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Does anyone know if they are giving away any free Apache: Air Assault swag with a preorder?
Last time Gaijin/505 gave me two IL*2 Sturmovik: Birds of Prey T-shirts with my preorder, I'm wearing one right now.:cool: |
last night at the end of a (us) football game they had a comercial for "Black Ops".... which is being released here on the 9th. impressive commercial..although i am probably not getting the game. hope they do the same for AAA...and do a media blitz.
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Apache Air Assault Sim
SURE HOPE THEY INCLUDE MORE FLYABLE AIRCRAFT, SOMETHING LIKE...oh I don't know..
Eurocopter Tiger KA-50 Alligator Mi-28 Hokum UH-1D Huey Gunship W/ 40mm Grenade Launcher in nose, Rockets&Miniguns (or) Quad .50's/M-60's + Rockets MH-47D Chinook Gunship w/40mm Grenade Launcher in nose, Rockets & .50 's on either side door gunner + 40mm on drop ramp Gazelle MH-60C Blackhawk with ESSS wings/plyons for Rockets + 8-16 AGM-114 HELLFIRES RAH-66 COMMANCHE U.S. AH-1W/Z Cobra Gunship with optional 40mm grenade launcher, 8-16 AGM-114 HELLFIRE, 36 Rockets Mi-8 Hip Gunship Just a few, that I would like to see as DLC, that would spice up the single player Campaign, or Online Co-op. Missions could vary from escort the transport, to rescue and recovery, or downed aircraft recovery. Or Capture the Helipad. Something to that extent. Maybe even some downloadable weapons loadouts... |
We didn't even get MiGs for BoP so I doubt DLC adding more helicopters.
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depends...if the capitalist dogs think they can steal another dollar from the working class you will get a DLC. :rolleyes::grin:
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Apache air assault
Additional aircraft would be good and also a few new maps, extra missions as old duke says would be a welcome addition. this sim has real potential i just hope the developers and publisher has the foresight to see this.
Stingray NGAGE. |
8/10 a fair review
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http://worthplaying.com/article/2010...reviews/78709/ |
UH-1D Huey Gunship W/ 40mm Grenade Launcher in nose, Rockets&Miniguns (or) Quad .50's/M-60's + Rockets
MH-60C Blackhawk with ESSS wings/plyons for Rockets + 8-16 AGM-114 HELLFIRES These get my votes. Maybe an AH-1 as well, but these we need for SURE! PLEASE! |
still would love an a-10 but would settle for a cobra.
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guys it is APACHE: Air Assault, you cant be surprised thats there's only 3 ac types available. lets aim realistically.
i'd settle for MP Co-pilot gunner. |
meh, still want a huey
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Ya, I think a Huey would be amazing. NOt many games have the option to fly ones, and the ones that do are on PC and are not out yet (BFBC2 Vietnam Mod) or are very very old. Mind you both of those are arcade.
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Also... I enjoy flying them at will in mercenaries 2. Was good fun while it lasted. |
Hey, I finally got the game yesterday and have compeleted the tutorial so here is to some fun to be had!
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Update for Apache
Hello everybody,
Information for all who want an update/patch for Apache Air Assault released: http://forum.yuplay.com/index.php?sh...=0&#entry23475 MAC |
i had this game the day it came out traded it in the next i thought is was a complete waste of time and money
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Anyway, all who like it, please ask Activision to release the update. MAC |
Link to yuplay
For the Activision Support Thread on yuplay, click HERE.
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Novaworldgaming Apache Air Assault Community
Hi all,
There's a great community website which offers a home for all platforms (PC, PS3, XBOX360) of Apache:Air Assault, and it's free. Check out here: http://www.novaworldgaming.com/news.php See you whirlybird flyers there! MAC |
Cheers for the update MAC, ive been frequenting the yuplay forum for a long time but have since given up.
