SG1_Lud |
05-23-2011 11:26 PM |
Quote:
Originally Posted by cheesehawk
(Post 287903)
But wouldn't the changing speed, energy bleed, etc screw this up? I'm assuming you mean turning, which wouldn't be constant radius, or can you set it up so you find the apex and speed? Interesting.......
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You cannot get exact values, but you can tell if you are above certain G. For example, imagine you could put an imaginary semicircle of radius R and turn inside it. You are underestimating the G's if in the formula
a = V ^ 2 / r
You use r = R
So you cannot say your exact G, but you can tell if you were above some specific value or not.
The specific value in this case would be around 7G, as has been discussed in another thread ( http://forum.1cpublishing.eu/showthread.php?t=16362), because this is the value at which one could say that a correct DM would start to model structural damaging of the plane ( a spitfire in this case) in normal load conditions. So basically my test was not : how many G can I pull? But, Can I pull more than 7G and have no damage? The aswer to this later question was, yes, it can be done and you wont notice damage in the aircraft (spitfire I state again). And more than that, I found that I could open the flaps at 400 mph pull more than 7G and no damage was present either.
You can make this tests and see, big radar towers are 200m height I estimate, and you can use and array of them and the grid in FMB to set references in place of that imaginary circle I was describing above.
But I feel that this, that was a side note in my post, maybe is hijacking the OP topic, so mabe is better to discuss it apart, I'd love to see other guys results. :)
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