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-   IL-2 Sturmovik (http://forum.fulqrumpublishing.com/forumdisplay.php?f=98)
-   -   Friday 2010-09-17 Dev. update and Discussions (http://forum.fulqrumpublishing.com/showthread.php?t=16418)

Flanker35M 09-17-2010 01:41 PM

S!

Thanks for the update :)

Robert 09-17-2010 01:42 PM

Interesting to see the building's damage model. I'm loving the Stuka. ("Yeah, though I walk through the valley of death, I shall fear no Stuka." Who am I kidding? Get me outta hear!!!!!!) Nice shot of the Ju87's shadow over the armoured vehicles. The Spit? SWEEET! Flames look nice to me. The ground detail as the trucks drive by is amazing.

I like the mission editor's interface. Maybe I'm used to my video editing application, but I find the darker interface colours of the interface to be pleasing.

My only kvetch? In the first series of pics, I'm not liking the ground detail as the Me109 approaches the coastline. We can see trees, but no city/landmarks? WIP I know. (Looking at how great other features have been implemented and improved upon, I'm not worried.)

Thanks again for the updates, Sir. Much appreciated.

Daniël 09-17-2010 01:42 PM

Wow, even wiper tracks are visible! Will the wipers move when it's raining?

kalimba 09-17-2010 01:42 PM

impressive...
 
Congratulations Oleg...

It seems to me that you ought to be proud of your work at this stage of WIP...

These screenshots are at a new level now...These are "artistic" and presented like if you took those pictures yourself...From real life...Like an artist would do...
The " shadow" one is exceptionnal in its 'poetic" quality...:rolleyes:

Bravo!
:-)

Feuerfalke 09-17-2010 01:49 PM

Quote:

Originally Posted by Tree_UK (Post 181997)
On picture 3 there is 'banding' that we see in IL2 is that a driver issue?

Color Banding - it's due to monitor limitations and image compression.


A tft-monitor is only able to display 16 Million colors and has no blurring, a conventional TV or monitor displays 32 Million colors + blurring.

As a result, you can see color banding on most non-professional TFT-monitors. False colors are a big issue in monitor calibration, btw. You need a good monitor to find one, that is able to compensate.

In my personal experience nVidia-graphic cards tend to increase the effect. ATI/AMD has slightly better image quality, especially in displaying colors, lighting and contrast.


@ Topic:
Fantastic shots. The vehicles with the StuKa-Shadow is just great! :)

Very modern interface - I like it!

Feuerfalke 09-17-2010 01:55 PM

Quote:

Originally Posted by chiefrr73 (Post 182008)
Thank you very much for update, Oleg!!
Please give us an information about release date or answer some questions we have, its hard to take, that we have to wait till next friday update.
Anyway, i think you are doing good word.

http://forum.1cpublishing.eu/showpos...51&postcount=1

chiefrr73 09-17-2010 01:58 PM

Sorry about the releasedate question, i understand know.

krz9000 09-17-2010 01:58 PM

will SOW have a DOF post-effect?
this could improve the look of far away stuff alot and can hide spare detail very well.

Friendly_flyer 09-17-2010 01:59 PM

Stunning Oleg! I really like the selection screen, looking forward to play with this!

One thing:

The British squadron codes on BoB era fighters was grey rather than white. The font looks spot on though, and the planes and ground objects are gorgeous!

[IMG]http://i8.photobucket.com/albums/a37...mparison-2.jpg[/IMG]

pupaxx 09-17-2010 02:05 PM

Quote:

Originally Posted by Friendly_flyer (Post 182013)
Stunning Oleg! I really like the selection screen, looking forward to play with this!

One thing:

The British squadron codes on BoB era fighters was grey rather than white. The font looks spot on though, and the planes and ground objects are gorgeous!

http://www.spitfiresite.com/photos/h...lay-718791.jpg


+1 ...and Spitfire was not so glossy, but great work although;)


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