2011 12:24 PM

Quote:

Originally Posted by Kankkis (Post 285407)
Now tested ready QMB missions, they are unplayable, really bad stuttering sometimes when i close to AI Bombers :(

All is good when i'm flying alone.

Sorry Kankkis, I just couldn't resist.

http://tuliodibao.files.wordpress.co...ever-alone.jpg

Dano 05-19-2011 12:25 PM

Quote:

Originally Posted by luthier (Post 285193)
Yikes. Are you running with full screen ON? Not pseudo?

What exactly do you mean by stutter? Random hiccups? Connected to any events? Constant tiny freeze-ups?

Makes no difference with pseudo or full screen from what I can see, even windows thinks it's running badly if I go full screen and uncheck desktop composition on the launcher.

http://dl.dropbox.com/u/7721109/Il2%20CoD/Slow.PNG

Stutter: I'd call it random hitches, some seem to be somewhat linked to loading events such as voice but others I cannot see any reason for. This current patch is in second place only to the original release for me.

However I do need to verify that it's not being caused by the new Nvidia drivers...

Oh, and I'm also having very flickery shadows.

SEE 05-19-2011 12:26 PM

My fps are slightly down compared to last beta but even with Avg fps around 50 I have more stuttering with same video setting, particularly when close to ac or looking around. Doesn't seem as smooth as prev beta but will do more testing and tweaking today.

Desktop sounds generated during launch (as others report).

Same warning as above and have Aero Off and Full screen enabled.


Duel Core E5400 - 4Gb - GFX560ti - win7 /64

Ze-Jamz 05-19-2011 12:26 PM

For f*k sake!..

Ive been calm about the Cod situation lately and have to admitt i was a bit hot headed at first regarding this game so apologies to anyone i pi$$ed off.

But seriously what the f*k have they done in regards to this patch?... they have fixed NOTHING that was stated and this is a retail patch..ive only used 1 beta patch as that was the most beneficial one for me so ive been waiting a long time for this patch to iron out some performance issues but for me the GUI and multiplayer experience were the important ones..(for now) FM/DM's etc can come later in patches as my game runs okay on max settings since ive UPGRADED my machine.

This patch has done none of the above..it has literely gave me another version number..i have yet to actually play the game so it better not be worse or unplayable now..

this whole thing is just taking the pi$$ now...I just cant actually believe they released a 'retail' patch that has done absolutely nothing for my game as far as what was important to me and my setup and from which was stated as 'now fixed'..

SC/JG Matoni 05-19-2011 12:28 PM

Dear 1C,

I run one of the stable servers in your multiplayer list, but now due to your new patch can not play on my OWN system.

Yours Faithfully
Paying Beta Tester...
Matoni

Gollum 05-19-2011 12:34 PM

Official report on my system
 
My game was working flawlessly until this patch. Now it appears i have stutters around planes and cities and that my anti alaising doesnt work at all. Friend with same OS reported huge black triangle following head movement while in spitfire and repoted my plane disapearing and reapearing in distance online due to anti alaising. Also reporting 20 FPS drop from steady 60 to 40 and below. Glad for all who see improvement but this patch gave me problems for the first time ever since playing this game. Last official patch worked perfect for me. luthier tried helping but initial response was that i shouldnt be having problems with my rig on current seetings so im a bit worried. Specs and setting recommended by big Luth below:

Full screen
All settings on high
8X AA
no Anti E filter
V sync on
and that SAAO thing was on
no Crossfire

Asus P8P67 Motherboard
I7 Processor 3.4 GH not overclocked yet
2X ASUS 6950 (not linked yet) waiting for game to support it properly
2 solid state hard drives raided (game installed here)
1 terrabite hard drive (nothing on it yet)
8 gigs ripjawx ddr3 ram
mega cooling heat sink to overclock processer when required.
OH, and windows 7 ultimate

Buchon 05-19-2011 12:39 PM

Installed patch, verified cache, cleaned cache folder ...

Well, the new lighting system is very nice, all looks more real now :), huge improvement in clouds lighting.

However there new shuttering :

-This shuttering can be solved setting Buildings Detail to low, I had in medium with the last beta patch.

There no huge difference in Buildings quality though, I suggest to everyone having this new shuttering try this.

Ze-Jamz 05-19-2011 12:45 PM

Quote:

Originally Posted by Ze-Jamz (Post 285462)
For f*k sake!..

Ive been calm about the Cod situation lately and have to admitt i was a bit hot headed at first regarding this game so apologies to anyone i pi$$ed off.

But seriously what the f*k have they done in regards to this patch?... they have fixed NOTHING that was stated and this is a retail patch..ive only used 1 beta patch as that was the most beneficial one for me so ive been waiting a long time for this patch to iron out some performance issues but for me the GUI and multiplayer experience were the important ones..(for now) FM/DM's etc can come later in patches as my game runs okay on max settings since ive UPGRADED my machine.

This patch has done none of the above..it has literely gave me another version number..i have yet to actually play the game so it better not be worse or unplayable now..

this whole thing is just taking the pi$$ now...I just cant actually believe they released a 'retail' patch that has done absolutely nothing for my game as far as what was important to me and my setup and from which was stated as 'now fixed'..

