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It is that I am asking about, and asking for; nothing more. (And yes, I realise that 6dof will be implemented in the game, hopefully from the start. I do follow the forums! Even if a am a dude!) |
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Don't get me wrong I love ArmA. It looks great on the ground, and it's the closest thing we have to a full war sim as far as I know. If the development path of IL-2 was any indicator than CoD will look like ArmA 2 does on the ground but at any altitude after a few years of Moore's law at work. |
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.......but of course, I could be barking to the wrong tree.:lol: |
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If someone from the developer team has any available time during this last few hectic weeks to contact this guy it would be much appreciated by most of us. After all he's just going to work to make the product even better and that's a good thing for everyone, developers and fans alike :grin: Quote:
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Finally, i see people are still worrying about the tracers. I've been a flak gunner, i have fairly recent memories of it (i served as a conscript in the local air force between may 2008-may 2009) and i can honestly say these tracers are the best i've ever seen in a flight sim. If you want my explanation as to why and how i came to that conclusion, head on over to the other thread: http://forum.1cpublishing.eu/showthr...t=19027&page=3 |
http://www.youtube.com/watch?v=8YkTo...layer_embedded
Dear Oleg Maddox and 1C company ciao da Xilon_x. i loock your video is Fantastic and very good work your team. but I do not like the free fall of man when he eject and droop down from aircraft. I have a feeling that did not conceal the texture. a sky without gas and vacuum.(space) not terrestrial atmosphere. I think there is a difference between the atmosphere and space. http://www.youtube.com/watch?v=GPK-sR5pnjQ http://www.youtube.com/watch?v=D0OIgKV0oBY http://www.youtube.com/watch?v=GGphG...eature=related |
Xilon
I don't see much connection between the examples you give and the sequence as shown in the CoD video. Firstly we see a static-line drop from a transport - a wholly different technique to the use of a manual rip-cord; then we see some shots of men wriggling about on sailplane wings, followed by a certifiable lunatic - sorry, free-fall parachutist - doing a neat trick and upsetting his mother ;) I can't see how any of this can be compared to the sequence in the CoD video. The impression of no speed is because the 'camera' is falling at the same speed as the jumper. |
I must add my compliments from down here in South Africa.
Jaw-dropping stuff Oleg! CoD will be a "masterpiece"! |
ok ok you not understand me the video not have 100% connection but i want loock to you is DIFFERENCE HUMAN DROOP IN THE SPACE
HUMAN DROOP DOWN IN THE ATMOSPHERE. http://www.youtube.com/watch?v=XbCsA...eature=related |
Both videos look great! Thanks very much for the update. I'm hoping and praying that there will be some way to get a Collectors Edition in the USA.
However, I have to agree with others here that the pilot in freefall is a weak point of these videos. I've jumped out of airplanes a few times, and let me tell you... if you go unstable and start tumbling like that guy was doing, things happen very very fast. Going unstable isn't like most of the Youtube videos of experienced skydivers maintaining control in freefall. Tumbling is chaotic, violent, disorienting... it's fast. The guy in the video looked like he was placidly drifting in outer space like Xilon_x said, not spinning out of control in a 150-200 mph wind. But of course that's only a small gripe, and not too relevant to the big picture here. Just about everything else looks better than great. Oleg and team, I have great faith that the airplanes you're producing will handle like real planes, even more so than the first IL-2. As long as the flight modeling is still up to your very high standards, I'm sold. Everything else is just fun little details. Apologies if this has already been addressed, (I haven't been following these forums as long as many others) but is the taxiing in Dover improved on the original game? Do we have two separate toe brakes? Will airplanes roll on smooth pavement even with the engine at idle if you take your feet off the brakes? Are the various tail-draggers prone to ground looping if you're careless with your steering? |
Great wallpapers!
You could do shirts with them,Oleg! |
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great, for a flight sim anyhow
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Re the pilot bailing, yes once he went into the D (arch) position he should have stabilized, but then i thought of the current model we have. and I realised it is a major improvment in a small part of the game, so am completely happy with it. These things can be improved as the game matures over time.
