Strike |
03-22-2012 02:41 PM |
I am imagining that it's difficult to compile a beta build if they run into some unforeseen issues. I am no developer or programmer and can't speak on behalf of them, but I assume the answer simply is that they are working on it. By that I mean that they are busy working as hard as they can on getting a stable, usable build they can release. That's why they havn't released it yet.
It's like.... oh dear, again with the imagine this stories....
Imagine construction workers are working on patching up a highway road. They have re-routed the road on a somewhat bumpy detour of a road and you are eager to have your repaired highway back. Since you are paying taxes to have the road network maintained, you think they better be done soon! The fact is that work is work. You still have to close the road, set up your site, bring in the machinery, mend everything, and hope that you don't encounter anything that may delay the work. The leader has to come up with a plan for what gets done when and that's called a plan. This kind of plan is an estimate for when the road is finished. Now imagine: They screw up the asphalt mixture. That means they have to dig up the old asphalt, and start over. Maybe the mixture was good for some stretch, but they have to investiage where they messed it up and start over from there. Meanwhile the boss of the company is on the phone with the site manager shouting at him demanding a new estimate. The site manager says 2 days, be sure. Then they strike a water pipeline. The manager calls back and the boss is infuriated, another 4 days delay and a phone to the piping department. Then the pipe is fixed a little early and they get ahead of schedule again. New time. New time. New time. That's what work is like. You can say that you can guarantee something is finished within X amount of time but you'd be a liar.
The interesting question is; what if the construction workers just re-opened the road without fixing the asphalt and thoroughly fixing the pipe? We'd be like "awww Yay!" for like 2 minutes until the asphalt sunk into a hole. And we would be furious!
It ain't done until it's done. Period.
At least we have a detour (bumpy-road) we can use, and the traffic isn't in a 100% halt. There's no urgent emergency.
Point is; the game works (just enough for my flight sim craving emergencies). But it isn't as good as it could be.
Why push it and force a release that is completely untested with all bugs waiting for us to find them and rage over it.
They probably aren't saying anything because there's nothing to say. Its better that they work on the patch imho, rather than work up an excuse and try to explain us how the graphics integrates with this, so that this feature can work like intended in harmony with unit X and still not wreck feature X.. and so on.
Just saying (guessing)
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