Now ive played it im sorry if i came across a bit annoyed as i can now have a different skin on a 109 when flying online...oh and i start with a spitfire now instead of the Anton everytime i goto plane option.

Well now thats sorted i can relax and enjoy my flying experience :S

Baron 05-19-2011 12:48 PM

Quote:

Originally Posted by Ze-Jamz (Post 285462)
For f*k sake!..

Ive been calm about the Cod situation lately and have to admitt i was a bit hot headed at first regarding this game so apologies to anyone i pi$$ed off.

But seriously what the f*k have they done in regards to this patch?... they have fixed NOTHING that was stated and this is a retail patch..ive only used 1 beta patch as that was the most beneficial one for me so ive been waiting a long time for this patch to iron out some performance issues but for me the GUI and multiplayer experience were the important ones..(for now) FM/DM's etc can come later in patches as my game runs okay on max settings since ive UPGRADED my machine.

This patch has done none of the above..it has literely gave me another version number..i have yet to actually play the game so it better not be worse or unplayable now..

this whole thing is just taking the pi$$ now...I just cant actually believe they released a 'retail' patch that has done absolutely nothing for my game as far as what was important to me and my setup and from which was stated as 'now fixed'..


So u complain about the patch before u tried it?........ooooook.


2 things u can do:

1. Try it BEFORE u report buggs.

2. Wait a day, so everyone have tested it more than 5 min BEFORE reporting buggs based on other peoples problems.



Ex. Many reports decrease in fps. Maby they forgot that Luthier stated that real full screen mode takes more out of thire system than psudo full screen. They now enable it since it was fixed it, hence lower fps. (if his statement still holds true, that is). either way, not a "bugg".

Ivan Fooker 05-19-2011 12:48 PM

The patch didnt brought real noticeable increasements for me to be honest.
The prop pitch doesnt pip back to neutral which makes it unplayable in a Bf109 with CEM.
The full screen mode seem to work now, had no crashes or black screens as b4.

Plt Off JRB Meaker 05-19-2011 12:51 PM

Quote:

Originally Posted by Dano (Post 285460)
Makes no difference with pseudo or full screen from what I can see, even windows thinks it's running badly if I go full screen and uncheck desktop composition on the launcher.

http://dl.dropbox.com/u/7721109/Il2%20CoD/Slow.PNG

Stutter: I'd call it random hitches, some seem to be somewhat linked to loading events such as voice but others I cannot see any reason for. This current patch is in second place only to the original release for me.

However I do need to verify that it's not being caused by the new Nvidia drivers...

Oh, and I'm also having very flickery shadows.

I get this too and it's nothing to do with the Nvidia drivers,I was getting this warning a week ago when I was still running duel ATi cards.

I now have a GTX580 and I got one of these warnings the other day,thought it was just my pc,glad I'm not alone.

JG53Frankyboy 05-19-2011 12:53 PM

the 109 is still flyable with CEM, it just depends on how you have mapped the proppitch.

mapping two buttons, one for increase the other for decrease pitch, is not working.

having it on a slider/wheel with a center is.

Ze-Jamz 05-19-2011 12:55 PM

Quote:

Originally Posted by Baron (Post 285473)
So u complain about the patch before u tried it?........ooooook.


2 things u can do:

1. Try it BEFORE u report buggs.

2. Wait a day, so everyone have tested it more than 5 min BEFORE reporting buggs based on other peoples problems.

Erm...no i posted in my 'own' thread stating that i downloaded it this morning before i went to work just so i could quickly try the new GUI setup (not) and the new mulitplayer fixes (not) one of which i thought they may have corrected the whole issue with having to move around the map with your cursor after selecting a colour waiting for the spawn point to show so i can select choose plane and play the dam game..

NONE of those things have been fixed and the last being quite common from what ive read, i was saying that i havent tried the gameplay yet as that didnt really bother me because my game was running okay anyway..

Baron 05-19-2011 12:55 PM

Quote:

Originally Posted by 69iAF~Mike (Post 285438)
The beta versions were bad for me.
This version shows a lower framerate (15 to 30 as opposed to 15-60 in the betas, no vsync) but better overall smoothness. Much less stuttering (almost none) and mostly over London, but playable. I can finally play the campaigns on medium-high settings!
Previously I couldn't fly under 300 meters because the framerate would drop under 10FPS (it "kicked in" exactly under a certain altitude). Now there's nearly no drop no matter how low I fly.

Right now I can only think of better hardware as a means to increase performance.


Try turning grass off.

Ze-Jamz 05-19-2011 12:55 PM

Quote:

Originally Posted by JG53Frankyboy (Post 285481)
the 109 is still flyable with CEM, it just depends on how you have mapped the proppitch.

mapping two buttons, one for increase the other for decrease pitch, is not working.

having it on a slider/wheel with a center is.

+1 i just wondered about that

superbee15 05-19-2011 12:58 PM

Have not posted previously as a result of patches as the video card I have is not great and is not listed as supported. Also did not try beta patches for same reason.

