Blackdog_kt |
06-21-2011 05:22 PM |
Will be testing today, thanks.
However, +1 on the need for a change log so that we know what to look for. If you guys could give us something like that later during the day or tomorrow, it would greatly help in testing this until it goes live on steam.
Quote:
Originally Posted by cheesehawk
(Post 300151)
109 Prop pitch works much faster, and the roll-rate is dramatically improved! Elevator trim seems alot more sensitive, will have to adjust my controls, as something definitely changed there, maybe more elevator authority added...
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Didn't test it yet as i'm just now downloading, but maybe they corrected the trim?
Up till the last patch i could see the 109s elevators functioning like regular trim tabbed surfaces in external view: add trim and the elevators deflect.
In reality, what happened was that the elevators remained level with the stabilizer but the whole assembly (including the horizontal stab) would tilt. In other words, you get your trim and you still have the elevator's full range of motion to work with, which increases the amount of available control authority.
If they corrected it to reflect the historically correct method of operation then we could pull off some really nifty tricks by using trim and stick together, or at the very least be able to exit high speed dives with more ease.
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