Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Friday Update, June 08, 2012 (http://forum.fulqrumpublishing.com/showthread.php?t=32577)

GraveyardJimmy 06-08-2012 03:23 PM

Nice update! Performance and FM work sounds good, looking forward to trying the patch out soon.

New models are looking nice too.

adonys 06-08-2012 03:25 PM

Thank you for the update, Black6.

And.. is there any info regarding the Radio Comms & AI modifications for the following patch?

This is the biggest system not working atm in the game (well, excepting the promised dynamic weather, which wasn't added t all), not even after over a year after game's launch..

lensman1945 06-08-2012 03:27 PM

Yeah..nice update, many thanks BlackSix:grin:

Have a good weekend too...

pupaxx 06-08-2012 03:29 PM

Great news BS!
Thx

smink1701 06-08-2012 03:32 PM

Thanks B6 for the update. Can you please pass on to Luthier that the AI need to be added to your "Fix" list. Great cockpits, FMs and DMs are all nice and appreciated, but if it's all about simulating combat, watching your adversary dart around like a hummingbird takes you right out of the game. I have loaded the fixes that community members have provided but while they help they don't fix. PLEASE FIX.

Buchon 06-08-2012 03:32 PM

Quote:

Originally Posted by BlackSix (Post 433083)
Added new Hurricane Mk I and Spitfire Mk I variants with constant speed propellers and fuel tanks filled with 100-octane fuel.

The forum was just blow :razz:

SiThSpAwN 06-08-2012 03:34 PM

Quote:

Originally Posted by BlackSix (Post 433103)
Guys, I don't work with this patch and I can't give you additional info about details. It's all info which I have.

If and when you can could you ask someone about the effects, such as explosions, smoke, clouds and grass and see what the status is, I know you dont work on the patch, but I believe you stated not too long ago about the progress of such things only being a few days. Just wondering if they were successful in adding these back in and optimizing them.

Thanks...

Buchon 06-08-2012 03:34 PM

Btw amazing plane, can´t wait :grin:

csThor 06-08-2012 03:37 PM

I have to second the AI request. Assuming that the engine issues have really been fixed (we have become cautious, haven't we? :-P ) the area Maddox Games could do most advancements is AI, AI - player interaction, radio system and generally what constitutes offline gameplay. Even if the final package remaines confined to the sequel releasing individual features as Beta for widespread testing would be a good idea IMO. Not just to get a broader base for testing but also to demonstrate that things are evolving and - perhaps - to incorporate community suggestions (i.e. ground-based observers reporting enemy aircraft intruding into own territory etc).

ATAG_Snapper 06-08-2012 03:48 PM

Thanks for the update, BlackSix. Sounds good.


All times are GMT. The time now is 04:46 AM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.