Interestingly the update this time seemed to make things a little worse. A series of quite noticable pauses which were definatley not like that previously - it may be others refer to a stutters - I don't know. However, I deleted 1C dir and then verified game in Steam. It came back to being smoother much like it was maybe better. Which was never great but then Vid card not good either)- and this is over London.

Only problem now is I did not save config so I am starting over amd need to remember how to get FPS back.

Just thought that others may benefit from similar actions.

Cheers

LcSummers 05-19-2011 12:59 PM

Quote:

Originally Posted by Plt Off JRB Meaker (Post 285479)
I get this too and it's nothing to do with the Nvidia drivers,I was getting this warning a week ago when I was still running duel ATi cards.

I now have a GTX580 and I got one of these warnings the other day,thought it was just my pc,glad I'm not alone.

Dont panic Pilot Ffficer,

had it too, i think it was when playing with beta patch. At the moment i do not getting that "error message". Lets wait and see!!!:rolleyes:

Baron 05-19-2011 01:00 PM

Quote:

Originally Posted by Ze-Jamz (Post 285482)
Erm...no i posted in my 'own' thread stating that i downloaded it this morning before i went to work just so i could quickly try the new GUI setup (not) and the new mulitplayer fixes (not) one of which i thought they may have corrected the whole issue with having to move around the map with your cursor after selecting a colour waiting for the spawn point to show so i can select choose plane and play the dam game..

NONE of those things have been fixed and the last being quite common from what ive read, i was saying that i havent tried the gameplay yet as that didnt really bother me because my game was running okay anyway..


Like i said, give it more than 5 min. Some even reported that rebooting the pc a couple of times "fixed" issues after installing patch. Things of that nature, may sound stupid but sometimes letting the game "settle" fixes alot of eleged "buggs". Happend to me in many games. Give it a day of testing to run through your settinsg, graphical and controles and so on.

Just a tip. ;)

Baron 05-19-2011 01:02 PM

Quote:

Originally Posted by LcSummers (Post 285486)
Dont panic Pilot Ffficer,

had it too, i think it was when playing with beta patch. At the moment i do not getting that "error message". Lets wait and see!!!:rolleyes:


Iv gotten the same warning when running 3DMark Vantage and 3DMark11

Plt Off JRB Meaker 05-19-2011 01:05 PM

Quote:

Originally Posted by LcSummers (Post 285486)
Dont panic Pilot Ffficer,

had it too, i think it was when playing with beta patch. At the moment i do not getting that "error message". Lets wait and see!!!:rolleyes:

I agree,I have only had this error message whilst using the Beta patches,hopefully the latest update will put paid to this,looking forward to trying it out later.

ps No one's panicking here,with COD I have learnt the art of patience! hehe

naz 05-19-2011 01:12 PM

This patch is another improvement for me. My system;

intel Core i7 950 @ 3.8Ghz
EX58-UD5 motherboard
6 Gig 1600 DDR3 Ram
ATI 5970
win 7 64 bit
Track Ir 4

I have only tried a handful of the quick missions. As before, flying over water is silky smooth but also now very smooth over land as well. (I have not tried over London yet however).

I get poor performance (low FPS (to the eye) and stutters) with the true full screen but Psuedo seems to be working very well now (as per the ATI card readme suggestion). The only downside in Pseudo is the tearing with track IR whether full sync is on or off, but its not so bad.

Hopefully further Crossfire optimization and or an ATI/AMD made crossfire profile will allow true fullscreen to work as intended in the near future.

I am still getting quite bad flickering in the clouds as others have reported however...very bad to be fair.

I am running all in game settings maxed out except building detail on medium, trees on high, textures down to high from original. SSAO off, V-sync and Aero off (in Pseudo mode). Anti Epilepsy off. Oh, and I also turned down building amount from unlimited to high. Reducing any of these options had very little, if any, noticeable effect for me in the previous beta patches.

I did get one crash to desktop after about five or so missions but my video card was running hot. I had forgotten to up the fan RPM so, touch wood, that will cure it for my next session after work tomorrow.

Overall I am quite happy with the game's performance on my rig now, with further improvements to come no doubt. In respect of performance (on my rig at least), this is how the game should have been released.

Keep up the good work Luthier et al. With further optimizations and the host of other fixes and improvements you are working on we seem to be well on the way now. Thanks for your continuing support. :grin:

MB_Avro_UK 05-19-2011 01:13 PM

Massive Improvement.
 
Gentlemen,

We now have a new born Thoroughbred.

A Massive improvement for me.

Except that London on Medium settings is not practical. Only ok if at medium altitude.

Many thanks to the Team :grin:


Best Regards,
MB_Avro

EAF51/155_TonyR 05-19-2011 01:23 PM

The pseudo mode is ok but the full-screen mode isnt good for me. With the previous official patch i had much better frame rate than now. And now i have a lot of stutters when im low. For now i only flew offline.

Ze-Jamz 05-19-2011 01:28 PM

Quote:

Originally Posted by JG53Frankyboy (Post 285481)
the 109 is still flyable with CEM, it just depends on how you have mapped the proppitch.

mapping two buttons, one for increase the other for decrease pitch, is not working.

having it on a slider/wheel with a center is.

