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-   -   Why does Ghosting occur on servers? (http://forum.fulqrumpublishing.com/showthread.php?t=33881)

ACE-OF-ACES 08-17-2012 01:51 AM

Quote:

Originally Posted by Ze-Jamz (Post 454670)
I gave up last night due to these dots..I've never had so many as I did last night..in he space of 20mins flying between 4-6k I came across single, doubkes, formations and formations and even a single above it mimicking a fighter escort..

I gave up counting after 96 ghost dots... and not much fun

Same here.. I seem to recall, a few patches back that this was happening alot to, than it seemed to go away (fixxed?), that or I just didn't notice it that much.. But now it seems to be happening alot more with this last patch.. Really sucks chasing down these dots for 15 to 20min only to have the dissapear!

5./JG27.Farber 08-17-2012 03:14 AM

Quote:

Originally Posted by ACE-OF-ACES (Post 454854)
Same here.. I seem to recall, a few patches back that this was happening alot to, than it seemed to go away (fixxed?), that or I just didn't notice it that much.. But now it seems to be happening alot more with this last patch.. Really sucks chasing down these dots for 15 to 20min only to have the dissapear!

Certain things aggrevate the condition. The more AI flights in a mission for example. More flights the more chance. :rolleyes:

Ze-Jamz 08-17-2012 08:12 AM

Quote:

Originally Posted by ACE-OF-ACES (Post 454854)
Same here.. I seem to recall, a few patches back that this was happening alot to, than it seemed to go away (fixxed?), that or I just didn't notice it that much.. But now it seems to be happening alot more with this last patch.. Really sucks chasing down these dots for 15 to 20min only to have the dissapear!

No your right there...was bad at one point but definitely went away, didn't see many at all but now its worse then ever..

That's the first time since owning the game I've had to leave the server because of an issue and I just can't enjoy the game ...hope this gets sorted asap whatever it is

5./JG27.Farber 08-24-2012 12:44 PM

This is is now registered as a bug. I have provided a track and a mission but the devs email me and there are too many objects in the game, so I must make a new version.

You can vote for it at the bug tracker:

http://www.il2bugtracker.com/issues/427

Bug #427


If anyone has a mission where they can find ghosts 100% please send it to me.

5./JG27.Farber 08-24-2012 01:43 PM

Just got an email from the devs, they have found the bug. We will have to wait for the solution. ;)

hc_wolf 08-24-2012 02:18 PM

Quote:

Originally Posted by 5./JG27.Farber (Post 456408)
Just got an email from the devs, they have found the bug. We will have to wait for the solution. ;)

5./JG27.Farber this is great news. Thank you.

After they fix bug they can tell us some sort of limit or sliding scale AI v humand and objects we can have in game at once :-)

5./JG27.Farber 08-24-2012 02:29 PM

Quote:

Originally Posted by hc_wolf (Post 456423)
5./JG27.Farber this is great news. Thank you.

After they fix bug they can tell us some sort of limit or sliding scale AI v humand and objects we can have in game at once :-)

Thats unrelated I dont see how that would come into it. From personal experience 27-40 AI is the max for ~50 players. I also think ground objects have a limit, although it is larger, maybe 2000 max. - for best overall performance anyway.

I am making a multiplay FMB for dummies pdf anyway. It will be ready soon, maybe you can give me feed back.

Warhound 08-24-2012 02:33 PM

Quote:

Originally Posted by 5./JG27.Farber (Post 456408)
Just got an email from the devs, they have found the bug. We will have to wait for the solution. ;)

Wow, if they actually fixed that i'll be over the moon.
Thanks for helping the devs find the cause Farber.

http://www.youtube.com/watch?v=gZ0BQUufUpE&t=0m35s

ATAG_Colander 08-24-2012 02:36 PM

Quote:

Originally Posted by 5./jg27.farber (Post 456408)
just got an email from the devs, they have found the bug. We will have to wait for the solution. ;)

party!!!!!!!!

engadin 08-24-2012 02:42 PM

Quote:

Originally Posted by 5./JG27.Farber (Post 456408)
Just got an email from the devs, they have found the bug. We will have to wait for the solution. ;)

Thanks for your initiative and congrats for the quick positive result achieved from the 1C team.


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