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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Thursday Update, April 19, 2012 (http://forum.fulqrumpublishing.com/showthread.php?t=31264)

kristorf 04-19-2012 02:12 PM

Quote:

Originally Posted by HessleReich (Post 411274)
Im not going to post my opinion on this subject right now.

Snap

Tree_UK 04-19-2012 02:14 PM

Quote:

Originally Posted by BlackSix (Post 411261)
We are having new problems with graphics engine, not CTD. Sorry.

Thanks for the update Blacksix, when you had the first last minute glitch a long while ago, which was the decals I assume you tested everything and it was all running sweet apart from the decal issue, you then fixed all of that and tested again only to have a last minute glitch with the particles, now you have fixed that and now the next last minute glitch is with the graphics engine. How are all these issues connected?

Osprey 04-19-2012 02:14 PM

Pants.


Disappointing indeed.

ATAG_Doc 04-19-2012 02:17 PM

Don't release anything until it is complete. I would rather you explain the wait once than have to explain the problems not being fixed over and over. You are doing a great job!!

SlipBall 04-19-2012 02:17 PM

Quote:

Originally Posted by BlackSix (Post 411247)
Hello everyone,

I have to tell you is very bad news - the current beta version of the patch didn't pass internal test and was sent back for revision. We plan to assemble the new version only at the beginning of the next week.

Everything that I can offer you now are some specifications about correction of flight model.
I don't have possible to translate it into English now and I need your help with the text and schedules. Russian version is here:
http://www.sukhoi.ru/forum/showthread.php?t=75495

I sincerely regret what has happened, good weekend.


Can anyone translate this as asked, for the rest of us?

Winger 04-19-2012 02:18 PM

Quote:

Originally Posted by Tree_UK (Post 411283)
Thanks for the update Blacksix, when you had the first last minute glitch a long while ago, which was the decals I assume you tested everything and it was all running sweet apart from the decal issue, you then fixed all of that and tested again only to have a last minute glitch with the particles, now you have fixed that and now the next last minute glitch is with the graphics engine. How are all these issues connected?

Agree. Next issue will be... after that... and then ... and then BOM will be released. LOOOOOL. This is getting alsmost as annoying as the biased FMs in ROF:P Sorry but i couldnt resist:P

Winger

David Hayward 04-19-2012 02:20 PM

Quote:

Originally Posted by Tree_UK (Post 411283)
Thanks for the update Blacksix, when you had the first last minute glitch a long while ago, which was the decals I assume you tested everything and it was all running sweet apart from the decal issue, you then fixed all of that and tested again only to have a last minute glitch with the particles, now you have fixed that and now the next last minute glitch is with the graphics engine. How are all these issues connected?

That's a great question, Tree_UK. Hopefully he'll post the code for us and you can help them fix it.

melasuda 04-19-2012 02:20 PM

This is supoosed to be a beta. Betas are bound to have errors. The longer it takes in being released, the more critic I will be with it. Please release it.

SEE 04-19-2012 02:21 PM

Slipball, The translation is a few posts back.......

Tree_UK 04-19-2012 02:21 PM

Quote:

Originally Posted by Winger (Post 411288)
Agree. Next issue will be... after that... and then ... and then BOM will be released. LOOOOOL. This is getting alsmost as annoying as the biased FMs in ROF:P Sorry but i couldnt resist:P

Winger

I would have put my house on this news. Not that the Dev's are predictable.


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