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-   IL-2 Sturmovik (http://forum.fulqrumpublishing.com/forumdisplay.php?f=98)
-   -   Friday 2010-10-22 Dev. update and Discussion (http://forum.fulqrumpublishing.com/showthread.php?t=17054)

wannabetheace 10-22-2010 01:50 PM

Uuuuh Aaaah.. Awesome man! can't believe in my eyes :))))))
thanks Oleg

Can we put small mirror and see our ugly faces? of course after inserting our pic.

zauii 10-22-2010 01:50 PM

stunning, just brilliant , can't wait to hear some engine roar :D
Keep it up mr maddox

Dano 10-22-2010 01:52 PM

I just wee'd a little ;)

My pc on the other hand has curled up into a ball and started crying :(

Love the look of the city out the window too, looks great :)

NLS61 10-22-2010 01:52 PM

reflections
 
Wow those reflections but the planes are flown by a ghost.
:)http://www.dbag.nl/reflections.jpg

Gustang 10-22-2010 01:52 PM

As always, incredible attention to detail that will be much appreciated every time we enter the office. I didn't think that I'd enjoy the full startup procedure so much, but now I'm not so sure. I'm very glad that you decided to make these clickable. It's going to be a joy and a half!

Thanks for taking the time to share the screen shots.

JAMF 10-22-2010 01:52 PM

Cockpits are beautiful! They should be very immersive.

Quote:

Originally Posted by Oleg Maddox (Post 190164)
64 bit supported in a separate EXE
3 monitors was possible. Didn't check it now... probably still works :)
Quote:

Originally Posted by zapatista (Post 190116)
oleg,

if you have a moment can you plz answer the questions this poster asked earlier ?
- i am particularly interested in the function of using 3 monitors and being able to set FoV's for them correctly (partic since the monitors might have to be DIFFERENT sizes, which requires a different FoV setting for each monitor)
- the 64 bit question and being able to use more ram is also important


Mr. Maddox, thank you for partially answering my questions in the previous update thread, when you replied to Zapatista. My original questions were more detailed and I had more of them , but if you can't answer them (yet), I'm happy with a "Can not answer now" reply.

- Is surround gaming (3 screens) being taken into account in development? Flexible FoV? Or will there be an option for users wit 3 screens, to render the view through 3 viewports, like it was done in the racing simulation rFactor?

- Will it be possible to use real DeviceLink cockpit dials in MP? As a way to avoid what could be considered cheating by others, the dials which are destroyed in the game, the real cockpit dials get deactivated through DeviceLink (data output = 0).

- Will we see raindrops on the windscreen, like in the original IL2 demo?

- Will we see rivets on the wing and would they be bump- or normal-mapped?


- (answered) Is the SoW engine ready for future 64Bit development, so it can use more than 2GB and load everything into memory on systems that have the memory? Like load all LoD models and all textures into memory to fill up 8GB?

Thanks!

=XIII=Shea 10-22-2010 01:52 PM

Brilliant as usual oleg,the reflection of the pilot in the in instrument in pic 9 is brill:):):)

Zlimmy 10-22-2010 01:53 PM

This will be GT5, only in air... AMAZING
 
Thx for nice pics, and it looks awsome. :grin::grin:

http://eu.gran-turismo.com/gb/news/r...nd/d13413.html

I think i will buy two copies of both, one shelf pride and one in use...:cool:

Zlimmy

322Sqn_Dusty 10-22-2010 01:53 PM

Very nice! Wonderful lighting. Great detail on the chain and cables in the pit. You will allmost forget to look outside. Also great to see the large population on the first shots. Can't wait to get my hands on an example.

BadAim 10-22-2010 01:53 PM

Did anyone notice that some of the bolt heads are actually embossed? The detail and the care is absolutely incredible. I'm just getting used to being blown away.


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