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-   -   Another Fan Made War Thunder Video (http://forum.fulqrumpublishing.com/showthread.php?t=34339)

Ataros 10-17-2012 10:48 AM

2 more:

1)
http://www.youtube.com/watch?v=T9BeEvSyJOk


2) http://vimeo.com/51219208

He111 10-17-2012 11:36 AM

YUK!!

terrible dynamics, diving stuka sounded like a vacuum cleaner, graphics 2006 .. need i say more ?

.

hegykc 10-17-2012 11:48 AM

I say great. Don't put it in the same basket as COD or Il2, but it's a good way for those 15 year olds to get into flight simming. As a first step.

winny 10-17-2012 08:41 PM

Firstly I loved WoP, it's so much fun to fly around and shoot stuff down in. I spent many hours on it.

The biggest problem I have with WT is the ground scale and vertical scale. The maps aren't 1:1. This is fine until you fly CloD, then you really notice it.

Am I right in thinking that if the ground scale is not 1:1 then there has to be a fudge in the speed calculations in order to compensate for the smaller scale?

Because, for me, WoP never really captured the sense of speed properly when down low. Is it because of the maps scaling?

raaaid 10-17-2012 09:40 PM

really its amazing this is a niche market with so many games avalaible still

it always caught my attention that now there must be tens of thousands playing counterstrike and around 50 in every PILOTING game on the market

maybe its because the extra hardware these games need or we are odd?

MACADEMIC 10-18-2012 01:24 AM

Quote:

Originally Posted by winny (Post 470221)
Firstly I loved WoP, it's so much fun to fly around and shoot stuff down in. I spent many hours on it.

The biggest problem I have with WT is the ground scale and vertical scale. The maps aren't 1:1. This is fine until you fly CloD, then you really notice it.

Am I right in thinking that if the ground scale is not 1:1 then there has to be a fudge in the speed calculations in order to compensate for the smaller scale?

Because, for me, WoP never really captured the sense of speed properly when down low. Is it because of the maps scaling?

Winny, I don't know about scaling in WT, however in WOP I did a test, perhaps you remember? There's no horizontal scaling, all real life speed/times/distances work out. However the devs have attributed the speed perception to large size trees and lack of ground detail. I think this has become better in the Beta. In WOP there was some horizontal scaling though, most visibly in Dover. This, according to devs to enhance 3D perception. Can't compare to CLOD as I don't have it...

MAC

winny 10-18-2012 07:43 AM

Quote:

Originally Posted by MACADEMIC (Post 470256)
Winny, I don't know about scaling in WT, however in WOP I did a test, perhaps you remember? There's no horizontal scaling, all real life speed/times/distances work out. However the devs have attributed the speed perception to large size trees and lack of ground detail. I think this has become better in the Beta. In WOP there was some horizontal scaling though, most visibly in Dover. This, according to devs to enhance 3D perception. Can't compare to CLOD as I don't have it...

MAC

I remember the test, but there's definiately an issue with the maps. The only real way to work it out would be to park a Spitfire (or any other plane) next to something we know the real size of and measure them against each other. It just struck me that the hills and cliffs around dover seem much bigger in CloD than WoP/WT, Dover castle too. So if the maps aren't to scale then the speed must be adjusted to match the maps.

Ataros 11-01-2012 03:39 PM

Open beta was just announced on the RU site. Probably coming to international one today or tomorrow http://warthunder.com/

Please register and tell them that customers want a simulator but not another CrimpsonSky arcade :) Competition is good, maybe MG will be able to hire some of their devs later as they are constantly looking for people as Ilya said :)

RU OBT trailer

http://www.youtube.com/watch?feature...&v=-eN28hO_D8I

Steuben 11-01-2012 06:34 PM

so can anybody tell me if its worth it to install that game? Is it at least as good as Il21946?

Richie 11-01-2012 07:15 PM

I don't like it. Just looks like a WWII Fighters type thing where you spawn and go at it.

http://www.youtube.com/watch?v=GpHgV4gwp5g


http://www.youtube.com/watch?v=rBIOrXAd4qc


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