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So the aviator uses the hat switch correctly to look around but the rudder is either on or off and the TM can only look sideways and not backwards?
That's unfortunate. |
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It might go away with a better TV? lol :-P EDIT: Good old Wiki |
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I think it's usually more of a rendering / signal output issue than anything the TV side. Thinking about it, you could try setting it to 1080i rather than 1080p? Interlacing should eliminate tearing. But of course, you can get scan lines on fast motion. Seeing as the game runs 720p upscaled to 1080p, I can't see you losing out graphically by switching to 1080i. Might be worth trying if it really bugs you? |
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The sacrifice is of course, you're only really showing 50% of a 1080 image but seeing as the game is rendered at 720 there should be no image loss as such. EDIT: I'm testing it now... Alas it doesn't help at all! lol I'm obviously talking absolute rubbish and taking you on a wild goose chase! 8) I guess it must be a rendering issue :( |
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Then it's a game issue. |
So, to put this av8tr vs TMaster look around/hat switch thing to bed...
Are there any videos online of people using the av8tr look around? Because now I am feeling like us Tmaster users are at a dissadvantage in mp. |
I imagine this will be fixed eventually. It has 8 directions and it might not be as good as analog but if we eventually get all 8 directions that will work well enough.
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