Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Blacksix please... (http://forum.fulqrumpublishing.com/showthread.php?t=30111)

Osprey 03-02-2012 09:02 AM

Quote:

Originally Posted by DroopSnoot (Post 395858)
Please could you try to get some info on how the new patch will sound when fully released, most of us are very excited about the new sounds Luthier very briefly mentioned as he only said the aircraft seem alive.


Bit tricky to describe sound though isn't it?

jimbop 03-02-2012 09:06 AM

Thanks blacksix. Swiss, it's getting colder down here!

Screamadelica 03-02-2012 09:15 AM

And wetter!!

furbs 03-02-2012 09:22 AM

Blacksix, can you please explain if you can ...

Do you mean the "BETA" will be performance and graphics only...and the "RETAIL" version of this patch will have other improvements as well?

or this "RETAIL" patch will ONLY be performance and graphics and we will have to wait for the next patch for other improvements?


i hope you mean the first.

Flanker35M 03-02-2012 09:23 AM

S!

Not to piss on your parade, but really tiring to read about this 100 octane all over the place. Answers come when/if Luthier feels to say so and Black6 already said he has discussed about it. Sure it should enable 12lbs boost and whatever, but feels like most who want it think it is some kind of a wondersetting saving the world and turning their Sissyfires or Hurricanes to F16's..100oct fuel or not, engines still have limits..fuel does not turn them undestroyable :rolleyes:

BlackSix 03-02-2012 09:27 AM

Quote:

Originally Posted by furbs (Post 395879)
Blacksix, can you please explain if you can ...

Do you mean the "BETA" will be performance and graphics only...and the "RETAIL" version of this patch will have other improvements as well?

or this "RETAIL" patch will ONLY be performance and graphics and we will have to wait for the next patch for other improvements?


i hope you mean the first.

I don't know the plans of management. Maybe then there will be a second, expanded beta.

addman 03-02-2012 09:27 AM

Quote:

Originally Posted by Flanker35M (Post 395880)
S!

Not to piss on your parade, but really tiring to read about this 100 octane all over the place. Sure it should enable 12lbs boost and whatever, but feels like most who want it think it is some kind of a wondersetting saving the world. 100oct fuel or not, engines still have limits..fuel does not turn them undestroyable :rolleyes:

Agree, I'm also tired of seeing "100 octane" line everywhere. If you get shot down without 100 octane you will most likely be shot down with 100 octane too.

Blackdog_kt 03-02-2012 10:03 AM

Quote:

Originally Posted by carguy_ (Post 395839)
Yes, +1 for the list, as it presents the most important present issues.

The list is good and i would like to see the answers too, but it also presents what's wrong about us all: everyone thinks their favorite issue is the most important issue. :-P

For example, none of you mentioned anything about the inability to use bombers in the sim the way they are meant to be used.: the German ones have bugged bombsights and/or compasses, which make it impossible to use them the way they are supposed to (flying on autopilot via bombardier inputs from initial point to target and dropping as a group), while the Blenheim has some visibility issues in bombsight view that makes it hard to align with the target.

I don't want to rain on anyone's parade, i'd like to see the answers to those questions too, but just a little food for thought here to show you what's been bothering a lot of people for a long time: the loudest complaints are unfortunately the ones that get the spotlight and they tend to be long-term, difficult fixes, no matter if half the aircraft in the sim are almost unusable in their current state and they only need simple fixes like reversing a variable for a compass here and there.

What are all you fighter boys going to do with no bombers to escort or shoot down? Give us some bomber love too :-P

RCAF_FB_Orville 03-02-2012 10:44 AM

Quote:

Originally Posted by Flanker35M (Post 395880)
S!

Not to piss on your parade, but really tiring to read about this 100 octane all over the place. Answers come when/if Luthier feels to say so and Black6 already said he has discussed about it. Sure it should enable 12lbs boost and whatever, but feels like most who want it think it is some kind of a wondersetting saving the world and turning their Sissyfires or Hurricanes to F16's..100oct fuel or not, engines still have limits..fuel does not turn them undestroyable :rolleyes:

It has nothing to do with turning anything into a 'superplane-sissyfire' (lol) at all. Your own post indicates that would not be the case anyway, and this is true. :) The salient point is that of historical veracity for all sides both blue and red. :)

This is important in something claiming to be a sim and representing the state of play in the BoB, I'm sure you'll agree. :) I actually fly blue more often than red these days, and have no favourites (unlike you Flanker mate I must say hehehe :grin:) I continually ask about correct blue performance in game also. Again, 'sides' have nothing to do with it and are neither here nor there.

So, we can hope that all aircraft receive their correct performances etc and everyone's happy.....Even the Luftwaffler-MoanerSchmitt crowd too (LOL! I jest of course. :D That will never happen! :grin:)

@Blackdog, agreed about the bombers specifically, but this is implicit when I usually ask about progress on systems implementation and bugs.....including what you have mentioned. There are so many things porked you'd have to write a Novella to cover them all specifically in every post, but I agree....Bombers need love too. :)

Cheers. :grin:

zapatista 03-02-2012 11:01 AM

Quote:

Originally Posted by BlackSix (Post 395847)
The BETA version of the patch will be for graphics and performance only."

that is a fair answer, BUT ..... the problem list provided by the OP of this thread is a pretty good summary of the MAJOR problems that exist (and have been left unresolved in the last 12 months)

our biggest issue is the Gfx and performance issue, so great that is being done properly with a major rewrite, BUT... we do expect that other programmers have been working on the other "gameplay affecting" problems that really degrade the quality and use of the sim for most of those using it (both online and offline)

those patient supporters cant be expected to wait for BoM to get these important essential fixes.


All times are GMT. The time now is 11:18 PM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.