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Anyone also presses screenshot button (print button), gets a small freeze and then: no screenshot in the folder? |
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Yes it's much harder to score a kill than in Il2. But then we had some bad habits (1 hit 1 kill eco shooting).
Man has to see the old photographies showing the number of impact on German bomber shot down during BoB to makes his own mind. Take it like a new challenge to your own skills. On that point the recent HS canon (ridiculous) mods for the spit is outragsous in many regards (Bing Bing You dead..) ~S |
Tip:Wait until the Bf110 climbs and presents it's full profile,as it does ensure you are in close,gun convergence under 250 yards and aim steady and use your ammo wisely.Voila!.......you'll have him.
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Maybe your expecting the spectacular 'ball of flame' or instant 'spiral downward' for visual confirmation of a 'kill'. You will still score the kill if the ac goes down later having suffered damage to cause it crash. Once you see small trails of smoke from one or more engines move on to another target. The same applies to essential flight structures such as flaps,ailerons, etc falling away.
The more accurate you are in terms of convergence, aim, etc the less ammo you will need to bring down several ac with a limited ammo belt evn though you think they are relatively intact and appear to be flying OK. This is particularly effective on Channel Map servers where your enemy (especially if they are AI) have a fair bit of flying to do to get back to base. |
Bf110 is the best CloD plane to dogfight against, since they dont fly like a "bat" and dont use "afterburner" like others fighters.
Is easy down then: aim in cockpit. :) http://img714.imageshack.us/img714/7909/110hit.th.jpg Adjust gunsight bars for 53 feet. BTW - Too bad the hit effects in last beta patch. :( Pilot kill (pre patch) http://www.youtube.com/watch?v=TYcwlGtkLNY Sokol1 |
What ammo load/convergency settings are you using??
I don't find the 110 extremely difficult to shot down. I always engage them from their high/low 5/7 position. I either kill the pilot or put them afire using a mixed API loadout. But its not an instant one-shot-kill-of-the-doom like in the original Il2. You need a 1 or 2 second burst at convengerce range. |
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