Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   IL-2 Sturmovik: Birds of Prey (http://forum.fulqrumpublishing.com/forumdisplay.php?f=132)
-   -   SIM Unplayable on T.Master? (http://forum.fulqrumpublishing.com/showthread.php?t=9027)

towman 08-25-2009 08:31 PM

So the aviator uses the hat switch correctly to look around but the rudder is either on or off and the TM can only look sideways and not backwards?
That's unfortunate.

PF_Lizard 08-25-2009 08:38 PM

Quote:

Originally Posted by trk29 (Post 92767)
I get the screen tearing using a gamepad or AV8R. I thought it was because I downloaded from the europe store so I deleted it and downloaded from the US store and still same effect, I hope it is not as noticeable in the final game.

I imagine it's a v-sync issue. Tearing is usually caused by the display and graphics card being out of sync. I notice BF:Bad Company did it on my 24" monitor.
It might go away with a better TV? lol :-P

EDIT: Good old Wiki

Mr_V 08-26-2009 07:06 AM

Quote:

Originally Posted by bussinrounds (Post 92682)
Someone just wrote in the aviator thread, that the saitek had no range of motion with the hat switch, so go figure. I guess i'll deal with it. Cause if the aviator had full range, i would have to get it.

The Xbox 360 version of the Aviator has a full analogue PoV stick, and not just an 8-way hat switch. I can't say whether it's the same for the PS3 version – I'd have to go play with one in a store.

trk29 08-26-2009 07:17 AM

Quote:

Originally Posted by PF_Lizard (Post 92899)
I imagine it's a v-sync issue. Tearing is usually caused by the display and graphics card being out of sync. I notice BF:Bad Company did it on my 24" monitor.
It might go away with a better TV? lol :-P

EDIT: Good old Wiki

I have a 52" Phillips LCD running HDMI from my ps3 that I bought last year. This is the only time I have ever seen this running a game on my tv.

PF_Lizard 08-26-2009 09:30 AM

Quote:

Originally Posted by trk29 (Post 93041)
I have a 52" Phillips LCD running HDMI from my ps3 that I bought last year. This is the only time I have ever seen this running a game on my tv.

Yeah I was only kidding with the "get a better TV" bit ;)

I think it's usually more of a rendering / signal output issue than anything the TV side.

Thinking about it, you could try setting it to 1080i rather than 1080p? Interlacing should eliminate tearing. But of course, you can get scan lines on fast motion.
Seeing as the game runs 720p upscaled to 1080p, I can't see you losing out graphically by switching to 1080i.

Might be worth trying if it really bugs you?

trk29 08-26-2009 10:20 AM

Quote:

Originally Posted by PF_Lizard (Post 93070)
Yeah I was only kidding with the "get a better TV" bit ;)

I think it's usually more of a rendering / signal output issue than anything the TV side.

Thinking about it, you could try setting it to 1080i rather than 1080p? Interlacing should eliminate tearing. But of course, you can get scan lines on fast motion.
Seeing as the game runs 720p upscaled to 1080p, I can't see you losing out graphically by switching to 1080i.

Might be worth trying if it really bugs you?

Maybe I will try to set my ps3 to only output to 720 and see if it quits.

PF_Lizard 08-26-2009 10:31 AM

Quote:

Originally Posted by trk29 (Post 93082)
Maybe I will try to set my ps3 to only output to 720 and see if it quits.

No, that would still be progressive then. If you switch to 1080i (interlaced) its essentially flickering 2 720px frames so you get smoother motion.
The sacrifice is of course, you're only really showing 50% of a 1080 image but seeing as the game is rendered at 720 there should be no image loss as such.

EDIT: I'm testing it now...

Alas it doesn't help at all! lol
I'm obviously talking absolute rubbish and taking you on a wild goose chase! 8)

I guess it must be a rendering issue :(

trk29 08-26-2009 10:42 AM

Quote:

Originally Posted by PF_Lizard (Post 93086)
No, that would still be progressive then. If you switch to 1080i (interlaced) its essentially flickering 2 720px frames so you get smoother motion.
The sacrifice is of course, you're only really showing 50% of a 1080 image but seeing as the game is rendered at 720 there should be no image loss as such.

EDIT: I'm testing it now...

Alas it doesn't help at all! lol
I'm obviously talking absolute rubbish and taking you on a wild goose chase! 8)

I guess it must be a rendering issue :(


Then it's a game issue.

Empi666 08-28-2009 07:24 PM

So, to put this av8tr vs TMaster look around/hat switch thing to bed...

Are there any videos online of people using the av8tr look around?

Because now I am feeling like us Tmaster users are at a dissadvantage in mp.

ryan2107 08-29-2009 01:42 AM

I imagine this will be fixed eventually. It has 8 directions and it might not be as good as analog but if we eventually get all 8 directions that will work well enough.


All times are GMT. The time now is 11:28 AM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.