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Mr Maddox, could I ask a question about the 6DoF view in SoW? :mrgreen:
Can all of the 7 axes (all the 6DOF axes and the FOV axis) be controlled via the joystick's analog axes (such as the the pitch and roll axes)? Of course, not necessarily controlled simultaneously. Hope my question is clear:-). ~ |
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Thank you for these kind words. Normally, people get banned for insults like that. |
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Also that to use tesselation, that can be used in limited amount of object types we need to add to each model of such object special areas where this feature has right to work. Say on the window of the house. Say for the wheels of the aircraft or for the spherical surface of bomb. This means in my team probably a year of work in additional. Tesseleation its not a function that you simply can turn On if you have DX11 and proper card. This means that should be great work in plan a year or greater ago.... This method is young enough, but that to use it for some areas of obects in the complete game the developer need some great enough time... and as more complex and more greater amount of the objects - more greater time it need for implementation and tests... and I don't tell about possible great bugs in visuals using this method. Lets say if it will be a standard for some 5-10 years and will not change in future like many others in the past, then it is useful. I can't say at the moment right thing about the life of this method on the market. We plan the game not only for DX11.... but also the game life after DX11.... that to do not rework anything from old And in this case the good hard manual development of excellent precise models is a guarantie for a long life title. I may say that probably in future we will use this method for the objects like humans and wheels. But probably not in release. |
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Oleg, what was your motivation to model the Battle of Britain over a 'forgotten-battle'? Was it due to interest? Or because you didn't model this conflict in Il-2?
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At least I'm not going off topic and ranting about a forum member :rolleyes: |
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Either-way, if you felt strongly against it, all you needed to do was PM me to tell me thus. ;) |
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Sure he can decide for himself to reply or not, but he is a polite guy and tries to reply to all that ask him something. Some people totally abuse that privilege because they think they are more "important" or "big" in the forum if they can elicit more replies. "Yes, yes, look at me, I got a reply, woohoo"... Just give the guy a rest instead of posting moronic or irrelevant questions all the time! |
Oleg,
I think you may have missed my earlier questions on page 10, my apologies if you haven't, but could you answer them for me? http://forum.1cpublishing.eu/showthr...=17298&page=10 I think you have already said (to Hecke) that SoW doesn't use Tesselation but I would appreciate answers to the other questions. Thanks. |
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If you have an issue take it to the mods, if you really feel the need to do something then ask to become a mod so you can wield the power you so obviously crave. How is asking Oleg's motivation behind choosing the Battle of Britain in the least bit irrellevant or moronic? |
Firstly, I never boast if I get a reply to any of my questions. I feel privileged if Oleg answers one of them.
Secondly, this has been a question I have always been interested by. I didn't sit here and think it up, I have always wished to ask it to Oleg. ;) Thanks, Dano, for the support. Please, can we drop the issue and move back onto the subject of SoW now? |
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Edit: sorry Phil, I type slow..... |
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Faq
Battle of Britain is because
- it wasn't modelled in Il-2. - It is a good start for the new series that to expand with new titles based on BoB in both directions of historical period of time (more in future). the second is main definition. It is optimization of development - next would cost less using part of modelled objects from previous title. There is other definitions, but this one is main Hope this answer is very clear. |
Thanks for the answer Oleg, i also thought it was a good and interesting question. :grin:
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More fantastic updates. This is looking like it's going to be another landmark in computer software. I can't wait to see what it'll be like in 5 or 6 years when the engine is running at full capability.
dduff |
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The reasons you have stated are very practical, too. I hope that, once SoW is released, campaign-builders will work on a Battle of France addition as this would be great to set the scene before the BoB. ;) |
Messerschmitt flaps
Was curious if Oleg is including flaperons with the 109e.
The movies looks incredible. |
The start of the Stuka video shows an image different to the video (in terms of colour) Any input? It looks beautiful, but I'm confused as to whether it's due to saturation or time of day.
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Hope my question is not too much off topic.
We have already seen that water and ships are of very hogh quality and I was wondering if U boots were present in BoB. If yes, will they be able to go under immersion ? |
Redwan, a few of the videos from the show in Russia showed planes that, upon crashing into the sea, went under-water; so this must be possible ;)
It was, for me, one of the stand-out features, and something that I've never seen before in a flight-sim. |
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Yes. I don't understand the word flaperons |
Yes the water question is interesting, if a plane drops a torpedo will we see the torpedo running under the water or just a wake above ?
Are there any planes human or ai that have torps in BoB 1940 period...? ps- what's the release date?! |
Oleg, I have very low internet connection, only DSL 786 kBit/s.