And if you havent got a slider or wheel?

609_Huetz 05-19-2011 02:00 PM

Quote:

Originally Posted by Ze-Jamz (Post 285503)
And if you havent got a slider or wheel?

That's a good question.

Besides that, micro stutters are back over land, really bad stuttering now over LeHavre, lower performance over London than with previous versions both in Full and Pseudo.

In addition to that, still no GUI fixes for custom loadouts in quick and single mission, still wrong prop on the Spit MkIa, an unflayable 109 if you don't map pitch to a slider... Seriously... Hope you will do better next time.

Flanker35M 05-19-2011 02:03 PM

S!

Did smoothen things, but had first Launcher.exe crash after running Black Death track. So cleared Cache, restarted computer and worked again. Still get occasional pauses/stutters while the game loads(or whatever). Especially around buildings, sometimes above water.

Black Death gave lower FPS average than before. Dropped from 34-37 to 30-32. Also seems the view in BD was more zoomed out. Anyone noticed this? Shadows flicker at distance but if you look at them within "the circle of LOD" they most of times do not. Three blue stripes are in the horizon.

Step towards right direction, but will wait a few patches before making any conclusions. Would be happy to have the AMD related issues sorted as I want to try CrossFire :)

More testing to commence..

Ze-Jamz 05-19-2011 02:05 PM

Quote:

Originally Posted by 609_Huetz (Post 285511)
That's a good question.

Besides that, micro stutters are back over land, really bad stuttering now over LeHavre, lower performance over London than with previous versions both in Full and Pseudo.

In addition to that, still no GUI fixes for custom loadouts in quick and single mission, still wrong prop on the Spit MkIa, an unflayable 109 if you don't map pitch to a slider... Seriously... Hope you will do better next time.

Lol when you put it like that..

If this game reacts that differently to different configs as to what were seeing they have a MAMMOTH task in front of them..

I dont understand coding/programming etc so i have no idea but to state what has been fixed of which their sure about to then it not happen and not happen in a big way..Wow

Does this patch have the right to be called a 'retail' patch?

609_Huetz 05-19-2011 02:11 PM

Quote:

Originally Posted by Ze-Jamz (Post 285514)
Lol when you put it like that..

If this game reacts that differently to different configs as to what were seeing they have a MAMMOTH task in front of them..

I dont understand coding/programming etc so i have no idea but to state what has been fixed of which their sure about to then it not happen and not happen in a big way..Wow

Does this patch have the right to be called a 'retail' patch?

Yep, and the writing is on the wall that it will not finish in 1c's favor in the long run, if that's the way they want to go. It definately is hard for me to understand how in all world they are testing their fixes... Seriously, they should post the specs of their test rig so we can see what we will have to excpect.

Just noticed the new amazing flicker effect I have on the shadows now, geeez. I'll stop posting before I start ranting, lol.

Urufu_Shinjiro 05-19-2011 02:11 PM

Quote:

Originally Posted by luthier (Post 285216)
No worries. You are right to be angry if the game is failing to meet your expectations. Thanks for actually sticking with us through all this. We're working very hard to get there.

I just wanted to say you're a stand up guy Ilya and I'm glad to have you at the helm. I've been with Il2 for years and years now and I have faith in you and the team to pull this together, and it's posts like yours above that will help the new guys, who haven't seen first hand how you guys operate, to give that same trust and faith. I hope the new people do stick with you and give you the chance to prove that you and the team do indeed deserve that faith, I've been around long enough to know the Maddox team has more than EARNED it, many times over.

Haters gonna hate, lol.

Manuc 05-19-2011 02:19 PM

very good work. Keep it up. CoD is very good, realistic and plyable now and will become the best flight sim ever due to your hard work and excellent patches.

jt_medina 05-19-2011 02:43 PM

For the next patch.
Is it possible to improve how trees fade on the horizon?. The shadows and trees close up are not bad but when looking further away trees look really horrible and very unrealistic.
Same thing for land textures, over sea the sim looks really nice but once on land at least over England textures at midday look bad.

Orpheus 05-19-2011 02:47 PM

Something I've noticed with this patch that wasn't in the beta is disappearing arrow markers - i.e. the red/blue 'arrows' that point to nearby aircraft. Turning towards them now, roughly half of them disappear (as if you'd brought the plane into view) with no aircraft present.

I've also seen what I think is enemy planes skipping large distances in front/behind me, which may be what's causing the arrows to 'glitch' (if the game suddenly realise the plane you're turning toward is actually now behind you!) - but I can't be sure.

Anyone else getting anything like this?

David198502 05-19-2011 02:48 PM

ok i have to excuse!i played a bit more,and actually i like the look with the new lightening system.
but the stutters and the prop pitch is annoying.

Redroach 05-19-2011 03:10 PM

Quote:

Originally Posted by 609_Huetz (Post 285521)
Yep, and the writing is on the wall that it will not finish in 1c's favor in the long run, if that's the way they want to go. It definately is hard for me to understand how in all world they are testing their fixes... Seriously, they should post the specs of their test rig so we can see what we will have to excpect.

