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I would much rather give my money to 1c to have a game without this stupid epilepsy filter.
I am really torn right now,I have been waiting so long for this sim,and a week from purchase,I am now having very serious second thoughts. :( |
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From an engineers perspective I admire the work put into this title. For that they have my unconditional support.
But I cannot understand the reasons behind this so called "epilepsy filter". Like Tree says, something smells here. Not having this as an optional feature is down right hard to believe/understand. I strongly advise you to delay the release for the rest of the World, until this thing (preferably) gets removed or made unobstructing/compatible with FPS and hardware. This is already spreading like a forest fire and it will undoubtedly hurt the sales on a larger scale. |
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You guys, together with Bohemia Interactive, are by far my favorite game dev teams. Thank you for not making simplified mainstream crap like most teams do!
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obviously oleg is still the director and senior manager of the whole project, as he always has been , and nothing has changed in that regard. what has changed is that he is delegating more and more of it, and for this initial SoW installment luthier is the hands on day to day manager oleg diverging into other area's is not a negative thing since he is still involved with SoW, did anybody really expect him to sit in a little office cubicle 5 days per week for the rest of his life ? |
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+1 On the support!
Despite being slapped in the face with the epilepsy crap I can't tell the level of appereciation I have for a small dev team like theirs that have a vision and sticks to it! Salute! |
Hum, even though I can't help but thanks Oleg and his team for making IL-2 which is my favorite game ever, what I've seen, heard and read about CoD so far is really disappointing, to say the least.
So, I'll keep my money until the game becomes really playable and reaches its potential... if that happens of course. |
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