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Yeah on sim and realistic mode lower the elevator sensitivity to just below a point where you will stall. Try it in realistic first as you get an on screen warning that you are about to stall. When you get that message but can pull full back on the stick without actually stalling you have a good setting.
All aircraft have a different optimum elevator sensitivity setting, but the P51 has the lowest of any other aircraft imo. If you go online and play an arcade game remember to increase elevator sensitivity to max or you will be out turned by everything. |
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posted from yucaipa Ca. |
If its loaded with 100% fuel it will fly like a dog. The real P51 did when the rear fuel tank was full. Pilot didn't go into combat with it full as it affected the CoG.
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Does anyone know the default fuel loadout for the P51D arcade mode? This might be the problem with it being a dog. When the rear fuel tank was full its CoG was shifted and pilots did not enter combat in this state because of this. If its the case the default fuel load out for the P51D is 100%, that would be why it flies like a pig, until that rear tank is empty anyway.
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a 400mph+ interceptor @ 25000ft, like P-51 gives you, in ISA conditions, a IAS of 268mph+ Quote:
in lower altitudes, the denser air increases drag and you can't go faster as in high altitudes, like above 20000ft. |
The mustang handles like a 5 year old who's been force fed 8 cups of coffee...
I hate it, i actually hate it. Its really trying my 'no respawns' aproach to the single player game, although in the single player at least, it will out run anything they throw at you.. |
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And my P51 in 'Wings of Fury' on the Commodore Amiga seemed so agile :( |
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What's up with the P-51B having something like 30+ bombs in the missions where you start out by bombing 3 ships? Is that a realistic load-out for this plane? I figured they just had one bomb on each pylon (the bombs automagically reappear in the external view).
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