Just noticed the new amazing flicker effect I have on the shadows now, geeez. I'll stop posting before I start ranting, lol.

Yeah, I can see that writing on the wall, too. Until now, the mantra literally is "1 step forward, 2 steps back". I severely doubt that CoD will be a capable flight sim 6 months after release, as people were reassured so many times by 'believers' in maddox games.
The fact that they ran into major trouble when struggling to implement True Full Screen Mode leads me to think that either their codebase is botched or their programming abilities are not exactly stellar. Or both.
Now, what to expect for my CoD purchase? I really don't know...this patch did absolutely nothing for me; the game was running okay since almost release and major functionality is still missing and untouched. If there is no major re-thinking, things look bleak from my perspective.

Quote:

Originally Posted by Orpheus (Post 285521)
Something I've noticed with this patch that wasn't in the beta is disappearing arrow markers - i.e. the red/blue 'arrows' that point to nearby aircraft. Turning towards them now, roughly half of them disappear (as if you'd brought the plane into view) with no aircraft present.

I've also seen what I think is enemy planes skipping large distances in front/behind me, which may be what's causing the arrows to 'glitch' (if the game suddenly realise the plane you're turning toward is actually now behind you!) - but I can't be sure.

Anyone else getting anything like this?

What's the problem with that? My 'arrows' behave like that since day 1 and I don't think they're buggy. If you turn 'into' the arrows, the corresponding planes come into your field of view and the arrows aren't needed anymore. It just might be that the planes are still to far away for visual contact... yes, it's tuned that way; arrows appear first, at a time when the actual plane is not yet visible.
So don't cook up home-made 'bugs' please... the devs might jump on it feverishly, 'fixing' it for a month or two while neglecting anything else and we're back at the situation from above :rolleyes:

jamesdietz 05-19-2011 03:15 PM

Having rig upgraded ( again...) to go to 64 bit ,more memory & a new motherboard,to get everything out of this sim in particular...can't wait to try it with latest patch...thanks so much!
Will this announcement of patch pre-stage release in North America or is another one coming before that?
May I ask if this patch should be used with previous betas or does this patch simply overwrite them?
I loved the sim even with CTDs! You go Oleg...you go!

MegOhm 05-19-2011 03:16 PM

This is a simulation! Turn Icons and Labels Off

LcSummers 05-19-2011 03:24 PM

ps No one's panicking here,with COD I have learnt the art of patience! hehe[/QUOTE]

Hi again,

i didnt mean that word by word. I only wanted to point out that i have it too. Sorry if has been misunderstood!

BlackbusheFlyer 05-19-2011 03:27 PM

Joined multi-player server and immediately had no sound from the start. I have experienced this before intermittantly but it seems patch has made things worse.

It is unacceptable to have no sound in a simulator/game.

So very very disappointing, I have tried to be patient with this game but I have to confess that whilst this game has potential it was fraudulently sold way too early. I have never experienced a worse software release than this.

609_Huetz 05-19-2011 03:34 PM

Fooling around in MP a bit this afternoon, I noticed that too. Sometimes it drops from the start, sometimes it drops when a new larger group of AI aircraft is spawned. For comparison, SYN and Repka #1 are good for recreating the issue.

Orpheus 05-19-2011 03:43 PM

Quote:

Originally Posted by Redroach (Post 285552)
What's the problem with that? My 'arrows' behave like that since day 1 and I don't think they're buggy. If you turn 'into' the arrows, the corresponding planes come into your field of view and the arrows aren't needed anymore. It just might be that the planes are still to far away for visual contact... yes, it's tuned that way; arrows appear first, at a time when the actual plane is not yet visible.
So don't cook up home-made 'bugs' please... the devs might jump on it feverishly, 'fixing' it for a month or two while neglecting anything else and we're back at the situation from above :rolleyes:

Mine have never behaved like that before, I can assure you. Arrows have never been present for an aircraft that wasn't within or almost within visual range (and hence displaying, or about to display name/type etc), now they jump all over the place. I'm well aware they disappear once you have the aircraft they point to within your FOV, now they actively point to aircraft that don't exist - I've checked this with the in-flight map and no aircraft are present in the indicated direction.

It wasn't present in either beta. Not sure if it only affects the player 'team' or not as I've not been chasing friendly planes.

If you've had it like that since the start that's your issue, it's not how it's previously performed for me. Don't get all whiny/up the arse about it, all bug reports are useful to some extent, especially if new effects are being observed. I'm sure Luthier and co are quite capable of prioritizing their workload on their own.

pupaxx 05-19-2011 03:50 PM

Quote:

Originally Posted by 609_Huetz (Post 285563)
Fooling around in MP a bit this afternoon, I noticed that too. Sometimes it drops from the start, sometimes it drops when a new larger group of AI aircraft is spawned. For comparison, SYN and Repka #1 are good for recreating the issue.

...I noticed that too with previous betas, BUT I noticed that ONLY when I played in servers who run different game version than mine..(ie me 14413 and server 14072 and so on).
ciao

Positronic 05-19-2011 03:55 PM

I just played for an hour or two, had 3 CTD, never had that problem before.

