Buchon |
04-09-2012 10:54 PM |
Quote:
Originally Posted by Stefem
(Post 407170)
Bump mapping is an old technique, it's not used in conjunction with tessellation.
Give a better read to the page linked in your post.
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ohh ... I guess I'm getting old :eek:, thanks for the correction, now I understand all :)
So the top work is Tessellation + Displacement + Displacement Correction (Ptex)
But talking about water I think that you can drop the Displacement Correction, there no panel lines there ;), it should be fine just doing Tessellation + Displacement, and that water should be some thing worth to see really :grin:
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