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-   -   Force Feedback Feedback to devs (http://forum.fulqrumpublishing.com/showthread.php?t=21978)

BigPickle 04-23-2011 09:05 AM

Microsoft Force Feedback 2

Take off

1) Stick was very limp when stationary which was Excellent
2) Stick bounced and bumped then changing into a fast rumble as speed increased which was Excellent
3) At a fast speed on the ground the rumble completely dissapeared which was not so great
4) No centrifugal forces effecting the stick in flight at all
5) Stick bufferted very violently randomly
6) Stick continued to rumble when weapons were empty
7) FFB doesnt seem to work in MP, especialy on German aircraft

All in all FFB is a great start and no doubt when refined it will be excellent

mugen 04-23-2011 12:08 PM

ffb
 
At first, thanks to the devs for putting ffb in the game. Most forces are very well done espacially the sringeffect is very good, imo. Not so the shake effect for bumpy weather. It is way to strong, imo. Same for canons.

So will we be allowd to edit ffe files without gettin banned by steam vac?

I noted that the elevator trim doesn't change stick position any more (ingame cockpit). Will this get fixed in the public patch and if so will the elevator trim change stick position of my ffb stick like in RL?


thx

mugen

Extreme_One 04-23-2011 12:12 PM

Quote:

Originally Posted by mugen (Post 271523)
.. the shake effect for bumpy weather. It is way to strong, imo. ...

Agreed. This effect needs to be lessened imo.

Eldur 04-23-2011 03:28 PM

Just posting this again, as I feel it's appropriate to post this here.

Quote:

Originally Posted by Strike (Post 271063)
Force Feedback is excellent, but: when you run out of ammo, the stick still shakes when pressing cannon/mg buttons. should be a quick fix ;)

Haven't noticed that, but I haven't run OOA yet.

Quote:

Originally Posted by Blue Scorpion (Post 271071)
One note, FFB takes a little while to affect the stick after launching into a mission there is some delay before it kicks in.

Yes, it even disappeared after a while and came back later on. Had this several times.

I also tried to "tweak" the effects like I did in Il-2 by just removing all files except shake and spring.ffe (parts\core\FF folder) and it had no effect at all. Seems all shaking effects rely just on the shake.ffe. Toned that one down a lot then with the ForceEditor.

Some optimizations would be nice, especially the elevator pressure depending on speed and thrust, like it's done in Rise of Flight (reving up the engine on the ground stiffens the elevator without affecting the ailerons).

But again, thanks! CoD is getting better every week, I like those "friday development updates" :D

PS: Had an Appcrash after running down some Defiants after a while. Never flew for so long because of the performance but I've read about crashes already and I hope they'll get sorted out soon. It's like a miracle to be actually able to fly and do something with a below-specs HD3870 even at medium settings + shadows and buildings+trees very low (Black Death AVG 30fps).

ForceEdit for all who want to tone down the shake effects: http://www.file-upload.net/download-...eEdit.zip.html
It's an official Microsoft Tool which isn't distributed by MS anymore as they dropped the whole Sidewinder series. Edit: Just noticed that this has been posted already in this topic (=fedit).

Quote:

Originally Posted by BigPickle (Post 271421)
5) Stick bufferted very violently randomly

This comes from the engine when it's not 100% clean and it seems it's impossible to do so, just like 99% :D


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