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(Sorry 'bout that, fearfactor.) |
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[IMO]
Me 262 has to have some "balancing" damage modelling. :) A few MG pings in an engine and your done, its ablaze no matter how much you "dive it out", it reminds me of the FW190 wing damage, few MG hits and its time to head home mission over. Bf110 has a explosion/flame retardant cockpit you can sit in it all day long surviving with fuel tanks exploding [last count was 45 fuel tanks exploding] also de-winged, so some strange damage modelling has been around a long time, some has been introduced with the new patches like the bf110 endless exploding fuel tanks. Would be nice to clean the bugs up but its a thankless task for them at times I imagine. If it makes no sense and has never been fixed its not a bug its balancing :) PS: check the Me262 climb rates also :( [/IMO] |
Actually, there is some reversal on TD work getting more attention.
And more... its happening that there is some place for reasonable discussion here, so why not consider some very old points into mature discussion. TD work is appreciated, and if they are not putting more things out, I'am sure it is from lack of resources and not from lack of goodwill. Starting a topic about a weird subject, and keeping it clean, is actually signs of good health. |
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And you are allowed to write around forums without the almighty smiting you for extreme stupidity.... Now that is truly sad. |
Oh, and on a personal note, yes, I think all jets should explode, and it should happen within seconds of my joining what ever server they are in.
I hates jets, yesssssss I do... :o |
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Later I found the official explanation of the TWA FLight 800 crash contradicts this view. http://en.wikipedia.org/wiki/TWA_Flight_800 |
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Thank God you aren't on the Daidalos Team. Now that would be sad. You'd have us all wishing we still had CFS3. |
The fuel crew at the airline I work for has to vent the tank(s) to below the explosive level (not ABOVE the explosive level, mind you) before work or entry. (I'm so glad I've "lost" my qualification for fuel tank entry - lol.)
On a slightly different plane, however, I believe the fuel tank explosions are ENTIRELY too huge. There is a nice story in Warpath Across the Pacific about a B-25 with an empty (with a few unusable gallons in it) 60 gallon lower fuselage fuel tank (in place of the useless lower turret) taking a direct AAA hit, catching fire, then exploding, blowing out the windows and the top turret's plexiglas leaving the turret gunner (nobody was seriously hurt) wondering "what the hell just happened?". In game, of course, there wouldn't be anything left... |
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It does seem like these fuel tank explosions are all the same intensity, no matter how much fuel the plane may actually still have. It would be sweet if they were dynamically programmed to react to actual fuel levels. Aviar |
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