But the spits finally got tracers so it's worth it :-P

Hellbender 05-19-2011 03:57 PM

With the new Pitch control in the BF 109, it´s kinda weird now since the pitch control is either on UP or DOWn al lthe time, making a control of the prop. pitch impossible.

Hellbender 05-19-2011 04:02 PM

People jsut tell me ingame you have to assign pitch control to a joystick axis, however I have no axis to spare on my joystick.

Now for the first tiem this game became unplayable since even by hand with the mouse you can´t regulate the prop pitch with the mouse in the cockpit.

15.Span_Valalo 05-19-2011 04:05 PM

Quote:

Originally Posted by Hellbender (Post 285579)
With the new Pitch control in the BF 109, it´s kinda weird now since the pitch control is either on UP or DOWn al lthe time, making a control of the prop. pitch impossible.

+1 fake!

Retaliator 05-19-2011 04:17 PM

Reporting my issues:

1) No AA
2) No map path even if the option is turned on and no path in briefings
3) Randomly no sound when i got hit from other planes guns
4) Anthropomorphic option not filtering controller spikes thus preventing to control plane even if not touching the joysticks
5) Mirrors images are hugely zoomed.
6) Plane would fly even with half a wing
7) hurricane Mixture seems up side down. at 100% seems to be all lean.

Asus P6T
I920 2.6 ghz @ 3.4
Nvidia GTX580

Ze-Jamz 05-19-2011 04:22 PM

Quote:

Originally Posted by Hellbender (Post 285582)
People jsut tell me ingame you have to assign pitch control to a joystick axis, however I have no axis to spare on my joystick.

Now for the first tiem this game became unplayable since even by hand with the mouse you can´t regulate the prop pitch with the mouse in the cockpit.

it was a really great idea for them to do this..it makes for a very enjoyable game doesnt it? NOT

and whats going on with the Icons if im in a server that has them...they are pointing to stuff thats not even there..

Honestly ive upgarded my Vid card so this game is playable so i cant be deadly accurate here but there are more things porked now with this game tan what there was when i recieved it through the post...period

Orpheus 05-19-2011 04:30 PM

Quote:

Originally Posted by Ze-Jamz (Post 285593)
and whats going on with the Icons if im in a server that has them...they are pointing to stuff thats not even there..

That makes two with this issue.

Kankkis 05-19-2011 04:31 PM

Can we get mirror on/off to options just like clouds.

609_Huetz 05-19-2011 04:39 PM

Quote:

Originally Posted by Kankkis (Post 285601)
Can we get mirror on/off to options just like clouds.

It's already in, "M" is the default key.

Kankkis 05-19-2011 04:44 PM

Quote:

Originally Posted by 609_Huetz (Post 285607)
It's already in, "M" is the default key.

Yeah, thanks i know, but its annoying allways disable it myself with couple of keypress.

l3uLLDoZeR 05-19-2011 04:49 PM

Quote:

Originally Posted by Kankkis (Post 285609)
Yeah, thanks i know, but its annoying allways disable it myself with couple of keypress.

Not that I'm defending 1c for releasing half a product, but if pressing the M key is "annoying" I now know why you're always complaining. In this case you might want to visit a psychiatrist, but please let them attempt fix the important parts of this game!

609_Huetz 05-19-2011 04:50 PM

Quote:

Originally Posted by Kankkis (Post 285609)
Yeah, thanks i know, but its annoying allways disable it myself with couple of keypress.

I see, however even a lazy bum like me isn't too bothered by that. ;)

The one thing that might be considered though is to not actually get rid of the mirror's mounting but only getting rid of the image. I do find it disturbing to look at the external model and then seeing no mirror inside the cockpit a second later. However, that's something for another thread, sorry for the OT.

41Sqn_Stormcrow 05-19-2011 04:54 PM

Quote:

Originally Posted by cheyennepilot (Post 285327)
will try the SL test now and report you, but bear in mind he have to correct the results with atmospheric Temp and pressure to compare data with the specs
And, to bypass the bug of the overweight of the 109, we have to reduce the fuel load, in order to compare. (did you do that?)
Can you please try to climb her to maximum ceilling on your side, I 'd like to compare too.

And yes, I felt too is too quiet in the cockpit now, steady. I think I like it, but could be agaisnt realism for some tastes.

Did you do the tests already?

Just to give you an idea:

This test where I only got about 430 kph was in exactly the same mission that I used before patch and where I got 450 kph on sea level and both times with the same fuel loading. Nothing has been changed except the patch.

Kankkis 05-19-2011 04:56 PM

Quote:

Originally Posted by l3uLLDoZeR (Post 285612)
Not that I'm defending 1c for releasing half a product, but if pressing the M key is "annoying" I now know why you're always complaining. In this case you might want to visit a psychiatrist, but please let them attempt fix the important parts of this game!

I'm not usually complaining, i have enjoyed the game about 70 hours.

Dano 05-19-2011 04:56 PM

Can we get a rollback to pre-patch option please.