Gaijen are a disgrace, they just go off the radar and keep quiet and keep throwing us between different support personnel over at activision. I'd understand if anton or the other guy posted on yuplay to inform us of the latest, but they are just keeping their distance. |
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@ Foz and Gilly
Sorry Foz and Gilly,
I have to say a word here in Gaijin's defense. I think I can because I got to know them better - they're sponsoring our tournament. I know that the XBOX guys got burned with BOP and the scars run deep. I also wished you would have at least received a patch, which you didn't. Now we have another title out which has a few problems, on all platforms, and it remains to be seen if it will ever be patched. The problem in both cases seems to be in the nature of the contracts between Gaijin and the publishers. These contracts don't seem to give them any say, right or whatever to release updates and/or patches themselves, or get the publisher to do so. It's all at the sole discretion of the publishers. So, Gaijin can have a 10 patches, updates or game expansions ready for publication, but if the publisher isn't interested releasing them they'll never see the light of day. Now why is Gaijin running into the same problem with Apache as they were having with another publisher for BOP? Because in this industry, a game isn't developed overnight, but a project takes a long time to mature. So, before the problems with the first title became evident, contracts for the second one had already been signed. They have learned their lesson and it will show in their next title. They absolutely don't like to let their customers down and would love to supply them with DLCs, updates and so on. You will see. I hope this makes sense and we'll see each other on the next title, which will be a WWII flightsim in case you haven't heard yet. MAC |
I hear what you're saying Mac. I've got to admit the devs communication early on with BoP was second to none but I'd have hoped that the mistakes learned then wouldn't translate into a 2nd title which it appears to gave done with apache- it was one if the reasons I didn't go and buy it initially as I suspected there would be issues and would rather save the money until it was right. It looks like to a degree i was correct.
As for a BoP sequel, bring it on- and I do live with the hope that they will learn from these mistakes although the nagging doubt is out of the two so far both have been flawed and sadly not corrected fully. I note that BlackOps has been reported to the Office of Fair Trading here in the UK on the basis that the current game is not fit for purpose. It'll be interesting to see what transpires as this could then force publishers to ensure games are up to scratch. Sadly as gamers I think the industry bigwigs ride roughshot over us far to often. |
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Their was a huge sticker on the box saying that "works superbly with the saitek AV8R" We all know of the issue with no landing brakes. Its not an in depth thing to find and a major glitch or bug that rarely happens. Its something as simple as landing!! It just makes me think that they want their money ASAP and wont spend the extra few quid making sure the game is 100% up to par. Its a little title, not cost effective to patch, Gaijen and Activision both know this and did from the start. Anyone complains.. they just pawn them off to different support people. The next game prob wont be published by activision so they are not bothered. I've rambled on enough and lost track and made myself go cross eyed now :( I hope im wrong i really really do because bugs aside, Gaijen make SUPERB games, amongst the best i've played on my xbox 360 without a shadow of a doubt. Now... Next game a WW2 flight sim? Do tell me some more. |
@ Gilly and Foz
Hi Guys,
I think we all agree that Gaijin is capable of bringing out superb games - that's the only reason why emotions are running so high. We'd like these bugs killed, and we want more of the good stuff! About the testing and the slipping through of some quite obvious bugs, I can only assume. Assume that the time pressures in this industry are enourmous, and again, that the publisher has final word as to when a title will be released, ready or not. A huge proportion of annual sales happens in the runup for Christmas, too tempting for publishers to forego for the sake of fixing (possibly known) bugs. Because consumer rights presently don't include software to function as to be expected, publishers get away with it. And like I earlier said, unless a game developer has negotiated a right to release updates/patches, they have no way of getting those fixes to the customers even if they have them. About Activision, I read about the complaint filed with the Fair Trading Commision in the UK. I read Black Ops is suffering from significant bugs on the PS3 and PC (seems to work fine on XBox this time). It's going to be interesting what comes out of it, but will only have significance for the UK, which has such a commission. In the EU or US, software is excluded from consumer rights, although in the EU some vague initiatives are under way. About Apache, I don't think that the bugs it has can be compared with Black Ops. I have the game both on PC and on PS3, but play it more on PC which allows for customizing my PS3 controller the way I like. It's a really nice game and I don't regret the investment. For the many hours I've played it I'd say it was a bargain (BOP would have been a steal). But still not giving up on the faint hope that Activision will release the updates they're sitting on. Cheers guys, MAC |
