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I believe we get some official news this week.
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really how do you know that?
I have a two questions though: 1. where is are new community rep 2. are they going to actually going to fix fullscreen so it is fullscreen (your more likely to get an epileptic fit watching the screen flash between desktop and game than sunlight on debris) Just incase anyone says fullscreen is fixed, test another game out then try cod, its not fixed by anymeans, you should not be able to control desktop functions while ingame such as volume dials on keyboards, the splash screen is not ment to be overlayed on desktop im sure of it, as you see the splash a total of three times with flickers in between each. Also another way to test this is key inputs, if you try to make an input into a box that wont allow input etc windows gives you a warning sound, this happens when input is made to the controls, that means that windows is having a problem knowing what window is ontop, ie not full screen. |
But v-sync works, it cannot work without fullscreen, but you are right too.
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it works if it is forced on i think
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It caps your fps to 60fps but there is tearing. |
I'm not sure it works, i use it with most games and tbh i still get oddities with it on in cod
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Windowed or pseudo i got terrible tearing on my cockpit. Those windows sound i only hear in menus, those are not fullscreen thats why it shows your windows desktop when mission start because it changes to fullscreen. |
So the Catalyst problems in 1946 are back... Shame on you AMD (ATI). :eek:
AMD and some flight sims (unfortunately my favorite one's) don't get along. I bought the HD 5xxx series (5870) and it had major bug/performance issues regarding 1946 and FSX. It was OK with Eagle Dynamics products (Black Shark, Flaming Cliffs 2 and Warthog) and with WoP (demo only). Don't own RoF. My HD 5870 broke after almost 2 years, send it back to RMA, and they've send me the new HD 6xxx series (HD 6950 1 gig). And once again I faced more problems comparing to the green ones (e.g. blue lines in the horizon). :evil: |
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