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-   -   Alternative to Antialiasing (http://forum.fulqrumpublishing.com/showthread.php?t=25281)

lancerr 08-09-2011 04:04 AM

Wow!
 
Screenshots look way better with FSAA


http://farm7.static.flickr.com/6207/...85bfce62_b.jpg
http://farm7.static.flickr.com/6130/...415bc504_b.jpg
http://farm7.static.flickr.com/6204/...447d3723_b.jpg
http://farm7.static.flickr.com/6209/...697b7f47_b.jpg
http://farm7.static.flickr.com/6087/...cf70432c_b.jpg

LoBiSoMeM 08-09-2011 04:42 AM

http://farm7.static.flickr.com/6182/...4dee3d60_b.jpg
http://farm7.static.flickr.com/6190/...8fa99c3b_b.jpg

Vengeanze 08-09-2011 05:37 AM

This only works with nVidia?

furbs 08-09-2011 06:14 AM

Is there any history of getting these files ok-ed by VAC?

good news indead, but we need a proper fix.

but great work!!

klem 08-09-2011 07:00 AM

Quote:

Originally Posted by Vengeanze (Post 321579)
This only works with nVidia?

It is supposedly built into AMD's drivers but not Nvidia and the AMD drivers are supposed to be able to use it within the GPU so no files should be required. Nvidia requires the developer to code for it.

However these files definitely work on my Nvidia GTX570 but they will not allow on line play due to the anti-cheat aspect, presumably in Steam. I can get onto the Syndicate server but it blocks Country/Flag selection. These files were even detected as 'Cheat' when I parked them in a CoD sub-folder.

Shame that.

1C could include these files in their next patch as a temporary measure but there could be issues with the original creator of the files.

Ekar 08-09-2011 07:26 AM

Quote:

Originally Posted by lancerr (Post 321559)
Screenshots look way better with FSAA

Yes... Yes they do.

Great find OP! :)

schnorchel 08-09-2011 07:39 AM

Great finding!! I will try it after I am back to home.

Buchon 08-09-2011 07:44 AM

Quote:

Originally Posted by Vengeanze (Post 321579)
This only works with nVidia?

FXAA is the nVidia version of ATI MLAA, is made to compete it.

This is just a morphological antialiasing (post processed antialiasing) that does every aliasing, not just polygon edges.

That have performance advantages but does have problems like softening edges that should not, like text ... square edges ... etc

You can enable MLAA in your ATI control panel and dont worry about anti-cheats problems, it works with IL2COD.

Install the last driver, it comes with a up to 30% in performance when AMD’s Morphological Anti-Aliasing (MLAA) is enabled :

http://forums.guru3d.com/showthread.php?t=348465

When is ready go to your Catalyst panel, 3D settings, then disable Application Settings and enable Morphological Filtering, set it up to x8 at least.

SG1_Lud 08-09-2011 08:05 AM

Quote:

Originally Posted by Buchon (Post 321617)
FXAA is the nVidia version of ATI MLAA, is made to compete it.

This is just a morphological antialiasing (post processed antialiasing) that does every aliasing, not just polygon edges.

That have performance advantages but does have problems like softening edges that should not, like text ... square edges ... etc

You can enable MLAA in your ATI control panel and dont worry about anti-cheats problems, it works with IL2COD.

Install the last driver, it comes with a up to 30% in performance when AMD’s Morphological Anti-Aliasing (MLAA) is enabled :

http://forums.guru3d.com/showthread.php?t=348465

When is ready go to your Catalyst panel, 3D settings, then disable Application Settings and enable Morphological Filtering, set it up to x8 at least.


mmm thanks Buchon, that explains why I was happy with the AA ingame with my 5870... and saved me lot of discusions with my nvidia mates about if my IQ standards were lower than theirs.

Cheers!

Buchon 08-09-2011 09:19 AM

Here is ATI Morphological Antialiasing (MLAA) in action :

http://i56.tinypic.com/x1admb.jpg

Is not bad result :rolleyes:

But has I said there problems, it will mess the text and softening instruments needles for example, because have not the ability of discern what edges are fine and what are not.

IMO the in game ant-aliasing is correct at the moment and guess that it will be better with the DX11 optimizations that will let do more dept anti aliasing.


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