What is the traffic per client in SoW Multiplayer? |
Flaperons:
Ailerons that also drop as Flaps when needed (still working as ailerons though) |
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It isn't a problem to model in new code of FM. For example, it was done in Il-2. You may see there I-16. |
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But we didn't test yet across the external tool that we implementing. |
Oleg, any input as to the colour in the Stuka film? Before you click on the link, it shows a picture, and the colour here looks brighter than the actual film. It looks beautiful; one of the best SoW shots I've ever seen.
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Yes, the I-16 is a good example. The 109E had that feature as well, the ailerons drooping 11 degrees at full flaps, 3 degrees at takeoff. It seems at least a few Es had the interconnect linkage removed in the field to reduce outboard wing weight to improve initial roll rate while its benefit was mainly for landing. (There is VERY LITTLE documentation of this feature, many 109 sources don't mention it while describing the E while then going on to say it was left off of the F.) |
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This is something Oleg is trying to avoid in SoW by keeping more control of add ons. Imagine a 109 with a lower stall speed, less drag, or a better turn radius than the actual. In a flight sim, such an aircraft would be rejected. In a combat sim, online players might pay extra for those features :). Splitter |
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Hi Oleg,
extraordinary work!!! Just a word about first video showing lighting&effects testbed... I hope (I've no doubt it will be done in final release) some effect like reflections will be properly tuned up. I'd like to remember that german planes in WWII were painted with standardized paints. The colors of this paints were registered as RLM# (Reichs Luftfahrt Ministerium). They had a satin finish, Ju87 recalled in first video had a splinter camouflage for upper surfaces in RLM 70 dunkelgrun and RLM 71 schwartzgrun. These paints quickly degradaded in operational service. An interesting document, on how these colours appeared and how reflective they were, is the first link I suggest: http://www.youtube.com/watch?v=WtNP8...eature=related this video represents flight activity in jagdgruppe 77 (bf109) in early days of war, note (mainly at the end) how the paint finish reflective is (clearly satin). The second link is a video referring to flying activity in eastern front, at 0:35 and 0:43 is showed a special care dedicated to the commander's plane. It wasn't an ordinary duty to polish every single plane in a unit. Only on demand of a commanding officer and if they had time and manwork to spend. (I'm referring to sole color video, above sx on page) http://109lair.hobbyvista.com/index1024.htm Third: a picture from Flying legends 2008 on the maximum amount of reflection shoud have a plane in SOW (IMAH-taste). Attachment 3920 Thank for your work! Ciao |
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And don't forget, Phil, that Oleg said that the effects were exaggerated on purpose, this vid is only a lighting demo, and not any indication of colors (as exaggerated lighting will also exaggerate colors):)
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Simply some boys and even aged people thinking that how the museum aircraft looks after the war with new paint now and in some games - should be here in BoB. Its like to have Mustang polished up to the mirror level and put such "paintscheme" in a WWII fligth sim.. Very the same sample. RLM colors: We use them exactly :) But with the different lighting tints may change. Like in life. |
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Ah OK, many thanks :D Question answered :cool: Cheers. |
Oleg: In the future maybe..will it be possible for textures to change if it rains..will tarmac (roads) become darker?
Sometimes it looks unreal with heavy rain and unchanged textures...in most sims the textures are the same. |
Ok - I am back
You can release the new Storm of War: Cliffs of Dover simulation now. Thank you Mr Maddox and Mr Schevchenko - your work is like Stradivarius only more so |
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Forget about that. |
:)
This is what a wartime unrestored Spitfire looks like,no shine,dirty,worn seats and harnesses. Credit to the author of the thread http://forum.keypublishing.com/showthread.php?t=26834 Or type in Spitfire Mk 1A R6915 Lambeth |
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I trust that it's still in this condition? I say this as I remember my Dad telling me how he used to love to visit the museum as a boy, but it used to amaze him at the level of dust and grime on the canopy. He half wished he could get up there to clean it himself ;) |
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An added bonus !
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I do hope that the expansion of the series begining with BoB will follow the chronology of World War II. This can be an oportunity for your Sim to be a grand teaching aid. What flight sim enthusiast would not want to bring the virtual world into the class room. I do know that you are in a business to make money and be prosperous. Please give this some thought. In the past I have read where some add ons were made due to the interest of the designer (OstFront) when others like myself wanted more Pacific / Western Europe maps planes ect. I understand that everybody wants thier nation represented. If you use the optimization model that you spoke of, plus following the historical period of the time. Your new series will work in educating the world about global conflict. Ps. plus give myself and thousands of others reasons to join a virtual fraternity of combat fight. I am hoping for a series that will be like a scale. Having the ability to shift weight to either side with equal movement. |
Hi Oleg
the videos are great and the effects on stuka were amazing. Only one thing seems wrong to me, and is the color of the 109 E cockpit. As I said earlier, this was in rlm 02 with exception of the panel that was rlm 66. In the videos all cockpit is in rlm 66 :confused: |
Well Im not concerned so much about Oleg using false reflections or wrong colors. He already mentioned that the new sim will be more dynamic in lightning.