I hope BOP gets a sequel but also that Anton comes on the forum and simply asks the enthusiasts what features (other than a new theatre of operations, a/c, etc) would make it a console succes. Yes, there would be all sorts of request and not all could make it into the game. For me, a wider margin between Sim and the other Difficulty levels with ac having very similar FM to IL1946 (which Gaigin have access to), a cockpit only option in the MP set up menu but with the abilty to change field of view in cockpit view, and lastly, a co-op MP feature..............I can dream....:grin:
Despite losing many of the original players to newer release titles I am pleasantly suprised that BOP (on Xbox) still attracts new players and the game is still popular with flying enthusiasts. You only have to look at the threads and interest in the forthcoming IL2 PC sequel 'CoD' to see that good WW2 flight Sims do have a market (allbeit a niche one!) and many peeps rely on their consoles for entertainment rather than a high spec PC. |
the fact is they need BETA testing. they cant be using this or these kinks would have been spotted and worked out well BEFORE even going to a publisher. maybe we ought to talk to anton and run a contest or figure out a way to supply him with honest feedback and eliminate most of their headaches. had they done this with A:AA ( or BoP) they would have known about the problems beforehand and had a chance to correct....hence no need to patch! the demo did not bring these out..it was only when players went through the game that they surfaced. its pretty dang easy to do this too. it would benefit them to give a copy to a few choice people on different platforms to run for a week or so....of course there would be contracts and gag orders...BUT you would get a better game overall.
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Here is a question that some may know because I do not.
If they were to release a beta it would have to be downloadable on the psn or marketplace right? And in order for that to happen Gaijin would have to convince the publisher that this is the best thing for the game during development because the publisher would have to pay for it right? Just looking in the past not many games get this treatment and if they do they are usually huge in scope so if flight sims are niche than I don't see that happening unless the publisher can see return on investment and that is what stinks. |
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IF the publishers saw it as a big title then perhaps it would get a "BETA" much like COD:WaW did (many months prior to release), but with smaller title that has a niche audience then a BETA probably wouldnt happen. Though a demo could, much like the demo for IL2 :D |
the only reason i could see the need for it to be downloadable would be for testing online play. even though they are the developer they could still have the availability to make beta discs one could use for a single player to run through the campaigns and missions. those could be shipped directly to the testers and then shipped back when when the testing is complete. even though the game is smaller or niche a small cadre of beta testers could still be used. hell i would do it for free ( or for a free copy of the game when released) as i am sure a lot of others would as well. i just think the cost would be minimal but the benefits would be well worth it. i doubt it will happen but it would be nice.
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Any updates on this? Apache is out across all systems, PC, PS3 and Xbox.
Must say I prefer playing on the PC, purely because of the joystick control. Still awesome on the console but the Xbox controller can get a little unruly in a dog fight. |
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StiC |
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Taken from Yuplay. |
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This is looking promising. I love the old school sim textures.
http://www.youtube.com/watch?v=S23R85_cM0E |
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It was the lack of performance in the helicopter. Nothing Force Black Hawk and Apache helicopters can not do better.All Russia's something really is uncomfertable. But it works, it works fine.
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Video
Apache Air Assault video, cockpit view, full sensitivity ;)
(PC version). MAC P.S.: PS3 DualShock Controller, Custom |
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Yes it's a pity Apache on PS3/XBOX doesn't feature a custom layout option. As far as I know this was Activision's decision :( Reason why I prefer to play this on PC. I'm using the PS3 DualShock controller with custom layout, right stick for free view and machine gun aim. No TrackIR or Free Track, although I heard they also work well. MAC |
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Anyway its £1.79, less than price of a pint you can't go wrong |
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Sorry for the OT, talking about apache, i need to finish a mission called "anti surveillance" on multiplayer... but it's very hard... the one you fly a hind and have to protect a base from incomings drones and infantry.. anyone dare to help? :) |
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