Ze-Jamz 05-19-2011 04:57 PM

Quote:

Originally Posted by Dano (Post 285620)
Can we get a rollback to pre-patch option please.

already started that thread...i hope we can

Ze-Jamz 05-19-2011 04:59 PM

Quote:

Originally Posted by 609_Huetz (Post 285613)
I see, however even a lazy bum like me isn't too bothered by that. ;)

The one thing that might be considered though is to not actually get rid of the mirror's mounting but only getting rid of the image. I do find it disturbing to look at the external model and then seeing no mirror inside the cockpit a second later. However, that's something for another thread, sorry for the OT.

Dude..your serioulsy bothered about this when the game has been porked the way it is with this latest patch?

Fjordmonkey 05-19-2011 05:01 PM

Quote:

Originally Posted by Dano (Post 285620)
Can we get a rollback to pre-patch option please.

Since patching is controlled in Steam: not very likely. I'd expect a hotfix sooner than a rollback.

Bpdslayer 05-19-2011 05:16 PM

I am very pleased with this patch, on full screen mode I am getting about 30 fps flying low over london with no stuttering and much more fluid rendering. And little screen tearing. AA (2x) seems to be working for me. I run the game at high for most setting except building detail which i set to medium. My resolution is 2560x1600 on 30 inch display. On smaller multiplayer map i was getting about 40-60 fps. I'm running SLI and havent disabled this. I can imagine the fps should become really good once the SLI becomes functional with the next nvidia patch.

A funny bug i had was while playing multiplayer, sound suddenly crackled and disappeared.

Pleased to annouce i got my first 2 kills on multiplayer as well while flying my 109 :) It was on aero quake server hehe.

Thanks Luthier and gang for the great work in producing this patch. :grin: I'm pretty much satisfied with the performance rite now. So like the rest have said, its the other aspects of gameplay that should receive some attention from now on.

Bpdslayer 05-19-2011 05:17 PM

i meant less screen tearing

anavas44 05-19-2011 05:19 PM

Quote:

Originally Posted by Bpdslayer (Post 285640)
i meant less screen tearing

Check the VSYNC option under video options

Rattlehead 05-19-2011 05:24 PM

I did not install any of the beta patches, so this is a straight up comparison between patch 1.00.1401 and this one.

General settings: 1900x1080, 2xAA, V-sync off, full screen mode on.

Positives

*Flying solo, the performance flying over London is GREATLY improved for me. Before, at rooftop level, I was getting between 12-15 fps with a fair amount of stutter.
Now, it's closer to 18-30 fps, with basically zero stutter. The stutter is so rare that it's basically gone. It is much smoother overall.
This is much better. :)
Over Caen, it is much the same...better fps and stutter almost nil.

*The 2D map is an improvement over the old one.

*The Hurricane now has a mirror.

Negatives

*AA is still only half working in my case. it doesn't matter if it's 2x or 8x, there are still jaggies present, and there is no noticeable difference between 2x and 8x.

*Comms not working. (Not sure if it was supposed to be with this patch)

*Game performance over industrial areas is still very poor.

Black Death Track (All settings on 'high' for uniformity)

Patch 1.00.1401

Min=1 Avg=32 Max=88

Now

Min=0 Avg=26 Max=71

This test was inconclusive as the track kept playing in widescreen mode with the new patch. Not sure why.

Overall imppressions

Performance over cities is much better...stutter is much reduced and fps is sometimes double in my case. THANK YOU.
With a decent quad core I'm sure performance will be better still...

The lack of proper AA is something of a sore point. I will try force AA through the drivers and see if it works.

Comms...please gentlemen, this is really something we need urgently. :(

Thank you for the patch...I still can't believe the huge difference flying over London.

Kankkis 05-19-2011 05:29 PM

Comms is not maybe easy task it's sounds, it's a big deal with A.I coding.

Dano 05-19-2011 05:30 PM

Quote:

Originally Posted by Fjordmonkey (Post 285627)
Since patching is controlled in Steam: not very likely. I'd expect a hotfix sooner than a rollback.

A hotfix can be a rollback.

Gollum 05-19-2011 05:34 PM

Quote:

Originally Posted by Bpdslayer (Post 285638)
So like the rest have said, its the other aspects of gameplay that should receive some attention from now on.

Better not.. This last patch completely cut my FPS in half and introduced stutters and graphics glitches that I haven't had since day one. Had 60 FPS + constant with no problems whatsoever since release before this nightmare. FPS is now 30 to 40 with stutters, major graphics glitches.

RE77ACTION 05-19-2011 05:34 PM

Quote:

Originally Posted by Hellbender (Post 285579)
With the new Pitch control in the BF 109, it´s kinda weird now since the pitch control is either on UP or DOWn al lthe time, making a control of the prop. pitch impossible.

