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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Cliffs of Dover is a lot of FUN!!!! (http://forum.fulqrumpublishing.com/showthread.php?t=21038)

squidgyb 04-09-2011 09:46 PM

Yay. Another shitstorm thread.

"I like the game"

"This is why you shouldn't like the game"

etc etc etc

I may be slightly drunk, but I feel like I want to shout STOP IT.

Stop the internet arguments picking each others posts apart word by word.

Some people are enjoying the (game/sim?) some people are upset by the peceived lack of support/content - why do we have to jump on the opposite opinion every time and agrue down that opinion until it's reduced to the words they said and half of it is taken out of context?

Arrrgh. I'm arguing about the same thing now. Kindof. Meh.

I'm enjoying it. I admittedly have the PC to be able to, but don't knock the people who *are* enjoying it. Either be patient, fight your way for a refund off whoever you bought it from, or express your opinion in a way that doesn't drag yet another thread into another (boring) argument.

Hunden 04-09-2011 09:50 PM

Quote:

Originally Posted by Tanner (Post 258548)
Again, I didn't bring up Call of Duty. The other guy did. I was merely wiping his nose in his own stink.

The first poster was just saying how much fun he was having and you bring in your "STINK" from nowhere. You did'nt wipe anybodies nose you just forgot to wipe your ass.:confused:

Redroach 04-09-2011 10:14 PM

Quote:

Originally Posted by Hellbender (Post 258523)
I would conceive CoD as a Game in Contrast to techincal simulations like DCS-A10, which is totally about the technical details. CoD on the contrary has a technical component which plays a minor role in my eyes. They seem to be complicated, however the mechanism behind it is very easy to conceive and doesn´t require to push approx 80 buttons and w8t 10 mintes to start the (A-10) plane.

Well, you're slightly wrong about that... granted, you don't have to push 80 buttons to start, but that's just because 1940s planes didnt HAVE 80 buttons to work with.
If some reasonable metric is applied to both 'games' in order to compare realism, I'm pretty sure CoD would beat that A-10 thingy by a fair margin.

Of course, you could approach CoD as a game, that's what the realism switches are for. Come some time, you can download a campaign from somewhere and having a blast, if you're already through the stock campaigns.

Though I have to admit that CoD definate lacks a dynamic mission generator and the ranks/medals features. That's definately missing for me.

squidgyb 04-09-2011 10:15 PM

Quote:

Originally Posted by Tanner (Post 258626)
It is completely related for the fact of what he didn't say.

He didn't say, "Wow, the campaign is great." Why? Because it isn't and it is way too short.

He didn't say, "Loving those single player missions". Why? Because they are mere variations on a theme and so few.

He didn't say "Loving that dynamic campaign." Why? Because it doesn't frigging exist as the game is not-feature-complete for a feature that was advertised 5 years ago as a major game feature.

He chose to create a mission in FMB, maybe to get those clouds that you can't get elsewhere, because there was so little compelling content to keep him otherwise occupied.

If one is looking for things to do (as I am) in a game that just launched, there is a serious problem. There is little content in this game in terms of missions and features, and most of that content is in no way compelling in comparison to other PC games within the genre and outside of it. That is fact. Not opinion.

So you've constructed your entire argument over the things someone didn't say in his post?

[I really felt I had to bold, underline and italicise that point, just in case you didn't spot the importance of this little tidbit of information]

Sutts 04-09-2011 10:30 PM

Why don't you just pi$$ off Tanner? The guy is genuinely having fun with the game and you have to come along and mess up one of the few positive threads we have going. Give me a break. For many of us, creating custom missions is a big part of the enjoyment. It says nothing about the the quality or quantity of the stock missions.

David Hayward 04-09-2011 10:31 PM

Quote:

Originally Posted by Tanner (Post 258626)
It is completely related for the fact of what he didn't say.

I see. So, you figured out that he really thinks the game doesn't have enough content because of things he did NOT say? Amazing.

David Hayward 04-09-2011 10:33 PM

Just to emphasize, at no point has Tanner stated that he (Tanner) isn't a moron.

David Hayward 04-09-2011 10:42 PM

Quote:

Originally Posted by Tanner (Post 258662)
No, I am building on my argument by pointing out what he didn't say

Tanner, building an argument around what people haven't said is path that can come back to bite you in the @ss. For instance, we're still waiting for a definitive statement from you on whether or not you're a moron.

David Hayward 04-09-2011 10:45 PM

Quote:

Originally Posted by Tanner (Post 258662)
At least neoqb, makers of Rise of Flight, had the good sense to put up its own multiplayer servers to support its customers rather than letting its customer flounder about with a joke for a multiplayer experience that this game has.

Oddly, the RoF community seems very concerned that IL-2 1946 multiplayer servers are busy while their's are often empty.

squidgyb 04-09-2011 10:51 PM

Quote:

Originally Posted by Roger Wilco (Post 258493)
You know, I'm having a real fun time with this game. last night I made myself a nice, fun little mission over France. Me in my 109 taking on 3 spitfires along the coast. It was 5 am in the morning, I added storm clouds to the map in the FMB. Full engine management on and 100% realism. Had a fantastic time hunting down those spits I can tell ya....!!

I just want to say thanks to the team for making the best world war 2 flight sim ever created. The cockpits are mind-blowing, the 109 cockpit is just freakin amazing looking!

This game is only going to get better and better with time, like a fine wine.

keep up the great work guys, and don't let the complainers get you down.

I see no assertion that the OP "chose" to "create a mission instead of playing the existing content" - he simply stated that he had fun in the FMB.

I haven't tried multiplayer but this isn't the point - you're venting your anger in a random thread which happens to be the opposite of your opinion as to the state of the game in a completely non-constructive manner.

The way to get these things across is maybe to start your own thread - don't rant - just highlight (even bullet point if you feel the need to) the exact issues you see as being a problem.

Jumping into another thread and throwing your opinion around isn't the way to go about it. That's what I'm doing here, it's true, but I'm fed up with people either flatly decrying the game as a piece of shit or touting their opinon as gospel.

The game is in a state of uncertainty and will undoubtedly develop and evolve over the next few weeks, months, and most assuredly, years. You really should understand that above all (as Rise of Flight certainly went through a lot of the same issues in the early days, as did the original IL2 and, well, pretty much any other game which isn't developed by a huge team with wads of cash backing them up. And even they get delayed.) this is and will be worked on for some time to come.

There's no point just arguing about whether it's shit/lack of content etc.

Argue about what you see is missing, in a place and time that suits it (your own thread? a thread which is actively discussing these problems?) and maybe help try to steer the opinions of the people who are working on this to get those points worked on...


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