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-   -   how are these 109s turns 180 with out penalties? (http://forum.fulqrumpublishing.com/showthread.php?t=30787)

addman 03-28-2012 07:41 PM

I think the 109 is right where it should be, extremely dangerous in the right hands and a total brick in the hands of a noob turn 'n' burner. I've flown red the last couple of nights on ATAG and there are two types of 109 pilots there, ace types and total rookie types and very little in between.

Codex 03-28-2012 07:42 PM

Can I just ask Mastif ... we're you flying against a human pilot or AI?

Peaveywolf 03-28-2012 07:47 PM

Quote:

Originally Posted by GF_Mastiff (Post 403723)
@doogles I have flown them and they don't lose any air speed; they fly through like no resistance at all to the air.

So I'm to beleave that we can make those manuavers just like in Red Tails. Such BS!

I have flown them and they do. Climb to steeply and you lose airspeed, push down too harshly and you red out. Pull up harshly and you go into blackout. The Brit machines are more susceptible is all. The reason we won out in the battle of britain was because we had better pilots with more reason to defend our Isle.

bw_wolverine 03-28-2012 08:00 PM

Quote:

Originally Posted by Flanker35M (Post 403722)
S!

The only plane that is dangerous to the Bf109E is the Rotol Hurricane. Sissyfire I and Ia you can outdive etc. but that fat winged gremlin keeps up :D Osprey..if you see the tracers better it is easier to aim. And those 8 guns on RAF planes make mince meat of the 109 very quickly. Especially the MG tracers are very vague in the 109 and cannons too slow to hit anything so I would sure appreciate brighter tracers at times..

But anyways..these debates and discussions about alleged superiority of plane X or Y have been raging for ages and will never stop. Poor horse will never get rest from the eternal beating ;) :D

First off, it's Wolverine, not Osprey :P

Second, if you try to follow a 109 in a dive for any length of time in a Hurricane you will very quickly find you have no control surfaces remaining on your aircraft as they've been torn off.

You're right about these arguments going no where, though. If anything it allows for a little venting before we carry on carrying on.

Here's something to think about though: Flying a Spitfire I/Ia or a Hurricane, your best option for taking on 109s is to meet them from above. Get altitude and descend on them. Okay, now a lot of people don't fly that high, so this isn't too hard to do. But the good 109 pilots fly higher. They fly in around 10k ft or above at LEAST. Okay, so fly higher. 15k and up. Now you're meeting the 109s on better terms.

But now consider how ATAG has their mission set up and how people fly it. Bombers fly in at 50ft off the deck. You can't even see those dots from 15k+ altitude. So you have to fly lower to protect your targets. Like 1,000 to 5,000 ft above the ground lower. This = 109 bait.

So our ONLY option to win those maps is for us to get bombers in the air and get the enemy targets ASAP. Only, we have the tin can Blenheim. I'm sure it has its strengths, but I've flown many escort missions and it's a VERY safe bet that if you go over there with 4 Blenheims, 3 of them will be destroyed by flak and 2 of them before they've even dropped bombs.

Blue pilots and builders keep telling me that the Red flak is just as dangerous as the Blue stuff, but I've since flown a 109 over red airfields to test it and I find that very hard to believe. I'm lucky if I get out alive after buzzing a blue target. One of our tactics is now to flood the target area with fighters to draw the flak so the bombers actually get through. It's frequently suicide and almost always you end up with severe damage.

So if you protect your targets, you get shot down.
If you go up and fight the 109s, you lose the map.
If you get people in Blenheims to attack targets, they rarely make it home and that's no fun (but quite often get the target - salute to you Bomber Boys, doing a thankless job. I'll escort you guys any day and any hour).

THAT'S what makes it frustrating.

One more thing to mention. Escorting bombers? Well, they're going to fly at 50ft off the deck too! So you have to be lower to keep eyes on them and intercept fighters attacking them. All THIS means is that the 109s flying at altitude get to pick. Bomber or fighter? It's an RAF buffet. The only option we have then is to successfully draw the 109s off of the bomber flight into a dog fight so that the bombers can continue on and get out of range. If you manage to shoot the 109 down in the process you either have him out numbered or he makes mistakes.

Here's my suggestion for getting rid of this blasted argument:

Remove bombers as flyable from ATAG.

Seriously. Make the AI bombers attack the ACTUAL targets. Fighters have to intercept and destroy them. AT ALTITUDE. This is the only way we're going to see people regularly having dog fights at 15k+. It also gives some meaning to intecepting those ai bombers instead of just padding your score.