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Why wasn't the defiant firing back??? I hope this isn't a sign of bad AI! :(
BTW, noone uses Wallpapers anymore, it's all videos! Can we have a downloadable looped video clip .. please! . |
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COD does not have anywhere near the up close visual fidelity arma 2 has, while arma 2 does not have the scope that cod has. But arma 2 is also a flightsim, and ground combat sim all in one. Also the engine came out 2 years ago I believe... |
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I sort of understand the gripes with the bailed out pilot... but honestly? At 500kph a small body tumbling out of a plane is hard to spot in detail, sure we could get euphoria physics if you feel like forking out 2 grand for the game but I think this is good enough.
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I would like to see what the ground in ArmA II looks like from 20k up in the air. Somebody who have the game, plz take a screenshot from that altitude and let's compare it with the high altitude screens we've seen of CoD.
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don't know if anyone has seen this, so in case you've missed it... stumbled upon it today so I thought I'd share:
http://www.youtube.com/watch?v=sw3dlLYft0g |
It's old.
And it's already reposted in another thread. |
Nice video, I think I saw it before on some Russian site.
However, no wonder the game is called Cliffs of Dover; the game is a slide-show over land! I know WoP has a postage-stamp map, but I can play the WoP demo at full settings on my ageing core-2 duo (2.00ghz) and ATI 4650 without any fps loss, and similarly I can fly the 352nd CCM in Il-2 (everything set to max) with tons of objects and trees on the map, and no noitceable FPS drop like that. I understand CoD has a lot more in it than either of those sims, but if the game runs like that on most systems, I can see many people shelving it for a year until it's properly playable. I hope I'm wrong. |
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@Hecke: I didn't know the vid; it's old you say... so be it |
In this case it's the video that stutters, not the game. The original video is way more fluid: http://www.youtube.com/watch?v=7kVocagsoUY
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Are the roundels generic? A photo of the Sunderland KG-F has no yellow outer ring.
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CoD is an unfortunate acronym as CoD is synonymous "Call of Duty"
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Your credibility just went into the minus column. There is no part of ArmA II that can be called a flight sim. The "FM" is totally canned, there are no structural limits of any kind, no cockpit instrumentation, no real damage model, and AI that make IL2 AI look like Albert Einstein. Last night I watched one of my squad mates in our regular ArmA II OA session doing aerobatics in a C-130. (He is a real pilot). Hilarious. Immelmans, Cuban Eights, outside loops, hammer head stalls, tail slides, prolonged inverted flight etc... A real C-130 would have torn it's wings off. The only thing worse than ArmA II's aircraft is it's protrayal of armor. ArmA II is an infantry tactics simulator, nothing more, nothing less. It's a great game, but it's no flight sim. |
impossible i realty aereobatic manouvres whit ERCULES C130 is fantascience.
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The game cannot draw details that far away. You might be able to get it up to 3000 meters and get a screen shot, if you have a really good computer. |
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BFBC2 is as well. |
Oleg, Luthier - the videos are beautiful. Tank you, the game seems to surpass my expectations. The amount of small details of the Stuka model is amazing and never seen before in a flight sim.
Insuber |
At the Attention Of Mr. Oleg Maddox. URGENT!!!
Dear Oleg, Sir, please look very carefully at the exhaust tubes/pipes of 3D model of the Bf-109!
There is very big texture/skin problem with the exaust pipes and the lower (inner) side of the metal sheet ribbon covering them from above /clearly seen on this close picture: http://fooblog.mexxoft.com/il2cod-sc...ts-24-02-2011/ Look at the left exhaust tubes of the Bf-109: there is some white stain at the end of the second left exhaust tube, and some ugly painting on the lower (inner) side of the metal sheet ribbon, covering all tubes from above!!! What a huge PROBLEM!!! Immersion killer! Please fix it! I see this problem at the wallpapers Bf-109 from the update: "Friday update and discussions 2011-03-04", too! Kindest regards! BG-09 |
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Pilot's size Spitfire marking colors Choice of leaves in trees Color of grass in summer in England Tracers size and looks. :cool: Thanks ! |
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When I am in a dog fight and a 109 flashes accross my windscreen at 400kph, I doubt I'll even notice (It will be obscured by exhaust flames ;) ). I don't think it will spoil my immersion in the game. Surely this falls into the realm of "Please fix when the opportunity arrises". For me Immersion Killers will be framerate issues, Objects popping in at set distances and changes in LODs. Most of these are dependant on the power of our computers and the settings that we use, and we won't get to see if they even exist until the game is released. Cheers! |
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Ecrit en francais pour voir.... simplet ;) |
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This isn't You Tube. Stop acting like it is. Obviously English isn't Xilon's first language, and even at that it's still better than some poster's. It may take a moment to decipher, but he's clearly understandable if you aren't too impatient. |
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Pilot's size is completely ok! http://img695.imageshack.us/img695/8...ro20100453.jpg This guy obviously had a head of twice the average size. :grin: |
Grass colour at dawn is great, however grass colour at around midday is way to light for England. It is not dark enough green. How boring do the menu screens look. EAW was much better at creating an ambience.