Pitch control is realistic now and corresponds to pitch control in the cockpit. Besides, you can now adjust pitch on the sound and don't have to look at the percentage setting. It's better this way in more than one way!

jf1981 05-19-2011 05:35 PM

Still two quite annoying issues :

- Josystick control is a bit laggy and late
- Head view is too a bit laggy and too slow

Anything else running quite well

Ali Fish 05-19-2011 05:35 PM

ive been generaly quite happy with it lately and before this latest patch, my experiences now are that the annoying stuttering is back. and i feel its attributed to something scenery related and the full screen thing. turning back on the Aero did help somewhat i "THINK". and choosing native rez 1920 (16:9) was better than 1680 (16:10). dogfighting with the same amount of aircraft over france was much much smoother. Also im having a Launcher crashes ,freezing everything sometimes my mouse too. And i mean no disrespect but over land its like it was on DAY 1but a bit better. i didnt dare try over london. not to enjoyable all round. bit of a step backwards imo. but on the positive the new lighting effects are actually spot on. love its looks !

unrelated but i get these framerate increases when i turn these off. but it does not add to the smoothness you might think 17 fps might give. so its unrelated imo.

mirrors cost me 7 fps.
SSAO costs me 10 fps.

i7 950@3.07g(no OC) GTX 280 (latest beta drivers), 3 g ram.

Gollum 05-19-2011 05:38 PM

Quote:

Originally Posted by Dano (Post 285652)
A hotfix can be a rollback.

That would be fine with me considering it botched my perfectly running sim.. but the people who see benefits may not aggree. I don't know what to do think with this anymore. How do other develepers make games while these guys cant get a consistant reaction from patches.?

addman 05-19-2011 05:40 PM

Small bug report:

1. Sounds comes and goes during MP sessions, sometimes totally disapears.

2. Graphic anomaly during a MP session, I have V-sync on so no tearing otherwise:

http://cloud.steampowered.com/ugc/57...C693358604522/

eshati 05-19-2011 05:46 PM

Quote:

Originally Posted by addman (Post 285660)
Small bug report:

1. Sounds comes and goes during MP sessions, sometimes totally disapears.

2. Graphic anomaly during a MP session, I have V-sync on so no tearing otherwise:

http://cloud.steampowered.com/ugc/57...C693358604522/


Now that's a bigg stargate!!!!!!!!!!!!

addman 05-19-2011 05:48 PM

Here are some more:):

http://cloud.steampowered.com/ugc/57...FE2CE713ABC0B/

http://cloud.steampowered.com/ugc/57...D991E8E3F161B/

mugen 05-19-2011 05:54 PM

No sound in MP
 
Hi,
i tested the new patch in SP and i get good fps now on my brand new rig so i cannot realy compare it to my old E8400 setup. In MP i get 30+ fps with very high settings preset (vsync on, SSAO on, 8x AA). But i don't have any sound in MP. In SP sound works like before patch. Any hints?

greez mugen

RE77ACTION 05-19-2011 05:54 PM

Sound also disappears in single player so now and then. On the other side, it also comes back after a while...

Plt Off JRB Meaker 05-19-2011 05:56 PM

Mmm....not good is it?

Blackdog_kt 05-19-2011 06:05 PM

Guys, please read a bit of the thread before jumping in and posting straight away. I know it's not always feasible to read 30 pages before we post, but at least skim through the last 3-4 pages in an effort to keep the information concentrated in groups of relevant subjects.

During the course of this thread i've seen people jump up and flail around like headless chickens claiming the patch screwed everything up, then post a couple of posts down the line saying that everything is fine.

There's a bunch of FAQs and all sorts of guides around, but i get the feeling nobody bothers reading them. Apply the patch, clear the cache folder, restart you PC and run the sim, standard procedure by now for all patches and that's why i see improvements with every single patch.

The pitch issue has been adequately explained, how it should work, what the sim tries to model, how it works on a slider, how it doesn't work when using buttons, back around page 14. Yet, the issue still keeps coming back and most of all, without sufficient explanation and in some cases with conflicting statements, adding confusion.

We're going around in circles here, let's make an effort to keep things consistent and the information easy to find. It's in our benefit to do so, because it makes it easier for the devs to see what works and what doesn't so they know what to focus on.

I know some of you are frustrated with the sim, but there's also a lot of people who make useful contributions becoming frustrated with having to explain the same thing over and over again in multiple threads, which hardly anybody reads and in the span of less than 10 posts they come up with inaccurate information about the exact same subject.

Some of us here should stop acting like they're jumping into a room where they're granted an audience to receive answers in the form of chewed foor and start being a bit more proactive in how they look for information, being polite to the people one is asking for help doesn't harm either. If one out of every five people jumps in repeating the same thing over and over again and taking the thread in circles it's counter productive for everyone, including himself.


I'm not trying to be a smart*ss here or play backseat moderator. I'm trying to say that there are easier and more efficient ways to maintain our knowledgebase of issues and tweaks for the sim. So please, read back a couple of pages before you post, 90% of the time you'll find the answer you need.

Dano 05-19-2011 06:06 PM

Vsync still doesn't work even in full screen and neither do screenshots, in full screen again rather than pseudo.

Rattlehead 05-19-2011 06:06 PM

Quote:

Originally Posted by Kankkis (Post 285651)
Comms is not maybe easy task it's sounds, it's a big deal with A.I coding.

That's a good point. Ah, what price patience?


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