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It wasn't directed against anyone, personally. I just happen to see more and more people reinforcing their claims with that.
But you're right, I should have left out my own statement about being a physicist, too. If I have to "scare away" people by claiming that I'm a "pro" on the matter (I'm not a 'pro' at all on these specific things, it's just general mechanics), I participate in the discussion in a wrong way. |
I just realised that it might not have been me actually, I re read the entire thread....I guess I'm getting jumpy.....my bad.
in actual fact having re read the post I will withdraw my general statement on this, I think I am on a different wavelength...excuse the pun, of course instruments do bounce in turbulence and in severe engine rough running conditions, and to be honest I was concentrating on an exessive bounce with the RPM needle (this I do feel needs a tweaking) |
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So let's be friends again! ;) |
I love how people here are comparing modern light aircraft with a 1940s war time fighter built as quickly as possible to get to the front line I doubt you could even compare a flying spit to what they had back then. I.e. Regulations and limitations surviving ww2 aircraft have to meet.
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If I can elaborate on your though - if it is so detailed "simulated" - every single rivet in a warplane should just fall off during second flight in this sim... |
but is is always easier to say, that these instruments were so bad, and Maddox Games is simulating this "badness" correctly. as always... ;-)
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U should see another thread where someone is trying to explain G-cutouts comparing a Lycoming with a Merlin :rolleyes: |
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