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S!
Can concur, ATAG is a nice server to fly. A Launcher.exe crash now and then, but nothing serious. I rarely use max zoom, rather the middle and far out. |
Hello, guys.
I am just posting to let you know that i upgraded from a single 4870 512mb to a 6950 2gb. Before: Unplayable, lots of stutter no matter the settings. Also low fps.. After: Everything on high, also roads ssao grass ON, i can get 35fps average on black death track. Also, i get no stutter at all. Only very rarely in online games, but that's more like a hiccup than constant stutter. I am running on a i7 950 stock with 6gb ram and the aforementioned 6950 2gb ati card. Edit : win7 64bit |
one major find for me is the , uncheck of the ingame radio comms, think this is a resource hog atm causing a lot of lag ingame stutters ,
to my suprize when i unchecked this feature in audio options, its greatly reduced this glitch. ...:cool: |
Where you did it? Ingame or in the conf file? Thanks,
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uncheck this box in audio options. |
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Holla guys, i deleted my conf.ini from the 1cSoft folder in the my docs folder (ive never dont this b4) and noticed it made a massive difference for me. Apon restart i jumped online (the only way i play CLoD) and a couple of things things happened:
1. smooth gameplay with default settings created in the new conf.ini - most things on medium settings (except landshading at low, grass and epilepsy filter off which i did manually), which suprised the crud out of me considering i normally have it all on low. Very very smooth. 2. i almost done my load cause id forgotten how awsome it looked :P anyways, after the usual memory CTD destroyed my fun. i went back in and changed the settings to how i had it before and it couldnt be better. 10fps gain on how it used to be. Im not sure if it will work for anyone else, but its worth a shot :) |
Gunny....good to see you back.
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user conf.ini: [sound] SoundUse=1 DebugSound=0 SoundEngine=1 Speakers=1 Placement=0 SoundFlags.reversestereo=0 RadioFlags.Enabled=1 RadioEngine=2 MusicVolume=14 ObjectVolume=7 MusState.takeoff=1 MusState.inflight=1 MusState.crash=1 MusFlags.play=1 MasterVolume=14 Attenuation=7 SoundMode=0 SamplingRate=0 NumChannels=2 SoundExt.occlusions=1 SoundFlags.hardware=1 SoundFlags.streams=1 SoundFlags.duplex=1 SoundExt.acoustics=1 SoundExt.volumefx=1 SoundFlags.voicemgr=1 SoundFlags.static=1 VoiceVolume=8 Channels=1 SoundFlags.bugscorrect=0 SoundExt.extrender=0 SoundSetupId=8 ActivationLevel=0.02 Preemphasis=0.8 RadioLatency=0.5 AGC=1 PTTMode=1 RadioFlags.PTTMode=0 RadioFlags.PlayClicks=1 ActLevel=9 MicLevel=10 SoundFlags.UseRadioChatter=0 SoundFlags.AutoActivation=0 SoundFlags.forceEAX1=0 speakers=1 vgMaster=7 vgVoice=7 vgMusic=0 dirgame conf.ini: [sound] SoundUse=1 DebugSound=0 SoundEngine=1 Speakers=1 Placement=0 SoundFlags.reversestereo=0 RadioFlags.Enabled=1 RadioEngine=2 MusicVolume=14 ObjectVolume=7 MusState.takeoff=1 MusState.inflight=1 MusState.crash=1 MusFlags.play=1 MasterVolume=14 Attenuation=7 SoundMode=0 SamplingRate=0 NumChannels=2 SoundExt.occlusions=1 SoundFlags.hardware=1 SoundFlags.streams=1 SoundFlags.duplex=1 SoundExt.acoustics=1 SoundExt.volumefx=1 SoundFlags.voicemgr=1 SoundFlags.static=1 VoiceVolume=8 Channels=1 SoundFlags.bugscorrect=0 SoundExt.extrender=0 SoundSetupId=8 ActivationLevel=0.02 Preemphasis=0.8 RadioLatency=0.5 AGC=1 PTTMode=1 RadioFlags.PTTMode=0 RadioFlags.PlayClicks=1 ActLevel=9 MicLevel=10 SoundFlags.UseRadioChatter=0 SoundFlags.AutoActivation=0 SoundFlags.forceEAX1=0 speakers=1 |
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