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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Share in Poll and your Patch 1.0.13954 results w/system specs (http://forum.fulqrumpublishing.com/showthread.php?t=20947)

TonyD 04-08-2011 08:51 PM

I have found that there has been a step back from the beta patch, in that I can no longer run with shadows on. Had a lot of the micro-stutters until I turned them off, then it runs much more smoothly. Frame rate greatly improved (as in beta). Have been testing at low altitude over Dover to see the difference between land and trees, buildings, and sea.

Disappointed to lose cockpit shadows as this greatly adds to the realism, pity the terrain and cockpit shadows aren't independently selectable (future option, maybe?)

I also am unable to lower my resolution from 1080p - I end up with the screen being narrower vertically (black bands at the top and bottom of the screen) even though I tried 1600 x 900 and 1360 x 768.

Overall a nice improvement, thanks team!

JumpingHubert 04-08-2011 09:12 PM

antialiasing isn´t working well. Here is the thread http://forum.1cpublishing.eu/showthread.php?t=19876

ashj24uk 04-08-2011 09:25 PM

Bad patch
 
I have
i7 2600k 3.4ghz
P8p67 pro
16gb ram
Ati radeon 6970
Direct x11

I get about between 30fps-65fps
Still load of microfreeze on the ground
It stutters ten to the dozen the the stuttering is worst
When your near the buildings still loads of sound bugs
And machine gun fire still sounds rubbish
Please sort this game out.

O_Smiladon 04-08-2011 09:26 PM

Aircraft feel a little better now, used feel like flying a tractor with wings. Now it feels more like a Van with wings rather then a nice sports car,

Sound has fallen apart for me but ..anyone having sound issues?:confused:

O_Smiladon

Flanker35M 04-08-2011 09:27 PM

S!

Stuttering/pauses worse than with previous patch, but FPS is better. Ju88's seem to try dropping me from the sky with trees when shot :D

Some bugs..

- Spitfire MkIIa artificial horizon shows whatever and there is no button to slew it?
- Shadows appear as stripes on edges of FOV at times.
- The black band over terrain/water visible no matter what settings in game. Override AF to 16x and it is gone?!
- When landing dust causes visible FPS loss, but there is none when you taxi and increase power?
- more to come...

Flanker35M 04-08-2011 09:28 PM

S!

Better FPS but more stuttering.

Hecke 04-08-2011 09:35 PM

I definately got a performance gain. It feels like 30% smoother.
But, the micro freezes are still there.

Core 2 Quad q9550 4x 2,8 GHz
GTX 285 1GB
8 GB DDR2 RAM
Win 7 64 bit

Rattlehead 04-08-2011 09:35 PM

Posted from the other thread:

System:

Intel dual core E6850 (stock speed)
Ati Radeon 5870 (Catalyst 11.3 drivers)
4 gb Ram
Windows 7 32-bit

Resolution: 1920x1080
Antialiasing: x2

test 1A: Free flight over England

Model detail: High
building detail: Low
land detail: low
forest: Low
visual effects: High
damage decals: High
buildings amount: Low
land shading: low
Grass, roads, shadows all on

FPS: on average 40+
Microstuttering: very low (but still a little bit)

Verdict:

Performance increase is negligable in test 1A from pre-patch.

Test 1B: Free flight over England

Model detail: High
building detail: medium
land detail: medium
forest: medium
visual effects: High
damage decals: High
buildings amount: medium
land shading: medium
Grass, roads, shadows all on

FPS: between 28 and 34 fps.
Microstuttering: high

Verdict:

An increase in performance over pre-patch, but the microstuttering makes it difficult to play. Without microstutter, the game would be generally smooth at these settings.


Test 2A: Custom test with 12 Spitfires attacking 9 Heinkels He-111 at 2500m over land

(Settings as Test 1A)

FPS: high 30's on average
Microstuttering: very little, but still some

Verdict:

A big increase in performance when attacking bombers over pre-patch. Before, the game would crawl when close to bombers, but now the frame rate dips only a little. Much improved.


Test 2B: Custom test with 12 Spitfires attacking 9 Heinkels He-111 at 2500m over land

(Settings as Test 1B)

FPS: high 30's on average
Microstuttering: very little, but still some

Verdict:

An increase in performance over pre-patch, but stutter when attacking bombers at these settings is considerably worse than in test 2A

The biggest performance increase came when flying over London. (settings as in test 1A)
Pre-patch, it was completely unplayable, but now for the first time I was seeing sometimes more than 30 fps. This is a huge improvement. Sadly, there is still a fair amount of stutter.

Overall verdict:


In general, there is an increase in performance over pre-patched game. Microstutter once trees and buildings is set to 'medium' is considerable, but with trees and buildings set to 'low' it is almost gone.

The game would be smooth at respectable detail levels but for the stutter, which is still high.

The visual artifacts and glitches I was seeing before are all gone now, which is much improved from the game pre-patch.

There is still pixellating of the Spitfire's rear view mirror.

The Heinkels seem very easy to shoot down now...much easier than in pre-patch game. I shot down 3 on a single pass.


Thanks team for the patch. I feel in general things have been improved, but there might still be some work to do regarding the stutter.
But overall I am pleased with the results.

Redroach 04-08-2011 09:36 PM

"The option: I really like poll threads, too" is missing!

RocketDog 04-08-2011 09:38 PM

Feels smoother here and I guess I have a useful gain in FPS. Still stutters a bit.

Running at 1920 x 1080 I get mostly about 30 FPS with trees off, buildingslow, landscape medium.

i7 920@3.8GHz
6 GB RAM
GTX285
Win 7


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