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-   -   Problem with Strike? (http://forum.fulqrumpublishing.com/showthread.php?t=9652)

cheapas1210 09-13-2009 02:07 PM

Quote:

Originally Posted by imnotgeoff (Post 100451)
so what your sayin is FORGET rockets and stick with bombs then?

Take a 234 & you will win half the time. That & the b17 is the only thing that does damage.

The Ju's do damage but doesn't compare with the 234's.

Rabin 09-13-2009 02:25 PM

Quote:

Originally Posted by trk29 (Post 100056)
They should since rockets are for ground attack.

Hehe - I took out 3 x BF109s in one of the SP missions with my rockets - just for kicks ;)

imnotgeoff 09-13-2009 03:10 PM

:( aint got the b-17 yet cant find enough games to do the stuff to unlock it atm

cheapas1210 09-13-2009 03:13 PM

Quote:

Originally Posted by imnotgeoff (Post 100496)
:( aint got the b-17 yet cant find enough games to do the stuff to unlock it atm

Neither have I but you should have the 234

imnotgeoff 09-14-2009 11:10 AM

yeh got that just gota find sum dam games now

Aruberikku 09-14-2009 08:48 PM

There's definately something wrong with strike.

I have done most of the weapon unlocks, got a few left, mostly ground kills with smaller planes... P-51D-5, IL-2M, La-7,... And I don't think the developers actually tested this, since it takes a huge amount of time for 1 kill.

With a small fighter/bomber (e.g.: IL-2):
On 300 ticket-games, 1 group of bombs/rockets does about 1 damage, a kamikaze attack does 5 damage points.
So for a game that has 12 targets, you would need to reduce the ticket with 25 points to destroy 1. That's 25 passes or 5 crashes lol

On 1200 ticket-games there seems to be no difference, because the same attack does 4x as much damage to the ticket.

Wouldn't it be logic that a game with a 300 ticket would have weak ground targets, for games with small bombers? And a 1200 ticket-game would have strong targets, for games with heavy bombers.

Wissam24 09-14-2009 09:24 PM

He 111, 8 x 250kg bombs, nooo problem destroying bunkers

Aruberikku 09-14-2009 09:33 PM

yea, but you will need to destroy bunkers with IL-2's and stuff if you want all the weapon upgrades... That's not as fun as a He-111 or B-17 or Arado-234, ...

beaker126 09-15-2009 02:56 AM

Quote:

Originally Posted by Aruberikku (Post 101137)
There's definately something wrong with strike.

I have done most of the weapon unlocks, got a few left, mostly ground kills with smaller planes... P-51D-5, IL-2M, La-7,... And I don't think the developers actually tested this, since it takes a huge amount of time for 1 kill.

With a small fighter/bomber (e.g.: IL-2):
On 300 ticket-games, 1 group of bombs/rockets does about 1 damage, a kamikaze attack does 5 damage points.
So for a game that has 12 targets, you would need to reduce the ticket with 25 points to destroy 1. That's 25 passes or 5 crashes lol

On 1200 ticket-games there seems to be no difference, because the same attack does 4x as much damage to the ticket.

Wouldn't it be logic that a game with a 300 ticket would have weak ground targets, for games with small bombers? And a 1200 ticket-game would have strong targets, for games with heavy bombers.


I agree, quite frustrating when your tryin' to unlock things and you only get a couple of ground kills for 20-30 minutes worth of work. If your team is way ahead you can always kamikaze them but come on, I don't think that's really in the spirit of the game.:mad:

Spitfire23 09-15-2009 03:09 AM

Quote:

Originally Posted by Wissam24 (Post 101169)
He 111, 8 x 250kg bombs, nooo problem destroying bunkers

Yea, Try the B-17's 2000kg bombs. Sure makes haste of those ground targets ;)


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