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-   CoD Multiplayer (http://forum.fulqrumpublishing.com/forumdisplay.php?f=192)
-   -   Hyperlobby now Cliffs of Dover ready. (http://forum.fulqrumpublishing.com/showthread.php?t=25745)

Ataros 08-30-2011 07:32 PM

Quote:

Originally Posted by KG26_Alpha (Post 328736)
The requirements to use Hyperlobby with CoD are here, more info on the way
..........

http://hyperfighter.sk/modules.php?n...ewtopic&t=8115

The only line addressed at admins there is
Quote:

This version of HL like latest one support automated server session startup via -a commandline parameter, so there is not problem automate dedicated server registration via HyperLobby ...
...but it does not explain how to do it and I can not see an admin's section or readme or FAQ at the main page of the site.

KG26_Alpha 08-30-2011 07:46 PM

Its still beta with a more detailed read me in progress

Please use the Hyperlobby forum to avoid confusion here and for a faster response.

At the moment CoD clients can join HL Dedicated server to test the HL function.

Users can host missions with the usual familiar room slots and create the server via the CoD gui under multiplayer> server> coop (not channel map) or> dogfight.

Port 27016 need to be open for hosts.

thanks

Ze-Jamz 08-30-2011 07:56 PM

Alpha..should it take 30 mins to send an Email?

Madfish 08-30-2011 08:00 PM

Quote:

Originally Posted by Ze-Jamz (Post 328754)
Alpha..should it take 30 mins to send an Email?

Yes. Normal for HL. Happened to all / most of us. At least it did to me for sure. :-P

Ze-Jamz 08-30-2011 08:07 PM

Lol i thought i registered years ago with HL... tried Email but nothing so had to register..oh well

Ataros 08-30-2011 08:08 PM

I think there must be at least a manual or readme or FAQ for original Il-2 on how to "automate dedicated server registration via HyperLobby" somewhere.

If anyone finds it by chance please let me know. I will pass this info to Repka admin.

Madfish 08-30-2011 08:33 PM

Hey ataros - I did a search and found a few things:
Quote:

Here is cummulated changelog since lates 4.2.7 release:

Whats new:

HL now can autostart game in to server mode via commandline option -a. First time you need setup game server options by classic way, then close HL and start it with -a parameter. HL connect to the HL server, register game session and autostart the game in to server mode. When the game exit , HL close itself. This feature is for example usefull to automatically run IL2 dedicated server within HL. This mode is compatible also with instancing.
from http://hyperfighter.sk/modules.php?n...ws&new_topic=2

Also please check if this might help: http://hyperfighter.sk/modules.php?n...ewtopic&p=5220
and this: http://hyperfighter.sk/modules.php?n...ewtopic&t=7778

von Pilsner 08-30-2011 08:36 PM

Niiiice!

Jugdriver 08-30-2011 08:42 PM

Jiri,

Great news to hear HL is going to support CoD!

Quote:

Originally Posted by Jiri-Fojtasek (Post 328644)
Steam is fully supported by HL as game copy protection and DRM and we have implemented some checking if all is OK regarding this.

Does this mean that VAC is going to work thru HL as well?

JD
AKA_MattE

KG26_Alpha 08-30-2011 08:47 PM

Quote:

Originally Posted by Jugdriver (Post 328780)
Jiri,

Great news to hear HL is going to support CoD!



Does this mean that VAC is going to work thru HL as well?

JD
AKA_MattE

:)


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