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-   -   second sino-japanese war 1937-1940 (http://forum.fulqrumpublishing.com/showthread.php?t=17648)

Wutz 12-14-2010 04:41 AM

Quote:

Originally Posted by ElAurens (Post 204418)
I've made a DF map using a mod pack, and have many of the aircraft needed already in it.

What is missing however are the Curtiss Hawk III and fixed gear Hawk 75 H and M, and some of the rarer bombers for both sides. And the Kawasaki Ki-10 biplane fighter for the IJAAF.

It is very fun to fly these old aircraft types against one another.

This is also a fascinating prelude to the wider Pacific war, and one that the US and Commonwealth countries paid too little attention to.

http://img580.imageshack.us/img580/3829/a5mchina.jpg

The moment we have a G3M1 Nell or a H6N Mavis I am also on board, a fitting bomber for that period, and I am all for it!http://i107.photobucket.com/albums/m.../Comics/11.gif

JG53Frankyboy 12-14-2010 09:45 AM

http://surfcity.kund.dalnet.se/sino-japanese.htm

we even had such a small early Cina campaign in the VOW :D
http://www.vowreloaded.de/index.php?...up_open&id=121

Tempest123 12-14-2010 12:49 PM

+1 for this idea from me too, I am trying to create several sino-japanese missions, the Burma and eastern China maps are great, I wish we had a map of Southern China (or a portion of it), and some of the aircraft that where involved. This theatre is appealing because the maps are very scenic, and the terrain is different than most of the eastern european maps from Il2 (except Slovakia which is a blast to sightsee around). I don't think one would run into legal issues if a map and several aircraft were released, because there is no campaign being supplied, so any political implications are left up to the mission builders and aircraft skinners. This is also a good way to get around the Grumman issue and still improve the pacific theatre.

proton45 12-14-2010 01:34 PM

The early war "plane set" has the potential for great fun and interest. This was the era that brought "dogfighting" to its technological climax...most of the technology's employed where to aid in turning, visibility, climbing and speed. This was also a technological race that ended in the development of the ultimate dogfighter...the A6M Reison.

If the campaigns where done right they could be quite interesting...China's "air force" was a coalition of warlords that each had their own aeroplanes... and then their was the Russian volunteers, and the Flying Tigers.

I imagine that the new game engine would be quite good at surrounding us with the sights, sounds and sensations of flying an open air cockpit...

The advanced features for mission building (like triggers) would be quite useful in building realistic battle environments of an era, when "radio communication" and "radar" was practically unheard of...


Quote:

Originally Posted by Tempest123 (Post 204489)
This theatre is appealing because the maps are very scenic, and the terrain is different than most of the eastern european maps from Il2 (except Slovakia which is a blast to sightsee around).

+1... If done the right way a good map, of any part, of Asian should feel like a "trip abroad". With the one exception of Shanghai, the Chinese citys and towns of this era had their own unique look and feel. I dont know if people here are familiar with the "patchwork" of rice patty's, as seen from above, but these too are a unique feature of Asian landscape. Their is also a rather steep kind of hilly mountain that is quite common through out Asia.

Wutz 12-14-2010 03:18 PM

Quote:

Originally Posted by proton45 (Post 204496)
The early war "plane set" has the potential for great fun and interest. This was the era that brought "dogfighting" to its technological climax...most of the technology's employed where to aid in turning, visibility, climbing and speed. This was also a technological race that ended in the development of the ultimate dogfighter...the A6M Reison.

If the campaigns where done right they could be quite interesting...China's "air force" was a coalition of warlords that each had their own aeroplanes... and then their was the Russian volunteers, and the Flying Tigers.

I imagine that the new game engine would be quite good at surrounding us with the sights, sounds and sensations of flying an open air cockpit...

The advanced features for mission building (like triggers) would be quite useful in building realistic battle environments of an era, when "radio communication" and "radar" was practically unheard of...




+1... If done the right way a good map, of any part, of Asian should feel like a "trip abroad". With the one exception of Shanghai, the Chinese citys and towns of this era had their own unique look and feel. I dont know if people here are familiar with the "patchwork" of rice patty's, as seen from above, but these too are a unique feature of Asian landscape. Their is also a rather steep kind of hilly mountain that is quite common through out Asia.

Oh there is a lot more than dogfighting in this theatre, I just need to think of various interesting bombing missions, like the attack on the USS Panay in 1937 just of Nanking, the bombing of Shanghai, or the early WWII missions like the sinking of the Z-Fleet (HMS Prince of Wales and HMS Repuls) This was mainly done by G3M1 Nells, or for those into something really exotic how about the aerial battles between the Chines nationalists and the comunists, as that was the prime objective of the Chinese nationalist army, Japan first came in second. As to maps, yes those rice paddies are unique or even uniquer would be the Halong Bay.
http://tidingsspot.info/wp-content/u...halong-bay.jpg
Something like that would be a real treat to fly over!

bf-110 12-14-2010 05:58 PM

Or the planes could be added without mentioning the war and then third party make the skins and you have second sino-japanese war at IL2!

Another parallel war that should feature in IL2 or SoW is Spanish Civil War.Or do they have objections about a game?

I like early war planes.Specially those less know planes.I prefer the forgotten dogfights than the Hollywood classics,like P-51 x FW-190.

JG53Frankyboy 12-14-2010 07:00 PM

but, we must be honest to ourself i think - those early theaters , even if we here like them a lot, they will not sell very good to the masses !!
I doubt a main developer ,that have to earn money ,will put his efforts in these scenarios IMHO :(

perhaps later, i am speaking here of years :( , some 3.party will make that possible.

bf-110 12-14-2010 11:23 PM

Quote:

Originally Posted by JG53Frankyboy (Post 204572)
but, we must be honest to ourself i think - those early theaters , even if we here like them a lot, they will not sell very good to the masses !!
I doubt a main developer ,that have to earn money ,will put his efforts in these scenarios IMHO :(

perhaps later, i am speaking here of years :( , some 3.party will make that possible.

Yes,but,and if you could choose between a sim that haves only superstars like P-51,FW-190,B-17,Yak-9,Zero and Spifire and one that have those and plus less common and even "exotic" or secret planes...?
IL2 is different than any other of its genre.

Wutz 12-15-2010 04:22 AM

Quote:

Originally Posted by bf-110 (Post 204610)
Yes,but,and if you could choose between a sim that haves only superstars like P-51,FW-190,B-17,Yak-9,Zero and Spifire and one that have those and plus less common and even "exotic" or secret planes...?
IL2 is different than any other of its genre.

Absolutely true! When IL2 came out it was the first time that Russian planes where flyable. All other sims of the time had your standard set up of 109s 190s, Spits, Hurries and that was pretty much it just need to think of EAW which I flew a lot before IL2.
Sometimes the exotic or should we say less known in the western world can be real ah ha´s So I would not write off the Chinese-Japanese theatre as too exotic to never expect anything to come up.
Who would of thought of ever flying a IL2 before IL2 came out? Most would have asked what is a IL2?

zakkandrachoff 12-15-2010 11:20 PM

late :(

http://i131.photobucket.com/albums/p306/yap05/1119k.jpg

I am Always Late for everything


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