And remove the targets in France. Set up them mission so that german bombers attack all the targets. If all the targets are destroyed, blue wins and the server resets. If targets remain, flash a 'Red survive day 1' message and then launch a second wave. Repeat. Red side tries to last as long as possible. This, to me, is FAR more a Battle of Britain scenario than the current mission. I would design this myself, but the scripting eludes me.

(And I use ATAG as the example since it's really the only show in town currently and it will take something big to change that)

ATAG_Doc 03-28-2012 08:30 PM

You can fly over flak without much worry in a 109 but do it in an 88 trying to drop a load. Its brutal. I've died plenty and always get damaged a lot. I consider myself some what experienced ju88 pilot.

bw_wolverine 03-28-2012 08:33 PM

Quote:

Originally Posted by ATAG_Doc (Post 403741)
You can fly over flak without much worry in a 109 but do it in an 88 trying to drop a load. Its brutal. I've died plenty and always get damaged a lot. I consider myself some what experienced ju88 pilot.

Well, the flak is pretty deadly to our fighters. And you guys have 110s/87s that can carry.

If we had Hurricanes that could carry a bomb, things might be different. Or beaufighters.

recoilfx 03-28-2012 08:39 PM

Quote:

Originally Posted by bw_wolverine (Post 403708)
Have you actually flown a Hurricane, arguably the best fighter we have available until people let us use the IIa? Unless the target is 3k above you, or you have your cockpit constantly open, you can't see the deathstar on your six.

I have hopped in a 109 and the view from that thing is 10x better than a Hurricane.

And trying to suggest that the gun sight and tracers are making up for the deficiencies against the opposing speed, dive, firepower, and damage resistance is a little disingenuous.

You CAN win against 109s in the I, Ia, and Hurricane, but unless you're pilot of the year or the 109 pilot makes several mistakes, you need specific conditions (mostly height and surprise).

Maybe that's enough for people, for the game. But I'm getting awfully tired of 109 pilots trying to assure us red pilots that there's nothing different, they're just better. At least admit you've got advantages over the red pilots. There are plenty of very good red pilots who do very well. But I seem to notice that all the people I know who don't like to play games unless they rack up a score tend to be moving to the blue side of things....

EDIT: Sorry to sound a little pissed off. It's not directed at anyone in particular. We have a very hard time dealing with 109s that are flown by average pilots, let alone skilled ones. And all we seem to get for providing the targets for the turkey shoot most of the time is some guy on teamspeak hopping into our channel to blast German march music at us? The game is hard enough. I know it's supposedly in 'good fun', but after struggling to compete and no one flying bombers because the blenheim falls apart if you SPIT at it, what chance do we have. That's why I've turned to flying escort missions almost exclusively if ANYone will fly the blenheims during the hours I'm in.

Wolverine, I used to fly RAF exclusively, then I switched to the 109 for the challenge, I have flown for both sides.

I am not sure why you are offended though. I have stated that the 109 is a better plane in the game at the right hands, so if a red pilot can consistently out fly me I know that he is a better pilot (not comparing to Spit IIa).

Brit planes ARE easier to pick up, but 109 has more potentials to exploit, for the reasons I've already stated, i don't think I am wrong in any of that (Yes, I know that the Hurricane doesn't have great rear view, but you must have realize the 109 suffers the same?).

If you think that 109s are that much superior and as easy to master, please, come fly with us. As you may have noticed, red pilots almost always outnumber us blue pilots on ATAG. We are not born to fly one sided after all.

SQB 03-28-2012 08:42 PM

Regarding the original post... Sounds like you were versing AI or playing on singleplayer. For some reason AI can roll at light speed and have all sorts of physics-breaking maneuvers.

SlipBall 03-28-2012 08:45 PM

Quote:

Originally Posted by SQB (Post 403745)
Regarding the original post... Sounds like you were versing AI or playing on singleplayer. For some reason AI can roll at light speed and have all sorts of physics-breaking maneuvers.


That makes sense, the 109 is very difficult to master, except for our friend AI

Attila 03-28-2012 09:23 PM

in my opinion the FM and DM is more worse after the last patch! Before in a 109 you had a good chance to outclimb a Hurri and after the Hurri was stalling or turn away you had the option to dive on the Hurri! After the patch there was no chance to do that!:(
The DM from the Spit is overmodeled i think! I have never made it to shoot a Spits wing away, what is no problem to do it on a Hurri. The 109 is made of paper on this DM! Thats what i think about it!


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