...With true dynamic lights all colors change everytime anyway! Nice Effects btw! Im glad Russia is sticking to flight simulations and does it so well! All up to date Flights sims are Russian made! More important would be to know, how many Spits and Emils made it into the game! We have more then the MKI Spit, no? Dietger |
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they are very popular with ultra light aviation...and recently with new generation of fighters. http://www.culverprops.com/images/new-back-yard-15.JPG |
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Audio for that video also. 6' 3" Hannes Trautloft. I always wondered how he flew that 109.
http://www.youtube.com/watch?v=tah2IxcVNyI |
amazing.
*Is missing a very more complete destruction with bullets hole on wings and fuselage (slow degrading) of a heinkel or dornier *and in the end.. how is this sim will call? STORM OF WAR: BATTLE OF BRITAIN or IL-2 STURMOVIK: CLIFF OF DOVER ??? *the finnal map: size? *will be a in cockpit real map in the fighters including airfields and targets? *will be activity peronal in the airfield. (guys walking, technics working in the plane, doing signals and some other thinks?) *is missing a video of pilot view head out the cockpit in take off i dont like so much de withe line in the wing when we see black in the blackground. i dont know if i explain this ok. but i can live with that. http://i970.photobucket.com/albums/a...war-infire.jpg nice video c1-maddoxteam-olga |
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Well my squad was made for the desert...If you can wake me up II./27_Rich |
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:rolleyes: |
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That'd be too bad if markings are not editable. In the case of WWII-era German planes specifically, it bugs me when history takes a backseat to censorship and political correctness. As much as I disagree with it, I accept that some countries like to whitewash history by making some symbols illegal. That's their perogative and I understand that Maddox Games doesn't want to open themselves up for litigation (though I think it's ludicrous to think a flight sim would be a lightning rod for Neo-Nazis). However if SoW, or whatever it's called now, is going to ship with missing aircraft markings, I'd at least like to keep the avenue open for 3rd parties to add the correct markings for those that can legally view historical correctness. I'm certainly no Nazi sympathizer but for all the nitpicking about inconsequential details, it's surprising to me that more people aren't bugged by the lack of historically correct markings on German planes. Like it or not, the swastika was there. To me, leaving it off is tantamount to leaving the fin flashes or roundels off RAF planes, tantamount of course not in idealogy but in historical correctness. Ok, rant over. Sorry for veering off on a controversial tangent so...flame away!:) ________ Desire4you |
You'd be surprised how offended people get. I built a model of a "Val" dive bomber and applied red circle decals to the wings - people called it a "Zero", and "the Kamikaze plane" and one person said, "You know what they did to my country?" I was surprised with the reaction to say the least. I guess building a model automatically makes me a sympathizer. You know, there are people who don't fly German planes in IL-2, because it is "wrong".
I wonder what will happen when I get around to making a model of a Finnish Buffalo with Hakaristi. Anyway, the Russian version of IL-2 shipped with swastikas, and there was always a segment of code that told where they should have been applied (some place on the rudder). Programs like MAT Manager simply replace the missing texture. So, is this not going to be possible in SoW? Oh, and the skins are 100% editable, with rivits, weathering, and bump-mapping going on top automatically. It wouldn't be that hard to photo-shop a swastika in, right? |
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I don't REALLY care if it is there or not, but since there is no good reason for it to be omitted then it's wrong to not have it in an otherwise historically accurate sim. The ability for a third party to add them should not be curtailed. But maybe even having that ability is a violation of the law in some countries. I suspect that is the case and why the developer will not allow such third party skins. If that's the case then I see it as those countries imposing their moral will on other countries. Splitter |
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This is a serious topic and since english isn't my native language I prefer to say nothing more about it. |
there is special build-in markings editor in MainMenu->Extras.
Just two clicks, have fun :) |
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Sure..ok no Swastikas in the game ..but no Finnish markings either? **Well..put it on the colorlayer then....right?**
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Love it,love it,love it.
