MD_Titus |
07-26-2011 11:20 PM |
i think the basic gist of that statement stands true for il2 as well. how much graphic and performance improvement did we see the further it got into it's life? how many could play it maxed out at high resolutions with fps in the high 80s as an average, in 2008 even?
the engine is built to last. but that means that it's not properly tuned yet, nor are the vast majority of users machines capable of running it at full whack.
i also refer to rof, which also had it's teething and performance problems. however that engine appears not to have been built to last, as already i have seen postings from devs there intimating that users need to upgrade their machines to get use of the new effects that have been inserted, and that the limits of the engine are approaching. after only two years i add.
also tree, you weren't just quoting the man, you were twisting it to bait people - which is pretty much what all of your posts do. there's a difference between bug reporting and baiting, of which you are well aware. any of your issues that are answered are swiftly forgotten, any other issues that are not met are taken up in their stead to use as your latest chew toy. your signature being a case in point.
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