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Oh....Do you know how many hundreds of posts there are already on this subject...Please not again.
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EAW is soooooooooooo much more plus best better realisticly perfect in ambiance and immersion than COD....:cool: And here is the proof ! Salute ! |
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Sometimes people really dont think before write. |
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I got a stupid question:
Can we have (accelerated) day-night change in those 24/7 online matches? |
That's probably why he's such an easy target,LOL.:cool::-):grin::rolleyes::!:
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Ehhmm, like people said before that actually experienced that summer, it was really dry and hot for an English summer and very sunny, so i think everything looks just right.:cool:
Go out in the fields after 3 months of dry summer and you'll see it's just like that. On other thing, when bullets are chasing me, i don't care too much about the landscape... Quote:
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Salute ! |
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It's not the graphics that create the ambience, the selections screens are rubbish compared to EAW was what I was getting at. They are rubbish, boring and bland is what they look like ZERO IMMERSION.
I reckon it's going to be like ROF mk II. Basically a beta on release, unfinished though with potential. Rubbish interface and a crap campaign, let alone sound, I predict a spitfire lawn mower not a merlin. Happy to be proved wrong but a fiver says I'm not. I'll buy it none the less but I would expect better than what I believe I'm going to recieve given the lead in time. I so want it to succeed because I love this era, yet I'm underwhelmed. |
Wait... what the hell do selection screens have to do with immersion? Unless you're playing a game that simulates ordering from a drive-through restaurant or something, the immersion starts after the selection screen. It's like claiming the cover art on the box ruins immersion. :rolleyes:
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It's not the graphics that create the ambience, the selections screens are rubbish compared to EAW was what I was getting at. They are rubbish, boring and bland is what they look like ZERO IMMERSION.
I reckon it's going to be like ROF mk II. Basically a beta on release, unfinished though with potential. Rubbish interface and a crap campaign, let alone sound, I predict a spitfire lawn mower not a merlin. Happy to be proved wrong but a fiver says I'm not. I'll buy it none the less but I would expect better than what I believe I'm going to recieve given the lead in time. I so want it to succeed because I love this era, yet I'm underwhelmed. Immersion is all in the game play, I am yet to find a better game than the original Red Baron for that. being invited to join other squadrons , challenged for a duel and navigating your self etc. |
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Wash the dishes Take out the garbage Prepare supper Go to bed early Take the kids to school in time Not miss a couple of days at work Well, my dear wife, it won't work ! Caught you ! Love, Kalimba ;) |
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Yeah! Think about it. You knew the people in the mental health facility were nuts On this forums they don't come with a file and credentials of craziness. You have to do your own diagnosis |
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Men can come in all different shapes and sizes can't they. |
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On a completely unrelated note to the current discussion, I'm just gonna say that I really appreciated the music over both of these videos, especially 0:44 onward on Air Battle, although the music for Air Battle really was more the sort of music you'd expect on a longer video watching a lot of aircraft form up before a scrap. Big panning shots of large formations and that sort of thing.
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I guess as it is the 10th here you only have to wait another 20 days till you can find the answers to the above questions. As I said I'll buy it without hesitation and I think everyone else should too. I just don't want you to have too higher hopes. |
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:cool: |
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Evidently they are showing off the graphics by taking footage at the most beautiful time of day. Also colours are much more vivid at this time of day so it is great for proofing. :cool: |
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New video out,posted by Oleg on his youtube channel.
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