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________ Maine Marijuana Dispensary |
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I also don't believe it's a whitewash of history. It comes across as a total rejection of the Nazi dogma and a solid declaration of German unwillingness to allow the same mistakes to be made again. It was the right decision and I for one applaud it. |
From Wikipedia:
Germany Further information: Strafgesetzbuch § 86a The German (and Austrian) postwar criminal code makes the public showing of the Hakenkreuz (the swastika) and other Nazi symbols illegal and punishable, except for scholarly reasons. It is even censored from the lithographs on boxes of model kits, and the decals that come in the box. Modellers seeking an accurate rendition often have to either stencil on the marking, or purchase separate decals. It is also censored from the reprints of 1930s railway timetables published by the Reichsbahn. The eagle remains, but appears to be holding a solid black circle between its talons. The swastikas on Hindu and Jain temples are exempt, as religious symbols cannot be banned in Germany. A German fashion company was investigated for using traditional British-made folded leather buttons after complaints that they resembled swastikas. In response, Esprit destroyed two hundred thousand catalogues.[65][66] ... (http://en.wikipedia.org/wiki/Hakenkr...tern_countries) If Oleg will sell his Game in Germany and Austria (Germany is a great Market for Computer Games) there should be no Hakenkreuz visible in the game and no option to enable it. |
The choice is not really ours. It belongs to Mr Maddox himself. If he choses not to then there is nothing that anyone would be able to do about it. Voice your opinion and move on to the next topic. I would not want Oleg to interfere with my potentiall earnings or make me lose my income.
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Not so, the way for thousands of years had been changed. Nazis put the shape backward..
卍) form. Archaeological evidence of swastika-shaped ornaments dates from the Neolithic period and throughout the Iron Age and Classical Antiquity. It remains widely used in Eastern religions, specifically in Hinduism, Buddhism and Jainism. |
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I live in a sleepy little back water of a city on the opposite side of the world to where most of the suffering and destruction occurred. I have NEVER seen a Christian church with graffiti or desecrated with anti-Christian symbols or slogans. But I have seen Mosques, Synagogues, and even a small corner shops owned by non-European owners, tagged with swastikas, messages of hate and neo-Nazi diatribe. It is something defective in the minds of these people. The laws are created to be able to punish these people. As a good, honest, law abiding citizens of my country (where these laws are not in place by the way) and of our world community, I have accepted that the loss of historical accuracy in a computer game is one of the prices that I have to pay because of these idiot’s. Just as I accept it doesn’t matter what your race, creed, religion or cultural background there’s still going to be a percentage of any group of people that are complete a***holes, unfortunately, at the moment, a good percentage of them seem to think that being filled with hate is cool. Sorry for going off-topic. |
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To reiterate, I understand that Oleg's hands are effectively tied in making the swastika a default marking. While I would argue any swastikas depicted in SoW would be done so in a historical context, he doesn't want to test the legal waters and I understand this. I just don't want 3rd party to be limited by the censorship of the few. ________ Starbucks Gift Card |
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Did he have a huge loss in sales due to non swastica markings in Germany? Did my money get sent to a business that said they were based in Germany but they were not? Ie. Wings over Waves, Wings over Jungles, The Fires above. Luftkrieg the air war in Europe Operation Overlord .......... They lost money in European sales? What is more real than I will not allow it to happen due to my leadership[ of my own company? I as the head of my company am liable for my actions . Look at the Nurenburg trials as an example. |
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________ New Mexico Dispensaries |
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And if user-made emblems are possible then it's a non-issue anyway. |
Dear me, the swastika debate.... yawn.
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Yeah, a lot of people think the swastika should be banned. Ok, I get that (I don't agree but I get it). Of course, the "Red Star" and "Hammer and Sickle" are banned in some countries too (many people were oppressed and died under those symbols too). So if we follow that line of thinking, how should Russian planes be marked? Should "you" have to play the sim without those symbols on Russian planes because another country banned them? Nothing I have said should be construed as negative to 1C's decisions regarding the legalities. My comments are about the laws themselves and the effects they have on others. Splitter |
when the game gets hacked swastika will appear :-P
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You are right that if user made emblems are indeed possible, everything is a moot point. Quote:
Anyway, with that said, I think my point has been made and will leave this topic be. Thanks for the civil discussion guys. It didn't snowball as badly as I feared it might.;) ________ Silver surfer vaporizer reviews |
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On the other hand the effect will be much more subtle in the release version, so a high-quality realtime reflection is probably overkill. |
Very beautiful play of lighting on the first video of the Stuka. Well tempered. As it was precisely the kind of video snippet I was anticipating. It looks good.
Now I can ponder what system will drive that kind of work. :D |
THe promo trailer is simply epic!
The big capital text "NEW WWII COMBAT SIMULATION" and "FROM THE CREATORS OF AWARD-WINNING IL-2 STURMOVIK" with spitfires flying behind it was...man....can make you cry. |
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The truth is this topic has been done to death again and again on this forum and elsewhere. Oleg himself has made 1C's position clear, and requested in the past that members refrain from discussing it further. Skoshi Tiger and Brando both raise good points. There are very valid reasons for not using the symbol in a game, objectively and legally. - and it seems to have escaped the attention of most here that one of the development has team hinted, quite strongly, there just might be room to personalise the players gaming experience to their hearts content ;) Quote:
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Oleg, how will player control of the bombsight be handled? Will it be like it is in IL2, where it's the pilot and not the bombardier?
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